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Location: cpp/openttd-patchpack/source/src/functions.h - annotation
r12725:e883941d04f5
1.2 KiB
text/x-c
(svn r17201) -Fix [NoAI]: don't say you're building a depot when you're actually building a station (API docs typo)
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9111:983de9c5a848 r6179:c0508e7aefec r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r7935:d51ba3fb01a8 r8119:8fdb3a371896 r8138:f851b4cbdad1 r5636:6c8aae9c58e6 r6179:c0508e7aefec r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r10207:a1fc2f2a33db r10207:a1fc2f2a33db r10207:a1fc2f2a33db r10207:a1fc2f2a33db r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r7545:2cbf405181b3 r7545:2cbf405181b3 r7545:2cbf405181b3 r7545:2cbf405181b3 r7545:2cbf405181b3 r5475:3f5cd13d1b63 r7545:2cbf405181b3 r6990:2b928bd441ba r6990:2b928bd441ba r5475:3f5cd13d1b63 r6247:96e840dbefcc r6247:96e840dbefcc r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r10647:62911ec68e89 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file functions.h Some generic functions that actually shouldn't be here. */
#ifndef FUNCTIONS_H
#define FUNCTIONS_H
#include "core/random_func.hpp"
#include "command_type.h"
#include "tile_cmd.h"
/* clear_land.cpp */
void DrawHillyLandTile(const TileInfo *ti);
void DrawClearLandTile(const TileInfo *ti, byte set);
void DrawClearLandFence(const TileInfo *ti);
void TileLoopClearHelper(TileIndex tile);
/* company_cmd.cpp */
bool CheckCompanyHasMoney(CommandCost cost);
void SubtractMoneyFromCompany(CommandCost cost);
void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);
void InitializeLandscapeVariables(bool only_constants);
/* misc functions */
/**
* Mark a tile given by its index dirty for repaint.
*
* @ingroup dirty
*/
void MarkTileDirtyByTile(TileIndex tile);
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);
void AskExitGame();
void AskExitToGameMenu();
void RedrawAutosave();
int ttd_main(int argc, char *argv[]);
void HandleExitGameRequest();
#endif /* FUNCTIONS_H */
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