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Location: cpp/openttd-patchpack/source/screenshot.h - annotation
r2551:d50c1f074472
420 B
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(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r2121:96bd03691149 r2121:96bd03691149 r2121:96bd03691149 r2121:96bd03691149 r2436:963efe8b84cc | /* $Id$ */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats(void);
const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);
bool MakeScreenshot(void);
bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom);
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
#endif /* SCREENSHOT_H */
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