Changeset - r10921:2cf3abd4d238
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master
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smatz - 15 years ago 2009-01-24 15:01:29
smatz@openttd.org
(svn r15256) -Fix (r15027): use of uninitialised variable while saving/loading game with AIs
1 file changed with 1 insertions and 1 deletions:
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src/saveload/company_sl.cpp
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@@ -221,7 +221,7 @@ static void SaveLoad_PLYR(Company *c)
 
	SlObject(c, _company_desc);
 

	
 
	/* Keep backwards compatible for savegames, so load the old AI block */
 
	if (!IsHumanCompany(c->index) && !c->is_noai) {
 
	if (CheckSavegameVersion(107) && !IsHumanCompany(c->index) && !c->is_noai) {
 
		CompanyOldAI old_ai;
 
		char nothing;
 

	
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