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Location: cpp/openttd-patchpack/source/src/airport.h - annotation
r14526:bc6bd0422cf0
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(svn r19107) -Change: GCC 3.2 seems to be having trouble with some templates too
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r8895:7c3b8ce0ff2f r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r6025:0e6888758571 r6025:0e6888758571 r6025:0e6888758571 r12195:f1d03d4e105b r6248:b940b09d7ab8 r8895:7c3b8ce0ff2f r8895:7c3b8ce0ff2f r8895:7c3b8ce0ff2f r8895:7c3b8ce0ff2f r8895:7c3b8ce0ff2f r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r12145:7a03e28f3078 r12145:7a03e28f3078 r5475:3f5cd13d1b63 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file airport.h Various declarations for airports */
#ifndef AIRPORT_H
#define AIRPORT_H
#include "direction_type.h"
#include "map_type.h"
#include "date_type.h"
/** Current limits for airports */
enum {
MAX_TERMINALS = 10, ///< maximum number of terminals per airport
MAX_HELIPADS = 4, ///< maximum number of helipads per airport
MAX_ELEMENTS = 255, ///< maximum number of aircraft positions at airport
NUM_AIRPORTTILES = 74, ///< total number of airport tiles
};
/** Airport types */
enum {
AT_SMALL = 0,
AT_LARGE = 1,
AT_HELIPORT = 2,
AT_METROPOLITAN = 3,
AT_INTERNATIONAL = 4,
AT_COMMUTER = 5,
AT_HELIDEPOT = 6,
AT_INTERCON = 7,
AT_HELISTATION = 8,
NUM_AIRPORTS = 9,
AT_OILRIG = 15,
AT_DUMMY = 255
};
/* Copy from station_map.h */
typedef byte StationGfx;
struct AirportTileTable {
TileIndexDiffC ti;
StationGfx gfx;
};
/**
* Defines the data structure for an airport.
*/
struct AirportSpec {
const AirportTileTable * const *table; ///< list of the tiles composing the airport
const TileIndexDiffC *depot_table; ///< gives the position of the depots on the airports
byte nof_depots; ///< the number of depots in this airport
byte size_x; ///< size of airport in x direction
byte size_y; ///< size of airport in y direction
byte noise_level; ///< noise that this airport generates
byte catchment; ///< catchment area of this airport
Year min_year; ///< first year the airport is available
Year max_year; ///< last year the airport is available
static const AirportSpec *Get(byte type);
bool IsAvailable() const;
static AirportSpec dummy;
static AirportSpec oilrig;
};
/**
* Defines the data structure of each indivudual tile of an airport.
*/
struct AirportTileSpec {
uint16 animation_info; ///< Information about the animation (is it looping, how many loops etc)
uint8 animation_speed; ///< The speed of the animation
static const AirportTileSpec *Get(StationGfx gfx);
};
enum {
AMED_NOSPDCLAMP = 1 << 0,
AMED_TAKEOFF = 1 << 1,
AMED_SLOWTURN = 1 << 2,
AMED_LAND = 1 << 3,
AMED_EXACTPOS = 1 << 4,
AMED_BRAKE = 1 << 5,
AMED_HELI_RAISE = 1 << 6,
AMED_HELI_LOWER = 1 << 7,
AMED_HOLD = 1 << 8
};
/* Movement States on Airports (headings target) */
enum {
TO_ALL = 0,
HANGAR = 1,
TERM1 = 2,
TERM2 = 3,
TERM3 = 4,
TERM4 = 5,
TERM5 = 6,
TERM6 = 7,
HELIPAD1 = 8,
HELIPAD2 = 9,
TAKEOFF = 10,
STARTTAKEOFF = 11,
ENDTAKEOFF = 12,
HELITAKEOFF = 13,
FLYING = 14,
LANDING = 15,
ENDLANDING = 16,
HELILANDING = 17,
HELIENDLANDING = 18,
TERM7 = 19,
TERM8 = 20,
HELIPAD3 = 21,
HELIPAD4 = 22,
MAX_HEADINGS = 22,
};
/* Movement Blocks on Airports
* blocks (eg_airport_flags) */
static const uint64
TERM1_block = 1ULL << 0,
TERM2_block = 1ULL << 1,
TERM3_block = 1ULL << 2,
TERM4_block = 1ULL << 3,
TERM5_block = 1ULL << 4,
TERM6_block = 1ULL << 5,
HELIPAD1_block = 1ULL << 6,
HELIPAD2_block = 1ULL << 7,
RUNWAY_IN_OUT_block = 1ULL << 8,
RUNWAY_IN_block = 1ULL << 8,
AIRPORT_BUSY_block = 1ULL << 8,
RUNWAY_OUT_block = 1ULL << 9,
TAXIWAY_BUSY_block = 1ULL << 10,
OUT_WAY_block = 1ULL << 11,
IN_WAY_block = 1ULL << 12,
AIRPORT_ENTRANCE_block = 1ULL << 13,
TERM_GROUP1_block = 1ULL << 14,
TERM_GROUP2_block = 1ULL << 15,
HANGAR2_AREA_block = 1ULL << 16,
TERM_GROUP2_ENTER1_block = 1ULL << 17,
TERM_GROUP2_ENTER2_block = 1ULL << 18,
TERM_GROUP2_EXIT1_block = 1ULL << 19,
TERM_GROUP2_EXIT2_block = 1ULL << 20,
PRE_HELIPAD_block = 1ULL << 21,
/* blocks for new airports */
TERM7_block = 1ULL << 22,
TERM8_block = 1ULL << 23,
TERM9_block = 1ULL << 24,
HELIPAD3_block = 1ULL << 24,
TERM10_block = 1ULL << 25,
HELIPAD4_block = 1ULL << 25,
HANGAR1_AREA_block = 1ULL << 26,
OUT_WAY2_block = 1ULL << 27,
IN_WAY2_block = 1ULL << 28,
RUNWAY_IN2_block = 1ULL << 29,
RUNWAY_OUT2_block = 1ULL << 10, ///< note re-uses TAXIWAY_BUSY
HELIPAD_GROUP_block = 1ULL << 13, ///< note re-uses AIRPORT_ENTRANCE
OUT_WAY_block2 = 1ULL << 31,
/* end of new blocks */
NOTHING_block = 1ULL << 30;
struct AirportMovingData {
int16 x;
int16 y;
uint16 flag;
DirectionByte direction;
};
struct AirportFTAbuildup;
/** Finite sTate mAchine --> FTA */
struct AirportFTAClass {
public:
enum Flags {
AIRPLANES = 0x1,
HELICOPTERS = 0x2,
ALL = AIRPLANES | HELICOPTERS,
SHORT_STRIP = 0x4
};
AirportFTAClass(
const AirportMovingData *moving_data,
const byte *terminals,
const byte *helipads,
const byte *entry_points,
Flags flags,
const AirportFTAbuildup *apFA,
byte delta_z
);
~AirportFTAClass();
const AirportMovingData *MovingData(byte position) const
{
assert(position < nofelements);
return &moving_data[position];
}
const AirportMovingData *moving_data;
struct AirportFTA *layout; ///< state machine for airport
const byte *terminals;
const byte *helipads;
Flags flags;
byte nofelements; ///< number of positions the airport consists of
const byte *entry_points; ///< when an airplane arrives at this airport, enter it at position entry_point, index depends on direction
byte delta_z; ///< Z adjustment for helicopter pads
};
DECLARE_ENUM_AS_BIT_SET(AirportFTAClass::Flags)
/** Internal structure used in openttd - Finite sTate mAchine --> FTA */
struct AirportFTA {
AirportFTA *next; ///< possible extra movement choices from this position
uint64 block; ///< 64 bit blocks (st->airport_flags), should be enough for the most complex airports
byte position; ///< the position that an airplane is at
byte next_position; ///< next position from this position
byte heading; ///< heading (current orders), guiding an airplane to its target on an airport
};
void InitializeAirports();
void UnInitializeAirports();
const AirportFTAClass *GetAirport(const byte airport_type);
extern const byte * const _airport_sections[];
#endif /* AIRPORT_H */
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