@@ -611,7 +611,7 @@ static void ShipController(Vehicle *v)
} else if (v->dest_tile != 0) {
/* We have a target, let's see if we reached it... */
if (v->current_order.IsType(OT_GOTO_STATION) &&
IsBuoyTile(v->dest_tile) &&
GetStation(v->current_order.GetDestination())->IsBuoy() &&
DistanceManhattan(v->dest_tile, gp.new_tile) <= 3) {
/* We got within 3 tiles of our target buoy, so let's skip to our
* next order */
Status change: