Changeset - r5677:24082b21a0a3
[Not reviewed]
master
0 2 0
rubidium - 17 years ago 2007-01-14 23:09:25
rubidium@openttd.org
(svn r8137) -Fix (FS#551, r4259, r4320): roadstop->num_vehicles was wrong for savegames with version 24 or lower and do not calculate roadstop->num_vehicles when reading the roadstops as the vehicles might not be loaded at that moment.
2 files changed with 5 insertions and 5 deletions:
0 comments (0 inline, 0 general)
src/openttd.cpp
Show inline comments
 
@@ -1553,6 +1553,11 @@ bool AfterLoadGame(void)
 
				v->u.road.slot_age = 0;
 
			}
 
		}
 
	} else {
 
		Vehicle *v;
 
		FOR_ALL_VEHICLES(v) {
 
			if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
 
		}
 
	}
 

	
 
	if (CheckSavegameVersion(26)) {
src/station_cmd.cpp
Show inline comments
 
@@ -3060,7 +3060,6 @@ static void Save_ROADSTOP(void)
 
static void Load_ROADSTOP(void)
 
{
 
	int index;
 
	Vehicle *v;
 

	
 
	while ((index = SlIterateArray()) != -1) {
 
		RoadStop *rs;
 
@@ -3071,10 +3070,6 @@ static void Load_ROADSTOP(void)
 
		rs = GetRoadStop(index);
 
		SlObject(rs, _roadstop_desc);
 
	}
 

	
 
	FOR_ALL_VEHICLES(v) {
 
		if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++;
 
	}
 
}
 

	
 
extern const ChunkHandler _station_chunk_handlers[] = {
0 comments (0 inline, 0 general)