Changeset - r21624:01e4f3aee55c
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master
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frosch - 10 years ago 2014-08-23 13:31:20
frosch@openttd.org
(svn r26756) -Fix (r26747): Ground vehicle breakdown smoke was not supposed to be available yet, since it is a looping animation.
1 file changed with 0 insertions and 1 deletions:
0 comments (0 inline, 0 general)
src/vehicle.cpp
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@@ -2392,7 +2392,6 @@ static void SpawnAdvancedVisualEffect(co
 
				case 0xF1: CreateEffectVehicleRel(v, x_center + x, y_center + y, z, EV_STEAM_SMOKE); break;
 
				case 0xF2: CreateEffectVehicleRel(v, x_center + x, y_center + y, z, EV_DIESEL_SMOKE); break;
 
				case 0xF3: CreateEffectVehicleRel(v, x_center + x, y_center + y, z, EV_ELECTRIC_SPARK); break;
 
				case 0xF6: CreateEffectVehicleRel(v, x_center + x, y_center + y, z, EV_BREAKDOWN_SMOKE); break;
 
				case 0xFA: CreateEffectVehicleRel(v, x_center + x, y_center + y, z, EV_BREAKDOWN_SMOKE_AIRCRAFT); break;
 
				default: break;
 
			}
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