Files
@ r6888:f2ab5d0e6596
Branch filter:
Location: cpp/openttd-patchpack/source/src/video/null_v.cpp - annotation
r6888:f2ab5d0e6596
1.3 KiB
text/x-c
(svn r10131) -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water.
r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6878:61440e99046f r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6247:96e840dbefcc r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 | /* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "../gfx.h"
#include "../variables.h"
#include "../window.h"
#include "../debug.h"
#include "../blitter/blitter.hpp"
#include "null_v.h"
static const char* NullVideoStart(const char* const* parm)
{
_screen.width = _screen.pitch = _cur_resolution[0];
_screen.height = _cur_resolution[1];
/* Do not render, nor blit */
DEBUG(misc, 1, "Forcing blitter 'null'...");
BlitterFactoryBase::SelectBlitter("null");
_screen.renderer = RendererFactoryBase::SelectRenderer(BlitterFactoryBase::GetCurrentBlitter()->GetRenderer());
if (_screen.renderer == NULL) error("Couldn't load the renderer '%s' the selected blitter depends on", BlitterFactoryBase::GetCurrentBlitter()->GetRenderer());
return NULL;
}
static void NullVideoStop() { }
static void NullVideoMakeDirty(int left, int top, int width, int height) {}
static void NullVideoMainLoop()
{
uint i;
for (i = 0; i < 1000; i++) {
GameLoop();
_screen.dst_ptr = NULL;
UpdateWindows();
}
}
static bool NullVideoChangeRes(int w, int h) { return false; }
static void NullVideoFullScreen(bool fs) {}
const HalVideoDriver _null_video_driver = {
NullVideoStart,
NullVideoStop,
NullVideoMakeDirty,
NullVideoMainLoop,
NullVideoChangeRes,
NullVideoFullScreen,
};
|