Files @ r23782:e8d9dea85eca
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Location: cpp/openttd-patchpack/source/src/script/api/script_depotlist.cpp - annotation

translators
Update: Translations from eints
swedish: 49 changes by daishan
spanish: 80 changes by lpenap
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file script_depotlist.cpp Implementation of ScriptDepotList and friends. */

#include "../../stdafx.h"
#include "script_depotlist.hpp"
#include "../../depot_base.h"
#include "../../station_base.h"

#include "../../safeguards.h"

ScriptDepotList::ScriptDepotList(ScriptTile::TransportType transport_type)
{
	::TileType tile_type;
	switch (transport_type) {
		default: return;

		case ScriptTile::TRANSPORT_ROAD:  tile_type = ::MP_ROAD; break;
		case ScriptTile::TRANSPORT_RAIL:  tile_type = ::MP_RAILWAY; break;
		case ScriptTile::TRANSPORT_WATER: tile_type = ::MP_WATER; break;

		case ScriptTile::TRANSPORT_AIR: {
			/* Hangars are not seen as real depots by the depot code. */
			const Station *st;
			FOR_ALL_STATIONS(st) {
				if (st->owner == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) {
					for (uint i = 0; i < st->airport.GetNumHangars(); i++) {
						this->AddItem(st->airport.GetHangarTile(i));
					}
				}
			}
			return;
		}
	}

	/* Handle 'standard' depots. */
	const Depot *depot;
	FOR_ALL_DEPOTS(depot) {
		if ((::GetTileOwner(depot->xy) == ScriptObject::GetCompany() || ScriptObject::GetCompany() == OWNER_DEITY) && ::IsTileType(depot->xy, tile_type)) this->AddItem(depot->xy);
	}
}