Files
@ r27835:eabfaa878ced
Branch filter:
Location: cpp/openttd-patchpack/source/src/script/script_gui.cpp - annotation
r27835:eabfaa878ced
45.0 KiB
text/x-c
Add: calendar date for Survey results
This means no heuristics is possible on around which date people
play the game.
This means no heuristics is possible on around which date people
play the game.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 | r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27089:0c098eaacf35 r27089:0c098eaacf35 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26899:f0f3f161bf12 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r27038:297671ffbe62 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27278:7b609c53d377 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r27038:297671ffbe62 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27365:849bb90cdbff r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27355:f091f5737dec r26856:c988753485d9 r27318:5f6b72d88c30 r27318:5f6b72d88c30 r27318:5f6b72d88c30 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27278:7b609c53d377 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r27038:297671ffbe62 r27038:297671ffbe62 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r27038:297671ffbe62 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27089:0c098eaacf35 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27278:7b609c53d377 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27310:97eaae2636e8 r27579:d1273780ba5d r27104:635f8101e375 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27310:97eaae2636e8 r27310:97eaae2636e8 r27310:97eaae2636e8 r26856:c988753485d9 r27310:97eaae2636e8 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27335:a15210602664 r27335:a15210602664 r26856:c988753485d9 r27335:a15210602664 r26856:c988753485d9 r26856:c988753485d9 r27335:a15210602664 r26856:c988753485d9 r26856:c988753485d9 r27476:bb4a1b3a079d r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27335:a15210602664 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27476:bb4a1b3a079d r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27635:9224ce9d4476 r26856:c988753485d9 r26856:c988753485d9 r27083:acaaba32287a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27089:0c098eaacf35 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26899:f0f3f161bf12 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27737:728d55b97775 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27089:0c098eaacf35 r27089:0c098eaacf35 r27089:0c098eaacf35 r27089:0c098eaacf35 r27089:0c098eaacf35 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27476:bb4a1b3a079d r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27317:f8f7a3ef9d1f r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27259:59b91be38623 r27259:59b91be38623 r26856:c988753485d9 r26856:c988753485d9 r27259:59b91be38623 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27360:a9bafd45feb6 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r27263:20aa5d48b50a r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27279:5bcc255d0e66 r26856:c988753485d9 r26856:c988753485d9 r27279:5bcc255d0e66 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r27263:20aa5d48b50a r27263:20aa5d48b50a r27263:20aa5d48b50a r27263:20aa5d48b50a r27263:20aa5d48b50a r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27360:a9bafd45feb6 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27263:20aa5d48b50a r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27278:7b609c53d377 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r27524:9bc6967f2b31 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27360:a9bafd45feb6 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r27579:d1273780ba5d r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 r26856:c988753485d9 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_gui.cpp %Window for configuring the Scripts */
#include "../stdafx.h"
#include "../table/sprites.h"
#include "../error.h"
#include "../settings_gui.h"
#include "../querystring_gui.h"
#include "../stringfilter_type.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../window_func.h"
#include "../network/network.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../company_cmd.h"
#include "../misc_cmd.h"
#include "../timer/timer.h"
#include "../timer/timer_window.h"
#include "script_gui.h"
#include "script_log.hpp"
#include "script_scanner.hpp"
#include "script_config.hpp"
#include "../ai/ai.hpp"
#include "../ai/ai_config.hpp"
#include "../ai/ai_info.hpp"
#include "../ai/ai_instance.hpp"
#include "../game/game.hpp"
#include "../game/game_config.hpp"
#include "../game/game_info.hpp"
#include "../game/game_instance.hpp"
#include "table/strings.h"
#include "../safeguards.h"
static ScriptConfig *GetConfig(CompanyID slot)
{
if (slot == OWNER_DEITY) return GameConfig::GetConfig();
return AIConfig::GetConfig(slot);
}
/**
* Window that let you choose an available Script.
*/
struct ScriptListWindow : public Window {
const ScriptInfoList *info_list; ///< The list of Scripts.
int selected; ///< The currently selected Script.
CompanyID slot; ///< The company we're selecting a new Script for.
int line_height; ///< Height of a row in the matrix widget.
Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
bool show_all; ///< Whether to show all available versions.
/**
* Constructor for the window.
* @param desc The description of the window.
* @param slot The company we're changing the Script for.
* @param show_all Whether to show all available versions.
*/
ScriptListWindow(WindowDesc *desc, CompanyID slot, bool show_all) : Window(desc),
slot(slot), show_all(show_all)
{
if (slot == OWNER_DEITY) {
this->info_list = this->show_all ? Game::GetInfoList() : Game::GetUniqueInfoList();
} else {
this->info_list = this->show_all ? AI::GetInfoList() : AI::GetUniqueInfoList();
}
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_SCRL_SCROLLBAR);
this->FinishInitNested(); // Initializes 'this->line_height' as side effect.
this->vscroll->SetCount(this->info_list->size() + 1);
/* Try if we can find the currently selected AI */
this->selected = -1;
if (GetConfig(slot)->HasScript()) {
ScriptInfo *info = GetConfig(slot)->GetInfo();
int i = 0;
for (const auto &item : *this->info_list) {
if (item.second == info) {
this->selected = i;
break;
}
i++;
}
}
}
void SetStringParameters(int widget) const override
{
if (widget != WID_SCRL_CAPTION) return;
SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_LIST_CAPTION_GAMESCRIPT : STR_AI_LIST_CAPTION_AI);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget != WID_SCRL_LIST) return;
this->line_height = FONT_HEIGHT_NORMAL + padding.height;
resize->width = 1;
resize->height = this->line_height;
size->height = 5 * this->line_height;
}
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_SCRL_LIST: {
/* Draw a list of all available Scripts. */
Rect tr = r.Shrink(WidgetDimensions::scaled.matrix);
/* First AI in the list is hardcoded to random */
if (this->vscroll->IsVisible(0)) {
DrawString(tr, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
tr.top += this->line_height;
}
StringID str = this->show_all ? STR_AI_CONFIG_NAME_VERSION : STR_JUST_RAW_STRING;
int i = 0;
for (const auto &item : *this->info_list) {
i++;
if (this->vscroll->IsVisible(i)) {
SetDParamStr(0, item.second->GetName());
SetDParam(1, item.second->GetVersion());
DrawString(tr, str, (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
tr.top += this->line_height;
}
}
break;
}
case WID_SCRL_INFO_BG: {
ScriptInfo *selected_info = nullptr;
int i = 0;
for (const auto &item : *this->info_list) {
i++;
if (this->selected == i - 1) selected_info = static_cast<ScriptInfo *>(item.second);
}
/* Some info about the currently selected Script. */
if (selected_info != nullptr) {
Rect tr = r.Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
SetDParamStr(0, selected_info->GetAuthor());
DrawString(tr, STR_AI_LIST_AUTHOR);
tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
SetDParam(0, selected_info->GetVersion());
DrawString(tr, STR_AI_LIST_VERSION);
tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
if (!selected_info->GetURL().empty()) {
SetDParamStr(0, selected_info->GetURL());
DrawString(tr, STR_AI_LIST_URL);
tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
}
SetDParamStr(0, selected_info->GetDescription());
DrawStringMultiLine(tr, STR_JUST_RAW_STRING, TC_WHITE);
}
break;
}
}
}
/**
* Changes the Script of the current slot.
*/
void ChangeScript()
{
if (this->selected == -1) {
GetConfig(slot)->Change(std::nullopt);
} else {
ScriptInfoList::const_iterator it = this->info_list->cbegin();
std::advance(it, this->selected);
GetConfig(slot)->Change(it->second->GetName(), it->second->GetVersion());
}
InvalidateWindowData(WC_GAME_OPTIONS, slot == OWNER_DEITY ? WN_GAME_OPTIONS_GS : WN_GAME_OPTIONS_AI);
InvalidateWindowClassesData(WC_SCRIPT_SETTINGS);
CloseWindowByClass(WC_QUERY_STRING);
InvalidateWindowClassesData(WC_TEXTFILE);
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_SCRL_LIST: { // Select one of the Scripts
int sel = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SCRL_LIST) - 1;
if (sel < (int)this->info_list->size()) {
this->selected = sel;
this->SetDirty();
if (click_count > 1) {
this->ChangeScript();
this->Close();
}
}
break;
}
case WID_SCRL_ACCEPT: {
this->ChangeScript();
this->Close();
break;
}
case WID_SCRL_CANCEL:
this->Close();
break;
}
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_SCRL_LIST);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
this->Close();
return;
}
if (!gui_scope) return;
this->vscroll->SetCount(this->info_list->size() + 1);
/* selected goes from -1 .. length of ai list - 1. */
this->selected = std::min(this->selected, this->vscroll->GetCount() - 2);
}
};
/** Widgets for the AI list window. */
static const NWidgetPart _nested_script_list_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_SCRL_CAPTION), SetDataTip(STR_AI_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_SCRL_LIST), SetMinimalSize(188, 112), SetFill(1, 1), SetResize(1, 1), SetMatrixDataTip(1, 0, STR_AI_LIST_TOOLTIP), SetScrollbar(WID_SCRL_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_SCRL_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_SCRL_INFO_BG), SetMinimalTextLines(8, WidgetDimensions::unscaled.framerect.Vertical() + WidgetDimensions::unscaled.vsep_normal * 3), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRL_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_ACCEPT, STR_AI_LIST_ACCEPT_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRL_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_LIST_CANCEL, STR_AI_LIST_CANCEL_TOOLTIP),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
EndContainer(),
};
/** Window definition for the ai list window. */
static WindowDesc _script_list_desc(
WDP_CENTER, "settings_script_list", 200, 234,
WC_SCRIPT_LIST, WC_NONE,
0,
_nested_script_list_widgets, lengthof(_nested_script_list_widgets)
);
/**
* Open the Script list window to chose a script for the given company slot.
* @param slot The slot to change the script of.
* @param show_all Whether to show all available versions.
*/
void ShowScriptListWindow(CompanyID slot, bool show_all)
{
CloseWindowByClass(WC_SCRIPT_LIST);
new ScriptListWindow(&_script_list_desc, slot, show_all);
}
/**
* Window for settings the parameters of an AI.
*/
struct ScriptSettingsWindow : public Window {
CompanyID slot; ///< The currently show company's setting.
ScriptConfig *script_config; ///< The configuration we're modifying.
int clicked_button; ///< The button we clicked.
bool clicked_increase; ///< Whether we clicked the increase or decrease button.
bool clicked_dropdown; ///< Whether the dropdown is open.
bool closing_dropdown; ///< True, if the dropdown list is currently closing.
int clicked_row; ///< The clicked row of settings.
int line_height; ///< Height of a row in the matrix widget.
Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
typedef std::vector<const ScriptConfigItem *> VisibleSettingsList; ///< typdef for a vector of script settings
VisibleSettingsList visible_settings; ///< List of visible AI settings
/**
* Constructor for the window.
* @param desc The description of the window.
* @param slot The company we're changing the settings for.
*/
ScriptSettingsWindow(WindowDesc *desc, CompanyID slot) : Window(desc),
slot(slot),
clicked_button(-1),
clicked_dropdown(false),
closing_dropdown(false)
{
this->script_config = GetConfig(slot);
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_SCRS_SCROLLBAR);
this->FinishInitNested(slot); // Initializes 'this->line_height' as side effect.
this->RebuildVisibleSettings();
}
/**
* Rebuilds the list of visible settings. AI settings with the flag
* AICONFIG_AI_DEVELOPER set will only be visible if the game setting
* gui.ai_developer_tools is enabled.
*/
void RebuildVisibleSettings()
{
visible_settings.clear();
for (const auto &item : *this->script_config->GetConfigList()) {
bool no_hide = (item.flags & SCRIPTCONFIG_DEVELOPER) == 0;
if (no_hide || _settings_client.gui.ai_developer_tools) {
visible_settings.push_back(&item);
}
}
this->vscroll->SetCount(this->visible_settings.size());
}
void SetStringParameters(int widget) const override
{
if (widget != WID_SCRS_CAPTION) return;
SetDParam(0, (this->slot == OWNER_DEITY) ? STR_AI_SETTINGS_CAPTION_GAMESCRIPT : STR_AI_SETTINGS_CAPTION_AI);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget != WID_SCRS_BACKGROUND) return;
this->line_height = std::max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + padding.height;
resize->width = 1;
resize->height = this->line_height;
size->height = 5 * this->line_height;
}
void DrawWidget(const Rect &r, int widget) const override
{
if (widget != WID_SCRS_BACKGROUND) return;
ScriptConfig *config = this->script_config;
VisibleSettingsList::const_iterator it = this->visible_settings.begin();
int i = 0;
for (; !this->vscroll->IsVisible(i); i++) it++;
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
bool rtl = _current_text_dir == TD_RTL;
Rect br = ir.WithWidth(SETTING_BUTTON_WIDTH, rtl);
Rect tr = ir.Indent(SETTING_BUTTON_WIDTH + WidgetDimensions::scaled.hsep_wide, rtl);
int y = r.top;
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
for (; this->vscroll->IsVisible(i) && it != visible_settings.end(); i++, it++) {
const ScriptConfigItem &config_item = **it;
int current_value = config->GetSetting((config_item).name);
bool editable = this->IsEditableItem(config_item);
StringID str;
TextColour colour;
uint idx = 0;
if (config_item.description.empty()) {
str = STR_JUST_STRING1;
colour = TC_ORANGE;
} else {
str = STR_AI_SETTINGS_SETTING;
colour = TC_LIGHT_BLUE;
SetDParamStr(idx++, config_item.description);
}
if ((config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0) {
DrawBoolButton(br.left, y + button_y_offset, current_value != 0, editable);
SetDParam(idx++, current_value == 0 ? STR_CONFIG_SETTING_OFF : STR_CONFIG_SETTING_ON);
} else {
if (config_item.complete_labels) {
DrawDropDownButton(br.left, y + button_y_offset, COLOUR_YELLOW, this->clicked_row == i && clicked_dropdown, editable);
} else {
DrawArrowButtons(br.left, y + button_y_offset, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + (this->clicked_increase != rtl) : 0, editable && current_value > config_item.min_value, editable && current_value < config_item.max_value);
}
auto config_iterator = config_item.labels.find(current_value);
if (config_iterator != config_item.labels.end()) {
SetDParam(idx++, STR_JUST_RAW_STRING);
SetDParamStr(idx++, config_iterator->second);
} else {
SetDParam(idx++, STR_JUST_INT);
SetDParam(idx++, current_value);
}
}
DrawString(tr.left, tr.right, y + text_y_offset, str, colour);
y += this->line_height;
}
}
void OnPaint() override
{
if (this->closing_dropdown) {
this->closing_dropdown = false;
this->clicked_dropdown = false;
}
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_SCRS_BACKGROUND: {
auto it = this->vscroll->GetScrolledItemFromWidget(this->visible_settings, pt.y, this, widget);
if (it == this->visible_settings.end()) break;
const ScriptConfigItem &config_item = **it;
if (!this->IsEditableItem(config_item)) return;
int num = it - this->visible_settings.begin();
if (this->clicked_row != num) {
this->CloseChildWindows(WC_QUERY_STRING);
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->clicked_row = num;
this->clicked_dropdown = false;
}
bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
int x = pt.x - r.left;
if (_current_text_dir == TD_RTL) x = r.Width() - 1 - x;
/* One of the arrows is clicked (or green/red rect in case of bool value) */
int old_val = this->script_config->GetSetting(config_item.name);
if (!bool_item && IsInsideMM(x, 0, SETTING_BUTTON_WIDTH) && config_item.complete_labels) {
if (this->clicked_dropdown) {
/* unclick the dropdown */
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->clicked_dropdown = false;
this->closing_dropdown = false;
} else {
int rel_y = (pt.y - r.top) % this->line_height;
Rect wi_rect;
wi_rect.left = pt.x - (_current_text_dir == TD_RTL ? SETTING_BUTTON_WIDTH - 1 - x : x);
wi_rect.right = wi_rect.left + SETTING_BUTTON_WIDTH - 1;
wi_rect.top = pt.y - rel_y + (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
wi_rect.bottom = wi_rect.top + SETTING_BUTTON_HEIGHT - 1;
/* If the mouse is still held but dragged outside of the dropdown list, keep the dropdown open */
if (pt.y >= wi_rect.top && pt.y <= wi_rect.bottom) {
this->clicked_dropdown = true;
this->closing_dropdown = false;
DropDownList list;
for (int i = config_item.min_value; i <= config_item.max_value; i++) {
list.emplace_back(new DropDownListStringItem(config_item.labels.find(i)->second, i, false));
}
ShowDropDownListAt(this, std::move(list), old_val, -1, wi_rect, COLOUR_ORANGE);
}
}
} else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
int new_val = old_val;
if (bool_item) {
new_val = !new_val;
} else if (x >= SETTING_BUTTON_WIDTH / 2) {
/* Increase button clicked */
new_val += config_item.step_size;
if (new_val > config_item.max_value) new_val = config_item.max_value;
this->clicked_increase = true;
} else {
/* Decrease button clicked */
new_val -= config_item.step_size;
if (new_val < config_item.min_value) new_val = config_item.min_value;
this->clicked_increase = false;
}
if (new_val != old_val) {
this->script_config->SetSetting(config_item.name, new_val);
this->clicked_button = num;
this->unclick_timeout.Reset();
}
} else if (!bool_item && !config_item.complete_labels) {
/* Display a query box so users can enter a custom value. */
SetDParam(0, old_val);
ShowQueryString(STR_JUST_INT, STR_CONFIG_SETTING_QUERY_CAPTION, INT32_DIGITS_WITH_SIGN_AND_TERMINATION, this, CS_NUMERAL_SIGNED, QSF_NONE);
}
this->SetDirty();
break;
}
case WID_SCRS_ACCEPT:
this->Close();
break;
case WID_SCRS_RESET:
this->script_config->ResetEditableSettings(_game_mode == GM_MENU || ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot)));
this->SetDirty();
break;
}
}
void OnQueryTextFinished(char *str) override
{
if (StrEmpty(str)) return;
int32_t value = atoi(str);
SetValue(value);
}
void OnDropdownSelect(int widget, int index) override
{
assert(this->clicked_dropdown);
SetValue(index);
}
void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
{
/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
* the same dropdown button was clicked again, and then not open the dropdown again.
* So, we only remember that it was closed, and process it on the next OnPaint, which is
* after OnClick. */
assert(this->clicked_dropdown);
this->closing_dropdown = true;
this->SetDirty();
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_SCRS_BACKGROUND);
}
/** When reset, unclick the button after a small timeout. */
TimeoutTimer<TimerWindow> unclick_timeout = {std::chrono::milliseconds(150), [this]() {
this->clicked_button = -1;
this->SetDirty();
}};
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
this->RebuildVisibleSettings();
this->CloseChildWindows(WC_DROPDOWN_MENU);
this->CloseChildWindows(WC_QUERY_STRING);
}
private:
bool IsEditableItem(const ScriptConfigItem &config_item) const
{
return _game_mode == GM_MENU
|| _game_mode == GM_EDITOR
|| ((this->slot != OWNER_DEITY) && !Company::IsValidID(this->slot))
|| (config_item.flags & SCRIPTCONFIG_INGAME) != 0
|| _settings_client.gui.ai_developer_tools;
}
void SetValue(int value)
{
const ScriptConfigItem &config_item = *this->visible_settings[this->clicked_row];
if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return;
this->script_config->SetSetting(config_item.name, value);
this->SetDirty();
}
};
/** Widgets for the Script settings window. */
static const NWidgetPart _nested_script_settings_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_MAUVE),
NWidget(WWT_CAPTION, COLOUR_MAUVE, WID_SCRS_CAPTION), SetDataTip(STR_AI_SETTINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_DEFSIZEBOX, COLOUR_MAUVE),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_SCRS_BACKGROUND), SetMinimalSize(188, 182), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_SCRS_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_SCRS_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRS_ACCEPT), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_MAUVE, WID_SCRS_RESET), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_SETTINGS_RESET, STR_NULL),
EndContainer(),
NWidget(WWT_RESIZEBOX, COLOUR_MAUVE),
EndContainer(),
};
/** Window definition for the Script settings window. */
static WindowDesc _script_settings_desc(
WDP_CENTER, "settings_script", 500, 208,
WC_SCRIPT_SETTINGS, WC_NONE,
0,
_nested_script_settings_widgets, lengthof(_nested_script_settings_widgets)
);
/**
* Open the Script settings window to change the Script settings for a Script.
* @param slot The CompanyID of the Script to change the settings.
*/
void ShowScriptSettingsWindow(CompanyID slot)
{
CloseWindowByClass(WC_SCRIPT_LIST);
CloseWindowByClass(WC_SCRIPT_SETTINGS);
new ScriptSettingsWindow(&_script_settings_desc, slot);
}
/** Window for displaying the textfile of a AI. */
struct ScriptTextfileWindow : public TextfileWindow {
CompanyID slot; ///< View the textfile of this CompanyID slot.
ScriptTextfileWindow(TextfileType file_type, CompanyID slot) : TextfileWindow(file_type), slot(slot)
{
this->OnInvalidateData();
}
void SetStringParameters(int widget) const override
{
if (widget == WID_TF_CAPTION) {
SetDParam(0, (slot == OWNER_DEITY) ? STR_CONTENT_TYPE_GAME_SCRIPT : STR_CONTENT_TYPE_AI);
SetDParamStr(1, GetConfig(slot)->GetInfo()->GetName());
}
}
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
auto textfile = GetConfig(slot)->GetTextfile(file_type, slot);
if (!textfile.has_value()) {
this->Close();
} else {
this->LoadTextfile(textfile.value(), (slot == OWNER_DEITY) ? GAME_DIR : AI_DIR);
}
}
};
/**
* Open the Script version of the textfile window.
* @param file_type The type of textfile to display.
* @param slot The slot the Script is using.
*/
void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot)
{
CloseWindowById(WC_TEXTFILE, file_type);
new ScriptTextfileWindow(file_type, slot);
}
/**
* Set the widget colour of a button based on the
* state of the script. (dead or alive)
* @param button the button to update.
* @param dead true if the script is dead, otherwise false.
* @param paused true if the script is paused, otherwise false.
* @return true if the colour was changed and the window need to be marked as dirty.
*/
static bool SetScriptButtonColour(NWidgetCore &button, bool dead, bool paused)
{
/* Dead scripts are indicated with red background and
* paused scripts are indicated with yellow background. */
Colours colour = dead ? COLOUR_RED :
(paused ? COLOUR_YELLOW : COLOUR_GREY);
if (button.colour != colour) {
button.colour = colour;
return true;
}
return false;
}
/**
* Window with everything an AI prints via ScriptLog.
*/
struct ScriptDebugWindow : public Window {
static const uint MAX_BREAK_STR_STRING_LENGTH = 256; ///< Maximum length of the break string.
static CompanyID script_debug_company; ///< The AI that is (was last) being debugged.
int redraw_timer; ///< Timer for redrawing the window, otherwise it'll happen every tick.
int last_vscroll_pos; ///< Last position of the scrolling.
bool autoscroll; ///< Whether automatically scrolling should be enabled or not.
bool show_break_box; ///< Whether the break/debug box is visible.
static bool break_check_enabled; ///< Stop an AI when it prints a matching string
static std::string break_string; ///< The string to match to the AI output
QueryString break_editbox; ///< Break editbox
static StringFilter break_string_filter; ///< Log filter for break.
static bool case_sensitive_break_check; ///< Is the matching done case-sensitive
int highlight_row; ///< The output row that matches the given string, or -1
Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
ScriptLogTypes::LogData &GetLogData() const
{
if (script_debug_company == OWNER_DEITY) return Game::GetInstance()->GetLogData();
return Company::Get(script_debug_company)->ai_instance->GetLogData();
}
/**
* Check whether the currently selected AI/GS is dead.
* @return true if dead.
*/
bool IsDead() const
{
if (script_debug_company == OWNER_DEITY) {
GameInstance *game = Game::GetInstance();
return game == nullptr || game->IsDead();
}
return !Company::IsValidAiID(script_debug_company) || Company::Get(script_debug_company)->ai_instance->IsDead();
}
/**
* Check whether a company is a valid AI company or GS.
* @param company Company to check for validity.
* @return true if company is valid for debugging.
*/
bool IsValidDebugCompany(CompanyID company) const
{
switch (company) {
case INVALID_COMPANY: return false;
case OWNER_DEITY: return Game::GetInstance() != nullptr;
default: return Company::IsValidAiID(company);
}
}
/**
* Ensure that \c script_debug_company refers to a valid AI company or GS, or is set to #INVALID_COMPANY.
* If no valid company is selected, it selects the first valid AI or GS if any.
*/
void SelectValidDebugCompany()
{
/* Check if the currently selected company is still active. */
if (this->IsValidDebugCompany(script_debug_company)) return;
script_debug_company = INVALID_COMPANY;
for (const Company *c : Company::Iterate()) {
if (c->is_ai) {
ChangeToScript(c->index);
return;
}
}
/* If no AI is available, see if there is a game script. */
if (Game::GetInstance() != nullptr) ChangeToScript(OWNER_DEITY);
}
/**
* Constructor for the window.
* @param desc The description of the window.
* @param number The window number (actually unused).
*/
ScriptDebugWindow(WindowDesc *desc, WindowNumber number) : Window(desc), break_editbox(MAX_BREAK_STR_STRING_LENGTH)
{
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_SCRD_SCROLLBAR);
this->show_break_box = _settings_client.gui.ai_developer_tools;
this->GetWidget<NWidgetStacked>(WID_SCRD_BREAK_STRING_WIDGETS)->SetDisplayedPlane(this->show_break_box ? 0 : SZSP_HORIZONTAL);
this->FinishInitNested(number);
if (!this->show_break_box) break_check_enabled = false;
this->last_vscroll_pos = 0;
this->autoscroll = true;
this->highlight_row = -1;
this->querystrings[WID_SCRD_BREAK_STR_EDIT_BOX] = &this->break_editbox;
SetWidgetsDisabledState(!this->show_break_box, WID_SCRD_BREAK_STR_ON_OFF_BTN, WID_SCRD_BREAK_STR_EDIT_BOX, WID_SCRD_MATCH_CASE_BTN, WIDGET_LIST_END);
/* Restore the break string value from static variable */
this->break_editbox.text.Assign(this->break_string);
this->SelectValidDebugCompany();
this->InvalidateData(-1);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget == WID_SCRD_LOG_PANEL) {
resize->height = FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
size->height = 14 * resize->height + WidgetDimensions::scaled.framerect.Vertical();
}
}
void OnPaint() override
{
this->SelectValidDebugCompany();
/* Draw standard stuff */
this->DrawWidgets();
if (this->IsShaded()) return; // Don't draw anything when the window is shaded.
bool dirty = false;
/* Paint the company icons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_SCRD_COMPANY_BUTTON_START);
bool valid = Company::IsValidAiID(i);
/* Check whether the validity of the company changed */
dirty |= (button->IsDisabled() == valid);
/* Mark dead/paused AIs by setting the background colour. */
bool dead = valid && Company::Get(i)->ai_instance->IsDead();
bool paused = valid && Company::Get(i)->ai_instance->IsPaused();
/* Re-paint if the button was updated.
* (note that it is intentional that SetScriptButtonColour is always called) */
dirty |= SetScriptButtonColour(*button, dead, paused);
/* Draw company icon only for valid AI companies */
if (!valid) continue;
byte offset = (i == script_debug_company) ? 1 : 0;
DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_SCRD_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
}
/* Set button colour for Game Script. */
GameInstance *game = Game::GetInstance();
bool valid = game != nullptr;
bool dead = valid && game->IsDead();
bool paused = valid && game->IsPaused();
NWidgetCore *button = this->GetWidget<NWidgetCore>(WID_SCRD_SCRIPT_GAME);
dirty |= (button->IsDisabled() == valid) || SetScriptButtonColour(*button, dead, paused);
if (dirty) this->InvalidateData(-1);
/* If there are no active companies, don't display anything else. */
if (script_debug_company == INVALID_COMPANY) return;
ScriptLogTypes::LogData &log = this->GetLogData();
int scroll_count = (int)log.size();
if (this->vscroll->GetCount() != scroll_count) {
this->vscroll->SetCount(scroll_count);
/* We need a repaint */
this->SetWidgetDirty(WID_SCRD_SCROLLBAR);
}
if (log.empty()) return;
/* Detect when the user scrolls the window. Enable autoscroll when the
* bottom-most line becomes visible. */
if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
this->autoscroll = this->vscroll->GetPosition() + this->vscroll->GetCapacity() >= (int)log.size();
}
if (this->autoscroll) {
if (this->vscroll->SetPosition((int)log.size())) {
/* We need a repaint */
this->SetWidgetDirty(WID_SCRD_SCROLLBAR);
this->SetWidgetDirty(WID_SCRD_LOG_PANEL);
}
}
this->last_vscroll_pos = this->vscroll->GetPosition();
}
void SetStringParameters(int widget) const override
{
if (widget != WID_SCRD_NAME_TEXT) return;
if (script_debug_company == OWNER_DEITY) {
const GameInfo *info = Game::GetInfo();
assert(info != nullptr);
SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
SetDParamStr(1, info->GetName());
SetDParam(2, info->GetVersion());
} else if (script_debug_company == INVALID_COMPANY || !Company::IsValidAiID(script_debug_company)) {
SetDParam(0, STR_EMPTY);
} else {
const AIInfo *info = Company::Get(script_debug_company)->ai_info;
assert(info != nullptr);
SetDParam(0, STR_AI_DEBUG_NAME_AND_VERSION);
SetDParamStr(1, info->GetName());
SetDParam(2, info->GetVersion());
}
}
void DrawWidget(const Rect &r, int widget) const override
{
if (script_debug_company == INVALID_COMPANY) return;
if (widget != WID_SCRD_LOG_PANEL) return;
ScriptLogTypes::LogData &log = this->GetLogData();
if (log.empty()) return;
Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && (size_t)i < log.size(); i++) {
const ScriptLogTypes::LogLine &line = log[i];
TextColour colour;
switch (line.type) {
case ScriptLogTypes::LOG_SQ_INFO: colour = TC_BLACK; break;
case ScriptLogTypes::LOG_SQ_ERROR: colour = TC_WHITE; break;
case ScriptLogTypes::LOG_INFO: colour = TC_BLACK; break;
case ScriptLogTypes::LOG_WARNING: colour = TC_YELLOW; break;
case ScriptLogTypes::LOG_ERROR: colour = TC_RED; break;
default: colour = TC_BLACK; break;
}
/* Check if the current line should be highlighted */
if (i == this->highlight_row) {
GfxFillRect(br.left, tr.top, br.right, tr.top + this->resize.step_height - 1, PC_BLACK);
if (colour == TC_BLACK) colour = TC_WHITE; // Make black text readable by inverting it to white.
}
DrawString(tr, line.text, colour, SA_LEFT | SA_FORCE);
tr.top += this->resize.step_height;
}
}
/**
* Change all settings to select another Script.
* @param show_ai The new AI to show.
*/
void ChangeToScript(CompanyID show_script)
{
if (!this->IsValidDebugCompany(show_script)) return;
script_debug_company = show_script;
this->highlight_row = -1; // The highlight of one Script make little sense for another Script.
/* Close AI settings window to prevent confusion */
CloseWindowByClass(WC_SCRIPT_SETTINGS);
this->InvalidateData(-1);
this->autoscroll = true;
this->last_vscroll_pos = this->vscroll->GetPosition();
}
void OnClick(Point pt, int widget, int click_count) override
{
/* Also called for hotkeys, so check for disabledness */
if (this->IsWidgetDisabled(widget)) return;
/* Check which button is clicked */
if (IsInsideMM(widget, WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END + 1)) {
ChangeToScript((CompanyID)(widget - WID_SCRD_COMPANY_BUTTON_START));
}
switch (widget) {
case WID_SCRD_SCRIPT_GAME:
ChangeToScript(OWNER_DEITY);
break;
case WID_SCRD_RELOAD_TOGGLE:
if (script_debug_company == OWNER_DEITY) break;
/* First kill the company of the AI, then start a new one. This should start the current AI again */
Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, script_debug_company, CRR_MANUAL, INVALID_CLIENT_ID);
Command<CMD_COMPANY_CTRL>::Post(CCA_NEW_AI, script_debug_company, CRR_NONE, INVALID_CLIENT_ID);
break;
case WID_SCRD_SETTINGS:
ShowScriptSettingsWindow(script_debug_company);
break;
case WID_SCRD_BREAK_STR_ON_OFF_BTN:
this->break_check_enabled = !this->break_check_enabled;
this->InvalidateData(-1);
break;
case WID_SCRD_MATCH_CASE_BTN:
this->case_sensitive_break_check = !this->case_sensitive_break_check;
this->InvalidateData(-1);
break;
case WID_SCRD_CONTINUE_BTN:
/* Unpause current AI / game script and mark the corresponding script button dirty. */
if (!this->IsDead()) {
if (script_debug_company == OWNER_DEITY) {
Game::Unpause();
} else {
AI::Unpause(script_debug_company);
}
}
/* If the last AI/Game Script is unpaused, unpause the game too. */
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_PAUSED_NORMAL) {
bool all_unpaused = !Game::IsPaused();
if (all_unpaused) {
for (const Company *c : Company::Iterate()) {
if (c->is_ai && AI::IsPaused(c->index)) {
all_unpaused = false;
break;
}
}
if (all_unpaused) {
/* All scripts have been unpaused => unpause the game. */
Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, false);
}
}
}
this->highlight_row = -1;
this->InvalidateData(-1);
break;
}
}
void OnEditboxChanged(int wid) override
{
if (wid != WID_SCRD_BREAK_STR_EDIT_BOX) return;
/* Save the current string to static member so it can be restored next time the window is opened. */
this->break_string = this->break_editbox.text.buf;
break_string_filter.SetFilterTerm(this->break_string);
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* This is the company ID of the AI/GS which wrote a new log message, or -1 in other cases.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
/* If the log message is related to the active company tab, check the break string.
* This needs to be done in gameloop-scope, so the AI is suspended immediately. */
if (!gui_scope && data == script_debug_company && this->IsValidDebugCompany(script_debug_company) && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
/* Get the log instance of the active company */
ScriptLogTypes::LogData &log = this->GetLogData();
if (!log.empty()) {
this->break_string_filter.ResetState();
this->break_string_filter.AddLine(log.back().text);
if (this->break_string_filter.GetState()) {
/* Pause execution of script. */
if (!this->IsDead()) {
if (script_debug_company == OWNER_DEITY) {
Game::Pause();
} else {
AI::Pause(script_debug_company);
}
}
/* Pause the game. */
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
Command<CMD_PAUSE>::Post(PM_PAUSED_NORMAL, true);
}
/* Highlight row that matched */
this->highlight_row = (int)(log.size() - 1);
}
}
}
if (!gui_scope) return;
this->SelectValidDebugCompany();
this->vscroll->SetCount(script_debug_company != INVALID_COMPANY ? this->GetLogData().size() : 0);
/* Update company buttons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
this->SetWidgetDisabledState(i + WID_SCRD_COMPANY_BUTTON_START, !Company::IsValidAiID(i));
this->SetWidgetLoweredState(i + WID_SCRD_COMPANY_BUTTON_START, script_debug_company == i);
}
this->SetWidgetDisabledState(WID_SCRD_SCRIPT_GAME, Game::GetGameInstance() == nullptr);
this->SetWidgetLoweredState(WID_SCRD_SCRIPT_GAME, script_debug_company == OWNER_DEITY);
this->SetWidgetLoweredState(WID_SCRD_BREAK_STR_ON_OFF_BTN, this->break_check_enabled);
this->SetWidgetLoweredState(WID_SCRD_MATCH_CASE_BTN, this->case_sensitive_break_check);
this->SetWidgetDisabledState(WID_SCRD_SETTINGS, script_debug_company == INVALID_COMPANY);
extern CompanyID _local_company;
this->SetWidgetDisabledState(WID_SCRD_RELOAD_TOGGLE, script_debug_company == INVALID_COMPANY || script_debug_company == OWNER_DEITY || script_debug_company == _local_company);
this->SetWidgetDisabledState(WID_SCRD_CONTINUE_BTN, script_debug_company == INVALID_COMPANY ||
(script_debug_company == OWNER_DEITY ? !Game::IsPaused() : !AI::IsPaused(script_debug_company)));
}
void OnResize() override
{
this->vscroll->SetCapacityFromWidget(this, WID_SCRD_LOG_PANEL, WidgetDimensions::scaled.framerect.Vertical());
}
/**
* Handler for global hotkeys of the ScriptDebugWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState ScriptDebugGlobalHotkeys(int hotkey)
{
if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
Window *w = ShowScriptDebugWindow(INVALID_COMPANY);
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"aidebug", {
Hotkey('1', "company_1", WID_SCRD_COMPANY_BUTTON_START),
Hotkey('2', "company_2", WID_SCRD_COMPANY_BUTTON_START + 1),
Hotkey('3', "company_3", WID_SCRD_COMPANY_BUTTON_START + 2),
Hotkey('4', "company_4", WID_SCRD_COMPANY_BUTTON_START + 3),
Hotkey('5', "company_5", WID_SCRD_COMPANY_BUTTON_START + 4),
Hotkey('6', "company_6", WID_SCRD_COMPANY_BUTTON_START + 5),
Hotkey('7', "company_7", WID_SCRD_COMPANY_BUTTON_START + 6),
Hotkey('8', "company_8", WID_SCRD_COMPANY_BUTTON_START + 7),
Hotkey('9', "company_9", WID_SCRD_COMPANY_BUTTON_START + 8),
Hotkey(0, "company_10", WID_SCRD_COMPANY_BUTTON_START + 9),
Hotkey(0, "company_11", WID_SCRD_COMPANY_BUTTON_START + 10),
Hotkey(0, "company_12", WID_SCRD_COMPANY_BUTTON_START + 11),
Hotkey(0, "company_13", WID_SCRD_COMPANY_BUTTON_START + 12),
Hotkey(0, "company_14", WID_SCRD_COMPANY_BUTTON_START + 13),
Hotkey(0, "company_15", WID_SCRD_COMPANY_BUTTON_START + 14),
Hotkey('S', "settings", WID_SCRD_SETTINGS),
Hotkey('0', "game_script", WID_SCRD_SCRIPT_GAME),
Hotkey(0, "reload", WID_SCRD_RELOAD_TOGGLE),
Hotkey('B', "break_toggle", WID_SCRD_BREAK_STR_ON_OFF_BTN),
Hotkey('F', "break_string", WID_SCRD_BREAK_STR_EDIT_BOX),
Hotkey('C', "match_case", WID_SCRD_MATCH_CASE_BTN),
Hotkey(WKC_RETURN, "continue", WID_SCRD_CONTINUE_BTN),
}, ScriptDebugGlobalHotkeys};
};
CompanyID ScriptDebugWindow::script_debug_company = INVALID_COMPANY;
std::string ScriptDebugWindow::break_string;
bool ScriptDebugWindow::break_check_enabled = true;
bool ScriptDebugWindow::case_sensitive_break_check = false;
StringFilter ScriptDebugWindow::break_string_filter(&ScriptDebugWindow::case_sensitive_break_check);
/** Make a number of rows with buttons for each company for the Script debug window. */
NWidgetBase *MakeCompanyButtonRowsScriptDebug(int *biggest_index)
{
return MakeCompanyButtonRows(biggest_index, WID_SCRD_COMPANY_BUTTON_START, WID_SCRD_COMPANY_BUTTON_END, COLOUR_GREY, 8, STR_AI_DEBUG_SELECT_AI_TOOLTIP);
}
/** Widgets for the Script debug window. */
static const NWidgetPart _nested_script_debug_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_AI_DEBUG, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SCRD_VIEW),
NWidgetFunction(MakeCompanyButtonRowsScriptDebug), SetPadding(0, 2, 1, 2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_SCRIPT_GAME), SetMinimalSize(100, 20), SetResize(1, 0), SetDataTip(STR_AI_GAME_SCRIPT, STR_AI_GAME_SCRIPT_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_NAME_TEXT), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_JUST_STRING2, STR_AI_DEBUG_NAME_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_SETTINGS), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_SETTINGS, STR_AI_DEBUG_SETTINGS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_RELOAD_TOGGLE), SetMinimalSize(100, 20), SetDataTip(STR_AI_DEBUG_RELOAD, STR_AI_DEBUG_RELOAD_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
/* Log panel */
NWidget(WWT_PANEL, COLOUR_GREY, WID_SCRD_LOG_PANEL), SetMinimalSize(287, 180), SetResize(1, 1), SetScrollbar(WID_SCRD_SCROLLBAR),
EndContainer(),
/* Break string widgets */
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCRD_BREAK_STRING_WIDGETS),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN_2, COLOUR_GREY, WID_SCRD_BREAK_STR_ON_OFF_BTN), SetFill(0, 1), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_LABEL, COLOUR_GREY), SetPadding(2, 2, 2, 4), SetDataTip(STR_AI_DEBUG_BREAK_ON_LABEL, 0x0),
NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SCRD_BREAK_STR_EDIT_BOX), SetFill(1, 1), SetResize(1, 0), SetPadding(2, 2, 2, 2), SetDataTip(STR_AI_DEBUG_BREAK_STR_OSKTITLE, STR_AI_DEBUG_BREAK_STR_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCRD_MATCH_CASE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_MATCH_CASE, STR_AI_DEBUG_MATCH_CASE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCRD_CONTINUE_BTN), SetMinimalSize(100, 0), SetFill(0, 1), SetDataTip(STR_AI_DEBUG_CONTINUE, STR_AI_DEBUG_CONTINUE_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SCRD_SCROLLBAR),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
EndContainer(),
};
/** Window definition for the Script debug window. */
static WindowDesc _script_debug_desc(
WDP_AUTO, "script_debug", 600, 450,
WC_SCRIPT_DEBUG, WC_NONE,
0,
_nested_script_debug_widgets, lengthof(_nested_script_debug_widgets),
&ScriptDebugWindow::hotkeys
);
/**
* Open the Script debug window and select the given company.
* @param show_company Display debug information about this AI company.
*/
Window *ShowScriptDebugWindow(CompanyID show_company)
{
if (!_networking || _network_server) {
ScriptDebugWindow *w = (ScriptDebugWindow *)BringWindowToFrontById(WC_SCRIPT_DEBUG, 0);
if (w == nullptr) w = new ScriptDebugWindow(&_script_debug_desc, 0);
if (show_company != INVALID_COMPANY) w->ChangeToScript(show_company);
return w;
} else {
ShowErrorMessage(STR_ERROR_AI_DEBUG_SERVER_ONLY, INVALID_STRING_ID, WL_INFO);
}
return nullptr;
}
/**
* Reset the Script windows to their initial state.
*/
void InitializeScriptGui()
{
ScriptDebugWindow::script_debug_company = INVALID_COMPANY;
}
/** Open the AI debug window if one of the AI scripts has crashed. */
void ShowScriptDebugWindowIfScriptError()
{
/* Network clients can't debug AIs. */
if (_networking && !_network_server) return;
for (const Company *c : Company::Iterate()) {
if (c->is_ai && c->ai_instance->IsDead()) {
ShowScriptDebugWindow(c->index);
break;
}
}
GameInstance *g = Game::GetGameInstance();
if (g != nullptr && g->IsDead()) {
ShowScriptDebugWindow(OWNER_DEITY);
}
}
|