Changeset - r7208:beaace1127ef
[Not reviewed]
master
0 2 0
rubidium - 17 years ago 2007-07-09 13:59:07
rubidium@openttd.org
(svn r10486) -Fix: do not draw foundations when the "should I draw foundations" callbacks says to do so.
2 files changed with 2 insertions and 2 deletions:
0 comments (0 inline, 0 general)
src/newgrf_callbacks.h
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@@ -124,7 +124,7 @@ enum CallbackID {
 
	CBID_INDTILE_SHAPE_CHECK        = 0x2F, // not yet implemented
 

	
 
	/* Called to determine the type (if any) of foundation to draw for industry tile */
 
	CBID_INDUSTRY_DRAW_FOUNDATIONS  = 0x30, // not yet implemented
 
	CBID_INDUSTRY_DRAW_FOUNDATIONS  = 0x30,
 

	
 
	/* Called when the player (or AI) tries to start or stop a vehicle. Mainly
 
	 * used for preventing a vehicle from leaving the depot. */
src/newgrf_industrytiles.cpp
Show inline comments
 
@@ -207,7 +207,7 @@ bool DrawNewIndustryTile(TileInfo *ti, I
 
		if (HASBIT(inds->callback_flags, CBM_INDT_DRAW_FOUNDATIONS)) {
 
			/* Called to determine the type (if any) of foundation to draw for industry tile */
 
			uint32 callback_res = GetIndustryTileCallback(CBID_INDUSTRY_DRAW_FOUNDATIONS, 0, 0, gfx, i, ti->tile);
 
			draw_old_one = callback_res == 0 || callback_res == CALLBACK_FAILED;
 
			draw_old_one = callback_res != 0;
 
		}
 

	
 
		if (draw_old_one) DrawFoundation(ti, ti->tileh);
0 comments (0 inline, 0 general)