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Location: cpp/openttd-patchpack/source/src/void_map.h - annotation
r12162:c4894f5339c3
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(svn r16583) -Update: the order of the language files so it's in sync with english.txt. Normally WT2 would do this, but only with activity for those languages. Now we'd like to the order to match so we can more easily spot import bugs while developing WT3.
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9111:983de9c5a848 r6423:c3b8b9853091 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8108:1d5bdeea7e20 r8108:1d5bdeea7e20 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5596:84985796bbd9 r6332:7393965b5322 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file void_map.h Map accessors for void tiles. */
#ifndef VOID_MAP_H
#define VOID_MAP_H
#include "tile_map.h"
/**
* Make a nice void tile ;)
* @param t the tile to make void
*/
static inline void MakeVoid(TileIndex t)
{
SetTileType(t, MP_VOID);
SetTileHeight(t, 0);
_m[t].m1 = 0;
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = 0;
_m[t].m6 = 0;
_me[t].m7 = 0;
}
#endif /* VOID_MAP_H */
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