@@ -469,6 +469,8 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync);
this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN);
break;
case WID_GO_BASE_SFX_VOLUME:
@@ -608,6 +610,7 @@ struct GameOptionsWindow : Window {
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
#ifndef __APPLE__
Status change: