Files
@ r6888:f2ab5d0e6596
Branch filter:
Location: cpp/openttd-patchpack/source/src/sdl.h - annotation
r6888:f2ab5d0e6596
1.9 KiB
text/x-c
(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6420:01087f989fd1 r6420:01087f989fd1 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r6247:96e840dbefcc r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r6248:b940b09d7ab8 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file sdl.h */
#ifndef SDL_H
#define SDL_H
const char* SdlOpen(uint32 x);
void SdlClose(uint32 x);
#ifdef WIN32
#define DYNAMICALLY_LOADED_SDL
#endif
#ifdef DYNAMICALLY_LOADED_SDL
#include <SDL.h>
struct SDLProcs {
int (SDLCALL *SDL_Init)(Uint32);
int (SDLCALL *SDL_InitSubSystem)(Uint32);
char *(SDLCALL *SDL_GetError)();
void (SDLCALL *SDL_QuitSubSystem)(Uint32);
void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int);
void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *);
int (SDLCALL *SDL_ShowCursor)(int);
void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
int (SDLCALL *SDL_PollEvent)(SDL_Event *);
void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
uint32 (SDLCALL *SDL_GetTicks)();
int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
void (SDLCALL *SDL_PauseAudio)(int);
void (SDLCALL *SDL_CloseAudio)();
int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
SDLMod (SDLCALL *SDL_GetModState)();
void (SDLCALL *SDL_Delay)(Uint32);
void (SDLCALL *SDL_Quit)();
SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
void (SDLCALL *SDL_EnableUNICODE)(int);
void (SDLCALL *SDL_VideoDriverName)(char *, int);
SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int);
Uint8 *(SDLCALL *SDL_GetKeyState)(int *);
SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int);
SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *);
int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32);
void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *);
Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8);
};
extern SDLProcs sdl_proc;
#define SDL_CALL sdl_proc.
#else
#define SDL_CALL
#endif
#endif /* SDL_H */
|