Changeset - r28445:cc3abc9b847d
[Not reviewed]
master
0 5 0
Peter Nelson - 11 months ago 2024-01-14 16:47:10
peter1138@openttd.org
Codechange: Missing some conversions to WidgetID. (#11773)
5 files changed with 5 insertions and 5 deletions:
0 comments (0 inline, 0 general)
src/build_vehicle_gui.cpp
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@@ -1095,7 +1095,7 @@ void DrawEngineList(VehicleType type, co
 
 * @param selected Currently selected sort criterium.
 
 * @param button Widget button.
 
 */
 
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button)
 
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, WidgetID button)
 
{
 
	uint32_t hidden_mask = 0;
 
	/* Disable sorting by power or tractive effort when the original acceleration model for road vehicles is being used. */
src/engine_gui.h
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@@ -51,6 +51,6 @@ extern const StringID _engine_sort_listi
 
extern EngList_SortTypeFunction * const _engine_sort_functions[][11];
 

	
 
uint GetEngineListHeight(VehicleType type);
 
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button);
 
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, WidgetID button);
 

	
 
#endif /* ENGINE_GUI_H */
src/help_gui.cpp
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@@ -160,7 +160,7 @@ struct HelpWindow : public Window {
 
	}
 

	
 
private:
 
	void EnableTextfileButton(std::string_view filename, int button_widget)
 
	void EnableTextfileButton(std::string_view filename, WidgetID button_widget)
 
	{
 
		this->GetWidget<NWidgetLeaf>(button_widget)->SetDisabled(!FindGameManualFilePath(filename).has_value());
 
	}
src/osk_gui.cpp
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@@ -42,7 +42,7 @@ struct OskWindow : public Window {
 
	std::string orig_str;  ///< Original string.
 
	bool shift;            ///< Is the shift effectively pressed?
 

	
 
	OskWindow(WindowDesc *desc, Window *parent, int button) : Window(desc)
 
	OskWindow(WindowDesc *desc, Window *parent, WidgetID button) : Window(desc)
 
	{
 
		this->parent = parent;
 
		assert(parent != nullptr);
src/window_gui.h
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@@ -258,7 +258,7 @@ public:
 

	
 
	ViewportData *viewport;          ///< Pointer to viewport data, if present.
 
	const NWidgetCore *nested_focus; ///< Currently focused nested widget, or \c nullptr if no nested widget has focus.
 
	std::map<int, QueryString*> querystrings; ///< QueryString associated to WWT_EDITBOX widgets.
 
	std::map<WidgetID, QueryString*> querystrings; ///< QueryString associated to WWT_EDITBOX widgets.
 
	std::unique_ptr<NWidgetBase> nested_root; ///< Root of the nested tree.
 
	WidgetLookup widget_lookup; ///< Indexed access to the nested widget tree. Do not access directly, use #Window::GetWidget() instead.
 
	NWidgetStacked *shade_select;    ///< Selection widget (#NWID_SELECTION) to use for shading the window. If \c nullptr, window cannot shade.
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