Files
@ r19225:c4e5e87d718e
Branch filter:
Location: cpp/openttd-patchpack/source/src/clear_map.h - annotation
r19225:c4e5e87d718e
10.1 KiB
text/x-c
(svn r24128) -Change: Don't let vehicles break down directly after servicing.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 | r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r6418:8a4b147a8f33 r6123:049e9624d068 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5577:08af94866c73 r8213:466402e95092 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r6123:049e9624d068 r6123:049e9624d068 r6123:049e9624d068 r6123:049e9624d068 r6123:049e9624d068 r18737:1ee35da7fa2f r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r14161:b62f02f583d3 r14161:b62f02f583d3 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r18322:cce571780fce r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r18322:cce571780fce r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r18322:cce571780fce r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r18322:cce571780fce r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r18322:cce571780fce r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r18322:cce571780fce r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r18322:cce571780fce r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r18322:cce571780fce r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r18322:cce571780fce r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5577:08af94866c73 r5577:08af94866c73 r5596:84985796bbd9 r5577:08af94866c73 r5475:3f5cd13d1b63 r15762:7fbf9fe78040 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11289:7e06e1b4e52d r11289:7e06e1b4e52d r11289:7e06e1b4e52d r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r6418:8a4b147a8f33 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r15762:7fbf9fe78040 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r11289:7e06e1b4e52d r11289:7e06e1b4e52d r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r17632:92f095eb81a2 r14161:b62f02f583d3 r14161:b62f02f583d3 r14179:b84caa7472cc r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r16626:dc6b3aa56bbb r14179:b84caa7472cc r14161:b62f02f583d3 r14179:b84caa7472cc r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14992:2648a73e4ab8 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r14161:b62f02f583d3 r5475:3f5cd13d1b63 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file clear_map.h Map accessors for 'clear' tiles */
#ifndef CLEAR_MAP_H
#define CLEAR_MAP_H
#include "bridge_map.h"
#include "industry_type.h"
/**
* Ground types. Valid densities in comments after the enum.
*/
enum ClearGround {
CLEAR_GRASS = 0, ///< 0-3
CLEAR_ROUGH = 1, ///< 3
CLEAR_ROCKS = 2, ///< 3
CLEAR_FIELDS = 3, ///< 3
CLEAR_SNOW = 4, ///< 0-3
CLEAR_DESERT = 5, ///< 1,3
};
/**
* Test if a tile is covered with snow.
* @param t the tile to check
* @pre IsTileType(t, MP_CLEAR)
* @return whether the tile is covered with snow.
*/
static inline bool IsSnowTile(TileIndex t)
{
assert(IsTileType(t, MP_CLEAR));
return HasBit(_m[t].m3, 4);
}
/**
* Get the type of clear tile but never return CLEAR_SNOW.
* @param t the tile to get the clear ground type of
* @pre IsTileType(t, MP_CLEAR)
* @return the ground type
*/
static inline ClearGround GetRawClearGround(TileIndex t)
{
assert(IsTileType(t, MP_CLEAR));
return (ClearGround)GB(_m[t].m5, 2, 3);
}
/**
* Get the type of clear tile.
* @param t the tile to get the clear ground type of
* @pre IsTileType(t, MP_CLEAR)
* @return the ground type
*/
static inline ClearGround GetClearGround(TileIndex t)
{
if (IsSnowTile(t)) return CLEAR_SNOW;
return GetRawClearGround(t);
}
/**
* Set the type of clear tile.
* @param t the tile to set the clear ground type of
* @param ct the ground type
* @pre IsTileType(t, MP_CLEAR)
*/
static inline bool IsClearGround(TileIndex t, ClearGround ct)
{
return GetClearGround(t) == ct;
}
/**
* Get the density of a non-field clear tile.
* @param t the tile to get the density of
* @pre IsTileType(t, MP_CLEAR)
* @return the density
*/
static inline uint GetClearDensity(TileIndex t)
{
assert(IsTileType(t, MP_CLEAR));
return GB(_m[t].m5, 0, 2);
}
/**
* Increment the density of a non-field clear tile.
* @param t the tile to increment the density of
* @param d the amount to increment the density with
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void AddClearDensity(TileIndex t, int d)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
_m[t].m5 += d;
}
/**
* Set the density of a non-field clear tile.
* @param t the tile to set the density of
* @param d the new density
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void SetClearDensity(TileIndex t, uint d)
{
assert(IsTileType(t, MP_CLEAR));
SB(_m[t].m5, 0, 2, d);
}
/**
* Get the counter used to advance to the next clear density/field type.
* @param t the tile to get the counter of
* @pre IsTileType(t, MP_CLEAR)
* @return the value of the counter
*/
static inline uint GetClearCounter(TileIndex t)
{
assert(IsTileType(t, MP_CLEAR));
return GB(_m[t].m5, 5, 3);
}
/**
* Increments the counter used to advance to the next clear density/field type.
* @param t the tile to increment the counter of
* @param c the amount to increment the counter with
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void AddClearCounter(TileIndex t, int c)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
_m[t].m5 += c << 5;
}
/**
* Sets the counter used to advance to the next clear density/field type.
* @param t the tile to set the counter of
* @param c the amount to set the counter to
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void SetClearCounter(TileIndex t, uint c)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
SB(_m[t].m5, 5, 3, c);
}
/**
* Sets ground type and density in one go, also sets the counter to 0
* @param t the tile to set the ground type and density for
* @param type the new ground type of the tile
* @param density the density of the ground tile
* @pre IsTileType(t, MP_CLEAR)
*/
static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density)
{
assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
_m[t].m5 = 0 << 5 | type << 2 | density;
}
/**
* Get the field type (production stage) of the field
* @param t the field to get the type of
* @pre GetClearGround(t) == CLEAR_FIELDS
* @return the field type
*/
static inline uint GetFieldType(TileIndex t)
{
assert(GetClearGround(t) == CLEAR_FIELDS);
return GB(_m[t].m3, 0, 4);
}
/**
* Set the field type (production stage) of the field
* @param t the field to get the type of
* @param f the field type
* @pre GetClearGround(t) == CLEAR_FIELDS
*/
static inline void SetFieldType(TileIndex t, uint f)
{
assert(GetClearGround(t) == CLEAR_FIELDS); // XXX incomplete
SB(_m[t].m3, 0, 4, f);
}
/**
* Get the industry (farm) that made the field
* @param t the field to get creating industry of
* @pre GetClearGround(t) == CLEAR_FIELDS
* @return the industry that made the field
*/
static inline IndustryID GetIndustryIndexOfField(TileIndex t)
{
assert(GetClearGround(t) == CLEAR_FIELDS);
return(IndustryID) _m[t].m2;
}
/**
* Set the industry (farm) that made the field
* @param t the field to get creating industry of
* @param i the industry that made the field
* @pre GetClearGround(t) == CLEAR_FIELDS
*/
static inline void SetIndustryIndexOfField(TileIndex t, IndustryID i)
{
assert(GetClearGround(t) == CLEAR_FIELDS);
_m[t].m2 = i;
}
/**
* Is there a fence at the south eastern border?
* @param t the tile to check for fences
* @pre IsClearGround(t, CLEAR_FIELDS)
* @return 0 if there is no fence, otherwise the fence type
*/
static inline uint GetFenceSE(TileIndex t)
{
assert(IsClearGround(t, CLEAR_FIELDS));
return GB(_m[t].m4, 2, 3);
}
/**
* Sets the type of fence (and whether there is one) for the south
* eastern border.
* @param t the tile to check for fences
* @param h 0 if there is no fence, otherwise the fence type
* @pre IsClearGround(t, CLEAR_FIELDS)
*/
static inline void SetFenceSE(TileIndex t, uint h)
{
assert(IsClearGround(t, CLEAR_FIELDS));
SB(_m[t].m4, 2, 3, h);
}
/**
* Is there a fence at the south western border?
* @param t the tile to check for fences
* @pre IsClearGround(t, CLEAR_FIELDS)
* @return 0 if there is no fence, otherwise the fence type
*/
static inline uint GetFenceSW(TileIndex t)
{
assert(IsClearGround(t, CLEAR_FIELDS));
return GB(_m[t].m4, 5, 3);
}
/**
* Sets the type of fence (and whether there is one) for the south
* western border.
* @param t the tile to check for fences
* @param h 0 if there is no fence, otherwise the fence type
* @pre IsClearGround(t, CLEAR_FIELDS)
*/
static inline void SetFenceSW(TileIndex t, uint h)
{
assert(IsClearGround(t, CLEAR_FIELDS));
SB(_m[t].m4, 5, 3, h);
}
/**
* Is there a fence at the north eastern border?
* @param t the tile to check for fences
* @pre IsClearGround(t, CLEAR_FIELDS)
* @return 0 if there is no fence, otherwise the fence type
*/
static inline uint GetFenceNE(TileIndex t)
{
assert(IsClearGround(t, CLEAR_FIELDS));
return GB(_m[t].m3, 5, 3);
}
/**
* Sets the type of fence (and whether there is one) for the north
* eastern border.
* @param t the tile to check for fences
* @param h 0 if there is no fence, otherwise the fence type
* @pre IsClearGround(t, CLEAR_FIELDS)
*/
static inline void SetFenceNE(TileIndex t, uint h)
{
assert(IsClearGround(t, CLEAR_FIELDS));
SB(_m[t].m3, 5, 3, h);
}
/**
* Is there a fence at the north western border?
* @param t the tile to check for fences
* @pre IsClearGround(t, CLEAR_FIELDS)
* @return 0 if there is no fence, otherwise the fence type
*/
static inline uint GetFenceNW(TileIndex t)
{
assert(IsClearGround(t, CLEAR_FIELDS));
return GB(_m[t].m6, 2, 3);
}
/**
* Sets the type of fence (and whether there is one) for the north
* western border.
* @param t the tile to check for fences
* @param h 0 if there is no fence, otherwise the fence type
* @pre IsClearGround(t, CLEAR_FIELDS)
*/
static inline void SetFenceNW(TileIndex t, uint h)
{
assert(IsClearGround(t, CLEAR_FIELDS));
SB(_m[t].m6, 2, 3, h);
}
/**
* Make a clear tile.
* @param t the tile to make a clear tile
* @param g the type of ground
* @param density the density of the grass/snow/desert etc
*/
static inline void MakeClear(TileIndex t, ClearGround g, uint density)
{
/* If this is a non-bridgeable tile, clear the bridge bits while the rest
* of the tile information is still here. */
if (!MayHaveBridgeAbove(t)) SB(_m[t].m6, 6, 2, 0);
SetTileType(t, MP_CLEAR);
_m[t].m1 = 0;
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0 << 5 | 0 << 2;
SetClearGroundDensity(t, g, density); // Sets m5
SB(_m[t].m6, 2, 4, 0); // Other bits are "tropic zone" and "bridge above"
_me[t].m7 = 0;
}
/**
* Make a (farm) field tile.
* @param t the tile to make a farm field
* @param field_type the 'growth' level of the field
* @param industry the industry this tile belongs to
*/
static inline void MakeField(TileIndex t, uint field_type, IndustryID industry)
{
SetTileType(t, MP_CLEAR);
_m[t].m1 = 0;
SetTileOwner(t, OWNER_NONE);
_m[t].m2 = industry;
_m[t].m3 = field_type;
_m[t].m4 = 0 << 5 | 0 << 2;
SetClearGroundDensity(t, CLEAR_FIELDS, 3);
SB(_m[t].m6, 2, 4, 0);
_me[t].m7 = 0;
}
/**
* Make a snow tile.
* @param t the tile to make snowy
* @param density The density of snowiness.
* @pre GetClearGround(t) != CLEAR_SNOW
*/
static inline void MakeSnow(TileIndex t, uint density = 0)
{
assert(GetClearGround(t) != CLEAR_SNOW);
SetBit(_m[t].m3, 4);
if (GetRawClearGround(t) == CLEAR_FIELDS) {
SetClearGroundDensity(t, CLEAR_GRASS, density);
} else {
SetClearDensity(t, density);
}
}
/**
* Clear the snow from a tile and return it to its previous type.
* @param t the tile to clear of snow
* @pre GetClearGround(t) == CLEAR_SNOW
*/
static inline void ClearSnow(TileIndex t)
{
assert(GetClearGround(t) == CLEAR_SNOW);
ClrBit(_m[t].m3, 4);
SetClearDensity(t, 3);
}
#endif /* CLEAR_MAP_H */
|