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Location: cpp/openttd-patchpack/source/src/player_gui.h - annotation
r10191:e17396c19159
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(svn r14404) -Change [FS#2176]: don't make the town flatten land unconditionally when build on slopes is turned on. Based on a patch by Eddi.
r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e r8254:b96be9ebfc6e | /* $Id$ */
/** @file player_gui.h GUI Functions related to players. */
#ifndef PLAYER_GUI_H
#define PLAYER_GUI_H
#include "player_type.h"
uint16 GetDrawStringPlayerColor(PlayerID player);
void DrawPlayerIcon(PlayerID p, int x, int y);
void ShowPlayerStations(PlayerID player);
void ShowPlayerFinances(PlayerID player);
void ShowPlayerCompany(PlayerID player);
void InvalidatePlayerWindows(const Player *p);
void DeletePlayerWindows(PlayerID pi);
#endif /* PLAYER_GUI_H */
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