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Location: cpp/openttd-patchpack/source/src/object_cmd.h - annotation
r27636:dd08900a2d5c
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Fix #11054: Prevent translation of currency codes.
Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.
Instead, hard code the currency code list and add it when drawing the
currency name.
Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.
Instead, hard code the currency code list and add it when drawing the
currency name.
r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26094:7572e88decb3 r26119:a6e64747fa5d r26094:7572e88decb3 r26119:a6e64747fa5d r26438:10f21bbdb775 r26094:7572e88decb3 r26094:7572e88decb3 r26509:035af03f3eed r26094:7572e88decb3 r26094:7572e88decb3 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file object_cmd.h Command definitions related to objects. */
#ifndef OBJECT_CMD_H
#define OBJECT_CMD_H
#include "command_type.h"
#include "object_type.h"
CommandCost CmdBuildObject(DoCommandFlag flags, TileIndex tile, ObjectType type, uint8 view);
CommandCost CmdBuildObjectArea(DoCommandFlag flags, TileIndex tile, TileIndex start_tile, ObjectType type, uint8 view, bool diagonal);
DEF_CMD_TRAIT(CMD_BUILD_OBJECT, CmdBuildObject, CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_BUILD_OBJECT_AREA, CmdBuildObjectArea, CMD_DEITY | CMD_NO_WATER | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION)
#endif /* OBJECT_CMD_H */
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