Changeset - r6577:a506578448c9
[Not reviewed]
master
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glx - 17 years ago 2007-05-05 23:21:49
glx@openttd.org
(svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value
2 files changed with 6 insertions and 1 deletions:
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src/openttd.h
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@@ -212,6 +212,11 @@ enum TownLayout {
 
	NUM_TLS,             ///< Number of town layouts
 
};
 

	
 
/* It needs to be 8bits, because we save and load it as such */
 
/** Define basic enum properties */
 
template <> struct EnumPropsT<TownLayout> : MakeEnumPropsT<TownLayout, byte, TL_NO_ROADS, NUM_TLS, NUM_TLS> {};
 
typedef TinyEnumT<TownLayout> TownLayoutByte; //typedefing-enumification of TownLayout
 

	
 
enum {
 
	NUM_PRICES = 49,
 
};
src/variables.h
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@@ -232,7 +232,7 @@ struct Patches {
 

	
 
	bool pause_on_newgame;   ///< Whether to start new games paused or not.
 

	
 
	TownLayout town_layout;  ///< Select town layout
 
	TownLayoutByte town_layout;  ///< Select town layout
 
};
 

	
 
VARDEF Patches _patches;
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