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Location: cpp/openttd-patchpack/source/screenshot.h - annotation
r5207:f64fbc33050a
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text/x-c
(svn r7322) -Update win32 project files for ukrainian and bulgarian language files. Also add
unicows.lib to Release build of VS2003.
unicows.lib to Release build of VS2003.
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r430:c6aefd620ab0 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r4184:a139e10be323 r430:c6aefd620ab0 r4184:a139e10be323 r4184:a139e10be323 r430:c6aefd620ab0 r2121:96bd03691149 r2121:96bd03691149 r2121:96bd03691149 r2121:96bd03691149 r2436:963efe8b84cc | /* $Id$ */
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats(void);
const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);
typedef enum ScreenshotType {
SC_NONE,
SC_VIEWPORT,
SC_WORLD
} ScreenshotType;
bool MakeScreenshot(void);
void SetScreenshotType(ScreenshotType t);
bool IsScreenshotRequested(void);
extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
#endif /* SCREENSHOT_H */
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