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Location: cpp/openttd-patchpack/source/news.h - annotation
r3080:b7535a3e8c6b
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(svn r3669) Really wipe all data when making a void tile
Thanks to Belugas, egladil and Rubidium for their inspiration and hard work, which all this stuff is based on
Thanks to Belugas, egladil and Rubidium for their inspiration and hard work, which all this stuff is based on
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#ifndef NEWS_H
#define NEWS_H
struct NewsItem {
StringID string_id;
uint16 duration;
uint16 date;
byte flags;
byte display_mode;
byte type;
byte callback;
TileIndex data_a;
TileIndex data_b;
uint32 params[10];
/* The validation functions for news items get called immediately
* before the news are supposed to be shown. If this funcion returns
* false, the news item won't be displayed. */
bool (*isValid) ( uint data_a, uint data_b );
};
typedef bool ValidationProc ( uint data_a, uint data_b );
typedef void DrawNewsCallbackProc(Window *w);
typedef StringID GetNewsStringCallbackProc(const NewsItem *ni);
#define NEWS_FLAGS(mode,flag,type,cb) ((cb)<<24 | (type)<<16 | (flag)<<8 | (mode))
void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b);
void AddValidatedNewsItem(StringID string, uint32 flags, uint data_a, uint data_b, ValidationProc *validation);
void NewsLoop(void);
void DrawNewsBorder(const Window *w);
void InitNewsItemStructs(void);
VARDEF NewsItem _statusbar_news_item;
enum {
NT_ARRIVAL_PLAYER = 0,
NT_ARRIVAL_OTHER = 1,
NT_ACCIDENT = 2,
NT_COMPANY_INFO = 3,
NT_ECONOMY = 4,
NT_ADVICE = 5,
NT_NEW_VEHICLES = 6,
NT_ACCEPTANCE = 7,
NT_SUBSIDIES = 8,
NT_GENERAL = 9,
};
enum NewsMode {
NM_SMALL = 0,
NM_NORMAL = 1,
NM_THIN = 2,
NM_CALLBACK = 3,
};
enum NewsFlags {
NF_VIEWPORT = 1,
NF_TILE = 4,
NF_VEHICLE = 8,
NF_FORCE_BIG = 0x10,
NF_NOEXPIRE = 0x20,
NF_INCOLOR = 0x40,
};
enum {
DNC_TRAINAVAIL = 0,
DNC_ROADAVAIL = 1,
DNC_SHIPAVAIL = 2,
DNC_AIRCRAFTAVAIL = 3,
DNC_BANKRUPCY = 4,
};
#endif /* NEWS_H */
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