@@ -1531,7 +1531,7 @@ void Vehicle::LeaveStation()
HideFillingPercent(&this->fill_percent_te_id);
if (this->type == VEH_TRAIN) {
if (this->type == VEH_TRAIN && !(this->vehstatus & VS_CRASHED)) {
/* Trigger station animation (trains only) */
if (IsTileType(this->tile, MP_STATION)) StationAnimationTrigger(st, this->tile, STAT_ANIM_TRAIN_DEPARTS);
Status change: