@@ -2055,14 +2055,17 @@ STR_CONFIG_SETTING_ACCOUNTING
STR_CONFIG_SETTING_VEHICLES :Vehicles
STR_CONFIG_SETTING_VEHICLES_PHYSICS :Physics
STR_CONFIG_SETTING_VEHICLES_ROUTING :Routing
STR_CONFIG_SETTING_VEHICLES_ORDERS :Orders
STR_CONFIG_SETTING_LIMITATIONS :Limitations
STR_CONFIG_SETTING_ACCIDENTS :Disasters / Accidents
STR_CONFIG_SETTING_GENWORLD :World generation
STR_CONFIG_SETTING_ENVIRONMENT :Environment
STR_CONFIG_SETTING_ENVIRONMENT_TIME :Time
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :Authorities
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :Towns
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :Industries
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :Cargo distribution
STR_CONFIG_SETTING_ENVIRONMENT_TREES :Trees
STR_CONFIG_SETTING_AI :Competitors
STR_CONFIG_SETTING_AI_NPC :Computer players
STR_CONFIG_SETTING_NETWORK :Network
@@ -1794,11 +1794,14 @@ static SettingsContainer &GetSettingsTre
{
construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
construction->Add(new SettingEntry("gui.persistent_buildingtools"));
construction->Add(new SettingEntry("gui.quick_goto"));
construction->Add(new SettingEntry("gui.default_rail_type"));
construction->Add(new SettingEntry("gui.semaphore_build_before"));
construction->Add(new SettingEntry("gui.signal_gui_mode"));
construction->Add(new SettingEntry("gui.cycle_signal_types"));
construction->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
construction->Add(new SettingEntry("gui.auto_remove_signals"));
}
interface->Add(new SettingEntry("gui.fast_forward_speed_limit"));
interface->Add(new SettingEntry("gui.toolbar_pos"));
interface->Add(new SettingEntry("gui.statusbar_pos"));
interface->Add(new SettingEntry("gui.prefer_teamchat"));
@@ -1836,13 +1839,6 @@ static SettingsContainer &GetSettingsTre
SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
company->Add(new SettingEntry("gui.semaphore_build_before"));
company->Add(new SettingEntry("gui.cycle_signal_types"));
company->Add(new SettingEntry("gui.signal_gui_mode"));
company->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
company->Add(new SettingEntry("gui.auto_remove_signals"));
company->Add(new SettingEntry("gui.new_nonstop"));
company->Add(new SettingEntry("gui.stop_location"));
company->Add(new SettingEntry("gui.starting_colour"));
company->Add(new SettingEntry("gui.starting_colour_secondary"));
company->Add(new SettingEntry("company.engine_renew"));
@@ -1884,6 +1880,7 @@ static SettingsContainer &GetSettingsTre
SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
routing->Add(new SettingEntry("vehicle.road_side"));
routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
routing->Add(new SettingEntry("pf.reverse_at_signals"));
@@ -1892,8 +1889,12 @@ static SettingsContainer &GetSettingsTre
routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
vehicles->Add(new SettingEntry("order.serviceathelipad"));
SettingsPage *orders = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ORDERS));
orders->Add(new SettingEntry("gui.new_nonstop"));
orders->Add(new SettingEntry("gui.quick_goto"));
orders->Add(new SettingEntry("gui.stop_location"));
SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
@@ -1914,6 +1915,7 @@ static SettingsContainer &GetSettingsTre
limitations->Add(new SettingEntry("vehicle.max_train_length"));
limitations->Add(new SettingEntry("station.station_spread"));
limitations->Add(new SettingEntry("station.distant_join_stations"));
limitations->Add(new SettingEntry("station.modified_catchment"));
limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
limitations->Add(new SettingEntry("construction.crossing_with_competitor"));
@@ -1925,8 +1927,10 @@ static SettingsContainer &GetSettingsTre
disasters->Add(new SettingEntry("difficulty.disasters"));
disasters->Add(new SettingEntry("difficulty.economy"));
disasters->Add(new SettingEntry("vehicle.plane_crashes"));
disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
disasters->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
disasters->Add(new SettingEntry("order.serviceathelipad"));
SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
@@ -1940,18 +1944,17 @@ static SettingsContainer &GetSettingsTre
genworld->Add(new SettingEntry("game_creation.snow_line_height"));
genworld->Add(new SettingEntry("game_creation.desert_coverage"));
genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
genworld->Add(new SettingEntry("game_creation.tree_placer"));
genworld->Add(new SettingEntry("vehicle.road_side"));
genworld->Add(new SettingEntry("economy.larger_towns"));
genworld->Add(new SettingEntry("economy.initial_city_size"));
genworld->Add(new SettingEntry("economy.town_layout"));
genworld->Add(new SettingEntry("difficulty.industry_density"));
genworld->Add(new SettingEntry("gui.pause_on_newgame"));
genworld->Add(new SettingEntry("game_creation.ending_year"));
SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
SettingsPage *time = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TIME));
time->Add(new SettingEntry("game_creation.ending_year"));
time->Add(new SettingEntry("gui.pause_on_newgame"));
time->Add(new SettingEntry("gui.fast_forward_speed_limit"));
SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
@@ -1968,11 +1971,15 @@ static SettingsContainer &GetSettingsTre
towns->Add(new SettingEntry("economy.allow_town_roads"));
towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
towns->Add(new SettingEntry("economy.found_town"));
towns->Add(new SettingEntry("economy.town_layout"));
towns->Add(new SettingEntry("economy.larger_towns"));
towns->Add(new SettingEntry("economy.initial_city_size"));
towns->Add(new SettingEntry("economy.town_cargogen_mode"));
SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
industries->Add(new SettingEntry("difficulty.industry_density"));
industries->Add(new SettingEntry("construction.raw_industry_construction"));
industries->Add(new SettingEntry("construction.industry_platform"));
industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
@@ -1995,8 +2002,11 @@ static SettingsContainer &GetSettingsTre
cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
environment->Add(new SettingEntry("station.modified_catchment"));
environment->Add(new SettingEntry("construction.extra_tree_placement"));
SettingsPage *trees = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TREES));
trees->Add(new SettingEntry("game_creation.tree_placer"));
trees->Add(new SettingEntry("construction.extra_tree_placement"));
SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
Status change: