Changeset - r2609:598e8e448bec
[Not reviewed]
master
0 1 0
peter1138 - 18 years ago 2005-11-06 12:39:30
peter1138@openttd.org
(svn r3146) Avoid use of variable size declared arrays when allocating articulated rail vehicles.
1 file changed with 2 insertions and 2 deletions:
0 comments (0 inline, 0 general)
train_cmd.c
Show inline comments
 
@@ -515,7 +515,7 @@ static int32 CmdBuildRailWagon(EngineID 
 
	num_vehicles = 1 + CountArticulatedParts(rvi, engine);
 

	
 
	if (!(flags & DC_QUERY_COST)) {
 
		Vehicle *vl[num_vehicles];
 
		Vehicle *vl[11]; // Allow for wagon and upto 10 artic parts.
 

	
 
		if (!AllocateVehicles(vl, num_vehicles))
 
			return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
 
@@ -701,7 +701,7 @@ int32 CmdBuildRailVehicle(int x, int y, 
 
	num_vehicles += CountArticulatedParts(rvi, p1);
 

	
 
	if (!(flags & DC_QUERY_COST)) {
 
		Vehicle *vl[num_vehicles];
 
		Vehicle *vl[12]; // Allow for upto 10 artic parts and dual-heads
 
		if (!AllocateVehicles(vl, num_vehicles) || IsOrderPoolFull())
 
			return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME);
 

	
0 comments (0 inline, 0 general)