Changeset - r3363:45595914cada
[Not reviewed]
master
0 1 0
bjarni - 18 years ago 2006-03-29 20:41:15
bjarni@openttd.org
(svn r4158) -Fix: [autoreplace] cost for refitting the new vehicle is now added to the cost animation. The player always paid for it, but it was not displayed until now
1 file changed with 5 insertions and 1 deletions:
0 comments (0 inline, 0 general)
vehicle.c
Show inline comments
 
@@ -1638,7 +1638,11 @@ static int32 ReplaceVehicle(Vehicle **w,
 
		/* refit if needed */
 
		if (new_v->type != VEH_Road) { // road vehicles can't be refitted
 
			if (old_v->cargo_type != new_v->cargo_type && old_v->cargo_cap != 0 && new_v->cargo_cap != 0) {// some train engines do not have cargo capacity
 
				DoCommand(0, 0, new_v->index, old_v->cargo_type, DC_EXEC, CMD_REFIT_VEH(new_v->type));
 
				// we add the refit cost to cost, so it's added to the cost animation
 
				// it's not in the calculation of having enough money to actually do the replace since it's rather hard to do by design, but since
 
				// we pay for it, it's nice to make the cost animation include it
 
				int32 temp_cost = DoCommand(0, 0, new_v->index, old_v->cargo_type, DC_EXEC, CMD_REFIT_VEH(new_v->type));
 
				if (!CmdFailed(temp_cost)) cost += temp_cost;
 
			}
 
		}
 

	
0 comments (0 inline, 0 general)