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Location: cpp/openttd-patchpack/source/src/aircraft.h - annotation
r5686:efbdee22bd39
597 B
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(svn r8147) -Fix: [autoreplace] v->leave_depot_instantly was not always reset correctly
While it's not certain if this would have any serious sideeffects (or any at all), it's reset when intended now
While it's not certain if this would have any serious sideeffects (or any at all), it's reset when intended now
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
#ifndef AIRCRAFT_H
#define AIRCRAFT_H
#include "station_map.h"
#include "vehicle.h"
static inline bool IsAircraftInHangar(const Vehicle* v)
{
assert(v->type == VEH_Aircraft);
return v->vehstatus & VS_HIDDEN && IsHangarTile(v->tile);
}
static inline bool IsAircraftInHangarStopped(const Vehicle* v)
{
return IsAircraftInHangar(v) && v->vehstatus & VS_STOPPED;
}
uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);
void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
void HandleAircraftEnterHangar(Vehicle *v);
#endif /* AIRCRAFT_H */
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