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Location: cpp/openttd-patchpack/source/src/bridge_map.cpp - annotation
r6888:f2ab5d0e6596
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(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
r5584:545d748cc681 r5584:545d748cc681 r6418:8a4b147a8f33 r6123:049e9624d068 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6418:8a4b147a8f33 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5587:034e5e185dc2 r5584:545d748cc681 r5584:545d748cc681 r6123:049e9624d068 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 | /* $Id$ */
/** @file bridge_map.cpp Map accessor functions for bridges. */
#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"
#include "bridge.h"
#include "variables.h"
TileIndex GetBridgeEnd(TileIndex tile, DiagDirection dir)
{
TileIndexDiff delta = TileOffsByDiagDir(dir);
dir = ReverseDiagDir(dir);
do {
tile += delta;
} while (!IsBridgeTile(tile) || GetBridgeRampDirection(tile) != dir);
return tile;
}
TileIndex GetNorthernBridgeEnd(TileIndex t)
{
return GetBridgeEnd(t, ReverseDiagDir(AxisToDiagDir(GetBridgeAxis(t))));
}
TileIndex GetSouthernBridgeEnd(TileIndex t)
{
return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t)));
}
TileIndex GetOtherBridgeEnd(TileIndex tile)
{
assert(IsBridgeTile(tile));
return GetBridgeEnd(tile, GetBridgeRampDirection(tile));
}
uint GetBridgeHeight(TileIndex t)
{
uint h;
Slope tileh = GetTileSlope(t, &h);
uint f = GetBridgeFoundation(tileh, DiagDirToAxis(GetBridgeRampDirection(t)));
/* one height level extra if the ramp is on a flat foundation */
return
h + TILE_HEIGHT +
(IS_INT_INSIDE(f, 1, 15) ? TILE_HEIGHT : 0) +
(IsSteepSlope(tileh) ? TILE_HEIGHT : 0);
}
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