@@ -1397,13 +1397,13 @@ static void CalculateSnowLine()
* Calculate the line (in height) between desert and tropic.
* @return The height of the line between desert and tropic.
*/
static uint8 CalculateDesertLine()
{
/* CalculateCoverageLine() runs from top to bottom, so we need to invert the coverage. */
return _settings_game.game_creation.snow_line_height = CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4);
return CalculateCoverageLine(100 - _settings_game.game_creation.desert_coverage, 4);
}
void GenerateLandscape(byte mode)
/** Number of steps of landscape generation */
enum GenLandscapeSteps {
Status change: