@@ -503,7 +503,7 @@ void AfterLoadVehicles(bool part_of_load
RoadVehicle *u = RoadVehicle::GetIfValid(v->dest_tile.base());
if (u != nullptr && u->IsFrontEngine()) {
/* Delete UFO targetting a vehicle which is already a target. */
if (u->disaster_vehicle != INVALID_VEHICLE) {
if (u->disaster_vehicle != INVALID_VEHICLE && u->disaster_vehicle != dv->index) {
delete v;
continue;
} else {
Status change: