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Location: cpp/openttd-patchpack/source/src/highscore.h - annotation
r24498:e9114d9ab04a
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Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r19831:07fe1952f9c0 r10558:0f415a8b2b9f r10558:0f415a8b2b9f r20491:270f34d1f67d r20491:270f34d1f67d r20491:270f34d1f67d r20491:270f34d1f67d r20491:270f34d1f67d r20491:270f34d1f67d r10558:0f415a8b2b9f r20491:270f34d1f67d r10558:0f415a8b2b9f r10558:0f415a8b2b9f r19831:07fe1952f9c0 r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r10558:0f415a8b2b9f r19835:9f41fb5b6fd7 r10558:0f415a8b2b9f r10558:0f415a8b2b9f | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file highscore.h Declaration of functions and types defined in highscore.h and highscore_gui.h */
#ifndef HIGHSCORE_H
#define HIGHSCORE_H
#include "strings_type.h"
#include "company_type.h"
#include "settings_type.h"
struct HighScore {
/**
* The name of the company and president.
* The + 5 is for the comma and space or possibly other characters
* that join the two names in this single string and the '\0'.
*/
char company[(MAX_LENGTH_COMPANY_NAME_CHARS + MAX_LENGTH_PRESIDENT_NAME_CHARS + 5) * MAX_CHAR_LENGTH];
StringID title; ///< NOSAVE, has troubles with changing string-numbers.
uint16 score; ///< The score for this high score. Do NOT change type, will break hs.dat
};
extern HighScore _highscore_table[SP_HIGHSCORE_END][5];
void SaveToHighScore();
void LoadFromHighScore();
int8 SaveHighScoreValue(const Company *c);
int8 SaveHighScoreValueNetwork();
StringID EndGameGetPerformanceTitleFromValue(uint value);
void ShowHighscoreTable(int difficulty = SP_CUSTOM, int8 rank = -1);
#endif /* HIGHSCORE_H */
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