Changeset - r186:d94944c1735d
[Not reviewed]
master
0 4 0
darkvater - 20 years ago 2004-09-08 19:26:10
darkvater@openttd.org
(svn r187) -Feature: [1024044] Show max loan in finances window. (ledow)
-some type fixes in txt files
4 files changed with 12 insertions and 7 deletions:
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docs/Manual.txt
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@@ -43,7 +43,7 @@ Difficulty Settings lets you configure s
 

	
 
Game Settings lets you set regional settings - currency, language, town names, etc. It also lets you select the resolution to run the game at, as well as the screenshot format to use.
 

	
 
Configure Patches lets you select which patches to use in the game. This allows you ro set the game play to either original Transport Tycoon Deluxe compatible mode or a mode more like playing under TTD-Patch. Patches include building on slopes, longer bridges, longer trains, pre-signals, and TTD-Patch compatible handling of non-stop orders.
 
Configure Patches lets you select which patches to use in the game. This allows you to set the game play to either original Transport Tycoon Deluxe compatible mode or a mode more like playing under TTD-Patch. Patches include building on slopes, longer bridges, longer trains, pre-signals, and TTD-Patch compatible handling of non-stop orders.
 

	
 
2.1 Gameplay
 

	
docs/console.txt
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@@ -3,7 +3,7 @@ OPENTTD INGAME CONSOLE DOCUMENTATION
 
http://openttd.rulez.org/wiki2/index.php/OpenTTDDevBlackBook
 
for detailed information
 

	
 
HOTKEY: BACKQUOTE (aka tile, the key left to "1")
 
HOTKEY: BACKQUOTE (aka tilde, the key left to "1")
 

	
 
COMMANDS:
 
---------
 
@@ -52,4 +52,3 @@ printf "%s world" *temp_string
 
---------------------------------------------------
 
feel free to add more commands and use this in-game
 
console for your debugging / enhancements
 

	
lang/english.txt
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@@ -1850,7 +1850,8 @@ STR_7023								:{CURRCOMPACT}
 
STR_7024								:{COMMA32}
 
STR_7025_OPERATING_PROFIT_GRAPH			:{WHITE}Operating Profit Graph
 
STR_7026_BANK_BALANCE					:{WHITE}Bank Balance
 
STR_7027_LOAN							:{WHITE}Loan
 
STR_7027_LOAN									:{WHITE}Loan
 
STR_MAX_LOAN									:{WHITE}Max Loan:  {BLACK}{CURRENCY64}
 
STR_7028								:{BLACK}{CURRENCY64}
 
STR_7029_BORROW							:{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
 
STR_702A_REPAY							:{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
player_gui.c
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@@ -8,6 +8,7 @@
 
#include "player.h"
 
#include "command.h"
 
#include "vehicle.h"
 
#include "economy.h"
 

	
 
static void DoShowPlayerFinances(int player, bool small);
 

	
 
@@ -18,7 +19,7 @@ static void DrawPlayerEconomyStats(Playe
 
	int64 (*tbl)[13], sum,cost;
 
	StringID str;
 

	
 
	if (!(mode & 1)) {
 
	if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
 
		/* draw categories */
 
		DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0);
 
		for(i=0; i!=13; i++)
 
@@ -61,9 +62,13 @@ static void DrawPlayerEconomyStats(Playe
 
		} while (--j != 0);
 

	
 
		y = 171;
 
	} else {
 

	
 
		// draw max loan aligned to loan below (y += 10)
 
		SET_DPARAM64(0, (uint64)_economy.max_loan);
 
		DrawString(202, y+10, STR_MAX_LOAN, 0);
 

	
 
	} else
 
		y = 15;
 
	}
 

	
 
	DrawString(2, y, STR_7026_BANK_BALANCE, 0);
 
	SET_DPARAM64(0, p->money64);
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