Changeset - r28412:476168dfef10
[Not reviewed]
master
0 2 0
Tyler Trahan - 11 months ago 2024-01-07 13:44:50
tyler@tylertrahan.com
Change: Reorganize Settings menu items (#11683)
2 files changed with 35 insertions and 22 deletions:
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src/lang/english.txt
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@@ -2055,14 +2055,17 @@ STR_CONFIG_SETTING_ACCOUNTING           
 
STR_CONFIG_SETTING_VEHICLES                                     :Vehicles
 
STR_CONFIG_SETTING_VEHICLES_PHYSICS                             :Physics
 
STR_CONFIG_SETTING_VEHICLES_ROUTING                             :Routing
 
STR_CONFIG_SETTING_VEHICLES_ORDERS                              :Orders
 
STR_CONFIG_SETTING_LIMITATIONS                                  :Limitations
 
STR_CONFIG_SETTING_ACCIDENTS                                    :Disasters / Accidents
 
STR_CONFIG_SETTING_GENWORLD                                     :World generation
 
STR_CONFIG_SETTING_ENVIRONMENT                                  :Environment
 
STR_CONFIG_SETTING_ENVIRONMENT_TIME                             :Time
 
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES                      :Authorities
 
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS                            :Towns
 
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES                       :Industries
 
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST                        :Cargo distribution
 
STR_CONFIG_SETTING_ENVIRONMENT_TREES                            :Trees
 
STR_CONFIG_SETTING_AI                                           :Competitors
 
STR_CONFIG_SETTING_AI_NPC                                       :Computer players
 
STR_CONFIG_SETTING_NETWORK                                      :Network
src/settings_gui.cpp
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@@ -1794,11 +1794,14 @@ static SettingsContainer &GetSettingsTre
 
			{
 
				construction->Add(new SettingEntry("gui.link_terraform_toolbar"));
 
				construction->Add(new SettingEntry("gui.persistent_buildingtools"));
 
				construction->Add(new SettingEntry("gui.quick_goto"));
 
				construction->Add(new SettingEntry("gui.default_rail_type"));
 
				construction->Add(new SettingEntry("gui.semaphore_build_before"));
 
				construction->Add(new SettingEntry("gui.signal_gui_mode"));
 
				construction->Add(new SettingEntry("gui.cycle_signal_types"));
 
				construction->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
 
				construction->Add(new SettingEntry("gui.auto_remove_signals"));
 
			}
 

	
 
			interface->Add(new SettingEntry("gui.fast_forward_speed_limit"));
 
			interface->Add(new SettingEntry("gui.toolbar_pos"));
 
			interface->Add(new SettingEntry("gui.statusbar_pos"));
 
			interface->Add(new SettingEntry("gui.prefer_teamchat"));
 
@@ -1836,13 +1839,6 @@ static SettingsContainer &GetSettingsTre
 

	
 
		SettingsPage *company = main->Add(new SettingsPage(STR_CONFIG_SETTING_COMPANY));
 
		{
 
			company->Add(new SettingEntry("gui.semaphore_build_before"));
 
			company->Add(new SettingEntry("gui.cycle_signal_types"));
 
			company->Add(new SettingEntry("gui.signal_gui_mode"));
 
			company->Add(new SettingEntry("gui.drag_signals_fixed_distance"));
 
			company->Add(new SettingEntry("gui.auto_remove_signals"));
 
			company->Add(new SettingEntry("gui.new_nonstop"));
 
			company->Add(new SettingEntry("gui.stop_location"));
 
			company->Add(new SettingEntry("gui.starting_colour"));
 
			company->Add(new SettingEntry("gui.starting_colour_secondary"));
 
			company->Add(new SettingEntry("company.engine_renew"));
 
@@ -1884,6 +1880,7 @@ static SettingsContainer &GetSettingsTre
 

	
 
			SettingsPage *routing = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ROUTING));
 
			{
 
				routing->Add(new SettingEntry("vehicle.road_side"));
 
				routing->Add(new SettingEntry("pf.pathfinder_for_trains"));
 
				routing->Add(new SettingEntry("difficulty.line_reverse_mode"));
 
				routing->Add(new SettingEntry("pf.reverse_at_signals"));
 
@@ -1892,8 +1889,12 @@ static SettingsContainer &GetSettingsTre
 
				routing->Add(new SettingEntry("pf.pathfinder_for_ships"));
 
			}
 

	
 
			vehicles->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
 
			vehicles->Add(new SettingEntry("order.serviceathelipad"));
 
			SettingsPage *orders = vehicles->Add(new SettingsPage(STR_CONFIG_SETTING_VEHICLES_ORDERS));
 
			{
 
				orders->Add(new SettingEntry("gui.new_nonstop"));
 
				orders->Add(new SettingEntry("gui.quick_goto"));
 
				orders->Add(new SettingEntry("gui.stop_location"));
 
			}
 
		}
 

	
 
		SettingsPage *limitations = main->Add(new SettingsPage(STR_CONFIG_SETTING_LIMITATIONS));
 
@@ -1914,6 +1915,7 @@ static SettingsContainer &GetSettingsTre
 
			limitations->Add(new SettingEntry("vehicle.max_train_length"));
 
			limitations->Add(new SettingEntry("station.station_spread"));
 
			limitations->Add(new SettingEntry("station.distant_join_stations"));
 
			limitations->Add(new SettingEntry("station.modified_catchment"));
 
			limitations->Add(new SettingEntry("construction.road_stop_on_town_road"));
 
			limitations->Add(new SettingEntry("construction.road_stop_on_competitor_road"));
 
			limitations->Add(new SettingEntry("construction.crossing_with_competitor"));
 
@@ -1925,8 +1927,10 @@ static SettingsContainer &GetSettingsTre
 
		{
 
			disasters->Add(new SettingEntry("difficulty.disasters"));
 
			disasters->Add(new SettingEntry("difficulty.economy"));
 
			disasters->Add(new SettingEntry("vehicle.plane_crashes"));
 
			disasters->Add(new SettingEntry("difficulty.vehicle_breakdowns"));
 
			disasters->Add(new SettingEntry("vehicle.plane_crashes"));
 
			disasters->Add(new SettingEntry("order.no_servicing_if_no_breakdowns"));
 
			disasters->Add(new SettingEntry("order.serviceathelipad"));
 
		}
 

	
 
		SettingsPage *genworld = main->Add(new SettingsPage(STR_CONFIG_SETTING_GENWORLD));
 
@@ -1940,18 +1944,17 @@ static SettingsContainer &GetSettingsTre
 
			genworld->Add(new SettingEntry("game_creation.snow_line_height"));
 
			genworld->Add(new SettingEntry("game_creation.desert_coverage"));
 
			genworld->Add(new SettingEntry("game_creation.amount_of_rivers"));
 
			genworld->Add(new SettingEntry("game_creation.tree_placer"));
 
			genworld->Add(new SettingEntry("vehicle.road_side"));
 
			genworld->Add(new SettingEntry("economy.larger_towns"));
 
			genworld->Add(new SettingEntry("economy.initial_city_size"));
 
			genworld->Add(new SettingEntry("economy.town_layout"));
 
			genworld->Add(new SettingEntry("difficulty.industry_density"));
 
			genworld->Add(new SettingEntry("gui.pause_on_newgame"));
 
			genworld->Add(new SettingEntry("game_creation.ending_year"));
 
		}
 

	
 
		SettingsPage *environment = main->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT));
 
		{
 
			SettingsPage *time = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TIME));
 
			{
 
				time->Add(new SettingEntry("game_creation.ending_year"));
 
				time->Add(new SettingEntry("gui.pause_on_newgame"));
 
				time->Add(new SettingEntry("gui.fast_forward_speed_limit"));
 
			}
 

	
 
			SettingsPage *authorities = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES));
 
			{
 
				authorities->Add(new SettingEntry("difficulty.town_council_tolerance"));
 
@@ -1968,11 +1971,15 @@ static SettingsContainer &GetSettingsTre
 
				towns->Add(new SettingEntry("economy.allow_town_roads"));
 
				towns->Add(new SettingEntry("economy.allow_town_level_crossings"));
 
				towns->Add(new SettingEntry("economy.found_town"));
 
				towns->Add(new SettingEntry("economy.town_layout"));
 
				towns->Add(new SettingEntry("economy.larger_towns"));
 
				towns->Add(new SettingEntry("economy.initial_city_size"));
 
				towns->Add(new SettingEntry("economy.town_cargogen_mode"));
 
			}
 

	
 
			SettingsPage *industries = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES));
 
			{
 
				industries->Add(new SettingEntry("difficulty.industry_density"));
 
				industries->Add(new SettingEntry("construction.raw_industry_construction"));
 
				industries->Add(new SettingEntry("construction.industry_platform"));
 
				industries->Add(new SettingEntry("economy.multiple_industry_per_town"));
 
@@ -1995,8 +2002,11 @@ static SettingsContainer &GetSettingsTre
 
				cdist->Add(new SettingEntry("linkgraph.short_path_saturation"));
 
			}
 

	
 
			environment->Add(new SettingEntry("station.modified_catchment"));
 
			environment->Add(new SettingEntry("construction.extra_tree_placement"));
 
			SettingsPage *trees = environment->Add(new SettingsPage(STR_CONFIG_SETTING_ENVIRONMENT_TREES));
 
			{
 
				trees->Add(new SettingEntry("game_creation.tree_placer"));
 
				trees->Add(new SettingEntry("construction.extra_tree_placement"));
 
			}
 
		}
 

	
 
		SettingsPage *ai = main->Add(new SettingsPage(STR_CONFIG_SETTING_AI));
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