Changeset - r3815:26ed3187c908
[Not reviewed]
master
0 2 0
bjarni - 19 years ago 2006-05-11 12:42:24
bjarni@openttd.org
(svn r4825) - Fix [clone FS#159]: Game crashes when cloning reaches train-limit.
2 files changed with 9 insertions and 2 deletions:
0 comments (0 inline, 0 general)
train_cmd.c
Show inline comments
 
@@ -700,6 +700,7 @@ static void AddRearEngineToMultiheadedTr
 
 * @param tile tile of the depot where rail-vehicle is built
 
 * @param p1 engine type id
 
 * @param p2 bit 0 prevents any free cars from being added to the train
 
 *           bit 1 when set, the train will get number 0, otherwise it will get a free number
 
 */
 
int32 CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
 
{
 
@@ -743,10 +744,14 @@ int32 CmdBuildRailVehicle(TileIndex tile
 

	
 
		v = vl[0];
 

	
 
		if (HASBIT(p2, 1)) {
 
			// no number is needed, so we assign 0. The engine is likely intended for a train with more than one engine
 
			unit_num = 0;
 
		} else {
 
		unit_num = GetFreeUnitNumber(VEH_Train);
 
		if (unit_num > _patches.max_trains)
 
			return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
 

	
 
		}
 
		if (flags & DC_EXEC) {
 
			DiagDirection dir = GetRailDepotDirection(tile);
 
			int x = TileX(tile) * TILE_SIZE + _vehicle_initial_x_fract[dir];
vehicle.c
Show inline comments
 
@@ -1490,6 +1490,7 @@ int32 CmdCloneVehicle(TileIndex tile, ui
 
	Vehicle *v_front, *v;
 
	Vehicle *w_front, *w, *w_rear;
 
	int cost, total_cost = 0;
 
	uint32 build_argument = 1;
 

	
 
	if (!IsVehicleIndex(p1)) return CMD_ERROR;
 
	v = GetVehicle(p1);
 
@@ -1532,7 +1533,7 @@ int32 CmdCloneVehicle(TileIndex tile, ui
 
			continue;
 
		}
 

	
 
		cost = DoCommand(tile, v->engine_type, 1, flags, CMD_BUILD_VEH(v->type));
 
		cost = DoCommand(tile, v->engine_type, build_argument, flags, CMD_BUILD_VEH(v->type));
 

	
 
		if (CmdFailed(cost)) return cost;
 

	
 
@@ -1555,6 +1556,7 @@ int32 CmdCloneVehicle(TileIndex tile, ui
 
				DoCommand(0, (w_rear->index << 16) | w->index, 1, flags, CMD_MOVE_RAIL_VEHICLE);
 
			} else {
 
				// this is a front engine or not a train. It need orders
 
				build_argument = 3; // set bit 1, so it will not assign numbers to engines in the rest of the train
 
				w_front = w;
 
				w->service_interval = v->service_interval;
 
				DoCommand(0, (v->index << 16) | w->index, p2 & 1 ? CO_SHARE : CO_COPY, flags, CMD_CLONE_ORDER);
0 comments (0 inline, 0 general)