Changeset - r3:e0ae611b04b0
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master
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darkvater - 20 years ago 2004-08-10 14:33:37
darkvater@openttd.org
(svn r4) -Fix [996025] _local_player fixes. Fixes wrong memory access (TrueLight)
1 file changed with 9 insertions and 9 deletions:
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misc_gui.c
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@@ -132,22 +132,22 @@ static void Place_LandInfo(uint tile)
 
	w = AllocateWindowDesc(&_land_info_desc);
 
	WP(w,void_d).data = &lid;
 
	
 
	lid.tile = tile;
 
	lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority);
 

	
 
	if (_local_player == 255) {
 
		lid.costclear = 0;
 
	} else {
 
	if (_local_player >= MAX_PLAYERS)
 
		p = DEREF_PLAYER(0);
 
	else
 
		p = DEREF_PLAYER(_local_player);
 
		old_money = p->money64;
 
		p->money64 = p->player_money = 0x7fffffff;
 
		lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR);
 
		p->money64 = old_money;
 
		UpdatePlayerMoney32(p);
 
	}
 

	
 
	old_money = p->money64;
 
	p->money64 = p->player_money = 0x7fffffff;
 
	lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR);
 
	p->money64 = old_money;
 
	UpdatePlayerMoney32(p);
 

	
 
	GetAcceptedCargo(tile, &lid.ac);
 
	GetTileDesc(tile, &lid.td);
 
	
 
#if defined(_DEBUG)
 
	{
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