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Location: cpp/openttd-patchpack/source/src/void_map.h - annotation
r8912:e8149d34f9d5
393 B
text/x-c
(svn r12682) -Fix [FS#1920]: removing road pieces from a town gave you twice the intended penalty.
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6423:c3b8b9853091 r6423:c3b8b9853091 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8108:1d5bdeea7e20 r8108:1d5bdeea7e20 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5596:84985796bbd9 r6332:7393965b5322 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file void_map.h */
#ifndef VOID_MAP_H
#define VOID_MAP_H
#include "tile_map.h"
/**
* Make a nice void tile ;)
* @param t the tile to make void
*/
static inline void MakeVoid(TileIndex t)
{
SetTileType(t, MP_VOID);
SetTileHeight(t, 0);
_m[t].m1 = 0;
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = 0;
_m[t].m6 = 0;
_me[t].m7 = 0;
}
#endif /* VOID_MAP_H */
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