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Location: cpp/openttd-patchpack/source/src/newgrf_debug.h - annotation
r24498:e9114d9ab04a
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Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15732:516b1939e794 r15732:516b1939e794 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r23539:bce8329ee42d r15095:a1fdff095c29 r15095:a1fdff095c29 r15095:a1fdff095c29 r15072:0c171c464368 r15072:0c171c464368 r17775:953f66d4b3d1 r20900:da7545c40d2d r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15072:0c171c464368 r15087:eb029334c019 r15087:eb029334c019 r15072:0c171c464368 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_debug.h Functions/types related to NewGRF debugging. */
#ifndef NEWGRF_DEBUG_H
#define NEWGRF_DEBUG_H
#include "newgrf.h"
#include "core/smallvec_type.hpp"
#include "tile_type.h"
#include "vehicle_type.h"
/** Current state of spritepicker */
enum NewGrfDebugSpritePickerMode {
SPM_NONE,
SPM_WAIT_CLICK,
SPM_REDRAW,
};
/** Spritepicker of SpriteAligner */
struct NewGrfDebugSpritePicker {
NewGrfDebugSpritePickerMode mode; ///< Current state
void *clicked_pixel; ///< Clicked pixel (pointer to blitter buffer)
uint32 click_time; ///< Realtime tick when clicked to detect next frame
std::vector<SpriteID> sprites; ///< Sprites found
};
extern NewGrfDebugSpritePicker _newgrf_debug_sprite_picker;
bool IsNewGRFInspectable(GrfSpecFeature feature, uint index);
void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index, const uint32 grfid = 0);
void InvalidateNewGRFInspectWindow(GrfSpecFeature feature, uint index);
void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index);
GrfSpecFeature GetGrfSpecFeature(TileIndex tile);
GrfSpecFeature GetGrfSpecFeature(VehicleType type);
void ShowSpriteAlignerWindow();
#endif /* NEWGRF_DEBUG_H */
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