Changeset - r3917:c38cf16d92f3
[Not reviewed]
master
0 2 0
miham - 18 years ago 2006-05-30 13:45:53
miham@openttd.org
(svn r5036) WebTranslator2 update to 2006-05-30 15:45:43
american - 129 changed by WhiteRabbit (129)
czech - 3 changed by Hadez (3)
2 files changed with 132 insertions and 132 deletions:
0 comments (0 inline, 0 general)
lang/american.txt
Show inline comments
 
##name American
 
##ownname English (US)
 
##isocode en_US
 
##plural 0
 

	
 
##id 0x0000
 
STR_NULL                                                        :
 
STR_0001_OFF_EDGE_OF_MAP                                        :{WHITE}Off edge of map
 
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP                               :{WHITE}Too close to edge of map
 
STR_0003_NOT_ENOUGH_CASH_REQUIRES                               :{WHITE}Not enough cash - requires {CURRENCY}
 
STR_0004                                                        :{WHITE}{CURRENCY64}
 
STR_0005                                                        :{RED}{CURRENCY64}
 
STR_EMPTY                                                       :
 
STR_0007_FLAT_LAND_REQUIRED                                     :{WHITE}Flat land required
 
STR_0008_WAITING                                                :{BLACK}Waiting: {WHITE}{STRING}
 
STR_0009                                                        :{WHITE}{STRING1}
 
STR_000A_EN_ROUTE_FROM                                          :{WHITE}{STRING1}{YELLOW}  (en-route from
 
STR_0009                                                        :{WHITE}{STRING}
 
STR_000A_EN_ROUTE_FROM                                          :{WHITE}{STRING}{YELLOW}  (en-route from
 
STR_000B                                                        :{YELLOW}{STATION})
 
STR_000C_ACCEPTS                                                :{BLACK}Accepts: {WHITE}
 
STR_000D_ACCEPTS                                                :{BLACK}Accepts: {GOLD}
 
STR_000E                                                        :
 
STR_000F_PASSENGERS                                             :Passengers
 
STR_0010_COAL                                                   :Coal
 
STR_0011_MAIL                                                   :Mail
 
STR_0012_OIL                                                    :Oil
 
STR_0013_LIVESTOCK                                              :Livestock
 
STR_0014_GOODS                                                  :Goods
 
STR_0015_GRAIN                                                  :Grain
 
STR_0016_WOOD                                                   :Wood
 
STR_0017_IRON_ORE                                               :Iron Ore
 
STR_0018_STEEL                                                  :Steel
 
STR_0019_VALUABLES                                              :Valuables
 
STR_001A_COPPER_ORE                                             :Copper Ore
 
STR_001B_MAIZE                                                  :Maize
 
STR_001C_FRUIT                                                  :Fruit
 
STR_001D_DIAMONDS                                               :Diamonds
 
STR_001E_FOOD                                                   :Food
 
STR_001F_PAPER                                                  :Paper
 
STR_0020_GOLD                                                   :Gold
 
STR_0021_WATER                                                  :Water
 
STR_0022_WHEAT                                                  :Wheat
 
STR_0023_RUBBER                                                 :Rubber
 
STR_0024_SUGAR                                                  :Sugar
 
STR_0025_TOYS                                                   :Toys
 
STR_0026_CANDY                                                  :Candy
 
STR_0027_COLA                                                   :Cola
 
STR_0028_COTTON_CANDY                                           :Cotton Candy
 
STR_0029_BUBBLES                                                :Bubbles
 
STR_002A_TOFFEE                                                 :Toffee
 
STR_002B_BATTERIES                                              :Batteries
 
STR_002C_PLASTIC                                                :Plastic
 
STR_002D_FIZZY_DRINKS                                           :Fizzy Drinks
 
STR_002E                                                        :
 
STR_002F_PASSENGER                                              :Passenger
 
STR_0030_COAL                                                   :Coal
 
STR_0031_MAIL                                                   :Mail
 
STR_0032_OIL                                                    :Oil
 
STR_0033_LIVESTOCK                                              :Livestock
 
STR_0034_GOODS                                                  :Goods
 
STR_0035_GRAIN                                                  :Grain
 
STR_0036_WOOD                                                   :Wood
 
STR_0037_IRON_ORE                                               :Iron Ore
 
STR_0038_STEEL                                                  :Steel
 
STR_0039_VALUABLES                                              :Valuables
 
STR_003A_COPPER_ORE                                             :Copper Ore
 
@@ -106,97 +106,97 @@ STR_QUANTITY_WHEAT                      
 
STR_QUANTITY_RUBBER                                             :{VOLUME} of rubber
 
STR_QUANTITY_SUGAR                                              :{WEIGHT} of sugar
 
STR_QUANTITY_TOYS                                               :{COMMA} toy{P "" s}
 
STR_QUANTITY_SWEETS                                             :{COMMA} bag{P "" s} of candy
 
STR_QUANTITY_COLA                                               :{VOLUME} of cola
 
STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT} of cotton candy
 
STR_QUANTITY_BUBBLES                                            :{COMMA} bubble{P "" s}
 
STR_QUANTITY_TOFFEE                                             :{WEIGHT} of toffee
 
STR_QUANTITY_BATTERIES                                          :{COMMA} batter{P y ies}
 
STR_QUANTITY_PLASTIC                                            :{VOLUME} of plastic
 
STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} fizzy drink{P "" s}
 
STR_ABBREV_NOTHING                                              :
 
STR_ABBREV_PASSENGERS                                           :{TINYFONT}PS
 
STR_ABBREV_COAL                                                 :{TINYFONT}CL
 
STR_ABBREV_MAIL                                                 :{TINYFONT}ML
 
STR_ABBREV_OIL                                                  :{TINYFONT}OL
 
STR_ABBREV_LIVESTOCK                                            :{TINYFONT}LV
 
STR_ABBREV_GOODS                                                :{TINYFONT}GD
 
STR_ABBREV_GRAIN                                                :{TINYFONT}GR
 
STR_ABBREV_WOOD                                                 :{TINYFONT}WD
 
STR_ABBREV_IRON_ORE                                             :{TINYFONT}OR
 
STR_ABBREV_STEEL                                                :{TINYFONT}ST
 
STR_ABBREV_VALUABLES                                            :{TINYFONT}VL
 
STR_ABBREV_COPPER_ORE                                           :{TINYFONT}CO
 
STR_ABBREV_MAIZE                                                :{TINYFONT}MZ
 
STR_ABBREV_FRUIT                                                :{TINYFONT}FT
 
STR_ABBREV_DIAMONDS                                             :{TINYFONT}DM
 
STR_ABBREV_FOOD                                                 :{TINYFONT}FD
 
STR_ABBREV_PAPER                                                :{TINYFONT}PR
 
STR_ABBREV_GOLD                                                 :{TINYFONT}GD
 
STR_ABBREV_WATER                                                :{TINYFONT}WR
 
STR_ABBREV_WHEAT                                                :{TINYFONT}WH
 
STR_ABBREV_RUBBER                                               :{TINYFONT}RB
 
STR_ABBREV_SUGAR                                                :{TINYFONT}SG
 
STR_ABBREV_TOYS                                                 :{TINYFONT}TY
 
STR_ABBREV_SWEETS                                               :{TINYFONT}SW
 
STR_ABBREV_COLA                                                 :{TINYFONT}CL
 
STR_ABBREV_CANDYFLOSS                                           :{TINYFONT}CF
 
STR_ABBREV_BUBBLES                                              :{TINYFONT}BU
 
STR_ABBREV_TOFFEE                                               :{TINYFONT}TF
 
STR_ABBREV_BATTERIES                                            :{TINYFONT}BA
 
STR_ABBREV_PLASTIC                                              :{TINYFONT}PL
 
STR_ABBREV_FIZZY_DRINKS                                         :{TINYFONT}FZ
 
STR_00AE                                                        :{WHITE}{DATE_SHORT}
 
STR_00AF                                                        :{WHITE}{DATE_LONG}
 
STR_00B0_MAP                                                    :{WHITE}Map - {STRING}
 
STR_00B1_GAME_OPTIONS                                           :{WHITE}Game Options
 
STR_00B2_MESSAGE                                                :{YELLOW}Message
 
STR_00B3_MESSAGE_FROM                                           :{YELLOW}Message from {STRING1}
 
STR_00B3_MESSAGE_FROM                                           :{YELLOW}Message from {STRING}
 
STR_00B4_CAN_T_DO_THIS                                          :{WHITE}Can't do this....
 
STR_00B5_CAN_T_CLEAR_THIS_AREA                                  :{WHITE}Can't clear this area....
 
STR_00B6_ORIGINAL_COPYRIGHT                                     :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
 
STR_00B7_VERSION                                                :{BLACK}OpenTTD version {REV}
 
STR_00BA_COPYRIGHT_OPENTTD                                      :{BLACK}OpenTTD {COPYRIGHT}2002-2006 The OpenTTD team
 
STR_TRANSLATED_BY                                               :{BLACK}  Translator(s) -
 

	
 
STR_00C5                                                        :{BLACK}{CROSS}
 
STR_00C6                                                        :{SILVER}{CROSS}
 
STR_00C7_QUIT                                                   :{WHITE}Quit
 
STR_00C8_YES                                                    :{BLACK}Yes
 
STR_00C9_NO                                                     :{BLACK}No
 
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to abandon this game and return to {STRING}?
 
STR_00CB_1                                                      :{BLACK}1
 
STR_00CC_2                                                      :{BLACK}2
 
STR_00CD_3                                                      :{BLACK}3
 
STR_00CE_4                                                      :{BLACK}4
 
STR_00CF_5                                                      :{BLACK}5
 
STR_00D0_NOTHING                                                :Nothing
 
STR_00D1_DARK_BLUE                                              :Dark Blue
 
STR_00D2_PALE_GREEN                                             :Pale Green
 
STR_00D3_PINK                                                   :Pink
 
STR_00D4_YELLOW                                                 :Yellow
 
STR_00D5_RED                                                    :Red
 
STR_00D6_LIGHT_BLUE                                             :Light Blue
 
STR_00D7_GREEN                                                  :Green
 
STR_00D8_DARK_GREEN                                             :Dark Green
 
STR_00D9_BLUE                                                   :Blue
 
STR_00DA_CREAM                                                  :Cream
 
STR_00DB_MAUVE                                                  :Mauve
 
STR_00DC_PURPLE                                                 :Purple
 
STR_00DD_ORANGE                                                 :Orange
 
STR_00DE_BROWN                                                  :Brown
 
STR_00DF_GREY                                                   :Gray
 
STR_00E0_WHITE                                                  :White
 
STR_00E1_TOO_MANY_VEHICLES_IN_GAME                              :{WHITE}Too many vehicles in game
 
STR_00E2                                                        :{BLACK}{COMMA}
 
STR_00E3                                                        :{RED}{COMMA}
 
STR_00E4_LOCATION                                               :{BLACK}Location
 
STR_00E5_CONTOURS                                               :Contours
 
STR_00E6_VEHICLES                                               :Vehicles
 
STR_00E7_INDUSTRIES                                             :Industries
 
STR_00E8_ROUTES                                                 :Routes
 
STR_00E9_VEGETATION                                             :Vegetation
 
STR_00EA_OWNERS                                                 :Owners
 
STR_00EB_ROADS                                                  :{BLACK}{TINYFONT}Roads
 
STR_00EC_RAILROADS                                              :{BLACK}{TINYFONT}Railroads
 
STR_00ED_STATIONS_AIRPORTS_DOCKS                                :{BLACK}{TINYFONT}Stations/Airports/Docks
 
@@ -233,102 +233,102 @@ STR_010B_FRUIT_PLANTATION               
 
STR_010C_RUBBER_PLANTATION                                      :{BLACK}{TINYFONT}Rubber Plantation
 
STR_010D_WATER_SUPPLY                                           :{BLACK}{TINYFONT}Water Supply
 
STR_010E_WATER_TOWER                                            :{BLACK}{TINYFONT}Water Tower
 
STR_010F_LUMBER_MILL                                            :{BLACK}{TINYFONT}Lumber Mill
 
STR_0110_COTTON_CANDY_FOREST                                    :{BLACK}{TINYFONT}Cotton Candy Forest
 
STR_0111_CANDY_FACTORY                                          :{BLACK}{TINYFONT}Candy Factory
 
STR_0112_BATTERY_FARM                                           :{BLACK}{TINYFONT}Battery Farm
 
STR_0113_COLA_WELLS                                             :{BLACK}{TINYFONT}Cola Wells
 
STR_0114_TOY_SHOP                                               :{BLACK}{TINYFONT}Toy Shop
 
STR_0115_TOY_FACTORY                                            :{BLACK}{TINYFONT}Toy Factory
 
STR_0116_PLASTIC_FOUNTAINS                                      :{BLACK}{TINYFONT}Plastic Fountains
 
STR_0117_FIZZY_DRINK_FACTORY                                    :{BLACK}{TINYFONT}Fizzy Drink Factory
 
STR_0118_BUBBLE_GENERATOR                                       :{BLACK}{TINYFONT}Bubble Generator
 
STR_0119_TOFFEE_QUARRY                                          :{BLACK}{TINYFONT}Toffee Quarry
 
STR_011A_SUGAR_MINE                                             :{BLACK}{TINYFONT}Sugar Mine
 
STR_011B_RAILROAD_STATION                                       :{BLACK}{TINYFONT}Railroad Station
 
STR_011C_TRUCK_LOADING_BAY                                      :{BLACK}{TINYFONT}Truck Loading Bay
 
STR_011D_BUS_STATION                                            :{BLACK}{TINYFONT}Bus Station
 
STR_011E_AIRPORT_HELIPORT                                       :{BLACK}{TINYFONT}Airport/Heliport
 
STR_011F_DOCK                                                   :{BLACK}{TINYFONT}Dock
 
STR_0120_ROUGH_LAND                                             :{BLACK}{TINYFONT}Rough Land
 
STR_0121_GRASS_LAND                                             :{BLACK}{TINYFONT}Grass Land
 
STR_0122_BARE_LAND                                              :{BLACK}{TINYFONT}Bare Land
 
STR_0123_FIELDS                                                 :{BLACK}{TINYFONT}Fields
 
STR_0124_TREES                                                  :{BLACK}{TINYFONT}Trees
 
STR_0125_ROCKS                                                  :{BLACK}{TINYFONT}Rocks
 
STR_0126_WATER                                                  :{BLACK}{TINYFONT}Water
 
STR_0127_NO_OWNER                                               :{BLACK}{TINYFONT}No Owner
 
STR_0128_TOWNS                                                  :{BLACK}{TINYFONT}Towns
 
STR_0129_INDUSTRIES                                             :{BLACK}{TINYFONT}Industries
 
STR_012A_DESERT                                                 :{BLACK}{TINYFONT}Desert
 
STR_012B_SNOW                                                   :{BLACK}{TINYFONT}Snow
 
STR_012C_MESSAGE                                                :{WHITE}Message
 
STR_012D                                                        :{WHITE}{STRING}
 
STR_012E_CANCEL                                                 :{BLACK}Cancel
 
STR_012F_OK                                                     :{BLACK}OK
 
STR_0130_RENAME                                                 :{BLACK}Rename
 
STR_0131_TOO_MANY_NAMES_DEFINED                                 :{WHITE}Too many names defined
 
STR_0132_CHOSEN_NAME_IN_USE_ALREADY                             :{WHITE}Chosen name already in use
 

	
 
STR_0133_WINDOWS                                                :Windows
 
STR_0134_UNIX                                                   :Unix
 
STR_0135_OSX                                                    :OS X
 
STR_OSNAME_BEOS                                                 :BeOS
 
STR_OSNAME_MORPHOS                                              :MorphOS
 
STR_OSNAME_AMIGAOS                                              :AmigaOS
 
STR_OSNAME_OS2                                                  :OS/2
 

	
 
STR_013B_OWNED_BY                                               :{WHITE}...owned by {STRING2}
 
STR_013B_OWNED_BY                                               :{WHITE}...owned by {STRING}
 
STR_013C_CARGO                                                  :{BLACK}Cargo
 
STR_013D_INFORMATION                                            :{BLACK}Information
 
STR_013E_CAPACITIES                                             :{BLACK}Capacities
 
STR_013E_TOTAL_CARGO                                            :{BLACK}Total Cargo
 
STR_013F_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING1}
 
STR_013F_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_013F_TOTAL_CAPACITY_TEXT                                    :{BLACK}Total cargo (capacity) of this train:
 
STR_013F_TOTAL_CAPACITY                                         :{LTBLUE}- {CARGO} ({SHORTCARGO})
 
STR_0140_NEW_GAME                                               :{BLACK}New Game
 
STR_0141_LOAD_GAME                                              :{BLACK}Load Game
 
STR_SINGLE_PLAYER                                               :{BLACK}Single player
 
STR_MULTIPLAYER                                                 :{BLACK}Multiplayer
 

	
 
STR_64                                                          :64
 
STR_128                                                         :128
 
STR_256                                                         :256
 
STR_512                                                         :512
 
STR_1024                                                        :1024
 
STR_2048                                                        :2048
 
STR_MAPSIZE                                                     :{BLACK}Map size:
 
STR_BY                                                          :{BLACK}*
 
STR_0148_GAME_OPTIONS                                           :{BLACK}Game Options
 

	
 
STR_0150_SOMEONE                                                :someone{SKIP}{SKIP}
 
STR_0151_MAP_OF_WORLD                                           :Map of world
 
STR_0152_TOWN_DIRECTORY                                         :Town directory
 
STR_0153_SUBSIDIES                                              :Subsidies
 

	
 
STR_UNITS_IMPERIAL                                              :Imperial
 
STR_UNITS_METRIC                                                :Metric
 
STR_UNITS_SI                                                    :SI
 

	
 
STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} mph
 
STR_UNITS_VELOCITY_METRIC                                       :{COMMA} km/h
 
STR_UNITS_VELOCITY_SI                                           :{COMMA} m/s
 

	
 
STR_UNITS_POWER_IMPERIAL                                        :{COMMA}hp
 
STR_UNITS_POWER_METRIC                                          :{COMMA}hp
 
STR_UNITS_POWER_SI                                              :{COMMA}kW
 

	
 
STR_UNITS_WEIGHT_SHORT_IMPERIAL                                 :{COMMA}t
 
STR_UNITS_WEIGHT_SHORT_METRIC                                   :{COMMA}t
 
STR_UNITS_WEIGHT_SHORT_SI                                       :{COMMA}kg
 

	
 
STR_UNITS_WEIGHT_LONG_IMPERIAL                                  :{COMMA} ton{P "" s}
 
STR_UNITS_WEIGHT_LONG_METRIC                                    :{COMMA} tonne{P "" s}
 
STR_UNITS_WEIGHT_LONG_SI                                        :{COMMA} kg
 

	
 
STR_UNITS_VOLUME_SHORT_IMPERIAL                                 :{COMMA}gal
 
STR_UNITS_VOLUME_SHORT_METRIC                                   :{COMMA}l
 
STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}m?
 

	
 
STR_UNITS_VOLUME_LONG_IMPERIAL                                  :{COMMA} gallon{P "" s}
 
STR_UNITS_VOLUME_LONG_METRIC                                    :{COMMA} litre{P "" s}
 
@@ -355,231 +355,231 @@ STR_015D_LOAD_GAME                      
 
STR_015E_QUIT_GAME                                              :Quit game
 
STR_015F_QUIT                                                   :Quit
 
STR_0160_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to quit this game ?
 
STR_0161_QUIT_GAME                                              :{WHITE}Quit Game
 
STR_SORT_ORDER_TIP                                              :{BLACK}Select sorting order (descending/ascending)
 
STR_SORT_CRITERIA_TIP                                           :{BLACK}Select sorting criteria
 
STR_SORT_BY                                                     :{BLACK}Sort by
 

	
 
STR_SORT_BY_POPULATION                                          :{BLACK}Population
 
STR_SORT_BY_PRODUCTION                                          :{BLACK}Production
 
STR_SORT_BY_TYPE                                                :{BLACK}Type
 
STR_SORT_BY_TRANSPORTED                                         :{BLACK}Transported
 
STR_SORT_BY_NAME                                                :{BLACK}Name
 
STR_SORT_BY_DROPDOWN_NAME                                       :Name
 
STR_SORT_BY_DATE                                                :{BLACK}Date
 
STR_SORT_BY_UNSORTED                                            :Unsorted
 
STR_SORT_BY_NUMBER                                              :Number
 
STR_SORT_BY_PROFIT_LAST_YEAR                                    :Profit last year
 
STR_SORT_BY_PROFIT_THIS_YEAR                                    :Profit this year
 
STR_SORT_BY_AGE                                                 :Age
 
STR_SORT_BY_RELIABILITY                                         :Reliability
 
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Total capacity per cargo type
 
STR_SORT_BY_MAX_SPEED                                           :Maximum speed
 
STR_SORT_BY_MODEL                                               :Model
 
STR_SORT_BY_VALUE                                               :Value
 
STR_SORT_BY_FACILITY                                            :Station type
 
STR_SORT_BY_WAITING                                             :Waiting cargo value
 
STR_SORT_BY_RATING_MAX                                          :Cargo rating
 
STR_SELECT_ALL_FACILITIES                                       :{BLACK}Select all facilities
 
STR_SELECT_ALL_TYPES                                            :{BLACK}Select all cargo types (including no waiting cargo)
 

	
 
############ range for months starts
 
STR_0162_JAN                                                    :Jan
 
STR_0163_FEB                                                    :Feb
 
STR_0164_MAR                                                    :Mar
 
STR_0165_APR                                                    :Apr
 
STR_0166_MAY                                                    :May
 
STR_0167_JUN                                                    :Jun
 
STR_0168_JUL                                                    :Jul
 
STR_0169_AUG                                                    :Aug
 
STR_016A_SEP                                                    :Sep
 
STR_016B_OCT                                                    :Oct
 
STR_016C_NOV                                                    :Nov
 
STR_016D_DEC                                                    :Dec
 
############ range for months ends
 

	
 
STR_016E                                                        :{TINYFONT}{STRING}{} {STRING}
 
STR_016F                                                        :{TINYFONT}{STRING}{} {STRING}{}{NUM}
 
STR_0170                                                        :{TINYFONT}{STRING2}-
 
STR_0170                                                        :{TINYFONT}{STRING}-
 
STR_0171_PAUSE_GAME                                             :{BLACK}Pause game
 
STR_0172_SAVE_GAME_ABANDON_GAME                                 :{BLACK}Save game, quit game, quit
 
STR_0173_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's stations
 
STR_0174_DISPLAY_MAP                                            :{BLACK}Display map
 
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY                             :{BLACK}Display map, town directory
 
STR_0176_DISPLAY_TOWN_DIRECTORY                                 :{BLACK}Display town directory
 
STR_0177_DISPLAY_COMPANY_FINANCES                               :{BLACK}Display company finances information
 
STR_0178_DISPLAY_COMPANY_GENERAL                                :{BLACK}Display general company information
 
STR_0179_DISPLAY_GRAPHS                                         :{BLACK}Display graphs
 
STR_017A_DISPLAY_COMPANY_LEAGUE                                 :{BLACK}Display company league table
 
STR_017B_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's trains
 
STR_017C_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's road vehicles
 
STR_017D_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's ships
 
STR_017E_DISPLAY_LIST_OF_COMPANY                                :{BLACK}Display list of company's aircraft
 
STR_017F_ZOOM_THE_VIEW_IN                                       :{BLACK}Zoom the view in
 
STR_0180_ZOOM_THE_VIEW_OUT                                      :{BLACK}Zoom the view out
 
STR_0181_BUILD_RAILROAD_TRACK                                   :{BLACK}Build railroad track
 
STR_0182_BUILD_ROADS                                            :{BLACK}Build roads
 
STR_0183_BUILD_SHIP_DOCKS                                       :{BLACK}Build ship docks
 
STR_0184_BUILD_AIRPORTS                                         :{BLACK}Build airports
 
STR_0185_PLANT_TREES_PLACE_SIGNS                                :{BLACK}Plant trees, place signs etc.
 
STR_0186_LAND_BLOCK_INFORMATION                                 :{BLACK}Land area information
 
STR_0187_OPTIONS                                                :{BLACK}Options
 
STR_0188                                                        :{BLACK}{SMALLUPARROW}
 
STR_0189                                                        :{BLACK}{SMALLDOWNARROW}
 
STR_018A_CAN_T_CHANGE_SERVICING                                 :{WHITE}Can't change servicing interval...
 
STR_018B_CLOSE_WINDOW                                           :{BLACK}Close window
 
STR_018C_WINDOW_TITLE_DRAG_THIS                                 :{BLACK}Window title - drag this to move window
 
STR_STICKY_BUTTON                                               :{BLACK}Mark this window as uncloseable for the 'Close All Windows' key
 
STR_RESIZE_BUTTON                                               :{BLACK}Click and drag to resize this window
 
STR_SAVELOAD_HOME_BUTTON                                        :{BLACK}Click here to jump to the current default save/load directory
 
STR_018D_DEMOLISH_BUILDINGS_ETC                                 :{BLACK}Demolish buildings etc. on a square of land
 
STR_018E_LOWER_A_CORNER_OF_LAND                                 :{BLACK}Lower a corner of land
 
STR_018F_RAISE_A_CORNER_OF_LAND                                 :{BLACK}Raise a corner of land
 
STR_0190_SCROLL_BAR_SCROLLS_LIST                                :{BLACK}Scroll bar - scrolls list up/down
 
STR_HSCROLL_BAR_SCROLLS_LIST                                    :{BLACK}Scroll bar - scrolls list left/right
 
STR_0191_SHOW_LAND_CONTOURS_ON_MAP                              :{BLACK}Show land contours on map
 
STR_0192_SHOW_VEHICLES_ON_MAP                                   :{BLACK}Show vehicles on map
 
STR_0193_SHOW_INDUSTRIES_ON_MAP                                 :{BLACK}Show industries on map
 
STR_0194_SHOW_TRANSPORT_ROUTES_ON                               :{BLACK}Show transport routes on map
 
STR_0195_SHOW_VEGETATION_ON_MAP                                 :{BLACK}Show vegetation on map
 
STR_0196_SHOW_LAND_OWNERS_ON_MAP                                :{BLACK}Show land owners on map
 
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF                               :{BLACK}Toggle town names on/off on map
 
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR                             :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})
 

	
 
############ range for service numbers starts
 
STR_AGE                                                         :{COMMA} year{P "" s} ({COMMA})
 
STR_AGE_RED                                                     :{RED}{COMMA} year{P "" s} ({COMMA})
 
############ range for service numbers ends
 

	
 
STR_019C_ROAD_VEHICLE                                           :Road vehicle
 
STR_019D_AIRCRAFT                                               :Aircraft
 
STR_019E_SHIP                                                   :Ship
 
STR_019F_TRAIN                                                  :Train
 
STR_01A0_IS_GETTING_OLD                                         :{WHITE}{STRING} {COMMA} is getting old
 
STR_01A1_IS_GETTING_VERY_OLD                                    :{WHITE}{STRING} {COMMA} is getting very old
 
STR_01A2_IS_GETTING_VERY_OLD_AND                                :{WHITE}{STRING} {COMMA} is getting very old and urgently needs replacing
 
STR_01A3_LAND_AREA_INFORMATION                                  :{WHITE}Land Area Information
 
STR_01A4_COST_TO_CLEAR_N_A                                      :{BLACK}Cost to clear: {LTBLUE}N/A
 
STR_01A5_COST_TO_CLEAR                                          :{BLACK}Cost to clear: {LTBLUE}{CURRENCY}
 
STR_01A6_N_A                                                    :N/A
 
STR_01A7_OWNER                                                  :{BLACK}Owner: {LTBLUE}{STRING1}
 
STR_01A8_LOCAL_AUTHORITY                                        :{BLACK}Local authority: {LTBLUE}{STRING1}
 
STR_01A7_OWNER                                                  :{BLACK}Owner: {LTBLUE}{STRING}
 
STR_01A8_LOCAL_AUTHORITY                                        :{BLACK}Local authority: {LTBLUE}{STRING}
 
STR_01A9_NONE                                                   :None
 
STR_01AA_NAME                                                   :{BLACK}Name
 
STR_01AB                                                        :{BLACK}{TINYFONT}{STRING}
 

	
 
############ range for days	starts
 
STR_01AC_1ST                                                    :1st
 
STR_01AD_2ND                                                    :2nd
 
STR_01AE_3RD                                                    :3rd
 
STR_01AF_4TH                                                    :4th
 
STR_01B0_5TH                                                    :5th
 
STR_01B1_6TH                                                    :6th
 
STR_01B2_7TH                                                    :7th
 
STR_01B3_8TH                                                    :8th
 
STR_01B4_9TH                                                    :9th
 
STR_01B5_10TH                                                   :10th
 
STR_01B6_11TH                                                   :11th
 
STR_01B7_12TH                                                   :12th
 
STR_01B8_13TH                                                   :13th
 
STR_01B9_14TH                                                   :14th
 
STR_01BA_15TH                                                   :15th
 
STR_01BB_16TH                                                   :16th
 
STR_01BC_17TH                                                   :17th
 
STR_01BD_18TH                                                   :18th
 
STR_01BE_19TH                                                   :19th
 
STR_01BF_20TH                                                   :20th
 
STR_01C0_21ST                                                   :21st
 
STR_01C1_22ND                                                   :22nd
 
STR_01C2_23RD                                                   :23rd
 
STR_01C3_24TH                                                   :24th
 
STR_01C4_25TH                                                   :25th
 
STR_01C5_26TH                                                   :26th
 
STR_01C6_27TH                                                   :27th
 
STR_01C7_28TH                                                   :28th
 
STR_01C8_29TH                                                   :29th
 
STR_01C9_30TH                                                   :30th
 
STR_01CA_31ST                                                   :31st
 
############ range for days	ends
 

	
 
STR_01CB                                                        :{TINYFONT}{COMMA}
 

	
 
STR_01CE_CARGO_ACCEPTED                                         :{BLACK}Cargo accepted: {LTBLUE}
 

	
 
STR_01D1_8                                                      :({COMMA}/8 {STRING})
 
STR_01D2_JAZZ_JUKEBOX                                           :{WHITE}Jazz Jukebox
 
STR_01D3_SOUND_MUSIC                                            :Sound/music
 
STR_01D4_SHOW_SOUND_MUSIC_WINDOW                                :{BLACK}Show sound/music window
 
STR_01D5_ALL                                                    :{TINYFONT}All
 
STR_01D6_OLD_STYLE                                              :{TINYFONT}Old Style
 
STR_01D7_NEW_STYLE                                              :{TINYFONT}New Style
 
STR_01D8_EZY_STREET                                             :{TINYFONT}Ezy Street
 
STR_01D9_CUSTOM_1                                               :{TINYFONT}Custom 1
 
STR_01DA_CUSTOM_2                                               :{TINYFONT}Custom 2
 
STR_01DB_MUSIC_VOLUME                                           :{BLACK}{TINYFONT}Music Volume
 
STR_01DC_EFFECTS_VOLUME                                         :{BLACK}{TINYFONT}Effects Volume
 
STR_01DD_MIN_MAX                                                :{BLACK}{TINYFONT}MIN  '  '  ' '  '  '  MAX
 
STR_01DE_SKIP_TO_PREVIOUS_TRACK                                 :{BLACK}Skip to previous track in selection
 
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION                        :{BLACK}Skip to next track in selection
 
STR_01E0_STOP_PLAYING_MUSIC                                     :{BLACK}Stop playing music
 
STR_01E1_START_PLAYING_MUSIC                                    :{BLACK}Start playing music
 
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC                              :{BLACK}Drag sliders to set music and sound effect volumes
 
STR_01E3                                                        :{DKGREEN}{TINYFONT}--
 
STR_01E4_0                                                      :{DKGREEN}{TINYFONT}0{COMMA}
 
STR_01E5                                                        :{DKGREEN}{TINYFONT}{COMMA}
 
STR_01E6                                                        :{DKGREEN}{TINYFONT}------
 
STR_01E7                                                        :{DKGREEN}{TINYFONT}"{STRING1}"
 
STR_01E7                                                        :{DKGREEN}{TINYFONT}"{STRING}"
 
STR_01E8_TRACK_XTITLE                                           :{BLACK}{TINYFONT}Track{SETX 88}Title
 
STR_01E9_SHUFFLE                                                :{TINYFONT}Shuffle
 
STR_01EA_PROGRAM                                                :{TINYFONT}{BLACK}Program
 
STR_01EB_MUSIC_PROGRAM_SELECTION                                :{WHITE}Music Program Selection
 
STR_01EC_0                                                      :{TINYFONT}{LTBLUE}0{COMMA} "{STRING1}"
 
STR_01ED                                                        :{TINYFONT}{LTBLUE}{COMMA} "{STRING1}"
 
STR_01EC_0                                                      :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
 
STR_01ED                                                        :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
 
STR_01EE_TRACK_INDEX                                            :{TINYFONT}{BLACK}Track Index
 
STR_01EF_PROGRAM                                                :{TINYFONT}{BLACK}Program - '{STRING}'
 
STR_01F0_CLEAR                                                  :{TINYFONT}{BLACK}Clear
 
STR_01F1_SAVE                                                   :{TINYFONT}{BLACK}Save
 
STR_01F2_CURRENT_PROGRAM_OF_MUSIC                               :{BLACK}Current program of music tracks
 
STR_01F3_SELECT_ALL_TRACKS_PROGRAM                              :{BLACK}Select 'all tracks' program
 
STR_01F4_SELECT_OLD_STYLE_MUSIC                                 :{BLACK}Select 'old style music' program
 
STR_01F5_SELECT_NEW_STYLE_MUSIC                                 :{BLACK}Select 'new style music' program
 
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED                           :{BLACK}Select 'Custom 1' (user-defined) program
 
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED                           :{BLACK}Select 'Custom 2' (user-defined) program
 
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1                          :{BLACK}Clear current program (Custom1 or Custom2 only)
 
STR_01F9_SAVE_MUSIC_SETTINGS                                    :{BLACK}Save music settings
 
STR_01FA_CLICK_ON_MUSIC_TRACK_TO                                :{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
 
STR_01FB_TOGGLE_PROGRAM_SHUFFLE                                 :{BLACK}Toggle program shuffle on/off
 
STR_01FC_SHOW_MUSIC_TRACK_SELECTION                             :{BLACK}Show music track selection window
 
STR_01FD_CLICK_ON_SERVICE_TO_CENTER                             :{BLACK}Click on service to center view on industry/town
 
STR_01FE_DIFFICULTY                                             :{BLACK}Difficulty ({STRING})
 
STR_01FF                                                        :{TINYFONT}{BLACK}{DATE_LONG}
 
STR_0200_LAST_MESSAGE_NEWS_REPORT                               :Last message/news report
 
STR_0201_MESSAGE_SETTINGS                                       :Message settings
 
STR_MESSAGE_HISTORY_MENU                                        :Message History
 
STR_0203_SHOW_LAST_MESSAGE_NEWS                                 :{BLACK}Show last message/news report, show message options
 
STR_0204_MESSAGE_OPTIONS                                        :{WHITE}Message Options
 
STR_0205_MESSAGE_TYPES                                          :{BLACK}Message types:-
 
STR_0206_ARRIVAL_OF_FIRST_VEHICLE                               :{YELLOW}Arrival of first vehicle at player's station
 
STR_0207_ARRIVAL_OF_FIRST_VEHICLE                               :{YELLOW}Arrival of first vehicle at competitor's station
 
STR_0208_ACCIDENTS_DISASTERS                                    :{YELLOW}Accidents / disasters
 
STR_0209_COMPANY_INFORMATION                                    :{YELLOW}Company information
 
STR_020A_ECONOMY_CHANGES                                        :{YELLOW}Economy changes
 
STR_020B_ADVICE_INFORMATION_ON_PLAYER                           :{YELLOW}Advice / information on player's vehicles
 
STR_020C_NEW_VEHICLES                                           :{YELLOW}New vehicles
 
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE                            :{YELLOW}Changes of cargo acceptance
 
STR_020E_SUBSIDIES                                              :{YELLOW}Subsidies
 
STR_020F_GENERAL_INFORMATION                                    :{YELLOW}General information
 
STR_MESSAGES_ALL                                                :{YELLOW}Setting for all messagetypes (off/summary/full)
 
STR_MESSAGE_SOUND                                               :{YELLOW}Play sound for summarized newsmessages
 
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO                       :{WHITE}...too far from previous destination
 
STR_0211_TOP_COMPANIES_WHO_REACHED                              :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
 
STR_TOP_COMPANIES_NETWORK_GAME                                  :{BIGFONT}{BLACK}Company League Table in {NUM}
 
STR_0212                                                        :{BIGFONT}{COMMA}.
 
STR_0213_BUSINESSMAN                                            :Businessman
 
STR_0214_ENTREPRENEUR                                           :Entrepreneur
 
STR_0215_INDUSTRIALIST                                          :Industrialist
 
STR_0216_CAPITALIST                                             :Capitalist
 
STR_0217_MAGNATE                                                :Magnate
 
STR_0218_MOGUL                                                  :Mogul
 
STR_0219_TYCOON_OF_THE_CENTURY                                  :Tycoon of the Century
 
STR_HIGHSCORE_NAME                                              :{BIGFONT}{PLAYERNAME}, {COMPANY}
 
@@ -679,97 +679,97 @@ STR_0277_CONSTRUCT_WATER_TOWER_CAN      
 
STR_0278_CONSTRUCT_DIAMOND_MINE                                 :{BLACK}Construct Diamond Mine
 
STR_0279_CONSTRUCT_COPPER_ORE_MINE                              :{BLACK}Construct Copper Ore Mine
 
STR_027A_PLANT_COTTON_CANDY_FOREST                              :{BLACK}Plant Cotton Candy Forest
 
STR_027B_CONSTRUCT_CANDY_FACTORY                                :{BLACK}Construct Candy Factory
 
STR_027C_CONSTRUCT_BATTERY_FARM                                 :{BLACK}Construct Battery Farm
 
STR_027D_CONSTRUCT_COLA_WELLS                                   :{BLACK}Construct Cola Wells
 
STR_027E_CONSTRUCT_TOY_SHOP                                     :{BLACK}Construct Toy Shop
 
STR_027F_CONSTRUCT_TOY_FACTORY                                  :{BLACK}Construct Toy Factory
 
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS                            :{BLACK}Construct Plastic Fountains
 
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY                          :{BLACK}Construct Fizzy Drink Factory
 
STR_0282_CONSTRUCT_BUBBLE_GENERATOR                             :{BLACK}Construct Bubble Generator
 
STR_0283_CONSTRUCT_TOFFEE_QUARRY                                :{BLACK}Construct Toffee Quarry
 
STR_0284_CONSTRUCT_SUGAR_MINE                                   :{BLACK}Construct Sugar Mine
 
STR_0285_CAN_T_BUILD_HERE                                       :{WHITE}Can't build {STRING} here...
 
STR_0286_MUST_BUILD_TOWN_FIRST                                  :{WHITE}...must build town first
 
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN                              :{WHITE}...only one allowed per town
 
STR_0288_PLANT_TREES                                            :{BLACK}Plant trees
 
STR_0289_PLACE_SIGN                                             :{BLACK}Place sign
 
STR_028A_RANDOM_TREES                                           :{BLACK}Random Trees
 
STR_028B_PLANT_TREES_RANDOMLY_OVER                              :{BLACK}Plant trees randomly over landscape
 
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE                         :{BLACK}Place rocky areas on landscape
 
STR_028D_PLACE_LIGHTHOUSE                                       :{BLACK}Place lighthouse
 
STR_028E_PLACE_TRANSMITTER                                      :{BLACK}Place transmitter
 
STR_028F_DEFINE_DESERT_AREA                                     :{BLACK}Define desert area.{}Press and hold CTRL to remove it
 
STR_CREATE_LAKE                                                 :{BLACK}Define water area.{}It will flood its surroundings if at sea level
 
STR_0290_DELETE                                                 :{BLACK}Delete
 
STR_0291_DELETE_THIS_TOWN_COMPLETELY                            :{BLACK}Delete this town completely
 
STR_0292_SAVE_SCENARIO                                          :Save scenario
 
STR_0293_LOAD_SCENARIO                                          :Load scenario
 
STR_0294_QUIT_EDITOR                                            :Quit editor
 
STR_0295                                                        :
 
STR_0296_QUIT                                                   :Quit
 
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO                            :{BLACK}Save scenario, load scenario, abandon scenario editor, quit
 
STR_0298_LOAD_SCENARIO                                          :{WHITE}Load Scenario
 
STR_0299_SAVE_SCENARIO                                          :{WHITE}Save Scenario
 
STR_029A_PLAY_SCENARIO                                          :{BLACK}Play Scenario
 
STR_029B_ARE_YOU_SURE_YOU_WANT_TO                               :{YELLOW}Are you sure you want to quit this scenario ?
 
STR_029C_QUIT_EDITOR                                            :{WHITE}Quit Editor
 
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS                             :{WHITE}...can only be built in towns with a population of at least 1200
 
STR_029E_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date backward 1 year
 
STR_029F_MOVE_THE_STARTING_DATE                                 :{BLACK}Move the starting date forward 1 year
 
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH                               :{WHITE}...ends of bridge must both be on land
 
STR_02A1_SMALL                                                  :{BLACK}Small
 
STR_02A2_MEDIUM                                                 :{BLACK}Medium
 
STR_02A3_LARGE                                                  :{BLACK}Large
 
STR_02A4_SELECT_TOWN_SIZE                                       :{BLACK}Select town size
 
STR_02A5_TOWN_SIZE                                              :{YELLOW}Town size:
 

	
 
STR_02B6                                                        :{STRING}  -  {STRING5}
 
STR_02B6                                                        :{STRING}  -  {STRING}
 
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS                              :{BLACK}Show last message or news report
 
STR_OFF                                                         :Off
 
STR_SUMMARY                                                     :Summary
 
STR_FULL                                                        :Full
 
STR_02BA                                                        :{SILVER}- -  {COMPANY}  - -
 
STR_02BB_TOWN_DIRECTORY                                         :Town directory
 
STR_02BC_VEHICLE_DESIGN_NAMES                                   :{BLACK}Vehicle design names
 
STR_02BD                                                        :{BLACK}{STRING}
 
STR_02BE_DEFAULT                                                :Default
 
STR_02BF_CUSTOM                                                 :Custom
 
STR_02C0_SAVE_CUSTOM_NAMES                                      :{BLACK}Save custom names
 
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION                         :{BLACK}Vehicle design names selection
 
STR_02C2_SAVE_CUSTOMIZED_VEHICLE                                :{BLACK}Save customized vehicle design names
 

	
 
############ range for menu	starts
 
STR_02C3_GAME_OPTIONS                                           :Game options
 
STR_02C4_GAME_OPTIONS                                           :Game options
 
STR_02C5_DIFFICULTY_SETTINGS                                    :Difficulty settings
 
STR_02C6_DIFFICULTY_SETTINGS                                    :Difficulty settings
 
STR_02C7_CONFIG_PATCHES                                         :Configure patches
 
STR_02C8_CONFIG_PATCHES                                         :Configure patches
 
STR_NEWGRF_SETTINGS                                             :Newgrf settings
 
STR_NEWGRF_SETTINGS2                                            :Newgrf settings
 
STR_GAMEOPTMENU_0A                                              :
 
STR_GAMEOPTMENU_0B                                              :
 
STR_02C9_TOWN_NAMES_DISPLAYED                                   :{CHECKMARK}{SETX 12}Town names displayed
 
STR_02CA_TOWN_NAMES_DISPLAYED                                   :{SETX 12}Town names displayed
 
STR_02CB_STATION_NAMES_DISPLAYED                                :{CHECKMARK}{SETX 12}Station names displayed
 
STR_02CC_STATION_NAMES_DISPLAYED                                :{SETX 12}Station names displayed
 
STR_02CD_SIGNS_DISPLAYED                                        :{CHECKMARK}{SETX 12}Signs displayed
 
STR_02CE_SIGNS_DISPLAYED                                        :{SETX 12}Signs displayed
 
STR_WAYPOINTS_DISPLAYED                                         :{CHECKMARK}{SETX 12}Waypoints displayed
 
STR_WAYPOINTS_DISPLAYED2                                        :{SETX 12}Waypoints displayed
 
STR_02CF_FULL_ANIMATION                                         :{CHECKMARK}{SETX 12}Full animation
 
STR_02D0_FULL_ANIMATION                                         :{SETX 12}Full animation
 
STR_02D1_FULL_DETAIL                                            :{CHECKMARK}{SETX 12}Full detail
 
STR_02D2_FULL_DETAIL                                            :{SETX 12}Full detail
 
STR_02D3_TRANSPARENT_BUILDINGS                                  :{CHECKMARK}{SETX 12}Transparent buildings
 
STR_02D4_TRANSPARENT_BUILDINGS                                  :{SETX 12}Transparent buildings
 
STR_TRANSPARENT_SIGNS_C                                         :{CHECKMARK}{SETX 12}Transparent station signs
 
STR_TRANSPARENT_SIGNS                                           :{SETX 12}Transparent station signs
 
############ range ends	here
 

	
 
############ range for menu	starts
 
STR_02D5_LAND_BLOCK_INFO                                        :Land area information
 
STR_02D6                                                        :
 
STR_CONSOLE_SETTING                                             :Toggle Console
 
STR_02D7_SCREENSHOT_CTRL_S                                      :Screenshot (Ctrl-S)
 
@@ -944,318 +944,318 @@ STR_TONS                                
 
STR_LITERS                                                      :liters
 
STR_ITEMS                                                       :items
 
STR_CRATES                                                      :crates
 
STR_RES_OTHER                                                   :other
 
STR_NOTHING                                                     :
 

	
 
STR_SMALL_RIGHT_ARROW                                           :{TINYFONT}{RIGHTARROW}
 

	
 
STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}Can't share order list...
 
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}Can't copy order list...
 
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - End of Shared Orders - -
 

	
 
STR_TRAIN_IS_LOST                                               :{WHITE}Train {COMMA} is lost.
 
STR_TRAIN_IS_UNPROFITABLE                                       :{WHITE}Train {COMMA}'s profit last year was {CURRENCY}
 
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
 

	
 
# Start of order review system.
 
# DON'T ADD OR REMOVE LINES HERE
 
STR_TRAIN_HAS_TOO_FEW_ORDERS                                    :{WHITE}Train {COMMA} has too few orders in the schedule
 
STR_TRAIN_HAS_VOID_ORDER                                        :{WHITE}Train {COMMA} has a void order
 
STR_TRAIN_HAS_DUPLICATE_ENTRY                                   :{WHITE}Train {COMMA} has duplicate orders
 
STR_TRAIN_HAS_INVALID_ENTRY                                     :{WHITE}Train {COMMA} has an invalid station in the orders
 
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS                              :{WHITE}Road Vehicle {COMMA} has too few orders in the schedule
 
STR_ROADVEHICLE_HAS_VOID_ORDER                                  :{WHITE}Road Vehicle {COMMA} has void order
 
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY                             :{WHITE}Road Vehicle {COMMA} has duplicate orders
 
STR_ROADVEHICLE_HAS_INVALID_ENTRY                               :{WHITE}Road Vehicle {COMMA} has an invalid station in the orders
 
STR_SHIP_HAS_TOO_FEW_ORDERS                                     :{WHITE}Ship {COMMA} has too few orders in the schedule
 
STR_SHIP_HAS_VOID_ORDER                                         :{WHITE}Ship {COMMA} has a void order
 
STR_SHIP_HAS_DUPLICATE_ENTRY                                    :{WHITE}Ship {COMMA} has duplicate orders
 
STR_SHIP_HAS_INVALID_ENTRY                                      :{WHITE}Ship {COMMA} has an invalid station in the orders
 
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS                                 :{WHITE}Aircraft {COMMA} has too few orders in the schedule
 
STR_AIRCRAFT_HAS_VOID_ORDER                                     :{WHITE}Aircraft {COMMA} has void order
 
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY                                :{WHITE}Aircraft {COMMA} has duplicate orders
 
STR_AIRCRAFT_HAS_INVALID_ENTRY                                  :{WHITE}Aircraft {COMMA} has an invalid station in the orders
 
# end of order system
 

	
 
STR_TRAIN_AUTORENEW_FAILED                                      :{WHITE}Autorenew failed on train {COMMA} (money limit)
 
STR_ROADVEHICLE_AUTORENEW_FAILED                                :{WHITE}Autorenew failed on road vehicle {COMMA} (money limit)
 
STR_SHIP_AUTORENEW_FAILED                                       :{WHITE}Autorenew failed on ship {COMMA} (money limit)
 
STR_AIRCRAFT_AUTORENEW_FAILED                                   :{WHITE}Autorenew failed on aircraft {COMMA} (money limit)
 
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}Train {COMMA} is too long after replacement
 

	
 
STR_CONFIG_PATCHES                                              :{BLACK}Configure Patches
 
STR_CONFIG_PATCHES_TIP                                          :{BLACK}Configure the patches
 
STR_CONFIG_PATCHES_CAPTION                                      :{WHITE}Configure Patches
 

	
 
STR_CONFIG_PATCHES_OFF                                          :Off
 
STR_CONFIG_PATCHES_ON                                           :On
 
STR_CONFIG_PATCHES_VEHICLESPEED                                 :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BUILDONSLOPES                                :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_CATCHMENT                                    :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_EXTRADYNAMITE                                :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAMMOTHTRAINS                                :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_REALISTICACCEL                               :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_FORBID_90_DEG                                :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (requires NPF)
 
STR_CONFIG_PATCHES_JOINSTATIONS                                 :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_FULLLOADANY                                  :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_IMPROVEDLOAD                                 :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_INFLATION                                    :{LTBLUE}Inflation: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SELECTGOODS                                  :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_LONGBRIDGES                                  :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_GOTODEPOT                                    :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BUILDXTRAIND                                 :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MULTIPINDTOWN                                :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SAMEINDCLOSE                                 :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_LONGDATE                                     :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SIGNALSIDE                                   :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SHOWFINANCES                                 :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_VEHICLESPEED                                 :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BUILDONSLOPES                                :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_CATCHMENT                                    :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_EXTRADYNAMITE                                :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAMMOTHTRAINS                                :{LTBLUE}Enable building very long trains: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_REALISTICACCEL                               :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_FORBID_90_DEG                                :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING} {LTBLUE} (requires NPF)
 
STR_CONFIG_PATCHES_JOINSTATIONS                                 :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_FULLLOADANY                                  :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_IMPROVEDLOAD                                 :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INFLATION                                    :{LTBLUE}Inflation: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SELECTGOODS                                  :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LONGBRIDGES                                  :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_GOTODEPOT                                    :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BUILDXTRAIND                                 :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MULTIPINDTOWN                                :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SAMEINDCLOSE                                 :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LONGDATE                                     :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SIGNALSIDE                                   :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SHOWFINANCES                                 :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nonuniform stations: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SMALL_AIRPORTS                               :{LTBLUE}Always allow small airports: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SMALL_AIRPORTS                               :{LTBLUE}Always allow small airports: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS                              :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING1} days
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS                              :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING} days
 
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED                     :{LTBLUE}A train is lost if no progress is made for: {ORANGE}disabled
 
STR_CONFIG_PATCHES_ORDER_REVIEW                                 :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ORDER_REVIEW                                 :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF                             :no
 
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT                         :yes, but exclude stopped vehicles
 
STR_CONFIG_PATCHES_ORDER_REVIEW_ON                              :of all vehicles
 
STR_CONFIG_PATCHES_WARN_INCOME_LESS                             :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES                        :{LTBLUE}Vehicles never expire: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_WARN_INCOME_LESS                             :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES                        :{LTBLUE}Vehicles never expire: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE                            :{LTBLUE}Autorenew vehicle when it gets old
 
STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age
 
STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Duration of error message: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Snow line height: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game
 
STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AUTORENEW_MONTHS                             :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age
 
STR_CONFIG_PATCHES_AUTORENEW_MONEY                              :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ERRMSG_DURATION                              :{LTBLUE}Duration of error message: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_POPULATION_IN_LABEL                          :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_INVISIBLE_TREES                              :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT                              :{LTBLUE}Snow line height: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STATION_SPREAD                               :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game
 
STR_CONFIG_PATCHES_SERVICEATHELIPAD                             :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_REVERSE_SCROLLING                            :{LTBLUE}Reverse scroll direction: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_MAX_TRAINS                                   :{LTBLUE}Max trains per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_ROADVEH                                  :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_AIRCRAFT                                 :{LTBLUE}Max aircraft per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_SHIPS                                    :{LTBLUE}Max ships per player: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAX_TRAINS                                   :{LTBLUE}Max trains per player: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_ROADVEH                                  :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_AIRCRAFT                                 :{LTBLUE}Max aircraft per player: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_SHIPS                                    :{LTBLUE}Max ships per player: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS                             :{LTBLUE}Disable trains for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH                            :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS                              :{LTBLUE}Disable ships for computer: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS                             :{LTBLUE}Disable trains for computer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH                            :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS                              :{LTBLUE}Disable ships for computer: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AINEW_ACTIVE                                 :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER                            :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AINEW_ACTIVE                                 :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER                            :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SERVINT_TRAINS                               :{LTBLUE}Default service interval for trains: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_TRAINS                               :{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED                      :{LTBLUE}Default service interval for trains: {ORANGE}disabled
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH                              :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH                              :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED                     :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT                             :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT                             :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED                    :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled
 
STR_CONFIG_PATCHES_SERVINT_SHIPS                                :{LTBLUE}Default service interval for ships: {ORANGE}{STRING1} days/%
 
STR_CONFIG_PATCHES_SERVINT_SHIPS                                :{LTBLUE}Default service interval for ships: {ORANGE}{STRING} days/%
 
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED                       :{LTBLUE}Default service interval for ships: {ORANGE}disabled
 
STR_CONFIG_PATCHES_NOSERVICE                                    :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NOSERVICE                                    :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS                             :{LTBLUE}Enable railroad car speed limits: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_COLORED_NEWS_DATE                            :{LTBLUE}Colored news appears in: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_STARTING_DATE                                :{LTBLUE}Starting date: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_ENDING_DATE                                  :{LTBLUE}End game in: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_COLORED_NEWS_DATE                            :{LTBLUE}Colored news appears in: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STARTING_DATE                                :{LTBLUE}Starting date: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ENDING_DATE                                  :{LTBLUE}End game in: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SMOOTH_ECONOMY                               :{LTBLUE}Enable smooth economy (more, smaller changes)
 
STR_CONFIG_PATCHES_ALLOW_SHARES                                 :{LTBLUE}Allow buying shares from other companies
 
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY                         :{LTBLUE}When dragging place signals every: {ORANGE}{STRING1} tile(s)
 
STR_CONFIG_PATCHES_TOOLBAR_POS                                  :{LTBLUE}Position of main toolbar: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY                         :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s)
 
STR_CONFIG_PATCHES_TOOLBAR_POS                                  :{LTBLUE}Position of main toolbar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT                             :Left
 
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER                           :Centre
 
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT                            :Right
 
STR_CONFIG_PATCHES_SNAP_RADIUS                                  :{LTBLUE}Window snap radius: {ORANGE}{STRING1} px
 
STR_CONFIG_PATCHES_SNAP_RADIUS                                  :{LTBLUE}Window snap radius: {ORANGE}{STRING} px
 
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED                         :{LTBLUE}Window snap radius: {ORANGE}disabled
 

	
 
STR_CONFIG_PATCHES_GUI                                          :{BLACK}Interface
 
STR_CONFIG_PATCHES_CONSTRUCTION                                 :{BLACK}Construction
 
STR_CONFIG_PATCHES_VEHICLES                                     :{BLACK}Vehicles
 
STR_CONFIG_PATCHES_STATIONS                                     :{BLACK}Stations
 
STR_CONFIG_PATCHES_ECONOMY                                      :{BLACK}Economy
 
STR_CONFIG_PATCHES_AI                                           :{BLACK}Competitors
 

	
 
STR_CONFIG_PATCHES_DISABLED                                     :disabled
 
STR_CONFIG_PATCHES_INT32                                        :{NUM}
 
STR_CONFIG_PATCHES_CURRENCY                                     :{CURRENCY}
 

	
 
STR_CONFIG_PATCHES_QUERY_CAPT                                   :{WHITE}Change setting value
 
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE                :{WHITE}Some or all of the default service interval(s) below are incompatible with chosen setting! 5-90% and 30-800 days are valid
 

	
 
STR_TEMPERATE_LANDSCAPE                                         :Temperate landscape
 
STR_SUB_ARCTIC_LANDSCAPE                                        :Sub-arctic landscape
 
STR_SUB_TROPICAL_LANDSCAPE                                      :Sub-tropical landscape
 
STR_TOYLAND_LANDSCAPE                                           :Toyland landscape
 

	
 
STR_CHEATS                                                      :{WHITE}Cheats
 
STR_CHEATS_TIP                                                  :{BLACK}Checkboxes indicate if you have used this cheat before
 
STR_CHEATS_WARNING                                              :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
 
STR_CHEAT_MONEY                                                 :{LTBLUE}Increase money by {CURRENCY64}
 
STR_CHEAT_CHANGE_PLAYER                                         :{LTBLUE}Playing as player: {ORANGE}{COMMA}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
 
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING}
 
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Build while in pause mode: {ORANGE}{STRING}
 
STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING}
 
STR_CHEAT_SWITCH_CLIMATE                                        :{LTBLUE}Switch climate: {ORANGE} {STRING}
 
STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Change date: {ORANGE} {DATE_SHORT}
 
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
 
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Enable modifying production values: {ORANGE}{STRING}
 

	
 
STR_HEADING_FOR_WAYPOINT                                        :{LTBLUE}Heading for {WAYPOINT}
 
STR_HEADING_FOR_WAYPOINT_VEL                                    :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
 

	
 
STR_GO_TO_WAYPOINT                                              :Go via {WAYPOINT}
 
STR_GO_NON_STOP_TO_WAYPOINT                                     :Go non-stop via {WAYPOINT}
 

	
 
STR_WAYPOINTNAME_CITY                                           :Waypoint {TOWN}
 
STR_WAYPOINTNAME_CITY_SERIAL                                    :Waypoint {TOWN} #{COMMA}
 
STR_LANDINFO_WAYPOINT                                           :Waypoint
 

	
 
STR_WAYPOINT                                                    :{WHITE}Waypoint
 
STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK}Select waypoint type
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WHITE}{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WHITE}{WAYPOINT}
 
STR_WAYPOINT_RAW                                                :{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Edit waypoint name
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Can't change waypoint name...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Convert rail to waypoint
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Can't build train waypoint here...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Can't remove train waypoint here...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Build railroad track using the Autorail mode
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}...there is no town in this scenario
 

	
 
STR_GENERATE_RANDOM_LANDSCAPE                                   :{WHITE}Are you sure you want to create a random landscape?
 
STR_MANY_RANDOM_TOWNS                                           :{BLACK}Many random towns
 
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Cover the map with randomly placed towns
 
STR_MANY_RANDOM_INDUSTRIES                                      :{BLACK}Many random industries
 
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Cover the map with randomly placed industries
 
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Can't generate industries...
 

	
 
STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
 
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Landscaping
 
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Level land
 

	
 

	
 
STR_TREES_RANDOM_TYPE                                           :{BLACK}Trees of random type
 
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Place trees of random type
 

	
 
STR_CANT_BUILD_CANALS                                           :{WHITE}Can't build canals here...
 
STR_BUILD_CANALS_TIP                                            :{BLACK}Build canals
 
STR_LANDINFO_CANAL                                              :Canal
 

	
 
STR_CANT_BUILD_LOCKS                                            :{WHITE}Can't build locks here...
 
STR_BUILD_LOCKS_TIP                                             :{BLACK}Build locks
 
STR_LANDINFO_LOCK                                               :Lock
 

	
 
STR_BUOY_IS_IN_USE                                              :{WHITE}... buoy is in use!
 

	
 
STR_LANDINFO_COORDS                                             :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM} ({STRING})
 

	
 
STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Can't remove part of station...
 
STR_CANT_CONVERT_RAIL                                           :{WHITE}Can't convert railtype here...
 
STR_CONVERT_RAIL_TIP                                            :{BLACK}Convert/Upgrade the type of the rail
 

	
 
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Drag train engine here to sell the whole train
 

	
 
STR_DRAG_DROP                                                   :{BLACK}Drag & Drop
 
STR_STATION_DRAG_DROP                                           :{BLACK}Build a station with drag & drop
 
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Select a station class to display
 
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Select the station type to build
 

	
 
STR_FAST_FORWARD                                                :{BLACK}Fast forward the game
 
STR_MESSAGE_HISTORY                                             :{WHITE}Message History
 
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}A list of the recent news messages
 
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Disable all
 
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Enable all
 

	
 
STR_CONSTRUCT_COAL_MINE_TIP                                     :{BLACK}Construct Coal Mine
 
STR_CONSTRUCT_FOREST_TIP                                        :{BLACK}Plant Forest
 
STR_CONSTRUCT_OIL_RIG_TIP                                       :{BLACK}Construct Oil Rig
 
STR_CONSTRUCT_FARM_TIP                                          :{BLACK}Fund Farm
 
STR_CONSTRUCT_COPPER_ORE_MINE_TIP                               :{BLACK}Construct Copper Ore Mine
 
STR_CONSTRUCT_OIL_WELLS_TIP                                     :{BLACK}Drill for Oil
 
STR_CONSTRUCT_GOLD_MINE_TIP                                     :{BLACK}Construct Gold Mine
 
STR_CONSTRUCT_DIAMOND_MINE_TIP                                  :{BLACK}Construct Diamond Mine
 
STR_CONSTRUCT_IRON_ORE_MINE_TIP                                 :{BLACK}Construct Iron Ore Mine
 
STR_CONSTRUCT_FRUIT_PLANTATION_TIP                              :{BLACK}Fund Fruit Plantation
 
STR_CONSTRUCT_RUBBER_PLANTATION_TIP                             :{BLACK}Fund Rubber Plantation
 
STR_CONSTRUCT_WATER_SUPPLY_TIP                                  :{BLACK}Fund Water Supply
 
STR_CONSTRUCT_COTTON_CANDY_TIP                                  :{BLACK}Plant Cotton Candy Forest
 
STR_CONSTRUCT_BATTERY_FARM_TIP                                  :{BLACK}Fund Battery Farm
 
STR_CONSTRUCT_COLA_WELLS_TIP                                    :{BLACK}Drill for Cola
 
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP                             :{BLACK}Fund Plastic Fountains
 
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP                              :{BLACK}Construct Bubble Generator
 
STR_CONSTRUCT_TOFFEE_QUARRY_TIP                                 :{BLACK}Fund Toffee Quarry
 
STR_CONSTRUCT_SUGAR_MINE_TIP                                    :{BLACK}Construct Sugar Mine
 

	
 
STR_INDUSTRYDIR_CAPTION                                         :{WHITE}Industries
 
STR_INDUSTRYDIR_ITEM                                            :{ORANGE}{INDUSTRY}{BLACK} ({STRING1}){YELLOW} ({COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM_TWO                                        :{ORANGE}{INDUSTRY}{BLACK} ({STRING1}/{STRING1}){YELLOW} ({COMMA}%/{COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM                                            :{ORANGE}{INDUSTRY}{BLACK} ({STRING}){YELLOW} ({COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM_TWO                                        :{ORANGE}{INDUSTRY}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
 
STR_INDUSTRYDIR_ITEM_NOPROD                                     :{ORANGE}{INDUSTRY}
 

	
 
STR_INDUSTRY_TOO_CLOSE                                          :{WHITE}...too close to another industry
 

	
 
STR_RAIL_REFIT_VEHICLE_TO_CARRY                                 :{BLACK}Refit train to carry a different cargo type
 
STR_RAIL_REFIT_VEHICLE                                          :{BLACK}Refit train
 
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Select type of cargo for train to carry
 
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED                             :{BLACK}Refit train to carry highlighted cargo type
 
STR_RAIL_CAN_T_REFIT_VEHICLE                                    :{WHITE}Can't refit train...
 
STR_CONFIG_PATCHES_SERVINT_ISPERCENT                            :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_SERVINT_ISPERCENT                            :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING}
 
STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Change production
 

	
 
TEMP_AI_IN_PROGRESS                                             :{WHITE}Welcome to the new AI under development. If you encounter problems, take a screenshot and post it in the forum.
 
TEMP_AI_ACTIVATED                                               :{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work!
 
TEMP_AI_MULTIPLAYER                                             :{WHITE}Warning: implementation is still experimental (using new AI). Please report any problems to truelight@openttd.org.
 

	
 
############ network gui strings
 

	
 
STR_NETWORK_MULTIPLAYER                                         :{WHITE}Multiplayer
 

	
 
STR_NETWORK_PLAYER_NAME                                         :{BLACK}Player name:
 
STR_NETWORK_ENTER_NAME_TIP                                      :{BLACK}This is the name other players will identify you by
 
STR_NETWORK_CONNECTION                                          :{BLACK}Connection:
 
STR_NETWORK_CONNECTION_TIP                                      :{BLACK}Choose between an internet game or a local area nework game
 

	
 
STR_NETWORK_START_SERVER                                        :{BLACK}Start server
 
STR_NETWORK_START_SERVER_TIP                                    :{BLACK}Start an own server
 

	
 
STR_NETWORK_GAME_NAME                                           :{BLACK}Name
 
STR_NETWORK_GAME_NAME_TIP                                       :{BLACK}Name of the game
 
STR_NETWORK_INFO_ICONS_TIP                                      :{BLACK}Language, server version, etc.
 
STR_NETWORK_CLICK_GAME_TO_SELECT                                :{BLACK}Click a game from the list to select it
 

	
 
STR_NETWORK_FIND_SERVER                                         :{BLACK}Find server
 
STR_NETWORK_FIND_SERVER_TIP                                     :{BLACK}Search network for a server
 
STR_NETWORK_ADD_SERVER                                          :{BLACK}Add server
 
STR_NETWORK_ADD_SERVER_TIP                                      :{BLACK}Adds a server to the list which will always be checked for running games.
 
STR_NETWORK_ENTER_IP                                            :{BLACK}Enter the IP address of the server
 

	
 
STR_NETWORK_GENERAL_ONLINE                                      :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
 
STR_NETWORK_CLIENTS_CAPTION                                     :{BLACK}Clients
 
STR_NETWORK_CLIENTS_CAPTION_TIP                                 :{BLACK}Clients online / clients max
 
STR_NETWORK_GAME_INFO                                           :{SILVER}GAME INFO
 
STR_ORANGE                                                      :{ORANGE}{STRING}
 
STR_NETWORK_CLIENTS                                             :{SILVER}Clients:  {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
 
STR_NETWORK_LANGUAGE                                            :{SILVER}Language:  {WHITE}{STRING}
 
STR_NETWORK_TILESET                                             :{SILVER}Tileset:  {WHITE}{STRING}
 
STR_NETWORK_MAP_SIZE                                            :{SILVER}Map size:  {WHITE}{COMMA}x{COMMA}
 
STR_NETWORK_SERVER_VERSION                                      :{SILVER}Server version:  {WHITE}{STRING}
 
STR_NETWORK_SERVER_ADDRESS                                      :{SILVER}Server address:  {WHITE}{STRING} : {NUM}
 
STR_NETWORK_START_DATE                                          :{SILVER}Start date:  {WHITE}{DATE_SHORT}
 
STR_NETWORK_CURRENT_DATE                                        :{SILVER}Current date:  {WHITE}{DATE_SHORT}
 
STR_NETWORK_PASSWORD                                            :{SILVER}Password protected!
 
STR_NETWORK_SERVER_OFFLINE                                      :{SILVER}SERVER OFFLINE
 
STR_NETWORK_SERVER_FULL                                         :{SILVER}SERVER FULL
 
STR_NETWORK_VERSION_MISMATCH                                    :{SILVER}VERSION MISMATCH
 

	
 
STR_NETWORK_JOIN_GAME                                           :{BLACK}Join game
 
@@ -1375,98 +1375,98 @@ STR_NETWORK_ERR_SERVER_BANNED           
 
STR_NETWORK_ERR_KICKED                                          :{WHITE} You are kicked out of the server
 
STR_NETWORK_ERR_CHEATER                                         :{WHITE} Cheating is not allowed on this server
 

	
 
STR_NETWORK_ERR_LEFT                                            :has left the game
 
############ Leave those lines in this order!!
 
STR_NETWORK_ERR_CLIENT_GENERAL                                  :general error
 
STR_NETWORK_ERR_CLIENT_DESYNC                                   :desync error
 
STR_NETWORK_ERR_CLIENT_SAVEGAME                                 :could not load map
 
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST                          :connection lost
 
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR                           :protocol error
 
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED                           :not authorized
 
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED                             :received strange packet
 
STR_NETWORK_ERR_CLIENT_WRONG_REVISION                           :wrong revision
 
STR_NETWORK_ERR_CLIENT_NAME_IN_USE                              :name already in use
 
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD                           :wrong game-password
 
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH                          :wrong player-id in DoCommand
 
STR_NETWORK_ERR_CLIENT_KICKED                                   :kicked by server
 
STR_NETWORK_ERR_CLIENT_CHEATER                                  :was trying to use a cheat
 
STR_NETWORK_ERR_CLIENT_SERVER_FULL                              :server full
 
############ End of leave-in-this-order
 
STR_NETWORK_CLIENT_JOINED                                       :has joined the game
 
STR_NETWORK_GIVE_MONEY                                          :gave you some money ({CURRENCY})
 
STR_NETWORK_GAVE_MONEY_AWAY                                     :you gave {STRING} some money ({CURRENCY})
 
STR_NETWORK_CHAT_COMPANY                                        :[Team] {STRING}:
 
STR_NETWORK_CHAT_TO_COMPANY                                     :[Team] To {STRING}:
 
STR_NETWORK_CHAT_CLIENT                                         :[Private] {STRING}:
 
STR_NETWORK_CHAT_TO_CLIENT                                      :[Private] To {STRING}:
 
STR_NETWORK_CHAT_ALL                                            :[All] {STRING}:
 
STR_NETWORK_NAME_CHANGE                                         :has changed his name to
 
STR_NETWORK_SERVER_SHUTDOWN                                     :{WHITE} The server closed the session
 
STR_NETWORK_SERVER_REBOOT                                       :{WHITE} The server is restarting...{}Please wait...
 

	
 
STR_NETWORK_SERVER                                              :Server
 
STR_NETWORK_CLIENT                                              :Client
 

	
 
STR_NETWORK_CLIENTLIST_NONE                                     :(none)
 
STR_NETWORK_CLIENTLIST_KICK                                     :Kick
 
STR_NETWORK_CLIENTLIST_GIVE_MONEY                               :Give money
 
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL                             :Speak to all
 
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY                         :Speak to company
 
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT                          :Private message
 

	
 

	
 
STR_NETWORK_SEND                                                :{BLACK}Send
 

	
 
############ end network gui strings
 

	
 

	
 
STR_CONFIG_PATCHES_MAP_X                                        :{LTBLUE}X-size of map: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAP_Y                                        :{LTBLUE}Y-size of map: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_MAP_X                                        :{LTBLUE}X-size of map: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAP_Y                                        :{LTBLUE}Y-size of map: {ORANGE}{STRING}
 

	
 
##id 0x0800
 
STR_0800_COST                                                   :{TINYFONT}{RED}Cost: {CURRENCY}
 
STR_0801_COST                                                   :{RED}Cost: {CURRENCY}
 
STR_0802_INCOME                                                 :{TINYFONT}{GREEN}Income: {CURRENCY}
 
STR_0803_INCOME                                                 :{GREEN}Income: {CURRENCY}
 
STR_FEEDER_TINY                                                 :{TINYFONT}{YELLOW}Transfer: {CURRENCY}
 
STR_FEEDER                                                      :{YELLOW}Transfer: {CURRENCY}
 
STR_0804_ESTIMATED_COST                                         :{TINYFONT}{WHITE}Estimated Cost: {CURRENCY}
 
STR_0805_ESTIMATED_COST                                         :{WHITE}Estimated Cost: {CURRENCY}
 
STR_0806_ESTIMATED_INCOME                                       :{TINYFONT}{WHITE}Estimated Income: {CURRENCY}
 
STR_0807_ESTIMATED_INCOME                                       :{WHITE}Estimated Income: {CURRENCY}
 
STR_0808_CAN_T_RAISE_LAND_HERE                                  :{WHITE}Can't raise land here...
 
STR_0809_CAN_T_LOWER_LAND_HERE                                  :{WHITE}Can't lower land here...
 
STR_080A_ROCKS                                                  :Rocks
 
STR_080B_ROUGH_LAND                                             :Rough land
 
STR_080C_BARE_LAND                                              :Bare land
 
STR_080D_GRASS                                                  :Grass
 
STR_080E_FIELDS                                                 :Fields
 
STR_080F_SNOW_COVERED_LAND                                      :Snow-covered land
 
STR_0810_DESERT                                                 :Desert
 

	
 
##id 0x1000
 
STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION                         :{WHITE}Land sloped in wrong direction
 
STR_1001_IMPOSSIBLE_TRACK_COMBINATION                           :{WHITE}Impossible track combination
 
STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Excavation would damage tunnel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Already at sea-level
 
STR_1004_TOO_HIGH                                               :{WHITE}Too high
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}No suitable railroad track
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...already built
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Must remove railroad track first
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Railroad Construction
 
STR_TITLE_ELRAIL_CONSTRUCTION                                   :{WHITE}Electrified Railroad Construction
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorail Construction
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev Construction
 
STR_100D_SELECT_RAIL_BRIDGE                                     :{WHITE}Select Rail Bridge
 
STR_100E_CAN_T_BUILD_TRAIN_DEPOT                                :{WHITE}Can't build train depot here...
 
STR_100F_CAN_T_BUILD_RAILROAD_STATION                           :{WHITE}Can't build railroad station here...
 
STR_1010_CAN_T_BUILD_SIGNALS_HERE                               :{WHITE}Can't build signals here...
 
STR_1011_CAN_T_BUILD_RAILROAD_TRACK                             :{WHITE}Can't build railroad track here...
 
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK                            :{WHITE}Can't remove railroad track from here...
 
STR_1013_CAN_T_REMOVE_SIGNALS_FROM                              :{WHITE}Can't remove signals from here...
 
STR_1014_TRAIN_DEPOT_ORIENTATION                                :{WHITE}Train Depot Orientation
 
STR_1015_RAILROAD_CONSTRUCTION                                  :Railroad construction
 
STR_TOOLB_ELRAIL_CONSTRUCTION                                   :Electrified Railroad construction
 
STR_1016_MONORAIL_CONSTRUCTION                                  :Monorail construction
 
STR_1017_MAGLEV_CONSTRUCTION                                    :MagLev construction
 
STR_1018_BUILD_RAILROAD_TRACK                                   :{BLACK}Build railroad track
 
@@ -1474,141 +1474,141 @@ STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING 
 
STR_101A_BUILD_RAILROAD_STATION                                 :{BLACK}Build railroad station
 
STR_101B_BUILD_RAILROAD_SIGNALS                                 :{BLACK}Build railroad signals
 
STR_101C_BUILD_RAILROAD_BRIDGE                                  :{BLACK}Build railroad bridge
 
STR_101D_BUILD_RAILROAD_TUNNEL                                  :{BLACK}Build railroad tunnel
 
STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Toggle build/remove for railroad track and signals
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Bridge selection - click on your prefered bridge to build it
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Select railroad depot orientation
 
STR_1021_RAILROAD_TRACK                                         :Railroad track
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Railroad train depot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...area is owned by another company
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Railroad track with normal signals
 
STR_RAILROAD_TRACK_WITH_PRESIGNALS                              :Railroad track with pre-signals
 
STR_RAILROAD_TRACK_WITH_EXITSIGNALS                             :Railroad track with exit-signals
 
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS                            :Railroad track with combo-signals
 

	
 

	
 

	
 
##id 0x1800
 
STR_1801_MUST_REMOVE_ROAD_FIRST                                 :{WHITE}Must remove road first
 
STR_1802_ROAD_CONSTRUCTION                                      :{WHITE}Road Construction
 
STR_1803_SELECT_ROAD_BRIDGE                                     :{WHITE}Select Road Bridge
 
STR_1804_CAN_T_BUILD_ROAD_HERE                                  :{WHITE}Can't build road here...
 
STR_1805_CAN_T_REMOVE_ROAD_FROM                                 :{WHITE}Can't remove road from here...
 
STR_1806_ROAD_DEPOT_ORIENTATION                                 :{WHITE}Road Depot Orientation
 
STR_1807_CAN_T_BUILD_ROAD_VEHICLE                               :{WHITE}Can't build road vehicle depot here...
 
STR_1808_CAN_T_BUILD_BUS_STATION                                :{WHITE}Can't build bus station...
 
STR_1809_CAN_T_BUILD_TRUCK_STATION                              :{WHITE}Can't build truck station...
 
STR_180A_ROAD_CONSTRUCTION                                      :Road construction
 
STR_180B_BUILD_ROAD_SECTION                                     :{BLACK}Build road section
 
STR_180C_BUILD_ROAD_VEHICLE_DEPOT                               :{BLACK}Build road vehicle depot (for building and servicing vehicles)
 
STR_180D_BUILD_BUS_STATION                                      :{BLACK}Build bus station
 
STR_180E_BUILD_TRUCK_LOADING_BAY                                :{BLACK}Build truck loading bay
 
STR_180F_BUILD_ROAD_BRIDGE                                      :{BLACK}Build road bridge
 
STR_1810_BUILD_ROAD_TUNNEL                                      :{BLACK}Build road tunnel
 
STR_1811_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Toggle build/remove for road construction
 
STR_1813_SELECT_ROAD_VEHICLE_DEPOT                              :{BLACK}Select road vehicle depot orientation
 
STR_1814_ROAD                                                   :Road
 
STR_1815_ROAD_WITH_STREETLIGHTS                                 :Road with streetlights
 
STR_1816_TREE_LINED_ROAD                                        :Tree-lined road
 
STR_1817_ROAD_VEHICLE_DEPOT                                     :Road vehicle depot
 
STR_1818_ROAD_RAIL_LEVEL_CROSSING                               :Road/rail grade crossing
 

	
 
##id 0x2000
 
STR_2000_TOWNS                                                  :{WHITE}Towns
 
STR_TOWN_LABEL_POP                                              :{WHITE}{TOWN} ({COMMA})
 
STR_TOWN_LABEL                                                  :{WHITE}{TOWN}
 
STR_TOWN_LABEL_TINY_BLACK                                       :{TINYFONT}{BLACK}{TOWN}
 
STR_TOWN_LABEL_TINY_WHITE                                       :{TINYFONT}{WHITE}{TOWN}
 
STR_2002                                                        :{TINYFONT}{BLACK}{STRING1}
 
STR_2002                                                        :{TINYFONT}{BLACK}{STRING}
 
STR_2004_BUILDING_MUST_BE_DEMOLISHED                            :{WHITE}Building must be demolished first
 
STR_2005                                                        :{WHITE}{TOWN}
 
STR_2006_POPULATION                                             :{BLACK}Population: {ORANGE}{COMMA}{BLACK}  Houses: {ORANGE}{COMMA}
 
STR_2007_RENAME_TOWN                                            :Rename Town
 
STR_2008_CAN_T_RENAME_TOWN                                      :{WHITE}Can't rename town...
 
STR_2009_LOCAL_AUTHORITY_REFUSES                                :{WHITE}{TOWN} local authority refuses to allow this
 
STR_200A_TOWN_NAMES_CLICK_ON_NAME                               :{BLACK}Town names - click on name to center view on town
 
STR_200B_CENTER_THE_MAIN_VIEW_ON                                :{BLACK}Center the main view on town location
 
STR_200C_CHANGE_TOWN_NAME                                       :{BLACK}Change town name
 
STR_200D_PASSENGERS_LAST_MONTH_MAX                              :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
 
STR_200E_MAIL_LAST_MONTH_MAX                                    :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
 
STR_200F_TALL_OFFICE_BLOCK                                      :Tall office block
 
STR_2010_OFFICE_BLOCK                                           :Office block
 
STR_2011_SMALL_BLOCK_OF_FLATS                                   :Small block of apartments
 
STR_2012_CHURCH                                                 :Church
 
STR_2013_LARGE_OFFICE_BLOCK                                     :Large office block
 
STR_2014_TOWN_HOUSES                                            :Town houses
 
STR_2015_HOTEL                                                  :Hotel
 
STR_2016_STATUE                                                 :Statue
 
STR_2017_FOUNTAIN                                               :Fountain
 
STR_2018_PARK                                                   :Park
 
STR_2019_OFFICE_BLOCK                                           :Office block
 
STR_201A_SHOPS_AND_OFFICES                                      :Shops and offices
 
STR_201B_MODERN_OFFICE_BUILDING                                 :Modern office building
 
STR_201C_WAREHOUSE                                              :Warehouse
 
STR_201D_OFFICE_BLOCK                                           :Office block
 
STR_201E_STADIUM                                                :Stadium
 
STR_201F_OLD_HOUSES                                             :Old houses
 
STR_2020_LOCAL_AUTHORITY                                        :{BLACK}Local authority
 
STR_2021_SHOW_INFORMATION_ON_LOCAL                              :{BLACK}Show information on local authority
 
STR_2022_LOCAL_AUTHORITY                                        :{WHITE}{TOWN} local authority
 
STR_2023_TRANSPORT_COMPANY_RATINGS                              :{BLACK}Transport company ratings:
 
STR_2024                                                        :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING}
 
STR_2025_SUBSIDIES                                              :{WHITE}Subsidies
 
STR_2026_SUBSIDIES_ON_OFFER_FOR                                 :{BLACK}Subsidies on offer for services taking:-
 
STR_2027_FROM_TO                                                :{ORANGE}{STRING} from {STRING2} to {STRING2}
 
STR_2027_FROM_TO                                                :{ORANGE}{STRING} from {STRING} to {STRING}
 
STR_2028_BY                                                     :{YELLOW} (by {DATE_SHORT})
 
STR_202A_NONE                                                   :{ORANGE}None
 
STR_202B_SERVICES_ALREADY_SUBSIDISED                            :{BLACK}Services already subsidised:-
 
STR_202C_FROM_TO                                                :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY}
 
STR_202D_UNTIL                                                  :{YELLOW}, until {DATE_SHORT})
 
STR_202E_OFFER_OF_SUBSIDY_EXPIRED                               :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy.
 
STR_202E_OFFER_OF_SUBSIDY_EXPIRED                               :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
 
STR_202F_SUBSIDY_WITHDRAWN_SERVICE                              :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised.
 
STR_2030_SERVICE_SUBSIDY_OFFERED                                :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
 
STR_2030_SERVICE_SUBSIDY_OFFERED                                :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
 
STR_2031_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
 
STR_2032_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
 
STR_2033_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
 
STR_2034_SERVICE_SUBSIDY_AWARDED                                :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
 
STR_2035_LOCAL_AUTHORITY_REFUSES                                :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
 
STR_2036_COTTAGES                                               :Cottages
 
STR_2037_HOUSES                                                 :Houses
 
STR_2038_FLATS                                                  :Apartments
 
STR_2039_TALL_OFFICE_BLOCK                                      :Tall office block
 
STR_203A_SHOPS_AND_OFFICES                                      :Shops and offices
 
STR_203B_SHOPS_AND_OFFICES                                      :Shops and offices
 
STR_203C_THEATER                                                :Theater
 
STR_203D_STADIUM                                                :Stadium
 
STR_203E_OFFICES                                                :Offices
 
STR_203F_HOUSES                                                 :Houses
 
STR_2040_CINEMA                                                 :Cinema
 
STR_2041_SHOPPING_MALL                                          :Shopping mall
 
STR_2042_DO_IT                                                  :{BLACK}Do it
 
STR_2043_LIST_OF_THINGS_TO_DO_AT                                :{BLACK}List of things to do at this town - click on item for more details
 
STR_2044_CARRY_OUT_THE_HIGHLIGHTED                              :{BLACK}Carry out the highlighted action in the list above
 
STR_2045_ACTIONS_AVAILABLE                                      :{BLACK}Actions available:
 
STR_2046_SMALL_ADVERTISING_CAMPAIGN                             :Small advertising campaign
 
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN                            :Medium advertising campaign
 
STR_2048_LARGE_ADVERTISING_CAMPAIGN                             :Large advertising campaign
 
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION                         :Fund local road reconstruction
 
STR_204A_BUILD_STATUE_OF_COMPANY                                :Build statue of company owner
 
STR_204B_FUND_NEW_BUILDINGS                                     :Fund new buildings
 
STR_204C_BUY_EXCLUSIVE_TRANSPORT                                :Buy exclusive transport rights
 
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY                              :Bribe the local authority
 
STR_204D_INITIATE_A_SMALL_LOCAL                                 :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
 
STR_204E_INITIATE_A_MEDIUM_LOCAL                                :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
 
STR_204F_INITIATE_A_LARGE_LOCAL                                 :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
 
STR_2050_FUND_THE_RECONSTRUCTION                                :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}  Cost: {CURRENCY}
 
STR_2051_BUILD_A_STATUE_IN_HONOR                                :{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY}
 
STR_2052_FUND_THE_CONSTRUCTION_OF                               :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{}  Cost: {CURRENCY}
 
STR_2053_BUY_1_YEAR_S_EXCLUSIVE                                 :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
 
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC                         :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}  Cost: {CURRENCY}
 
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING                       :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding program funded by {COMPANY} brings 6 months of misery to motorists!
 
STR_2056                                                        :{TINYFONT}{WHITE}{TOWN}
 
STR_2057                                                        :{ORANGE}{TOWN}{BLACK} ({COMMA})
 
STR_2058_UNDER_CONSTRUCTION                                     :{STRING} (under construction)
 
STR_2059_IGLOO                                                  :Igloo
 
STR_205A_TEPEES                                                 :Tepees
 
STR_205B_TEAPOT_HOUSE                                           :Teapot-House
 
STR_205C_PIGGY_BANK                                             :Piggy-Bank
 

	
 
STR_INDUSTRY                                                    :{INDUSTRY}
 
STR_TOWN                                                        :{TOWN}
 
@@ -1755,209 +1755,209 @@ STR_4010_GENERATE_RANDOM_NEW_GAME       
 
##id 0x4800
 
STR_4800_IN_THE_WAY                                             :{WHITE}{STRING} in the way
 
STR_4801                                                        :{WHITE}{INDUSTRY}
 
STR_4802_COAL_MINE                                              :Coal Mine
 
STR_4803_POWER_STATION                                          :Power Station
 
STR_4804_SAWMILL                                                :Sawmill
 
STR_4805_FOREST                                                 :Forest
 
STR_4806_OIL_REFINERY                                           :Oil Refinery
 
STR_4807_OIL_RIG                                                :Oil Rig
 
STR_4808_FACTORY                                                :Factory
 
STR_4809_PRINTING_WORKS                                         :Printing Works
 
STR_480A_STEEL_MILL                                             :Steel Mill
 
STR_480B_FARM                                                   :Farm
 
STR_480C_COPPER_ORE_MINE                                        :Copper Ore Mine
 
STR_480D_OIL_WELLS                                              :Oil Wells
 
STR_480E_BANK                                                   :Bank
 
STR_480F_FOOD_PROCESSING_PLANT                                  :Food Processing Plant
 
STR_4810_PAPER_MILL                                             :Paper Mill
 
STR_4811_GOLD_MINE                                              :Gold Mine
 
STR_4812_BANK                                                   :Bank
 
STR_4813_DIAMOND_MINE                                           :Diamond Mine
 
STR_4814_IRON_ORE_MINE                                          :Iron Ore Mine
 
STR_4815_FRUIT_PLANTATION                                       :Fruit Plantation
 
STR_4816_RUBBER_PLANTATION                                      :Rubber Plantation
 
STR_4817_WATER_SUPPLY                                           :Water Supply
 
STR_4818_WATER_TOWER                                            :Water Tower
 
STR_4819_FACTORY                                                :Factory
 
STR_481A_FARM                                                   :Farm
 
STR_481B_LUMBER_MILL                                            :Lumber Mill
 
STR_481C_COTTON_CANDY_FOREST                                    :Cotton Candy Forest
 
STR_481D_CANDY_FACTORY                                          :Candy Factory
 
STR_481E_BATTERY_FARM                                           :Battery Farm
 
STR_481F_COLA_WELLS                                             :Cola Wells
 
STR_4820_TOY_SHOP                                               :Toy Shop
 
STR_4821_TOY_FACTORY                                            :Toy Factory
 
STR_4822_PLASTIC_FOUNTAINS                                      :Plastic Fountains
 
STR_4823_FIZZY_DRINK_FACTORY                                    :Fizzy Drink Factory
 
STR_4824_BUBBLE_GENERATOR                                       :Bubble Generator
 
STR_4825_TOFFEE_QUARRY                                          :Toffee Quarry
 
STR_4826_SUGAR_MINE                                             :Sugar Mine
 

	
 
############ range for requires	starts
 
STR_4827_REQUIRES                                               :{BLACK}Requires: {YELLOW}{STRING}
 
STR_4828_REQUIRES                                               :{BLACK}Requires: {YELLOW}{STRING}, {STRING}
 
STR_4829_REQUIRES                                               :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
 
############ range for requires	ends
 

	
 
STR_482A_PRODUCTION_LAST_MONTH                                  :{BLACK}Production last month:
 
STR_482B_TRANSPORTED                                            :{YELLOW}{STRING1}{BLACK} ({COMMA}% transported)
 
STR_482B_TRANSPORTED                                            :{YELLOW}{STRING}{BLACK} ({COMMA}% transported)
 
STR_482C_CENTER_THE_MAIN_VIEW_ON                                :{BLACK}Center the main view on industry location
 
STR_482D_NEW_UNDER_CONSTRUCTION                                 :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}!
 
STR_482E_NEW_BEING_PLANTED_NEAR                                 :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}!
 
STR_482F_COST                                                   :{BLACK}Cost: {YELLOW}{CURRENCY}
 
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY                          :{WHITE}Can't construct this industry type here...
 
STR_4831_FOREST_CAN_ONLY_BE_PLANTED                             :{WHITE}...forest can only be planted above snow-line
 
STR_4832_ANNOUNCES_IMMINENT_CLOSURE                             :{BLACK}{BIGFONT}{INDUSTRY} announces imminent closure!
 
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO                               :{BLACK}{BIGFONT}Supply problems cause {INDUSTRY} to announce imminent closure!
 
STR_4834_LACK_OF_NEARBY_TREES_CAUSES                            :{BLACK}{BIGFONT}Lack of nearby trees causes {INDUSTRY} to announce imminent closure!
 
STR_4835_INCREASES_PRODUCTION                                   :{BLACK}{BIGFONT}{INDUSTRY} increases production!
 
STR_4836_NEW_COAL_SEAM_FOUND_AT                                 :{BLACK}{BIGFONT}New coal seam found at {INDUSTRY}!{}Production is expected to double!
 
STR_4837_NEW_OIL_RESERVES_FOUND                                 :{BLACK}{BIGFONT}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
 
STR_4838_IMPROVED_FARMING_METHODS                               :{BLACK}{BIGFONT}Improved farming methods at {INDUSTRY} are expected to double production!
 
STR_4839_PRODUCTION_DOWN_BY_50                                  :{BLACK}{BIGFONT}{INDUSTRY} production down by 50%
 
STR_483A_INSECT_INFESTATION_CAUSES                              :{BLACK}{BIGFONT}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
 
STR_483B_CAN_ONLY_BE_POSITIONED                                 :{WHITE}...can only be positioned near edges of map
 
STR_INDUSTRY_PROD_GOUP                                          :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} increases by {COMMA}%!
 
STR_INDUSTRY_PROD_GODOWN                                        :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} goes down by {COMMA}%!
 

	
 
##id 0x5000
 
STR_5000_TRAIN_IN_TUNNEL                                        :{WHITE}Train in tunnel
 
STR_5001_ROAD_VEHICLE_IN_TUNNEL                                 :{WHITE}Road vehicle in tunnel
 
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY                              :{WHITE}Another tunnel in the way
 
STR_5005_UNABLE_TO_EXCAVATE_LAND                                :{WHITE}Unable to excavate land for other end of tunnel
 
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST                             :{WHITE}Must demolish tunnel first
 
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST                             :{WHITE}Must demolish bridge first
 
STR_5008_CANNOT_START_AND_END_ON                                :{WHITE}Cannot start and end on same position
 
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED                           :{WHITE}Level land or water required under bridge
 
STR_500A_START_AND_END_MUST_BE_IN                               :{WHITE}Start and end must be in line
 
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL                             :{WHITE}Site unsuitable for tunnel entrance
 
STR_500D                                                        :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
 
STR_500E_SUSPENSION_STEEL                                       :Suspension, Steel
 
STR_500F_GIRDER_STEEL                                           :Girder, Steel
 
STR_5010_CANTILEVER_STEEL                                       :Cantilever, Steel
 
STR_5011_SUSPENSION_CONCRETE                                    :Suspension, Concrete
 
STR_5012_WOODEN                                                 :Wooden
 
STR_5013_CONCRETE                                               :Concrete
 
STR_5014_TUBULAR_STEEL                                          :Tubular, Steel
 
STR_BRIDGE_TUBULAR_SILICON                                      :Tubular, Silicon
 
STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Can't build bridge here...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Can't build tunnel here...
 
STR_5017_RAILROAD_TUNNEL                                        :Railroad tunnel
 
STR_5018_ROAD_TUNNEL                                            :Road tunnel
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Steel suspension rail bridge
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Steel girder rail bridge
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Steel cantilever rail bridge
 
STR_501E_REINFORCED_CONCRETE_SUSPENSION                         :Reinforced concrete suspension rail bridge
 
STR_501F_WOODEN_RAIL_BRIDGE                                     :Wooden rail bridge
 
STR_5020_CONCRETE_RAIL_BRIDGE                                   :Concrete rail bridge
 
STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE                           :Steel suspension road bridge
 
STR_5022_STEEL_GIRDER_ROAD_BRIDGE                               :Steel girder road bridge
 
STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE                           :Steel cantilever road bridge
 
STR_5024_REINFORCED_CONCRETE_SUSPENSION                         :Reinforced concrete suspension road bridge
 
STR_5025_WOODEN_ROAD_BRIDGE                                     :Wooden road bridge
 
STR_5026_CONCRETE_ROAD_BRIDGE                                   :Concrete road bridge
 
STR_5027_TUBULAR_RAIL_BRIDGE                                    :Tubular rail bridge
 
STR_5028_TUBULAR_ROAD_BRIDGE                                    :Tubular road bridge
 

	
 
##id 0x5800
 
STR_5800_OBJECT_IN_THE_WAY                                      :{WHITE}Object in the way
 
STR_5801_TRANSMITTER                                            :Transmitter
 
STR_5802_LIGHTHOUSE                                             :Lighthouse
 
STR_5803_COMPANY_HEADQUARTERS                                   :Company Headquarters
 
STR_5804_COMPANY_HEADQUARTERS_IN                                :{WHITE}...company headquarters in the way
 
STR_5805_COMPANY_OWNED_LAND                                     :Company-owned land
 
STR_5806_CAN_T_PURCHASE_THIS_LAND                               :{WHITE}Can't purchase this land area...
 
STR_5807_YOU_ALREADY_OWN_IT                                     :{WHITE}...you already own it!
 

	
 

	
 
############ WARNING, using	range 0x6000 for strings that are stored in	the	savegame
 
############ These strings may never get a new id, or savegames	will break!
 
##id 0x6000
 
STR_SV_EMPTY                                                    :
 
STR_SV_UNNAMED                                                  :Unnamed
 
STR_SV_TRAIN_NAME                                               :Train {COMMA}
 
STR_SV_ROADVEH_NAME                                             :Road Vehicle {COMMA}
 
STR_SV_SHIP_NAME                                                :Ship {COMMA}
 
STR_SV_AIRCRAFT_NAME                                            :Aircraft {COMMA}
 

	
 
STR_SV_STNAME                                                   :{STRING1}
 
STR_SV_STNAME_NORTH                                             :{STRING1} North
 
STR_SV_STNAME_SOUTH                                             :{STRING1} South
 
STR_SV_STNAME_EAST                                              :{STRING1} East
 
STR_SV_STNAME_WEST                                              :{STRING1} West
 
STR_SV_STNAME_CENTRAL                                           :{STRING1} Central
 
STR_SV_STNAME_TRANSFER                                          :{STRING1} Transfer
 
STR_SV_STNAME_HALT                                              :{STRING1} Halt
 
STR_SV_STNAME_VALLEY                                            :{STRING1} Valley
 
STR_SV_STNAME_HEIGHTS                                           :{STRING1} Heights
 
STR_SV_STNAME_WOODS                                             :{STRING1} Woods
 
STR_SV_STNAME_LAKESIDE                                          :{STRING1} Lakeside
 
STR_SV_STNAME_EXCHANGE                                          :{STRING1} Exchange
 
STR_SV_STNAME_AIRPORT                                           :{STRING1} Airport
 
STR_SV_STNAME_OILFIELD                                          :{STRING1} Oilfield
 
STR_SV_STNAME_MINES                                             :{STRING1} Mines
 
STR_SV_STNAME_DOCKS                                             :{STRING1} Docks
 
STR_SV_STNAME_BUOY_1                                            :{STRING1} Buoy 1
 
STR_SV_STNAME_BUOY_2                                            :{STRING1} Buoy 2
 
STR_SV_STNAME_BUOY_3                                            :{STRING1} Buoy 3
 
STR_SV_STNAME_BUOY_4                                            :{STRING1} Buoy 4
 
STR_SV_STNAME_BUOY_5                                            :{STRING1} Buoy 5
 
STR_SV_STNAME_BUOY_6                                            :{STRING1} Buoy 6
 
STR_SV_STNAME_BUOY_7                                            :{STRING1} Buoy 7
 
STR_SV_STNAME_BUOY_8                                            :{STRING1} Buoy 8
 
STR_SV_STNAME_BUOY_9                                            :{STRING1} Buoy 9
 
STR_SV_STNAME_ANNEXE                                            :{STRING1} Annexe
 
STR_SV_STNAME_SIDINGS                                           :{STRING1} Sidings
 
STR_SV_STNAME_BRANCH                                            :{STRING1} Branch
 
STR_SV_STNAME_UPPER                                             :Upper {STRING1}
 
STR_SV_STNAME_LOWER                                             :Lower {STRING1}
 
STR_SV_STNAME_HELIPORT                                          :{STRING1} Heliport
 
STR_SV_STNAME_FOREST                                            :{STRING1} Forest
 
STR_SV_STNAME                                                   :{STRING}
 
STR_SV_STNAME_NORTH                                             :{STRING} North
 
STR_SV_STNAME_SOUTH                                             :{STRING} South
 
STR_SV_STNAME_EAST                                              :{STRING} East
 
STR_SV_STNAME_WEST                                              :{STRING} West
 
STR_SV_STNAME_CENTRAL                                           :{STRING} Central
 
STR_SV_STNAME_TRANSFER                                          :{STRING} Transfer
 
STR_SV_STNAME_HALT                                              :{STRING} Halt
 
STR_SV_STNAME_VALLEY                                            :{STRING} Valley
 
STR_SV_STNAME_HEIGHTS                                           :{STRING} Heights
 
STR_SV_STNAME_WOODS                                             :{STRING} Woods
 
STR_SV_STNAME_LAKESIDE                                          :{STRING} Lakeside
 
STR_SV_STNAME_EXCHANGE                                          :{STRING} Exchange
 
STR_SV_STNAME_AIRPORT                                           :{STRING} Airport
 
STR_SV_STNAME_OILFIELD                                          :{STRING} Oilfield
 
STR_SV_STNAME_MINES                                             :{STRING} Mines
 
STR_SV_STNAME_DOCKS                                             :{STRING} Docks
 
STR_SV_STNAME_BUOY_1                                            :{STRING} Buoy 1
 
STR_SV_STNAME_BUOY_2                                            :{STRING} Buoy 2
 
STR_SV_STNAME_BUOY_3                                            :{STRING} Buoy 3
 
STR_SV_STNAME_BUOY_4                                            :{STRING} Buoy 4
 
STR_SV_STNAME_BUOY_5                                            :{STRING} Buoy 5
 
STR_SV_STNAME_BUOY_6                                            :{STRING} Buoy 6
 
STR_SV_STNAME_BUOY_7                                            :{STRING} Buoy 7
 
STR_SV_STNAME_BUOY_8                                            :{STRING} Buoy 8
 
STR_SV_STNAME_BUOY_9                                            :{STRING} Buoy 9
 
STR_SV_STNAME_ANNEXE                                            :{STRING} Annexe
 
STR_SV_STNAME_SIDINGS                                           :{STRING} Sidings
 
STR_SV_STNAME_BRANCH                                            :{STRING} Branch
 
STR_SV_STNAME_UPPER                                             :Upper {STRING}
 
STR_SV_STNAME_LOWER                                             :Lower {STRING}
 
STR_SV_STNAME_HELIPORT                                          :{STRING} Heliport
 
STR_SV_STNAME_FOREST                                            :{STRING} Forest
 

	
 
############ end of	savegame specific region!
 

	
 
##id 0x6800
 
STR_6800_DIFFICULTY_LEVEL                                       :{WHITE}Difficulty Level
 
STR_OPTIONS_SAVE_CHANGES                                        :{BLACK}Save
 

	
 
############ range for difficulty levels starts
 
STR_6801_EASY                                                   :{BLACK}Easy
 
STR_6802_MEDIUM                                                 :{BLACK}Medium
 
STR_6803_HARD                                                   :{BLACK}Hard
 
STR_6804_CUSTOM                                                 :{BLACK}Custom
 
############ range for difficulty levels ends
 

	
 
############ range for difficulty settings starts
 
STR_6805_MAXIMUM_NO_COMPETITORS                                 :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
 
STR_6806_COMPETITOR_START_TIME                                  :{LTBLUE}Competitor start time: {ORANGE}{STRING}
 
STR_6807_NO_OF_TOWNS                                            :{LTBLUE}No. of towns: {ORANGE}{STRING}
 
STR_6808_NO_OF_INDUSTRIES                                       :{LTBLUE}No. of industries: {ORANGE}{STRING}
 
STR_6809_MAXIMUM_INITIAL_LOAN_000                               :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
 
STR_680A_INITIAL_INTEREST_RATE                                  :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
 
STR_680B_VEHICLE_RUNNING_COSTS                                  :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
 
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR                       :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
 
STR_680D_INTELLIGENCE_OF_COMPETITORS                            :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING}
 
STR_680E_VEHICLE_BREAKDOWNS                                     :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
 
STR_680F_SUBSIDY_MULTIPLIER                                     :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
 
STR_6810_COST_OF_CONSTRUCTION                                   :{LTBLUE}Cost of construction: {ORANGE}{STRING}
 
STR_6811_TERRAIN_TYPE                                           :{LTBLUE}Terrain type: {ORANGE}{STRING}
 
STR_6812_QUANTITY_OF_SEA_LAKES                                  :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
 
STR_6813_ECONOMY                                                :{LTBLUE}Economy: {ORANGE}{STRING}
 
STR_6814_TRAIN_REVERSING                                        :{LTBLUE}Train reversing: {ORANGE}{STRING}
 
STR_6815_DISASTERS                                              :{LTBLUE}Disasters: {ORANGE}{STRING}
 
STR_16816_CITY_APPROVAL                                         :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
 
############ range for difficulty settings ends
 

	
 
STR_26816_NONE                                                  :None
 
STR_6816_LOW                                                    :Low
 
STR_6817_NORMAL                                                 :Normal
 
STR_6818_HIGH                                                   :High
 
STR_6819                                                        :{BLACK}<
 
STR_681A                                                        :{BLACK}>
 
STR_681B_VERY_SLOW                                              :Very Slow
 
STR_681C_SLOW                                                   :Slow
 
STR_681D_MEDIUM                                                 :Medium
 
STR_681E_FAST                                                   :Fast
 
STR_681F_VERY_FAST                                              :Very Fast
 
STR_VERY_LOW                                                    :Very Low
 
STR_6820_LOW                                                    :Low
 
@@ -2346,97 +2346,97 @@ STR_80DB_BAKEWELL_COTSWALD_LB_3         
 
STR_80DC_BAKEWELL_LUCKETT_LB_8                                  :Bakewell Luckett LB-8
 
STR_80DD_BAKEWELL_LUCKETT_LB_9                                  :Bakewell Luckett LB-9
 
STR_80DE_BAKEWELL_LUCKETT_LB80                                  :Bakewell Luckett LB80
 
STR_80DF_BAKEWELL_LUCKETT_LB_10                                 :Bakewell Luckett LB-10
 
STR_80E0_BAKEWELL_LUCKETT_LB_11                                 :Bakewell Luckett LB-11
 
STR_80E1_YATE_AEROSPACE_YAC_1_11                                :Yate Aerospace YAC 1-11
 
STR_80E2_DARWIN_100                                             :Darwin 100
 
STR_80E3_DARWIN_200                                             :Darwin 200
 
STR_80E4_DARWIN_300                                             :Darwin 300
 
STR_80E5_DARWIN_400                                             :Darwin 400
 
STR_80E6_DARWIN_500                                             :Darwin 500
 
STR_80E7_DARWIN_600                                             :Darwin 600
 
STR_80E8_GURU_GALAXY                                            :Guru Galaxy
 
STR_80E9_AIRTAXI_A21                                            :Airtaxi A21
 
STR_80EA_AIRTAXI_A31                                            :Airtaxi A31
 
STR_80EB_AIRTAXI_A32                                            :Airtaxi A32
 
STR_80EC_AIRTAXI_A33                                            :Airtaxi A33
 
STR_80ED_YATE_AEROSPACE_YAE46                                   :Yate Aerospace YAe46
 
STR_80EE_DINGER_100                                             :Dinger 100
 
STR_80EF_AIRTAXI_A34_1000                                       :AirTaxi A34-1000
 
STR_80F0_YATE_Z_SHUTTLE                                         :Yate Z-Shuttle
 
STR_80F1_KELLING_K1                                             :Kelling K1
 
STR_80F2_KELLING_K6                                             :Kelling K6
 
STR_80F3_KELLING_K7                                             :Kelling K7
 
STR_80F4_DARWIN_700                                             :Darwin 700
 
STR_80F5_FFP_HYPERDART_2                                        :FFP Hyperdart 2
 
STR_80F6_DINGER_200                                             :Dinger 200
 
STR_80F7_DINGER_1000                                            :Dinger 1000
 
STR_80F8_PLODDYPHUT_100                                         :Ploddyphut 100
 
STR_80F9_PLODDYPHUT_500                                         :Ploddyphut 500
 
STR_80FA_FLASHBANG_X1                                           :Flashbang X1
 
STR_80FB_JUGGERPLANE_M1                                         :Juggerplane M1
 
STR_80FC_FLASHBANG_WIZZER                                       :Flashbang Wizzer
 
STR_80FD_TRICARIO_HELICOPTER                                    :Tricario Helicopter
 
STR_80FE_GURU_X2_HELICOPTER                                     :Guru X2 Helicopter
 
STR_80FF_POWERNAUT_HELICOPTER                                   :Powernaut Helicopter
 
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE                       :{WHITE}Message from vehicle manufacturer
 
STR_8101_WE_HAVE_JUST_DESIGNED_A                                :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
 
STR_8102_RAILROAD_LOCOMOTIVE                                    :railroad locomotive
 
STR_8103_ROAD_VEHICLE                                           :road vehicle
 
STR_8104_AIRCRAFT                                               :aircraft
 
STR_8105_SHIP                                                   :ship
 
STR_8106_MONORAIL_LOCOMOTIVE                                    :monorail locomotive
 
STR_8107_MAGLEV_LOCOMOTIVE                                      :maglev locomotive
 

	
 
##id 0x8800
 
STR_8800_TRAIN_DEPOT                                            :{WHITE}{TOWN} Train Depot
 
STR_8801_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
 
STR_8802_DETAILS                                                :{WHITE}{STRING1} (Details)
 
STR_8802_DETAILS                                                :{WHITE}{STRING} (Details)
 
STR_8803_TRAIN_IN_THE_WAY                                       :{WHITE}Train in the way
 
STR_8804                                                        :{SETX 10}{COMMA}: {STRING}
 
STR_8805                                                        :{RIGHTARROW}{SETX 10}{COMMA}: {STRING}
 
STR_8806_GO_TO                                                  :Go to {STATION}
 
STR_8807_GO_TO_TRANSFER                                         :Go to {STATION} (Transfer and take cargo)
 
STR_8808_GO_TO_UNLOAD                                           :Go to {STATION} (Unload)
 
STR_8809_GO_TO_TRANSFER_UNLOAD                                  :Go to {STATION} (Transfer and leave empty)
 
STR_880A_GO_TO_LOAD                                             :Go to {STATION} (Load)
 
STR_880B_GO_TO_TRANSFER_LOAD                                    :Go to {STATION} (Transfer and wait for full load)
 
STR_880C_GO_NON_STOP_TO                                         :Go non-stop to {STATION}
 
STR_880D_GO_TO_NON_STOP_TRANSFER                                :Go non-stop to {STATION} (Transfer and take cargo)
 
STR_880E_GO_NON_STOP_TO_UNLOAD                                  :Go non-stop to {STATION} (Unload)
 
STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD                         :Go non-stop to {STATION} (Transfer and leave empty)
 
STR_8810_GO_NON_STOP_TO_LOAD                                    :Go non-stop to {STATION} (Load)
 
STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD                           :Go non-stop to {STATION} (Transfer and wait for full load)
 
STR_GO_TO_TRAIN_DEPOT                                           :Go to {TOWN} Train Depot
 
STR_SERVICE_AT_TRAIN_DEPOT                                      :Service at {TOWN} Train Depot
 
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT                             :Go non-stop to {TOWN} Train Depot
 
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT                             :Service non-stop at {TOWN} Train Depot
 

	
 
STR_HEADING_FOR_TRAIN_DEPOT                                     :{LTBLUE}Heading for {TOWN} Train Depot
 
STR_HEADING_FOR_TRAIN_DEPOT_VEL                                 :{LTBLUE}Heading for {TOWN} Train Depot, {VELOCITY}
 

	
 
STR_INVALID_ORDER                                               :{RED} (Invalid Order)
 

	
 
STR_UNKNOWN_DESTINATION                                         :unknown destination
 
STR_8812_EMPTY                                                  :{LTBLUE}Empty
 
STR_8813_FROM                                                   :{LTBLUE}{CARGO} from {STATION}
 
STR_8814_TRAIN_IS_WAITING_IN_DEPOT                              :{WHITE}Train {COMMA} is waiting in depot
 
STR_8815_NEW_VEHICLES                                           :{BLACK}New Vehicles
 
STR_8816                                                        :{BLACK}-
 
STR_8819_TRAIN_TOO_LONG                                         :{WHITE}Train too long
 
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED                             :{WHITE}Trains can only be altered when stopped inside a depot
 
STR_881B_TRAINS                                                 :{WHITE}{COMPANY} - {COMMA} Train{P "" s}
 
STR_881C_NEW_RAIL_VEHICLES                                      :{WHITE}New Rail Vehicles
 
STR_881D_NEW_MONORAIL_VEHICLES                                  :{WHITE}New Monorail Vehicles
 
STR_881E_NEW_MAGLEV_VEHICLES                                    :{WHITE}New Maglev Vehicles
 
STR_881F_BUILD_VEHICLE                                          :{BLACK}Build Vehicle
 
STR_CLONE_ROAD_VEHICLE                                          :{BLACK}Clone Vehicle
 
STR_CLONE_ROAD_VEHICLE_INFO                                     :{BLACK}This will build a copy of the road vehicle. Control-click will share the orders
 
STR_CLONE_ROAD_VEHICLE_DEPOT_INFO                               :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Control-click will share the orders
 
STR_CLONE_TRAIN                                                 :{BLACK}Clone Train
 
STR_CLONE_TRAIN_INFO                                            :{BLACK}This will build a copy of the train including all cars. Control-click will share the orders
 
STR_CLONE_TRAIN_DEPOT_INFO                                      :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders
 
STR_8820_RENAME                                                 :{BLACK}Rename
 
STR_8823_SKIP                                                   :{BLACK}Skip
 
STR_8824_DELETE                                                 :{BLACK}Delete
 
STR_8825_NON_STOP                                               :{BLACK}Non-Stop
 
@@ -2456,313 +2456,313 @@ STR_TRAIN_MUST_BE_STOPPED               
 
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT                              :{WHITE}Can't send train to depot...
 
STR_8831_NO_MORE_SPACE_FOR_ORDERS                               :{WHITE}No more space for orders
 
STR_8832_TOO_MANY_ORDERS                                        :{WHITE}Too many orders
 
STR_8833_CAN_T_INSERT_NEW_ORDER                                 :{WHITE}Can't insert new order...
 
STR_8834_CAN_T_DELETE_THIS_ORDER                                :{WHITE}Can't delete this order...
 
STR_8835_CAN_T_MODIFY_THIS_ORDER                                :{WHITE}Can't modify this order...
 
STR_8837_CAN_T_MOVE_VEHICLE                                     :{WHITE}Can't move vehicle...
 
STR_REAR_ENGINE_FOLLOW_FRONT_ERROR                              :{WHITE}The rear engine will always follow its front counterpart
 
STR_8838_N_A                                                    :N/A{SKIP}
 
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE                            :{WHITE}Can't sell railroad vehicle...
 
STR_883A_UNABLE_TO_FIND_ROUTE_TO                                :{WHITE}Unable to find route to local depot
 
STR_883B_CAN_T_STOP_START_TRAIN                                 :{WHITE}Can't stop/start train...
 
STR_883C_SERVICING_INTERVAL_DAYS                                :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
 
STR_SERVICING_INTERVAL_PERCENT                                  :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK}   Last service: {LTBLUE}{DATE_LONG}
 
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR                              :{BLACK}Trains - click on train for information
 
STR_883E_BUILD_NEW_TRAINS_REQUIRES                              :{BLACK}Build new trains (requires train depot)
 
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR                              :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
 
STR_8840_BUILD_NEW_TRAIN_VEHICLE                                :{BLACK}Build new train vehicle
 
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE                             :{BLACK}Drag train vehicle to here to sell it
 
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN                              :{BLACK}Center main view on train depot location
 
STR_8843_TRAIN_VEHICLE_SELECTION                                :{BLACK}Train vehicle selection list - click on vehicle for information
 
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN                            :{BLACK}Build the highlighted train vehicle
 
STR_8845_RENAME_TRAIN_VEHICLE_TYPE                              :{BLACK}Rename train vehicle type
 
STR_8846_CURRENT_TRAIN_ACTION_CLICK                             :{BLACK}Current train action - click here to stop/start train
 
STR_8847_SHOW_TRAIN_S_ORDERS                                    :{BLACK}Show train's orders
 
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN                              :{BLACK}Center main view on train's location
 
STR_8849_SEND_TRAIN_TO_DEPOT                                    :{BLACK}Send train to depot
 
STR_884A_FORCE_TRAIN_TO_PROCEED                                 :{BLACK}Force train to proceed without waiting for signal to clear
 
STR_884B_REVERSE_DIRECTION_OF_TRAIN                             :{BLACK}Reverse direction of train
 
STR_884C_SHOW_TRAIN_DETAILS                                     :{BLACK}Show train details
 
STR_884D_INCREASE_SERVICING_INTERVAL                            :{BLACK}Increase servicing interval
 
STR_884E_DECREASE_SERVICING_INTERVAL                            :{BLACK}Decrease servicing interval
 
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED                          :{BLACK}Show details of cargo carried
 
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES                         :{BLACK}Show details of train vehicles
 
STR_8851_SHOW_CAPACITIES_OF_EACH                                :{BLACK}Show capacities of each vehicle
 
STR_8852_SHOW_TOTAL_CARGO                                       :{BLACK}Show total capacity of train, split by cargo type
 
STR_8852_ORDERS_LIST_CLICK_ON_ORDER                             :{BLACK}Orders list - click on order to highlight it
 
STR_8853_SKIP_THE_CURRENT_ORDER                                 :{BLACK}Skip the current order, and start the next
 
STR_8854_DELETE_THE_HIGHLIGHTED                                 :{BLACK}Delete the highlighted order
 
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order non-stop
 
STR_8856_INSERT_A_NEW_ORDER_BEFORE                              :{BLACK}Insert a new order before the highlighted order, or add to end of list
 
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order force the vehicle to wait for a full load
 
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order force the vehicle to unload
 
STR_SERVICE_HINT                                                :{BLACK}Skip this order unless a service is needed
 
STR_8859_NEW_NOW_AVAILABLE                                      :{BLACK}{BIGFONT}New {STRING} now available!
 
STR_885A                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER                        :{BLACK}Cost: {CURRENCY} Weight: {WEIGHT_S}{}Speed: {VELOCITY}  Power: {POWER}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
 
STR_885C_BROKEN_DOWN                                            :{RED}Broken down
 
STR_885D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_885D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED                         :{BLACK}Weight: {LTBLUE}{WEIGHT_S}  {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
 
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_8860_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_8861_STOPPED                                                :{RED}Stopped
 
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL                           :{WHITE}Can't make train pass signal at danger...
 
STR_8863_CRASHED                                                :{RED}Crashed!
 

	
 
STR_8865_NAME_TRAIN                                             :{WHITE}Name train
 
STR_8866_CAN_T_NAME_TRAIN                                       :{WHITE}Can't name train...
 
STR_8867_NAME_TRAIN                                             :{BLACK}Name train
 
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL                            :{BLACK}{BIGFONT}Train Crash!{}{COMMA} die in fireball after collision
 
STR_8869_CAN_T_REVERSE_DIRECTION                                :{WHITE}Can't reverse direction of train...
 
STR_886A_RENAME_TRAIN_VEHICLE_TYPE                              :{WHITE}Rename train vehicle type
 
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE                             :{WHITE}Can't rename train vehicle type...
 
STR_886D_MAKE_THE_HIGHLIGHTED_ORDER                             :{BLACK}Make the highlighted order force the vehicle to dump cargo
 
STR_886F_TRANSFER                                               :{BLACK}Transfer
 

	
 
STR_TRAIN_STOPPING                                              :{RED}Stopping
 
STR_TRAIN_STOPPING_VEL                                          :{RED}Stopping, {VELOCITY}
 

	
 
##id 0x9000
 
STR_9000_ROAD_VEHICLE_IN_THE_WAY                                :{WHITE}Road vehicle in the way
 
STR_9001_ROAD_VEHICLES                                          :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s}
 
STR_9002                                                        :{WHITE}{VEHICLE}
 
STR_9003_ROAD_VEHICLE_DEPOT                                     :{WHITE}{TOWN} Road Vehicle Depot
 
STR_9004_NEW_VEHICLES                                           :{BLACK}New Vehicles
 
STR_9006_NEW_ROAD_VEHICLES                                      :{WHITE}New Road Vehicles
 
STR_9007_BUILD_VEHICLE                                          :{BLACK}Build Vehicle
 
STR_9009_CAN_T_BUILD_ROAD_VEHICLE                               :{WHITE}Can't build road vehicle...
 
STR_900C_DETAILS                                                :{WHITE}{VEHICLE} (Details)
 
STR_900D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_900D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_900E_MAX_SPEED                                              :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
 
STR_900F_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_9010_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_9011_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_9012_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_9013_MUST_BE_STOPPED_INSIDE                                 :{WHITE}...must be stopped inside a road vehicle depot
 
STR_9014_CAN_T_SELL_ROAD_VEHICLE                                :{WHITE}Can't sell road vehicle...
 
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE                          :{WHITE}Can't stop/start road vehicle...
 
STR_9016_ROAD_VEHICLE_IS_WAITING                                :{WHITE}Road Vehicle {COMMA} is waiting in depot
 
STR_HEADING_FOR_ROAD_DEPOT                                      :{LTBLUE}Heading for {TOWN} Road Depot
 
STR_HEADING_FOR_ROAD_DEPOT_VEL                                  :{LTBLUE}Heading for {TOWN} Road Depot, {VELOCITY}
 
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT                            :{WHITE}Can't send vehicle to depot...
 
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT                             :{WHITE}Unable to find local depot
 
STR_901A_ROAD_VEHICLES_CLICK_ON                                 :{BLACK}Road vehicles - click on vehicle for information
 
STR_901B_BUILD_NEW_ROAD_VEHICLES                                :{BLACK}Build new road vehicles (requires road vehicle depot)
 
STR_901C_CURRENT_VEHICLE_ACTION                                 :{BLACK}Current vehicle action - click here to stop/start vehicle
 
STR_901D_SHOW_VEHICLE_S_ORDERS                                  :{BLACK}Show vehicle's orders
 
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE                            :{BLACK}Center main view on vehicle's location
 
STR_901F_SEND_VEHICLE_TO_DEPOT                                  :{BLACK}Send vehicle to depot
 
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND                           :{BLACK}Force vehicle to turn around
 
STR_9021_SHOW_ROAD_VEHICLE_DETAILS                              :{BLACK}Show road vehicle details
 
STR_9022_VEHICLES_CLICK_ON_VEHICLE                              :{BLACK}Vehicles - click on vehicle for information
 
STR_9023_BUILD_NEW_ROAD_VEHICLE                                 :{BLACK}Build new road vehicle
 
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE                              :{BLACK}Drag road vehicle to here to sell it
 
STR_9025_CENTER_MAIN_VIEW_ON_ROAD                               :{BLACK}Center main view on road vehicle depot location
 
STR_9026_ROAD_VEHICLE_SELECTION                                 :{BLACK}Road vehicle selection list - click on vehicle for information
 
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD                             :{BLACK}Build the highlighted road vehicle
 
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE                         :{BLACK}{BIGFONT}New road vehicle now available!
 
STR_9029                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_902A_COST_SPEED_RUNNING_COST                                :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
 

	
 
STR_902C_NAME_ROAD_VEHICLE                                      :{WHITE}Name road vehicle
 
STR_902D_CAN_T_NAME_ROAD_VEHICLE                                :{WHITE}Can't name road vehicle...
 
STR_902E_NAME_ROAD_VEHICLE                                      :{BLACK}Name road vehicle
 
STR_902F_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
 
STR_9030_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
 
STR_9031_ROAD_VEHICLE_CRASH_DRIVER                              :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
 
STR_9032_ROAD_VEHICLE_CRASH_DIE                                 :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
 
STR_9033_CAN_T_MAKE_VEHICLE_TURN                                :{WHITE}Can't make vehicle turn around...
 
STR_9034_RENAME                                                 :{BLACK}Rename
 
STR_9035_RENAME_ROAD_VEHICLE_TYPE                               :{BLACK}Rename road vehicle type
 
STR_9036_RENAME_ROAD_VEHICLE_TYPE                               :{WHITE}Rename road vehicle type
 
STR_9037_CAN_T_RENAME_ROAD_VEHICLE                              :{WHITE}Can't rename road vehicle type...
 
STR_9038_GO_TO_ROADVEH_DEPOT                                    :Go to {TOWN} Road Vehicle Depot
 
STR_SERVICE_AT_ROADVEH_DEPOT                                    :Service at {TOWN} Road Vehicle Depot
 

	
 
##id 0x9800
 
STR_9800_DOCK_CONSTRUCTION                                      :Dock construction
 
STR_9801_DOCK_CONSTRUCTION                                      :{WHITE}Dock construction
 
STR_9802_CAN_T_BUILD_DOCK_HERE                                  :{WHITE}Can't build dock here...
 
STR_9803_SHIP_DEPOT                                             :{WHITE}{TOWN} Ship Depot
 
STR_9804_NEW_SHIPS                                              :{BLACK}New Ships
 
STR_9805_SHIPS                                                  :{WHITE}{COMPANY} - {COMMA} Ship{P "" s}
 
STR_9808_NEW_SHIPS                                              :{WHITE}New Ships
 
STR_9809_BUILD_SHIP                                             :{BLACK}Build Ship
 
STR_CLONE_SHIP                                                  :{BLACK}Clone Ship
 
STR_CLONE_SHIP_INFO                                             :{BLACK}This will build a copy of the ship. Control-click will share the orders
 
STR_CLONE_SHIP_DEPOT_INFO                                       :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Control-click will share the orders
 
STR_980B_SHIP_MUST_BE_STOPPED_IN                                :{WHITE}Ship must be stopped in depot
 
STR_980C_CAN_T_SELL_SHIP                                        :{WHITE}Can't sell ship...
 
STR_980D_CAN_T_BUILD_SHIP                                       :{WHITE}Can't build ship...
 
STR_980E_SHIP_IN_THE_WAY                                        :{WHITE}Ship in the way
 
STR_980F                                                        :{WHITE}{VEHICLE}
 
STR_9811_DETAILS                                                :{WHITE}{VEHICLE} (Details)
 
STR_9812_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_9812_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_9813_MAX_SPEED                                              :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
 
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_9815_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_9816_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_9817_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_9818_CAN_T_STOP_START_SHIP                                  :{WHITE}Can't stop/start ship...
 
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT                               :{WHITE}Can't send ship to depot...
 
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT                             :{WHITE}Unable to find local depot
 
STR_HEADING_FOR_SHIP_DEPOT                                      :{LTBLUE}Heading for {TOWN} Ship Depot
 
STR_HEADING_FOR_SHIP_DEPOT_VEL                                  :{LTBLUE}Heading for {TOWN} Ship Depot, {VELOCITY}
 
STR_981C_SHIP_IS_WAITING_IN_DEPOT                               :{WHITE}Ship {COMMA} is waiting in depot
 
STR_981D_BUILD_SHIP_DOCK                                        :{BLACK}Build ship dock
 
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING                          :{BLACK}Build ship depot (for building and servicing ships)
 
STR_981F_SHIPS_CLICK_ON_SHIP_FOR                                :{BLACK}Ships - click on ship for information
 
STR_9820_BUILD_NEW_SHIP                                         :{BLACK}Build new ship
 
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL                              :{BLACK}Drag ship to here to sell it
 
STR_9822_CENTER_MAIN_VIEW_ON_SHIP                               :{BLACK}Center main view on ship depot location
 
STR_9823_SHIPS_CLICK_ON_SHIP_FOR                                :{BLACK}Ships - click on ship for information
 
STR_9824_BUILD_NEW_SHIPS_REQUIRES                               :{BLACK}Build new ships (requires ship depot)
 
STR_9825_SHIP_SELECTION_LIST_CLICK                              :{BLACK}Ship selection list - click on ship for information
 
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP                             :{BLACK}Build the highlighted ship
 
STR_9827_CURRENT_SHIP_ACTION_CLICK                              :{BLACK}Current ship action - click here to stop/start ship
 
STR_9828_SHOW_SHIP_S_ORDERS                                     :{BLACK}Show ship's orders
 
STR_9829_CENTER_MAIN_VIEW_ON_SHIP                               :{BLACK}Center main view on ship's location
 
STR_982A_SEND_SHIP_TO_DEPOT                                     :{BLACK}Send ship to depot
 
STR_982B_SHOW_SHIP_DETAILS                                      :{BLACK}Show ship details
 
STR_982C_NEW_SHIP_NOW_AVAILABLE                                 :{BLACK}{BIGFONT}New ship now available!
 
STR_982D                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_982E_COST_MAX_SPEED_CAPACITY                                :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr
 
STR_982F_NAME_SHIP                                              :{BLACK}Name ship
 

	
 
STR_9831_NAME_SHIP                                              :{WHITE}Name ship
 
STR_9832_CAN_T_NAME_SHIP                                        :{WHITE}Can't name ship...
 
STR_9833_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
 
STR_9834_POSITION_BUOY_WHICH_CAN                                :{BLACK}Position buoy, which can be used for additional way points
 
STR_9835_CAN_T_POSITION_BUOY_HERE                               :{WHITE}Can't position buoy here...
 
STR_9836_RENAME                                                 :{BLACK}Rename
 
STR_9837_RENAME_SHIP_TYPE                                       :{BLACK}Rename ship type
 
STR_9838_RENAME_SHIP_TYPE                                       :{WHITE}Rename ship type
 
STR_9839_CAN_T_RENAME_SHIP_TYPE                                 :{WHITE}Can't rename ship type...
 
STR_983A_REFIT_CARGO_SHIP_TO_CARRY                              :{BLACK}Refit cargo ship to carry a different cargo type
 
STR_983B_REFIT                                                  :{WHITE}{VEHICLE} (Refit)
 
STR_983C_REFIT_SHIP                                             :{BLACK}Refit ship
 
STR_983D_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Select type of cargo for ship to carry
 
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED                        :{BLACK}Refit ship to carry highlighted cargo type
 
STR_983F_SELECT_CARGO_TYPE_TO_CARRY                             :{GOLD}Select cargo type to carry:-
 
STR_9840_NEW_CAPACITY_COST_OF_REFIT                             :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
 
STR_9841_CAN_T_REFIT_SHIP                                       :{WHITE}Can't refit ship...
 
STR_9842_REFITTABLE                                             :(refittable)
 
STR_GO_TO_SHIP_DEPOT                                            :Go to {TOWN} Ship Depot
 
SERVICE_AT_SHIP_DEPOT                                           :Service at {TOWN} Ship Depot
 

	
 
##id 0xA000
 
STR_A000_AIRPORTS                                               :{WHITE}Airports
 
STR_A001_CAN_T_BUILD_AIRPORT_HERE                               :{WHITE}Can't build airport here...
 
STR_A002_AIRCRAFT_HANGAR                                        :{WHITE}{STATION} Aircraft Hangar
 
STR_A003_NEW_AIRCRAFT                                           :{BLACK}New Aircraft
 
STR_CLONE_AIRCRAFT                                              :{BLACK}Clone Aircraft
 
STR_CLONE_AIRCRAFT_INFO                                         :{BLACK}This will build a copy of the aircraft. Control-click will share the orders
 
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW                           :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Control-click will share the orders
 
STR_A005_NEW_AIRCRAFT                                           :{WHITE}New Aircraft
 
STR_A006_BUILD_AIRCRAFT                                         :{BLACK}Build Aircraft
 
STR_A008_CAN_T_BUILD_AIRCRAFT                                   :{WHITE}Can't build aircraft...
 
STR_A009_AIRCRAFT                                               :{WHITE}{COMPANY} - {COMMA} Aircraft
 
STR_A00A                                                        :{WHITE}{VEHICLE}
 
STR_A00B_ORDERS                                                 :{WHITE}{VEHICLE} (Orders)
 
STR_A00C_DETAILS                                                :{WHITE}{VEHICLE} (Details)
 
STR_A00D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING2}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_A00D_AGE_RUNNING_COST_YR                                    :{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
 
STR_A00E_MAX_SPEED                                              :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
 
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR                             :{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
 
STR_A010_RELIABILITY_BREAKDOWNS                                 :{BLACK}Reliability: {LTBLUE}{COMMA}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
 
STR_A011_BUILT_VALUE                                            :{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY}
 
STR_A012_CAN_T_SEND_AIRCRAFT_TO                                 :{WHITE}Can't send aircraft to hangar...
 
STR_HEADING_FOR_HANGAR                                          :{LTBLUE}Heading for {STATION} Hangar
 
STR_HEADING_FOR_HANGAR_VEL                                      :{LTBLUE}Heading for {STATION} Hangar, {VELOCITY}
 
STR_A014_AIRCRAFT_IS_WAITING_IN                                 :{WHITE}Aircraft {COMMA} is waiting in the aircraft hangar
 
STR_A015_AIRCRAFT_IN_THE_WAY                                    :{WHITE}Aircraft in the way
 
STR_A016_CAN_T_STOP_START_AIRCRAFT                              :{WHITE}Can't stop/start aircraft...
 
STR_A017_AIRCRAFT_IS_IN_FLIGHT                                  :{WHITE}Aircraft is in flight
 
STR_A019_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING1}, {STRING1}
 
STR_A01A_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING1}
 
STR_A019_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}, {STRING}
 
STR_A01A_CAPACITY                                               :{BLACK}Capacity: {LTBLUE}{STRING}
 
STR_A01B_AIRCRAFT_MUST_BE_STOPPED                               :{WHITE}Aircraft must be stopped in hangar
 
STR_A01C_CAN_T_SELL_AIRCRAFT                                    :{WHITE}Can't sell aircraft...
 
STR_A01D_AIRPORT_CONSTRUCTION                                   :Airport construction
 
STR_A01E_BUILD_AIRPORT                                          :{BLACK}Build airport
 
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT                             :{BLACK}Aircraft - click on aircraft for information
 
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES                            :{BLACK}Build new aircraft (requires airport with hangar)
 
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT                             :{BLACK}Aircraft - click on aircraft for information
 
STR_A022_BUILD_NEW_AIRCRAFT                                     :{BLACK}Build new aircraft
 
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO                               :{BLACK}Drag aircraft to here to sell it
 
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR                             :{BLACK}Center main view on hangar location
 
STR_A025_AIRCRAFT_SELECTION_LIST                                :{BLACK}Aircraft selection list - click on aircraft for information
 
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT                         :{BLACK}Build the highlighted aircraft
 
STR_A027_CURRENT_AIRCRAFT_ACTION                                :{BLACK}Current aircraft action - click here to stop/start aircraft
 
STR_A028_SHOW_AIRCRAFT_S_ORDERS                                 :{BLACK}Show aircraft's orders
 
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT                           :{BLACK}Center main view on aircraft's location
 
STR_A02A_SEND_AIRCRAFT_TO_HANGAR                                :{BLACK}Send aircraft to hangar
 
STR_A02B_SHOW_AIRCRAFT_DETAILS                                  :{BLACK}Show aircraft details
 
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE                             :{BLACK}{BIGFONT}New aircraft now available!
 
STR_A02D                                                        :{BLACK}{BIGFONT}{STRING}
 
STR_A02E_COST_MAX_SPEED_CAPACITY                                :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr
 

	
 
STR_A030_NAME_AIRCRAFT                                          :{WHITE}Name aircraft
 
STR_A031_CAN_T_NAME_AIRCRAFT                                    :{WHITE}Can't name aircraft...
 
STR_A032_NAME_AIRCRAFT                                          :{BLACK}Name aircraft
 
STR_A033_CITIZENS_CELEBRATE_FIRST                               :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
 
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL                            :{BLACK}{BIGFONT}Plane Crash!{}{COMMA} die in fireball at {STATION}
 
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball!
 
STR_A036                                                        :{TINYFONT}{BLACK}{STATION}
 
STR_A037_RENAME                                                 :{BLACK}Rename
 
STR_A038_RENAME_AIRCRAFT_TYPE                                   :{BLACK}Rename aircraft type
 
STR_A039_RENAME_AIRCRAFT_TYPE                                   :{WHITE}Rename aircraft type
 
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE                             :{WHITE}Can't rename aircraft type...
 
STR_A03B_REFIT_AIRCRAFT_TO_CARRY                                :{BLACK}Refit aircraft to carry a different cargo type
 
STR_A03C_REFIT                                                  :{WHITE}{VEHICLE} (Refit)
 
STR_A03D_REFIT_AIRCRAFT                                         :{BLACK}Refit aircraft
 
STR_A03E_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Select type of cargo for aircraft to carry
 
STR_A03F_REFIT_AIRCRAFT_TO_CARRY                                :{BLACK}Refit aircraft to carry highlighted cargo type
 
STR_A040_SELECT_CARGO_TYPE_TO_CARRY                             :{GOLD}Select cargo type to carry:-
 
STR_A041_NEW_CAPACITY_COST_OF_REFIT                             :{BLACK}New capacity: {GOLD}{STRING1}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
 
STR_A041_NEW_CAPACITY_COST_OF_REFIT                             :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
 
STR_A042_CAN_T_REFIT_AIRCRAFT                                   :{WHITE}Can't refit aircraft...
 
STR_GO_TO_AIRPORT_HANGAR                                        :Go to {STATION} Hangar
 
SERVICE_AT_AIRPORT_HANGAR                                       :Service at {STATION} Hangar
 

	
 
##id 0xB000
 
STR_B000_ZEPPELIN_DISASTER_AT                                   :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
 
STR_B001_ROAD_VEHICLE_DESTROYED                                 :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
 
STR_B002_OIL_REFINERY_EXPLOSION                                 :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}!
 
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS                        :{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}!
 
STR_B004_UFO_LANDS_NEAR                                         :{BLACK}{BIGFONT}'UFO' lands near {TOWN}!
 
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES                            :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}!
 
STR_B006_FLOOD_VEHICLE_DESTROYED                                :{BLACK}{BIGFONT}Floods!{}At least {COMMA} presumed missing or dead after deadly floods!
 

	
 
STR_BRIBE_FAILED                                                :{WHITE}Your attempted bribery has been
 
STR_BRIBE_FAILED_2                                              :{WHITE}discovered by a regional investigator
 
STR_BUILD_DATE                                                  :{BLACK}Built: {LTBLUE}{DATE_LONG}
 

	
 
STR_PERFORMANCE_DETAIL                                          :{WHITE}Detailed performance rating
 
STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Detail
 
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
 
STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
 
STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
 
SET_PERFORMANCE_DETAIL_INT                                      :{BLACK}{NUM}
 
############ Those following lines need to be in this order!!
 
STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vehicles:
 
STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stations:
 
STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Min. profit:
 
STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Min. income:
 
STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Max. income:
 
STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Delivered:
 
STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Cargo:
 
STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Money:
 
STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Loan:
 
STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Total:
 
############ End of order list
 
STR_PERFORMANCE_DETAIL_VEHICLES_TIP                             :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft
 
STR_PERFORMANCE_DETAIL_STATIONS_TIP                             :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station.
 
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP                           :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
 
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP                           :{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters
 
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP                           :{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters
 
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}Units of cargo delivered in the past four quarters.
 
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}Number of types of cargo delivered in the past quarter.
 
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}Amount of money this company has in the bank
 
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}The amount of money this company has taken on loan
 
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}Total points out of possible points
 

	
 
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}Newgrf settings
 
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}Apply changes
lang/czech.txt
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@@ -1105,99 +1105,99 @@ STR_CONFIG_PATCHES_MAX_ROADVEH          
 
STR_CONFIG_PATCHES_MAX_AIRCRAFT                                 :{LTBLUE}Maximum letadel na hrace: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_MAX_SHIPS                                    :{LTBLUE}Maximum lodí na hrace: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AI_BUILDS_TRAINS                             :{LTBLUE}Zakázat pocitaci vlaky: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH                            :{LTBLUE}Zakázat pocitaci silnicni vozidla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Zakázat pocitaci letadla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS                              :{LTBLUE}Zakázat pocitaci lode: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_AINEW_ACTIVE                                 :{LTBLUE}Nová umela inteligence (AI) (alpha verze): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER                            :{LTBLUE}Povolit AIs v sitove hre (experimentální): {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_SERVINT_TRAINS                               :{LTBLUE}Základní servisní interval pro vlaky: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED                      :{LTBLUE}Základní servisní interval pro vlaky: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH                              :{LTBLUE}Základní servisní interval pro silnicni vozidla: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED                     :{LTBLUE}Základní servisní interval pro silnicni vozidla: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT                             :{LTBLUE}Základní servisní interval pro letadla: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED                    :{LTBLUE}Základní servisní interval pro letadla: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_SERVINT_SHIPS                                :{LTBLUE}Základní servisní interval pro lode: {ORANGE}{STRING} dní
 
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED                       :{LTBLUE}Základní servisní interval pro lode: {ORANGE}vypnuto
 
STR_CONFIG_PATCHES_NOSERVICE                                    :{LTBLUE}Vypnout servisy, kdy¸ jsou vypnuty poruchy: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_WAGONSPEEDLIMITS                             :{LTBLUE}Zapnout omezení rychlosti vagonu: {ORANGE}{STRING}
 

	
 
STR_CONFIG_PATCHES_COLORED_NEWS_DATE                            :{LTBLUE}Barevné noviny se objeví: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_STARTING_DATE                                :{LTBLUE}Pocatecni datum: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ENDING_DATE                                  :{LTBLUE}Ukoncit hru v roce: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_SMOOTH_ECONOMY                               :{LTBLUE}Plynulé zmeny ekonomiky (více men¨ích zmen)
 
STR_CONFIG_PATCHES_ALLOW_SHARES                                 :{LTBLUE}Povolit kupování podílu z ostatních spolecnosti
 
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY                         :{LTBLUE}Pri ta¸ení umistovat signály ka¸dých(é): {ORANGE}{STRING} dilku(y)
 
STR_CONFIG_PATCHES_TOOLBAR_POS                                  :{LTBLUE}Umisteni hlavní li¨ty: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT                             :vlevo
 
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER                           :uprostred
 
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT                            :vpravo
 
STR_CONFIG_PATCHES_SNAP_RADIUS                                  :{LTBLUE}Okno se prichyti k druhému, kdy¸ je blí¸ ne¸: {ORANGE}{STRING} px
 
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED                         :{LTBLUE}Okno se prichyti k druhému, kdy¸ je blí¸ ne¸: {ORANGE}vypnuto
 

	
 
STR_CONFIG_PATCHES_GUI                                          :{BLACK}Ovládaní
 
STR_CONFIG_PATCHES_CONSTRUCTION                                 :{BLACK}Výstavba
 
STR_CONFIG_PATCHES_VEHICLES                                     :{BLACK}Dop. prostredky
 
STR_CONFIG_PATCHES_STATIONS                                     :{BLACK}Stanice
 
STR_CONFIG_PATCHES_ECONOMY                                      :{BLACK}Ekonomika
 
STR_CONFIG_PATCHES_AI                                           :{BLACK}Konkurenti
 

	
 
STR_CONFIG_PATCHES_DISABLED                                     :vypnuto
 
STR_CONFIG_PATCHES_INT32                                        :{NUM}
 
STR_CONFIG_PATCHES_CURRENCY                                     :{CURRENCY}
 

	
 
STR_CONFIG_PATCHES_QUERY_CAPT                                   :{WHITE}Zmenit hodnotu nastavení
 
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE                :{WHITE}V¨echny nebo nektere základní intervaly servisu ní¸e nesouhlasí s vybraným nastavením! 5-90 % nebo 30-800 dní jsou platné hodnoty
 
STR_CONFIG_PATCHES_YAPF_SHIPS                                   :{LTBLUE}Pou¸ívat YAPF pro lode: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_YAPF_ROAD                                    :{LTBLUE}Pou¸ívat YAPF pro silnicni vozidla: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_YAPF_RAIL                                    :{LTBLUE}Pou¸ívat YAPF ("opet dal¨í pathfinder") pro vlaky: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_YAPF_SHIPS                                   :{LTBLUE}Pou¸ívat YAPF pro lode: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_YAPF_ROAD                                    :{LTBLUE}Pou¸ívat YAPF pro silnicni vozidla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_YAPF_RAIL                                    :{LTBLUE}Pou¸ívat YAPF ("opet dal¨í pathfinder") pro vlaky: {ORANGE}{STRING}
 

	
 
STR_TEMPERATE_LANDSCAPE                                         :krajina mírného pásma
 
STR_SUB_ARCTIC_LANDSCAPE                                        :subarktická krajina
 
STR_SUB_TROPICAL_LANDSCAPE                                      :subtropická kraina
 
STR_TOYLAND_LANDSCAPE                                           :Zeme hracek
 

	
 
STR_CHEATS                                                      :{WHITE}Cheaty
 
STR_CHEATS_TIP                                                  :{BLACK}Za¨krtávací policka indikují, jestli jsi tento cheat u¸ pou¸il.
 
STR_CHEATS_WARNING                                              :{BLACK}Varování! Chystᨠse podvést ostatní hrace. Pamatuj si, ¸e tento podlý cin nebude nikdy zapomenut!
 
STR_CHEAT_MONEY                                                 :{LTBLUE}Navý¨it peníze o {CURRENCY64}
 
STR_CHEAT_CHANGE_PLAYER                                         :{LTBLUE}Hrát jako hrac: {ORANGE}{COMMA}
 
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magický buldozer (odstraní prumysl a neodstranitelné predmety): {ORANGE}{STRING}
 
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunely se mohou krizit: {ORANGE}{STRING}
 
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Povolit staveni v pauze: {ORANGE}{STRING}
 
STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Letadla nebudou na malých leti¨tích (tak casto) havarovat: {ORANGE} {STRING}
 
STR_CHEAT_SWITCH_CLIMATE                                        :{LTBLUE}Zmenit podnebí: {ORANGE} {STRING}
 
STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT}
 
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Povolit zmenu produkce prumyslu: {ORANGE}{STRING}
 
STR_CHEAT_ALLOW_CONVRAIL                                        :{LTBLUE}Povolit elektrickým lokomotivám vyjet na normální koleje
 

	
 
STR_HEADING_FOR_WAYPOINT                                        :{LTBLUE}Mirim do {WAYPOINT}
 
STR_HEADING_FOR_WAYPOINT_VEL                                    :{LTBLUE}Mirim do {WAYPOINT}, {VELOCITY}
 

	
 
STR_GO_TO_WAYPOINT                                              :Jet pres {WAYPOINT}
 
STR_GO_NON_STOP_TO_WAYPOINT                                     :Jet bez zastávky pres {WAYPOINT}
 

	
 
STR_WAYPOINTNAME_CITY                                           :Kontrolní bod {TOWN}
 
STR_WAYPOINTNAME_CITY_SERIAL                                    :Kontrolní bod {TOWN} #{COMMA}
 
STR_LANDINFO_WAYPOINT                                           :Kontrolní bod
 

	
 
STR_WAYPOINT                                                    :{WHITE}Kontrolní bod
 
STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK}Vyber typ kontrolního bodu
 

	
 
STR_WAYPOINT_VIEWPORT                                           :{WHITE}{WAYPOINT}
 
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WHITE}{WAYPOINT}
 
STR_WAYPOINT_RAW                                                :{WAYPOINT}
 
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Zmenit jméno kontrolního bodu
 

	
 
STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Nemohu zmenit jméno kontrolního bodu...
 
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Zmenit koleje v kontrolní bod
 
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Nemohu zde vybudovat zeleznicni kontrolní bod...
 
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Nemohu zde zru¨it zeleznicni kontrolní bod...
 

	
 
STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Budovat koleje pou¸itím re¸imu Autokoleje
 

	
 
STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}... v tomto scenari není ani jedno mesto
 

	
 
STR_GENERATE_RANDOM_LANDSCAPE                                   :{WHITE}Opravdu chcete vytvorit nový náhodný teren?
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