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Location: cpp/openttd-patchpack/source/src/ai/ai_gui.cpp - annotation
r13738:c1ce3184c90b
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(svn r18273) -Codechange: do not require widget numbers for default widgets (close, sticky, resize buttons and the caption), except when you want to use SetStringParameter for the caption ofcourse. Also remove the requirement for some of the WDF flags; no need to test for both the flag whether a feature is used and whether the feature is in action.
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r11486:edda18b2134e r11486:edda18b2134e r12622:202e83a6cee7 r11486:edda18b2134e r12622:202e83a6cee7 r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11486:edda18b2134e r11368:058349c3a02c r13618:61d10b36e5de r10696:8dfe83e30d01 r12346:fc72e4d00f3b r13554:d1964ead02ee r11368:058349c3a02c r10696:8dfe83e30d01 r11353:66f3a68f1504 r10696:8dfe83e30d01 r10696:8dfe83e30d01 r11353:66f3a68f1504 r11353:66f3a68f1504 r11353:66f3a68f1504 r10696:8dfe83e30d01 r13409:22392dc6fcd2 r10696:8dfe83e30d01 r10696:8dfe83e30d01 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_gui.cpp Window for configuring the AIs */
#include "../stdafx.h"
#include "../gui.h"
#include "../window_gui.h"
#include "../company_func.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../strings_func.h"
#include "../window_func.h"
#include "../gfx_func.h"
#include "../command_func.h"
#include "../network/network.h"
#include "../textbuf_gui.h"
#include "../settings_func.h"
#include "../network/network_content.h"
#include "ai.hpp"
#include "api/ai_log.hpp"
#include "ai_config.hpp"
#include "ai_instance.hpp"
#include "table/strings.h"
/** Enum referring to the widgets of the AI list window */
enum AIListWindowWidgets {
AIL_WIDGET_CLOSEBOX = 0, ///< Close window button
AIL_WIDGET_CAPTION, ///< Window caption
AIL_WIDGET_LIST, ///< The matrix with all available AIs
AIL_WIDGET_SCROLLBAR, ///< Scrollbar next to the AI list
AIL_WIDGET_INFO_BG, ///< Panel to draw some AI information on
AIL_WIDGET_ACCEPT, ///< Accept button
AIL_WIDGET_CANCEL, ///< Cancel button
AIL_WIDGET_CONTENT_DOWNLOAD, ///< Download content button
AIL_WIDGET_RESIZE, ///< Resize button
};
/**
* Window that let you choose an available AI.
*/
struct AIListWindow : public Window {
const AIInfoList *ai_info_list;
int selected;
CompanyID slot;
int line_height; // Height of a row in the matrix widget.
AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(),
slot(slot)
{
this->ai_info_list = AI::GetUniqueInfoList();
this->InitNested(desc); // Initializes 'this->line_height' as side effect.
this->vscroll.SetCount((int)this->ai_info_list->size() + 1);
/* Try if we can find the currently selected AI */
this->selected = -1;
if (AIConfig::GetConfig(slot)->HasAI()) {
AIInfo *info = AIConfig::GetConfig(slot)->GetInfo();
int i = 0;
for (AIInfoList::const_iterator it = this->ai_info_list->begin(); it != this->ai_info_list->end(); it++, i++) {
if ((*it).second == info) {
this->selected = i;
break;
}
}
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == AIL_WIDGET_LIST) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1;
resize->height = this->line_height;
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case AIL_WIDGET_LIST: {
/* Draw a list of all available AIs. */
int y = this->GetWidget<NWidgetBase>(AIL_WIDGET_LIST)->pos_y;
/* First AI in the list is hardcoded to random */
if (this->vscroll.IsVisible(0)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
AIInfoList::const_iterator it = this->ai_info_list->begin();
for (int i = 1; it != this->ai_info_list->end(); i++, it++) {
if (this->vscroll.IsVisible(i)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
}
break;
}
case AIL_WIDGET_INFO_BG: {
AIInfo *selected_info = NULL;
AIInfoList::const_iterator it = this->ai_info_list->begin();
for (int i = 1; selected_info == NULL && it != this->ai_info_list->end(); i++, it++) {
if (this->selected == i - 1) selected_info = (*it).second;
}
/* Some info about the currently selected AI. */
if (selected_info != NULL) {
int y = r.top + WD_FRAMERECT_TOP;
SetDParamStr(0, selected_info->GetAuthor());
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_AUTHOR);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
SetDParam(0, selected_info->GetVersion());
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_VERSION);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
if (selected_info->GetURL() != NULL) {
SetDParamStr(0, selected_info->GetURL());
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, STR_AI_LIST_URL);
y += FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
}
SetDParamStr(0, selected_info->GetDescription());
DrawStringMultiLine(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, y, r.bottom - WD_FRAMERECT_BOTTOM, STR_JUST_RAW_STRING, TC_BLACK);
}
break;
}
}
}
void ChangeAI()
{
if (this->selected == -1) {
AIConfig::GetConfig(slot)->ChangeAI(NULL);
} else {
AIInfoList::const_iterator it = this->ai_info_list->begin();
for (int i = 0; i < this->selected; i++) it++;
AIConfig::GetConfig(slot)->ChangeAI((*it).second->GetName(), (*it).second->GetVersion());
}
SetWindowDirty(WC_GAME_OPTIONS, 0);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case AIL_WIDGET_LIST: { // Select one of the AIs
int sel = (pt.y - this->GetWidget<NWidgetBase>(AIL_WIDGET_LIST)->pos_y) / this->line_height + this->vscroll.GetPosition() - 1;
if (sel < (int)this->ai_info_list->size()) {
this->selected = sel;
this->SetDirty();
}
break;
}
case AIL_WIDGET_ACCEPT: {
this->ChangeAI();
delete this;
break;
}
case AIL_WIDGET_CANCEL:
delete this;
break;
case AIL_WIDGET_CONTENT_DOWNLOAD:
if (!_network_available) {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, 0, 0);
} else {
#if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
#endif
}
break;
}
}
virtual void OnDoubleClick(Point pt, int widget)
{
switch (widget) {
case AIL_WIDGET_LIST: {
int sel = (pt.y - this->GetWidget<NWidgetBase>(AIL_WIDGET_LIST)->pos_y) / this->line_height + this->vscroll.GetPosition() - 1;
if (sel < (int)this->ai_info_list->size()) {
this->selected = sel;
this->ChangeAI();
delete this;
}
break;
}
}
}
virtual void OnResize()
{
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIL_WIDGET_LIST);
this->vscroll.SetCapacity(nwi->current_y / this->line_height);
nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
};
static const NWidgetPart _nested_ai_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, AIL_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIL_WIDGET_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIL_WIDGET_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetDataTip(0x501, STR_AI_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIL_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, AIL_WIDGET_INFO_BG), SetMinimalTextLines(8, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIL_WIDGET_CONTENT_DOWNLOAD), SetMinimalSize(188, 12), SetResize(1, 0), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, AIL_WIDGET_RESIZE),
EndContainer(),
};
/* Window definition for the ai list window. */
static const WindowDesc _ai_list_desc(
WDP_CENTER, WDP_CENTER, 200, 234,
WC_AI_LIST, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_nested_ai_list_widgets, lengthof(_nested_ai_list_widgets)
);
static void ShowAIListWindow(CompanyID slot)
{
DeleteWindowByClass(WC_AI_LIST);
new AIListWindow(&_ai_list_desc, slot);
}
/** Enum referring to the widgets of the AI settings window */
enum AISettingsWindowWidgest {
AIS_WIDGET_CLOSEBOX = 0, ///< Close window button
AIS_WIDGET_CAPTION, ///< Window caption
AIS_WIDGET_BACKGROUND, ///< Panel to draw the settings on
AIS_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
AIS_WIDGET_ACCEPT, ///< Accept button
AIS_WIDGET_RESET, ///< Reset button
AIS_WIDGET_RESIZE, ///< Resize button
};
/**
* Window for settings the parameters of an AI.
*/
struct AISettingsWindow : public Window {
CompanyID slot;
AIConfig *ai_config;
int clicked_button;
bool clicked_increase;
int timeout;
int clicked_row;
int line_height; // Height of a row in the matrix widget.
AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(),
slot(slot),
clicked_button(-1),
timeout(0)
{
this->ai_config = AIConfig::GetConfig(slot);
this->InitNested(desc); // Initializes 'this->line_height' as side effect.
this->vscroll.SetCount((int)this->ai_config->GetConfigList()->size());
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == AIS_WIDGET_BACKGROUND) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1;
resize->height = this->line_height;
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (widget != AIS_WIDGET_BACKGROUND) return;
AIConfig *config = this->ai_config;
AIConfigItemList::const_iterator it = config->GetConfigList()->begin();
int i = 0;
for (; !this->vscroll.IsVisible(i); i++) it++;
bool rtl = _dynlang.text_dir == TD_RTL;
uint buttons_left = rtl ? r.right - 23 : r.left + 4;
uint value_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 28);
uint value_right = r.right - (rtl ? 28 : WD_FRAMERECT_RIGHT);
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : 54);
uint text_right = r.right - (rtl ? 54 : WD_FRAMERECT_RIGHT);
int y = r.top;
for (; this->vscroll.IsVisible(i) && it != config->GetConfigList()->end(); i++, it++) {
int current_value = config->GetSetting((*it).name);
int x = rtl ? r.right : r.left;
if (((*it).flags & AICONFIG_BOOLEAN) != 0) {
DrawFrameRect(buttons_left, y + 2, buttons_left + 19, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE);
} else {
DrawArrowButtons(buttons_left, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, current_value > (*it).min_value, current_value < (*it).max_value);
if (it->labels != NULL && it->labels->Find(current_value) != it->labels->End()) {
x = DrawString(value_left, value_right, y + WD_MATRIX_TOP, it->labels->Find(current_value)->second, TC_ORANGE);
} else {
SetDParam(0, current_value);
x = DrawString(value_left, value_right, y + WD_MATRIX_TOP, STR_JUST_INT, TC_ORANGE);
}
}
DrawString(max(rtl ? 0U : x + 3, text_left), min(rtl ? x - 3 : r.right, text_right), y + WD_MATRIX_TOP, (*it).description, TC_LIGHT_BLUE);
y += this->line_height;
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case AIS_WIDGET_BACKGROUND: {
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(AIS_WIDGET_BACKGROUND);
int num = (pt.y - wid->pos_y) / this->line_height + this->vscroll.GetPosition();
if (num >= (int)this->ai_config->GetConfigList()->size()) break;
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < num; i++) it++;
AIConfigItem config_item = *it;
bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;
int x = pt.x - wid->pos_x;
if (_dynlang.text_dir == TD_RTL) x = wid->current_x - x;
x -= 4;
/* One of the arrows is clicked (or green/red rect in case of bool value) */
if (IsInsideMM(x, 0, 21)) {
int new_val = this->ai_config->GetSetting(config_item.name);
if (bool_item) {
new_val = !new_val;
} else if (x >= 10) {
/* Increase button clicked */
new_val += config_item.step_size;
if (new_val > config_item.max_value) new_val = config_item.max_value;
this->clicked_increase = true;
} else {
/* Decrease button clicked */
new_val -= config_item.step_size;
if (new_val < config_item.min_value) new_val = config_item.min_value;
this->clicked_increase = false;
}
this->ai_config->SetSetting(config_item.name, new_val);
this->clicked_button = num;
this->timeout = 5;
if (_settings_newgame.difficulty.diff_level != 3) {
_settings_newgame.difficulty.diff_level = 3;
ShowErrorMessage(STR_WARNING_DIFFICULTY_TO_CUSTOM, INVALID_STRING_ID, 0, 0);
}
} else if (!bool_item) {
/* Display a query box so users can enter a custom value. */
this->clicked_row = num;
SetDParam(0, this->ai_config->GetSetting(config_item.name));
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, 10, 100, this, CS_NUMERAL, QSF_NONE);
}
this->SetDirty();
break;
}
case AIS_WIDGET_ACCEPT:
delete this;
break;
case AIS_WIDGET_RESET:
this->ai_config->ResetSettings();
this->SetDirty();
break;
}
}
virtual void OnQueryTextFinished(char *str)
{
if (StrEmpty(str)) return;
AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
for (int i = 0; i < this->clicked_row; i++) it++;
int32 value = atoi(str);
this->ai_config->SetSetting((*it).name, value);
this->SetDirty();
}
virtual void OnResize()
{
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIS_WIDGET_BACKGROUND);
this->vscroll.SetCapacity(nwi->current_y / this->line_height);
nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
}
virtual void OnTick()
{
if (--this->timeout == 0) {
this->clicked_button = -1;
this->SetDirty();
}
}
};
static const NWidgetPart _nested_ai_settings_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, AIS_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIS_WIDGET_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIS_WIDGET_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetDataTip(0x501, STR_NULL),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIS_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, AIS_WIDGET_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE, AIS_WIDGET_RESIZE),
EndContainer(),
};
/* Window definition for the AI settings window. */
static const WindowDesc _ai_settings_desc(
WDP_CENTER, WDP_CENTER, 500, 208,
WC_AI_SETTINGS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_nested_ai_settings_widgets, lengthof(_nested_ai_settings_widgets)
);
static void ShowAISettingsWindow(CompanyID slot)
{
DeleteWindowByClass(WC_AI_LIST);
DeleteWindowByClass(WC_AI_SETTINGS);
new AISettingsWindow(&_ai_settings_desc, slot);
}
/** Enum referring to the widgets of the AI config window */
enum AIConfigWindowWidgets {
AIC_WIDGET_CLOSEBOX = 0, ///< Close window button
AIC_WIDGET_CAPTION, ///< Window caption
AIC_WIDGET_BACKGROUND, ///< Window background
AIC_WIDGET_DECREASE, ///< Decrease the number of AIs
AIC_WIDGET_INCREASE, ///< Increase the number of AIs
AIC_WIDGET_NUMBER, ///< Number of AIs
AIC_WIDGET_LIST, ///< List with currently selected AIs
AIC_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs
AIC_WIDGET_CHANGE, ///< Select another AI button
AIC_WIDGET_CONFIGURE, ///< Change AI settings button
AIC_WIDGET_CLOSE, ///< Close window button
AIC_WIDGET_RESIZE, ///< Resize button
};
static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE, AIC_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_MAUVE, AIC_WIDGET_CAPTION), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, AIC_WIDGET_BACKGROUND),
NWidget(NWID_VERTICAL), SetPIP(4, 0, 4),
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, AIC_WIDGET_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(NWID_BUTTON_ARROW, COLOUR_YELLOW, AIC_WIDGET_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
NWidget(WWT_TEXT, COLOUR_MAUVE, AIC_WIDGET_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, AIC_WIDGET_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetDataTip(0x801, STR_AI_CONFIG_LIST_TOOLTIP),
NWidget(WWT_SCROLLBAR, COLOUR_MAUVE, AIC_WIDGET_SCROLLBAR),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 0, 5),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, AIC_WIDGET_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
EndContainer(),
};
/* Window definition for the configure AI window. */
static const WindowDesc _ai_config_desc(
WDP_CENTER, WDP_CENTER, 300, 172,
WC_GAME_OPTIONS, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_nested_ai_config_widgets, lengthof(_nested_ai_config_widgets)
);
/**
* Window to configure which AIs will start.
*/
struct AIConfigWindow : public Window {
CompanyID selected_slot;
bool clicked_button;
bool clicked_increase;
int timeout;
int line_height;
AIConfigWindow() : Window(),
clicked_button(false),
timeout(0)
{
this->InitNested(&_ai_config_desc); // Initializes 'this->line_height' as a side effect.
this->selected_slot = INVALID_COMPANY;
NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIC_WIDGET_LIST);
this->vscroll.SetCapacity(nwi->current_y / this->line_height);
this->vscroll.SetCount(MAX_COMPANIES);
nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
this->OnInvalidateData(0);
}
~AIConfigWindow()
{
DeleteWindowByClass(WC_AI_LIST);
DeleteWindowByClass(WC_AI_SETTINGS);
}
virtual void SetStringParameters(int widget) const
{
switch (widget) {
case AIC_WIDGET_NUMBER:
SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
break;
}
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case AIC_WIDGET_LIST:
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = GB(this->GetWidget<NWidgetCore>(widget)->widget_data, MAT_ROW_START, MAT_ROW_BITS) * this->line_height;
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case AIC_WIDGET_LIST: {
int y = r.top;
for (int i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < MAX_COMPANIES; i++) {
StringID text;
if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
text = STR_JUST_RAW_STRING;
} else if (i == 0) {
text = STR_AI_CONFIG_HUMAN_PLAYER;
} else {
text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
(this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE));
y += this->line_height;
}
break;
}
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case AIC_WIDGET_DECREASE:
case AIC_WIDGET_INCREASE: {
int new_value;
if (widget == AIC_WIDGET_DECREASE) {
new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
} else {
new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
}
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->InvalidateData();
break;
}
case AIC_WIDGET_LIST: { // Select a slot
uint slot = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y) / this->line_height + this->vscroll.GetPosition();
if (slot == 0 || slot > _settings_newgame.difficulty.max_no_competitors) slot = INVALID_COMPANY;
this->selected_slot = (CompanyID)slot;
this->InvalidateData();
break;
}
case AIC_WIDGET_CHANGE: // choose other AI
ShowAIListWindow((CompanyID)this->selected_slot);
break;
case AIC_WIDGET_CONFIGURE: // change the settings for an AI
ShowAISettingsWindow((CompanyID)this->selected_slot);
break;
case AIC_WIDGET_CLOSE:
delete this;
break;
}
}
virtual void OnDoubleClick(Point pt, int widget)
{
switch (widget) {
case AIC_WIDGET_LIST:
this->OnClick(pt, widget);
if (this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
break;
}
}
virtual void OnInvalidateData(int data)
{
this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, _settings_newgame.difficulty.max_no_competitors == 0);
this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, _settings_newgame.difficulty.max_no_competitors == MAX_COMPANIES - 1);
this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, this->selected_slot == INVALID_COMPANY);
}
virtual void OnTick()
{
if (--this->timeout == 0) {
this->clicked_button = false;
this->SetDirty();
}
}
};
void ShowAIConfigWindow()
{
DeleteWindowById(WC_GAME_OPTIONS, 0);
new AIConfigWindow();
}
/** Enum referring to the widgets of the AI debug window */
enum AIDebugWindowWidgets {
AID_WIDGET_CLOSEBOX = 0,
AID_WIDGET_CAPTION,
AID_WIDGET_STICKY,
AID_WIDGET_VIEW,
AID_WIDGET_NAME_TEXT,
AID_WIDGET_RELOAD_TOGGLE,
AID_WIDGET_LOG_PANEL,
AID_WIDGET_SCROLLBAR,
AID_WIDGET_COMPANY_BUTTON_START,
AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + 14,
AID_WIDGET_RESIZE,
};
/**
* Window with everything an AI prints via AILog.
*/
struct AIDebugWindow : public Window {
static const int top_offset; ///< Offset of the text at the top of the #AID_WIDGET_LOG_PANEL.
static const int bottom_offset; ///< Offset of the text at the bottom of the #AID_WIDGET_LOG_PANEL.
static CompanyID ai_debug_company;
int redraw_timer;
int last_vscroll_pos;
bool autoscroll;
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : Window()
{
this->InitNested(desc, number);
/* Disable the companies who are not active or not an AI */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
this->SetWidgetDisabledState(i + AID_WIDGET_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
}
this->DisableWidget(AID_WIDGET_RELOAD_TOGGLE);
this->last_vscroll_pos = 0;
this->autoscroll = true;
if (ai_debug_company != INVALID_COMPANY) this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == AID_WIDGET_LOG_PANEL) {
resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
}
}
virtual void OnPaint()
{
/* Check if the currently selected company is still active. */
if (ai_debug_company == INVALID_COMPANY || !Company::IsValidAiID(ai_debug_company)) {
if (ai_debug_company != INVALID_COMPANY) {
/* Raise and disable the widget for the previous selection. */
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
this->DisableWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = INVALID_COMPANY;
}
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->is_ai) {
/* Lower the widget corresponding to this company. */
this->LowerWidget(c->index + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = c->index;
break;
}
}
}
/* Update "Reload AI" button */
this->SetWidgetDisabledState(AID_WIDGET_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY);
/* Draw standard stuff */
this->DrawWidgets();
/* If there are no active companies, don't display anything else. */
if (ai_debug_company == INVALID_COMPANY) return;
/* Paint the company icons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
/* Background is grey by default, will be changed to red for dead AIs */
this->GetWidget<NWidgetCore>(i + AID_WIDGET_COMPANY_BUTTON_START)->colour = COLOUR_GREY;
const Company *c = Company::GetIfValid(i);
if (c == NULL || !c->is_ai) {
/* Check if we have the company as an active company */
if (!this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
/* Bah, company gone :( */
this->DisableWidget(i + AID_WIDGET_COMPANY_BUTTON_START);
/* We need a repaint */
this->SetDirty();
}
continue;
}
/* Mark dead AIs by red background */
if (c->ai_instance->IsDead()) {
this->GetWidget<NWidgetCore>(i + AID_WIDGET_COMPANY_BUTTON_START)->colour = COLOUR_RED;
}
/* Check if we have the company marked as inactive */
if (this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
/* New AI! Yippie :p */
this->EnableWidget(i + AID_WIDGET_COMPANY_BUTTON_START);
/* We need a repaint */
this->SetDirty();
}
byte offset = (i == ai_debug_company) ? 1 : 0;
DrawCompanyIcon(i, this->GetWidget<NWidgetBase>(AID_WIDGET_COMPANY_BUTTON_START + i)->pos_x + 11 + offset, this->GetWidget<NWidgetBase>(AID_WIDGET_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
}
CompanyID old_company = _current_company;
_current_company = ai_debug_company;
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
_current_company = old_company;
int scroll_count = (log == NULL) ? 0 : log->used;
if (this->vscroll.GetCount() != scroll_count) {
this->vscroll.SetCount(scroll_count);
/* We need a repaint */
this->SetWidgetDirty(AID_WIDGET_SCROLLBAR);
}
if (log == NULL) return;
/* Detect when the user scrolls the window. Enable autoscroll when the
* bottom-most line becomes visible. */
if (this->last_vscroll_pos != this->vscroll.GetPosition()) {
this->autoscroll = this->vscroll.GetPosition() >= log->used - this->vscroll.GetCapacity();
}
if (this->autoscroll) {
int scroll_pos = max(0, log->used - this->vscroll.GetCapacity());
if (scroll_pos != this->vscroll.GetPosition()) {
this->vscroll.SetPosition(scroll_pos);
/* We need a repaint */
this->SetWidgetDirty(AID_WIDGET_SCROLLBAR);
this->SetWidgetDirty(AID_WIDGET_LOG_PANEL);
}
}
this->last_vscroll_pos = this->vscroll.GetPosition();
}
virtual void DrawWidget(const Rect &r, int widget) const
{
if (ai_debug_company == INVALID_COMPANY) return;
switch (widget) {
case AID_WIDGET_NAME_TEXT: {
/* Draw the AI name */
AIInfo *info = Company::Get(ai_debug_company)->ai_info;
assert(info != NULL);
char name[1024];
snprintf(name, sizeof(name), "%s (v%d)", info->GetName(), info->GetVersion());
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, name, TC_BLACK, SA_CENTER);
break;
}
case AID_WIDGET_LOG_PANEL: {
CompanyID old_company = _current_company;
_current_company = ai_debug_company;
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
_current_company = old_company;
if (log == NULL) return;
int y = this->top_offset;
for (int i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < log->used; i++) {
uint pos = (i + log->pos + 1 - log->used + log->count) % log->count;
if (log->lines[pos] == NULL) break;
TextColour colour;
switch (log->type[pos]) {
case AILog::LOG_SQ_INFO: colour = TC_BLACK; break;
case AILog::LOG_SQ_ERROR: colour = TC_RED; break;
case AILog::LOG_INFO: colour = TC_BLACK; break;
case AILog::LOG_WARNING: colour = TC_YELLOW; break;
case AILog::LOG_ERROR: colour = TC_RED; break;
default: colour = TC_BLACK; break;
}
DrawString(r.left + 7, r.right - 7, r.top + y, log->lines[pos], colour, SA_LEFT | SA_FORCE);
y += this->resize.step_height;
}
break;
}
}
}
void ChangeToAI(CompanyID show_ai)
{
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = show_ai;
CompanyID old_company = _current_company;
_current_company = ai_debug_company;
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
_current_company = old_company;
this->vscroll.SetCount((log == NULL) ? 0 : log->used);
this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
this->autoscroll = true;
this->last_vscroll_pos = this->vscroll.GetPosition();
this->SetDirty();
}
virtual void OnClick(Point pt, int widget)
{
/* Check which button is clicked */
if (IsInsideMM(widget, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END + 1)) {
/* Is it no on disable? */
if (!this->IsWidgetDisabled(widget)) {
ChangeToAI((CompanyID)(widget - AID_WIDGET_COMPANY_BUTTON_START));
}
}
if (widget == AID_WIDGET_RELOAD_TOGGLE && !this->IsWidgetDisabled(widget)) {
/* First kill the company of the AI, then start a new one. This should start the current AI again */
DoCommandP(0, 2, ai_debug_company, CMD_COMPANY_CTRL);
DoCommandP(0, 1, ai_debug_company, CMD_COMPANY_CTRL);
}
}
virtual void OnTimeout()
{
this->RaiseWidget(AID_WIDGET_RELOAD_TOGGLE);
this->SetDirty();
}
virtual void OnInvalidateData(int data = 0)
{
if (data == -1 || ai_debug_company == data) this->SetDirty();
}
virtual void OnResize()
{
this->vscroll.SetCapacity(this->GetWidget<NWidgetBase>(AID_WIDGET_LOG_PANEL)->current_y / this->resize.step_height);
}
};
const int AIDebugWindow::top_offset = WD_FRAMERECT_TOP + 2;
const int AIDebugWindow::bottom_offset = WD_FRAMERECT_BOTTOM;
CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;
static const NWidgetPart _nested_ai_debug_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY, AID_WIDGET_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_GREY, AID_WIDGET_CAPTION), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_GREY, AID_WIDGET_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_VIEW),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 1), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 2), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 3), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 4), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 5), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 6), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 7), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 8), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 9), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 10), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 11), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 12), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 13), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_COMPANY_BUTTON_START + 14), SetMinimalSize(37, 13), SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(39, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 1), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_NAME_TEXT), SetMinimalSize(150, 20), SetResize(1, 0), SetDataTip(0x0, STR_AI_DEBUG_NAME_TOOLTIP),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, AID_WIDGET_RELOAD_TOGGLE), SetMinimalSize(149, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY, AID_WIDGET_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_SCROLLBAR, COLOUR_GREY, AID_WIDGET_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, AID_WIDGET_RESIZE),
EndContainer(),
EndContainer(),
};
static const WindowDesc _ai_debug_desc(
WDP_AUTO, WDP_AUTO, 299, 241,
WC_AI_DEBUG, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_nested_ai_debug_widgets, lengthof(_nested_ai_debug_widgets)
);
void ShowAIDebugWindow(CompanyID show_company)
{
if (!_networking || _network_server) {
AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
} else {
ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, 0, 0);
}
}
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