Changeset - r28496:9123845a25ea
[Not reviewed]
master
0 6 0
translators - 11 months ago 2024-01-17 18:39:56
translators@openttd.org
Update: Translations from eints
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
6 files changed with 38 insertions and 26 deletions:
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src/lang/brazilian_portuguese.txt
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@@ -1042,12 +1042,16 @@ STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP                              :{BLACK}Arraste o controle deslizante para definir o tamanho do interface. Mantenha pressionada a tecla Ctrl para um ajuste contínuo
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO                                 :{BLACK}Detectar tamanho automaticamente
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}Marque esta caixa para detectar o tamanho da interface automaticamente
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}Escalar chanfros
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}Marque esta caixa para dimensionar os chanfros por tamanho de interface
 

	
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Usar a fonte sprite tradicional
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Marque esta caixa se você prefere usar a fonte sprite tradicional de tamanho fixo.
 
STR_GAME_OPTIONS_GUI_FONT_AA                                    :{BLACK}Fontes com bordas suaves
 
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :{BLACK}Marcar esta caixa para fontes redimensionáveis com bordas suaves.
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_1X                                   :1x
 
STR_GAME_OPTIONS_GUI_SCALE_2X                                   :2x
 
STR_GAME_OPTIONS_GUI_SCALE_3X                                   :3x
 
STR_GAME_OPTIONS_GUI_SCALE_4X                                   :4x
 
STR_GAME_OPTIONS_GUI_SCALE_5X                                   :5x
 
@@ -3421,13 +3425,13 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJ
 
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE                  :Tipo de ferrovia
 
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_ROAD_TYPE                  :Tipo de estrada
 

	
 
STR_NEWGRF_INSPECT_QUERY_CAPTION                                :{WHITE}Variável NewGRF 60+ parâmetro x (hexadecimal)
 

	
 
# Sprite aligner window
 
STR_SPRITE_ALIGNER_CAPTION                                      :{WHITE}Alinhando "sprite" {COMMA} ({STRING})
 
STR_SPRITE_ALIGNER_CAPTION                                      :{WHITE}Alinhando sprite {COMMA} ({STRING})
 
STR_SPRITE_ALIGNER_NEXT_BUTTON                                  :{BLACK}Próximo "sprite"
 
STR_SPRITE_ALIGNER_NEXT_TOOLTIP                                 :{BLACK}Prossegue ao próximo "sprite" normal, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do último pro primeiro
 
STR_SPRITE_ALIGNER_GOTO_BUTTON                                  :{BLACK}Ir para o "sprite"
 
STR_SPRITE_ALIGNER_GOTO_TOOLTIP                                 :{BLACK}Vai para o "sprite" determinado. Se o "sprite" não é um "sprite" normal, segue para o próximo "sprite" normal
 
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON                              :{BLACK}"Sprite" anterior
 
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP                             :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
src/lang/danish.txt
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@@ -1041,12 +1041,16 @@ STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP                              :{BLACK}Træk skyderen for at indstille grænsefladestørrelsen. Hold Ctrl nede for kontinuerlig justering
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO                                 :{BLACK}Automatisk registrering af størrelse
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}Marker dette felt for automatisk at registrere grænsefladestørrelse
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}Skalere facetter
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}Marker dette afkrydsningsfelt for at skalere facetter efter grænsefladestørrelse
 

	
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Brug traditionel sprite-skrifttype
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Marker dette felt, hvis du foretrækker at bruge den traditionelle sprite-skrifttype med fast størrelse.
 
STR_GAME_OPTIONS_GUI_FONT_AA                                    :{BLACK}Anti-alias skrifttyper
 
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :{BLACK}Marker dette felt for at skrifttyper, der kan ændres størrelse, kan udlignes.
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_1X                                   :1x
 
STR_GAME_OPTIONS_GUI_SCALE_2X                                   :2x
 
STR_GAME_OPTIONS_GUI_SCALE_3X                                   :3x
 
STR_GAME_OPTIONS_GUI_SCALE_4X                                   :4x
 
STR_GAME_OPTIONS_GUI_SCALE_5X                                   :5x
src/lang/english_AU.txt
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@@ -1042,13 +1042,13 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO         
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}Check this box to detect interface size automatically
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}Scale bevels
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}Check this box to scale bevels by interface size
 

	
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Use traditional sprite font
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Check this box if you prefer to use the tradition fixed-size sprite font.
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Check this box if you prefer to use the traditional fixed-size sprite font.
 
STR_GAME_OPTIONS_GUI_FONT_AA                                    :{BLACK}Anti-alias fonts
 
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :{BLACK}Check this box to anti-alias resizable fonts.
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_1X                                   :1x
 
STR_GAME_OPTIONS_GUI_SCALE_2X                                   :2x
 
STR_GAME_OPTIONS_GUI_SCALE_3X                                   :3x
src/lang/french.txt
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@@ -1042,14 +1042,14 @@ STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP                              :{BLACK}Faites glisser la souris pour définir la taille de l'interface. Maintenir Ctrl pour un réglage en continu
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO                                 :Détection automatique de la taille
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}Cochez cette case pour détecter automatiquement la taille de l'interface
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}Mettre à l’échelle les bordures
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}Cochez cette case pour mettre les bordures à l'échelle avec la taille de l'interface
 

	
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Utiliser la police d'écriture de sprite
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Cochez cette case si vous préferez utiliser la police d'écriture à taille fixe de sprite.
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Utiliser la police d'écriture par défaut
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Cochez cette case si vous préferez utiliser la police d'écriture par défaut.
 
STR_GAME_OPTIONS_GUI_FONT_AA                                    :{BLACK}Polices d'écriture supportant l'anti-crénelage
 
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :{BLACK}Cochez cette case pour activer l'anti-crénelage sur les polices d'écriture à taille variable.
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_1X                                   :1x
 
STR_GAME_OPTIONS_GUI_SCALE_2X                                   :2x
 
STR_GAME_OPTIONS_GUI_SCALE_3X                                   :3x
src/lang/polish.txt
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@@ -1421,12 +1421,16 @@ STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP                              :{BLACK}Przeciągnij suwak, aby ustawić rozmiar interfejsu. Przytrzymaj Ctrl, aby uzyskać płynną regulację
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO                                 :{BLACK}Wykryj rozmiar automatycznie
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}Zaznacz to pole, aby rozmiar interfejsu był wykrywany automatycznie
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}Skaluj fazy krawędzi
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}Zaznacz to pole, aby skalować fazy krawędzi zgodnie z rozmiarem interfejsu
 

	
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :{BLACK}Użyj tradycyjnego fonta typu sprite
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}Zaznacz to pole, jeśli wolisz używać tradycyjnego fonta typu sprite o stałym rozmiarze.
 
STR_GAME_OPTIONS_GUI_FONT_AA                                    :{BLACK}Antyaliasing fontów
 
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :{BLACK}Zaznacz to pole, aby wygładzać fonty o zmiennym rozmiarze.
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_1X                                   :1x
 
STR_GAME_OPTIONS_GUI_SCALE_2X                                   :2x
 
STR_GAME_OPTIONS_GUI_SCALE_3X                                   :3x
 
STR_GAME_OPTIONS_GUI_SCALE_4X                                   :4x
 
STR_GAME_OPTIONS_GUI_SCALE_5X                                   :5x
 
@@ -3395,13 +3399,13 @@ STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Właściciel: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Wlasciciel drogi: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}Właściciel linii tramwajowej: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}Właściciel linii kolejowej: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}Lokalne władze: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :Brak
 
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS                       :{BLACK}Współrzędne: {LTBLUE}{NUM} x {NUM} x {NUM} ({STRING})
 
STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}Zbudowano: {LTBLUE}{DATE_LONG}
 
STR_LAND_AREA_INFORMATION_BUILD_DATE                            :{BLACK}Zbudowano/odnowiono: {LTBLUE}{DATE_LONG}
 
STR_LAND_AREA_INFORMATION_STATION_CLASS                         :{BLACK}Rodzaj stacji: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_STATION_TYPE                          :{BLACK}Typ stacji: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS                         :{BLACK}Rodzaj lotniska: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_AIRPORT_NAME                          :{BLACK}Nazwa lotniska: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME                      :{BLACK}Nazwa pola lotniska: {LTBLUE}{STRING}
 
STR_LAND_AREA_INFORMATION_NEWGRF_NAME                           :{BLACK}NewGRF: {LTBLUE}{STRING}
src/lang/simplified_chinese.txt
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@@ -91,42 +91,42 @@ STR_CARGO_SINGULAR_BATTERY                                      :电池
 
STR_CARGO_SINGULAR_PLASTIC                                      :塑料
 
STR_CARGO_SINGULAR_FIZZY_DRINK                                  :汽水
 

	
 
# Quantity of cargo
 
STR_QUANTITY_NOTHING                                            :
 
STR_QUANTITY_PASSENGERS                                         :{COMMA}{NBSP}位旅客
 
STR_QUANTITY_COAL                                               :{WEIGHT_LONG} 煤炭
 
STR_QUANTITY_COAL                                               :{WEIGHT_LONG}煤炭
 
STR_QUANTITY_MAIL                                               :{COMMA}{NBSP}包邮件
 
STR_QUANTITY_OIL                                                :{VOLUME_LONG} 原油
 
STR_QUANTITY_OIL                                                :{VOLUME_LONG}原油
 
STR_QUANTITY_LIVESTOCK                                          :{COMMA}{NBSP}头牲畜
 
STR_QUANTITY_GOODS                                              :{COMMA}{NBSP}件货物
 
STR_QUANTITY_GRAIN                                              :{WEIGHT_LONG} 谷物
 
STR_QUANTITY_WOOD                                               :{WEIGHT_LONG} 木材
 
STR_QUANTITY_IRON_ORE                                           :{WEIGHT_LONG} 铁矿石
 
STR_QUANTITY_STEEL                                              :{WEIGHT_LONG} 钢材
 
STR_QUANTITY_GRAIN                                              :{WEIGHT_LONG}谷物
 
STR_QUANTITY_WOOD                                               :{WEIGHT_LONG}木材
 
STR_QUANTITY_IRON_ORE                                           :{WEIGHT_LONG}铁矿石
 
STR_QUANTITY_STEEL                                              :{WEIGHT_LONG}钢材
 
STR_QUANTITY_VALUABLES                                          :{COMMA}{NBSP}包贵重品
 
STR_QUANTITY_COPPER_ORE                                         :{WEIGHT_LONG} 铜矿石
 
STR_QUANTITY_MAIZE                                              :{WEIGHT_LONG} 玉米
 
STR_QUANTITY_FRUIT                                              :{WEIGHT_LONG} 水果
 
STR_QUANTITY_MAIZE                                              :{WEIGHT_LONG}玉米
 
STR_QUANTITY_FRUIT                                              :{WEIGHT_LONG}水果
 
STR_QUANTITY_DIAMONDS                                           :{COMMA}{NBSP}包钻石
 
STR_QUANTITY_FOOD                                               :{WEIGHT_LONG} 食品
 
STR_QUANTITY_PAPER                                              :{WEIGHT_LONG} 纸张
 
STR_QUANTITY_FOOD                                               :{WEIGHT_LONG}食品
 
STR_QUANTITY_PAPER                                              :{WEIGHT_LONG}纸张
 
STR_QUANTITY_GOLD                                               :{COMMA}{NBSP}包黄金
 
STR_QUANTITY_WATER                                              :{VOLUME_LONG} 饮用水
 
STR_QUANTITY_WHEAT                                              :{WEIGHT_LONG} 小麦
 
STR_QUANTITY_RUBBER                                             :{VOLUME_LONG} 橡胶
 
STR_QUANTITY_SUGAR                                              :{WEIGHT_LONG} 蔗糖
 
STR_QUANTITY_WATER                                              :{VOLUME_LONG}饮用水
 
STR_QUANTITY_WHEAT                                              :{WEIGHT_LONG}小麦
 
STR_QUANTITY_RUBBER                                             :{VOLUME_LONG}橡胶
 
STR_QUANTITY_SUGAR                                              :{WEIGHT_LONG}蔗糖
 
STR_QUANTITY_TOYS                                               :{COMMA}{NBSP}件玩具
 
STR_QUANTITY_SWEETS                                             :{COMMA}{NBSP}包糖果
 
STR_QUANTITY_COLA                                               :{VOLUME_LONG} 可乐
 
STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT_LONG} 棉花糖
 
STR_QUANTITY_COLA                                               :{VOLUME_LONG}可乐
 
STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT_LONG}棉花糖
 
STR_QUANTITY_BUBBLES                                            :{COMMA} 个泡泡
 
STR_QUANTITY_TOFFEE                                             :{WEIGHT_LONG} 太妃糖
 
STR_QUANTITY_TOFFEE                                             :{WEIGHT_LONG}太妃糖
 
STR_QUANTITY_BATTERIES                                          :{COMMA} 箱电池
 
STR_QUANTITY_PLASTIC                                            :{VOLUME_LONG} 塑料
 
STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} 瓶汽水
 
STR_QUANTITY_PLASTIC                                            :{VOLUME_LONG}塑料
 
STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA}瓶汽水
 
STR_QUANTITY_N_A                                                :N/A
 

	
 
# Two letter abbreviation of cargo name
 
STR_ABBREV_NOTHING                                              :
 
STR_ABBREV_PASSENGERS                                           :客
 
STR_ABBREV_COAL                                                 :煤
 
@@ -1042,13 +1042,13 @@ STR_GAME_OPTIONS_GUI_SCALE_AUTO                                 :{BLACK}自动检测大小
 
STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP                         :{BLACK}选中此框可自动检测界面大小
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS                               :{BLACK}适应边框大小
 
STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP                       :{BLACK}选中此框使边框大小随界面大小而缩放
 

	
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE                                :使用位图字体
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :如果您想使用固定大小的传统位图字体,请勾选此框。
 
STR_GAME_OPTIONS_GUI_FONT_SPRITE_TOOLTIP                        :{BLACK}如果您想使用固定大小的传统位图字体,请勾选此框。
 
STR_GAME_OPTIONS_GUI_FONT_AA                                    :字体抗锯齿
 
STR_GAME_OPTIONS_GUI_FONT_AA_TOOLTIP                            :勾选此框以对游戏字体应用抗锯齿。
 

	
 
STR_GAME_OPTIONS_GUI_SCALE_1X                                   :1倍
 
STR_GAME_OPTIONS_GUI_SCALE_2X                                   :2倍
 
STR_GAME_OPTIONS_GUI_SCALE_3X                                   :3倍
 
@@ -4655,13 +4655,13 @@ STR_DATE_SET_DATE_TOOLTIP                                       :{BLACK}使用选择的日期作为此时刻表的起始日期
 
STR_DATE_DAY_TOOLTIP                                            :{BLACK}选择日子
 
STR_DATE_MONTH_TOOLTIP                                          :{BLACK}选择月份
 
STR_DATE_YEAR_TOOLTIP                                           :{BLACK}选择年份
 

	
 

	
 
# AI debug window
 
STR_AI_DEBUG                                                    :{WHITE}AI/脚本 调试
 
STR_AI_DEBUG                                                    :{WHITE}AI/脚本调试
 
STR_AI_DEBUG_NAME_AND_VERSION                                   :{BLACK}{STRING} (v{NUM})
 
STR_AI_DEBUG_NAME_TOOLTIP                                       :{BLACK}AI名称
 
STR_AI_DEBUG_SETTINGS                                           :{BLACK}AI 设置
 
STR_AI_DEBUG_SETTINGS_TOOLTIP                                   :{BLACK}修改 AI 设置
 
STR_AI_DEBUG_RELOAD                                             :{BLACK}重载 AI
 
STR_AI_DEBUG_RELOAD_TOOLTIP                                     :{BLACK}关闭AI并重启AI
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