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Location: cpp/openttd-patchpack/source/src/script/api/script_viewport.hpp - annotation
r20199:eddc8307a7f1
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(svn r25196) -Update from WebTranslator v3.0:
croatian - 2 changes by VoyagerOne
brazilian_portuguese - 9 changes by and_opttd
gaelic - 372 changes by GunChleoc
croatian - 2 changes by VoyagerOne
brazilian_portuguese - 9 changes by and_opttd
gaelic - 372 changes by GunChleoc
r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r19944:25a78576fb5e r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r19944:25a78576fb5e r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb r18767:46ef79bb17eb | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_viewport.hpp Everything to manipulate the user's viewport. */
#ifndef SCRIPT_VIEWPORT_HPP
#define SCRIPT_VIEWPORT_HPP
#include "script_object.hpp"
/**
* Class that manipulates the user's viewport.
* @api game
*/
class ScriptViewport : public ScriptObject {
public:
/**
* Scroll the viewport to the given tile, where the tile will be in the
* center of the screen.
* @param tile The tile to put in the center of the screen.
* @pre !ScriptGame::IsMultiplayer().
* @pre ScriptMap::IsValidTile(tile).
*/
static void ScrollTo(TileIndex tile);
};
#endif /* SCRIPT_ADMIN_HPP */
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