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Location: cpp/openttd-patchpack/source/src/articulated_vehicles.h - annotation
r11237:c14062e88acc
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(svn r15591) -Update: WebTranslator2 update to 2009-02-27 18:16:01
afrikaans - 6 changed by Ludslad (6)
catalan - 1 fixed by arnaullv (1)
danish - 4 fixed by ThomasA (4)
dutch - 4 fixed by habell (4)
finnish - 1 fixed by jpx_ (1)
frisian - 41 fixed, 8 changed by luc (49)
german - 1 fixed by planetmaker (1)
hungarian - 1 fixed by alyr (1)
indonesian - 4 fixed by fanioz (4)
italian - 1 fixed, 2 changed by lorenzodv (3)
korean - 4 fixed, 35 changed by leejaeuk5 (8), darkttd (31)
portuguese - 1 fixed by izhirahider (1)
romanian - 1 fixed, 1 changed by kkmic (2)
russian - 1 fixed by Smoky555 (1)
spanish - 4 fixed by eusebio (3), erregerre (1)
turkish - 4 fixed by Emin (4)
welsh - 1 fixed, 5 changed by PlayDead (6)
afrikaans - 6 changed by Ludslad (6)
catalan - 1 fixed by arnaullv (1)
danish - 4 fixed by ThomasA (4)
dutch - 4 fixed by habell (4)
finnish - 1 fixed by jpx_ (1)
frisian - 41 fixed, 8 changed by luc (49)
german - 1 fixed by planetmaker (1)
hungarian - 1 fixed by alyr (1)
indonesian - 4 fixed by fanioz (4)
italian - 1 fixed, 2 changed by lorenzodv (3)
korean - 4 fixed, 35 changed by leejaeuk5 (8), darkttd (31)
portuguese - 1 fixed by izhirahider (1)
romanian - 1 fixed, 1 changed by kkmic (2)
russian - 1 fixed by Smoky555 (1)
spanish - 4 fixed by eusebio (3), erregerre (1)
turkish - 4 fixed by Emin (4)
welsh - 1 fixed, 5 changed by PlayDead (6)
r6772:59235ded8522 r6772:59235ded8522 r9111:983de9c5a848 r6772:59235ded8522 r6772:59235ded8522 r6772:59235ded8522 r6772:59235ded8522 r8144:1432edd15267 r8777:59b04e504aa5 r8144:1432edd15267 r7595:4f881cfee2f3 r8559:0d8d367ca4c3 r6857:1e07df806ef1 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r9725:d6d7b42bd986 r6772:59235ded8522 r6772:59235ded8522 | /* $Id$ */
/** @file articulated_vehicles.h Functions related to articulated vehicles. */
#ifndef ARTICULATED_VEHICLES_H
#define ARTICULATED_VEHICLES_H
#include "vehicle_type.h"
#include "engine_type.h"
uint CountArticulatedParts(EngineID engine_type, bool purchase_window);
uint16 *GetCapacityOfArticulatedParts(EngineID engine, VehicleType type);
void AddArticulatedParts(Vehicle **vl, VehicleType type);
uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool include_initial_cargo_type);
uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, VehicleType type, bool include_initial_cargo_type);
bool IsArticulatedVehicleCarryingDifferentCargos(const Vehicle *v, CargoID *cargo_type);
#endif /* ARTICULATED_VEHICLES_H */
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