@@ -714,12 +714,14 @@ bool AfterLoadGame()
/* If Load Scenario / New (Scenario) Game is used,
* a company does not exist yet. So create one here.
* 1 exeption: network-games. Those can have 0 companies
* But this exeption is not true for non dedicated network_servers! */
if (!Company::IsValidID(COMPANY_FIRST) && (!_networking || (_networking && _network_server && !_network_dedicated))) {
DoStartupNewCompany(false);
Company *c = Company::Get(COMPANY_FIRST);
c->settings = _settings_client.company;
}
/* Fix the cache for cargo payments. */
CargoPayment *cp;
FOR_ALL_CARGO_PAYMENTS(cp) {
cp->front->cargo_payment = cp;
Status change: