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@ r27636:dd08900a2d5c
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Location: cpp/openttd-patchpack/source/src/vehiclelist.h - annotation
r27636:dd08900a2d5c
2.2 KiB
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Fix #11054: Prevent translation of currency codes.
Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.
Instead, hard code the currency code list and add it when drawing the
currency name.
Most languages stick with the 3-letter latin currency codes in the name
string, however some translations are... clever... and use the currency
symbol instead. Whilst this may look nice, it can cause issues with fonts
as some scripts have a specific limited set of fonts which do not include
these symbols.
Instead, hard code the currency code list and add it when drawing the
currency name.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9396:9c082e37fcdf r9396:9c082e37fcdf r9396:9c082e37fcdf r9396:9c082e37fcdf r9396:9c082e37fcdf r14248:a9050881acd7 r14248:a9050881acd7 r14248:a9050881acd7 r9396:9c082e37fcdf r16068:f32ba8cfc408 r26111:5721922c714f r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r21556:54687a87c1ce r22470:ad7ada400287 r22470:ad7ada400287 r16069:5049a8060a4d r26111:5721922c714f r26111:5721922c714f r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r16069:5049a8060a4d r22470:ad7ada400287 r16068:f32ba8cfc408 r16068:f32ba8cfc408 r17624:f2c5f47dceaa r23538:8df50944b27a r9396:9c082e37fcdf r16068:f32ba8cfc408 r10193:9b282b96cd44 r21861:c724235732d2 r9396:9c082e37fcdf r9396:9c082e37fcdf | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehiclelist.h Functions and type for generating vehicle lists. */
#ifndef VEHICLELIST_H
#define VEHICLELIST_H
#include "vehicle_type.h"
#include "company_type.h"
#include "tile_type.h"
/** Vehicle List type flags */
enum VehicleListType : byte {
VL_STANDARD,
VL_SHARED_ORDERS,
VL_STATION_LIST,
VL_DEPOT_LIST,
VL_GROUP_LIST,
VLT_END
};
/** The information about a vehicle list. */
struct VehicleListIdentifier {
VehicleListType type; ///< The type of vehicle list.
VehicleType vtype; ///< The vehicle type associated with this list.
CompanyID company; ///< The company associated with this list.
uint32 index; ///< A vehicle list type specific index.
uint32 Pack() const;
bool UnpackIfValid(uint32 data);
static VehicleListIdentifier UnPack(uint32 data);
bool Valid() const { return this->type < VLT_END; }
/**
* Create a simple vehicle list.
* @param type List type.
* @param vtype Vehicle type associated with this list.
* @param company Company associated with this list.
* @param index Optional type specific index.
*/
VehicleListIdentifier(VehicleListType type, VehicleType vtype, CompanyID company, uint index = 0) :
type(type), vtype(vtype), company(company), index(index) {}
VehicleListIdentifier() : type(), vtype(), company(), index() {}
};
/** A list of vehicles. */
typedef std::vector<const Vehicle *> VehicleList;
bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &identifier);
void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons = false);
uint GetUnitNumberDigits(VehicleList &vehicles);
#endif /* VEHICLELIST_H */
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