Files @ r2:9221be573970
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Location: cpp/openttd-patchpack/source/misc_gui.c

darkvater
(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
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#include "stdafx.h"
#include "ttd.h"

#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "station.h"
#include "command.h"
#include "player.h"
#include "town.h"

#include "hal.h" // Fios items

bool _query_string_active;
static void SetFiosType(const byte fiostype);

typedef struct LandInfoData {
	Town *town;
	int32 costclear;
	AcceptedCargo ac;
	uint tile;
	TileDesc td;
} LandInfoData;


static void LandInfoWndProc(Window *w, WindowEvent *e)
{
	LandInfoData *lid;
	StringID str;
	uint32 *b;

	if (e->event == WE_PAINT) {
		DrawWindowWidgets(w);

		lid = WP(w,void_d).data;

		SET_DPARAM32(0, lid->td.dparam[0]);
		DrawStringCentered(140, 16, lid->td.str, 13);

		SET_DPARAM16(0, STR_01A6_N_A);
		if (lid->td.owner != OWNER_NONE && lid->td.owner != OWNER_WATER)
			GetNameOfOwner(lid->td.owner, lid->tile);
		DrawStringCentered(140, 27, STR_01A7_OWNER, 0);

		str = STR_01A4_COST_TO_CLEAR_N_A;
		if (lid->costclear != CMD_ERROR) {
			SET_DPARAM32(0, lid->costclear);	
			str = STR_01A5_COST_TO_CLEAR;
		}
		DrawStringCentered(140, 38, str, 0);

		sprintf(_userstring, "%.4X", lid->tile);
		SET_DPARAM16(0, GET_TILE_X(lid->tile));
		SET_DPARAM16(1, GET_TILE_Y(lid->tile));
		SET_DPARAM16(2, STR_SPEC_USERSTRING);
		DrawStringCentered(140, 49, STR_LANDINFO_COORDS, 0);

		SET_DPARAM16(0, STR_01A9_NONE);
		if (lid->town != NULL) {
			SET_DPARAM16(0, lid->town->townnametype);
			SET_DPARAM32(1, lid->town->townnameparts);
		}
		DrawStringCentered(140,60, STR_01A8_LOCAL_AUTHORITY, 0);

		b = &GET_DPARAM(0);

		str = STR_01CE_CARGO_ACCEPTED - 1;

		if (lid->ac.amount_1 != 0) {
			if (lid->ac.amount_1 < 8) {
				SET_DPARAMX16(b, 0, STR_01D1_8);
				SET_DPARAMX8(b, 1, lid->ac.amount_1);
				b += 2;
			}
			SET_DPARAMX16(b, 0, _cargoc.names_s[lid->ac.type_1]);
			b++;
			str++;
		}

		if (lid->ac.amount_2 != 0) {
			if (lid->ac.amount_2 < 8) {
				SET_DPARAMX16(b, 0, STR_01D1_8);
				SET_DPARAMX8(b, 1, lid->ac.amount_2);
				b += 2;
			}
			SET_DPARAMX16(b, 0, _cargoc.names_s[lid->ac.type_2]);
			b++;
			str++;
		}

		if (lid->ac.amount_3 != 0) {
			if (lid->ac.amount_3 < 8) {
				SET_DPARAMX16(b, 0, STR_01D1_8);
				SET_DPARAMX8(b, 1, lid->ac.amount_3);
				b += 2;
			}
			SET_DPARAMX16(b, 0, _cargoc.names_s[lid->ac.type_3]);
			b++;
			str++;
		}

		if (str != (STR_01CE_CARGO_ACCEPTED - 1))
			DrawStringMultiCenter(140, 76, str, 276);
	}
}

static const Widget _land_info_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   279,     0,    13, STR_01A3_LAND_AREA_INFORMATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_IMGBTN,    14,     0,   279,    14,    92, 0x0, 0},
{      WWT_LAST},
};

static const WindowDesc _land_info_desc = {
	-1, -1, 280, 93,
	WC_LAND_INFO,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_land_info_widgets,
	LandInfoWndProc
};

static void Place_LandInfo(uint tile)
{
	Player *p;
	static LandInfoData lid;
	Window *w;
	int64 old_money;

	DeleteWindowById(WC_LAND_INFO, 0);

	w = AllocateWindowDesc(&_land_info_desc);
	WP(w,void_d).data = &lid;
	
	lid.tile = tile;
	lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority);

	if (_local_player == 255) {
		lid.costclear = 0;
	} else {
		p = DEREF_PLAYER(_local_player);
		old_money = p->money64;
		p->money64 = p->player_money = 0x7fffffff;
		lid.costclear = DoCommandByTile(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR);
		p->money64 = old_money;
		UpdatePlayerMoney32(p);
	}

	GetAcceptedCargo(tile, &lid.ac);
	GetTileDesc(tile, &lid.td);
	
#if defined(_DEBUG)
	{
		printf("TILE: %#x (%i,%i)\n", tile, GET_TILE_X(tile), GET_TILE_Y(tile));
		printf("_map_type_and_height=%#x\n", _map_type_and_height[tile]);
		printf("_map2=%#x\n", _map2[tile]);
		printf("_map3_lo=%#x\n", _map3_lo[tile]);
		printf("_map3_hi=%#x\n", _map3_hi[tile]);
		printf("_map5=%#x\n", _map5[tile]);
		printf("_map_owner=%#x\n", _map_owner[tile]);
		printf("\n");
	}
#endif
}

void PlaceLandBlockInfo()
{
	if (_cursor.sprite == 0x2CF) {
		ResetObjectToPlace();
	} else {
		_place_proc = Place_LandInfo;
		SetObjectToPlace(0x2CF, 1, 1, 0);
	}
}


static void AboutWindowProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		int x,y;
		DrawWindowWidgets(w);

		x = 200;
		y = 0;
		DrawStringCentered(x, y+=17, STR_00B6_COPYRIGHT_1995_CHRIS_SAWYER, 0);
		DrawStringCentered(x, y+=10, STR_00B7_VERSION_3_02_011_11TH_OCTOBER, 0);
		DrawStringCentered(x, y+=15, STR_00B8_DESIGNED_PROGRAMMED_BY, 0);
		DrawStringCentered(x, y+=10, STR_00B9_GRAPHICS_BY_SIMON_FOSTER, 0);
		DrawStringMultiCenter(x, y+0x73, STR_00BA_WINDOWS_95_CONVERSION_BY, 0x18E);
		break;
		}
	}
}

static const Widget _about_widgets[] = {
{   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5},
{    WWT_CAPTION,    14,    11,   399,     0,    13, STR_015B_TRANSPORT_TYCOON_DELUXE},
{      WWT_PANEL,    14,     0,   399,    14,   271, 0x0},
{      WWT_LAST},
};

static const WindowDesc _about_desc = {
	WDP_CENTER, WDP_CENTER, 400, 272,
	WC_GAME_OPTIONS,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_about_widgets,
	AboutWindowProc
};


void ShowAboutWindow()
{
	DeleteWindowById(WC_GAME_OPTIONS, 0);
	AllocateWindowDesc(&_about_desc);
}

static int _tree_to_plant;

static const byte _tree_base_by_landscape[4] = {0, 12, 20, 32};
static const byte _tree_count_by_landscape[4] = {12, 8, 12, 9};
static const uint32 _tree_sprites[] = {
	0x655,0x663,0x678,0x62B,0x647,0x639,0x64E,0x632,0x67F,0x68D,0x69B,0x6A9,
	0x6AF,0x6D2,0x6D9,0x6C4,0x6CB,0x6B6,0x6BD,0x6E0,
	0x72E,0x734,0x74A,0x74F,0x76B,0x78F,0x788,0x77B,0x75F,0x774,0x720,0x797,
	0x79E,0x30D87A5,0x30B87AC,0x7B3,0x7BA,0x30B87C1,0x30887C8,0x30A87CF,0x30B87D6
};

static void BuildTreesWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		int x,y;
		int i, count;

		DrawWindowWidgets(w);

		WP(w,tree_d).base = i = _tree_base_by_landscape[_opt.landscape];
		WP(w,tree_d).count = count = _tree_count_by_landscape[_opt.landscape];

		x = 18;
		y = 54;
		do {
			DrawSprite(_tree_sprites[i], x, y);
			x += 35;
			if (!(++i & 3)) {
				x -= 35*4;
				y += 47;
			}
		} while (--count);
	} break;

	case WE_CLICK: {
		int wid;

		switch(wid=e->click.widget) {
		case 0:
			ResetObjectToPlace();
			return;
		case 3: case 4: case 5: case 6:
		case 7: case 8: case 9: case 10:
		case 11:case 12: case 13: case 14:
			if ( (uint)(wid-3) >= (uint)WP(w,tree_d).count)
				return;
		
			if (HandlePlacePushButton(w, wid, 0x7DA, 1, NULL))
				_tree_to_plant = WP(w,tree_d).base + wid - 3;
			break;

		case 15: // tree of random type.
			if (HandlePlacePushButton(w, 15, 0x7DA, 1, NULL))
				_tree_to_plant = -1;
			break;

		case 16: /* place trees randomly over the landscape*/
			w->click_state |= 1 << 16;
			w->flags4 |= 5 << WF_TIMEOUT_SHL;
			SndPlayFx(0x13);
			PlaceTreesRandomly();
			MarkWholeScreenDirty();
			break;
		}
	} break;
		
	case WE_PLACE_OBJ:
		VpStartPlaceSizing(e->place.tile, VPM_X_AND_Y_LIMITED);
		VpSetPlaceSizingLimit(20);
		break;

	case WE_PLACE_DRAG:
		VpSelectTilesWithMethod(e->place.pt.x, e->place.pt.y, e->place.userdata);
		return;

	case WE_PLACE_MOUSEUP:
		if (e->click.pt.x != -1) {
			DoCommandP(e->place.tile, _tree_to_plant, e->place.starttile, NULL, 
				CMD_PLANT_TREE | CMD_AUTO | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
		}
		break;

	case WE_TIMEOUT:
		UnclickSomeWindowButtons(w, 1<<16);
		break;

	case WE_ABORT_PLACE_OBJ:
		w->click_state = 0;
		SetWindowDirty(w);
		break;
	}
}

static const Widget _build_trees_widgets[] = {
{   WWT_CLOSEBOX,     7,     0,    10,     0,    13, STR_00C5,				STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,     7,    11,   142,     0,    13, STR_2802_TREES,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{      WWT_PANEL,     7,     0,   142,    14,   170, 0x0,							0},
{      WWT_PANEL,    14,     2,    35,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    37,    70,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    72,   105,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,   107,   140,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,     2,    35,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    37,    70,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    72,   105,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,   107,   140,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,     2,    35,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    37,    70,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    72,   105,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,   107,   140,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{		WWT_CLOSEBOX,    14,   2,   140,   157,   168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
{      WWT_LAST},
};

static const WindowDesc _build_trees_desc = {
	497, 22, 143, 171,
	WC_BUILD_TOOLBAR,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_trees_widgets,
	BuildTreesWndProc
};

static const Widget _build_trees_scen_widgets[] = {
{   WWT_CLOSEBOX,     7,     0,    10,     0,    13, STR_00C5,				STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,     7,    11,   142,     0,    13, STR_2802_TREES,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{      WWT_PANEL,     7,     0,   142,    14,   183, 0x0,							0},
{      WWT_PANEL,    14,     2,    35,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    37,    70,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    72,   105,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,   107,   140,    16,    61, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,     2,    35,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    37,    70,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    72,   105,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,   107,   140,    63,   108, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,     2,    35,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    37,    70,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,    72,   105,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{      WWT_PANEL,    14,   107,   140,   110,   155, 0x0,							STR_280D_SELECT_TREE_TYPE_TO_PLANT},
{		WWT_CLOSEBOX,    14,		 2,   140,   157,   168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
{   WWT_CLOSEBOX,    14,     2,   140,   170,   181, STR_028A_RANDOM_TREES,STR_028B_PLANT_TREES_RANDOMLY_OVER},
{      WWT_LAST},
};

static const WindowDesc _build_trees_scen_desc = {
	-1, -1, 143, 184,
	WC_SCEN_BUILD_TREES,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_trees_scen_widgets,
	BuildTreesWndProc
};

	
void ShowBuildTreesToolbar()
{
	DeleteWindowById(WC_BUILD_TOOLBAR, 0);
	AllocateWindowDesc(&_build_trees_desc);
}

void ShowBuildTreesScenToolbar()
{
	AllocateWindowDescFront(&_build_trees_scen_desc, 0);
}

static uint32 _errmsg_decode_params[10];
static StringID _errmsg_message_1, _errmsg_message_2;
static uint _errmsg_duration;


static const Widget _errmsg_widgets[] = {
{   WWT_CLOSEBOX,     4,     0,    10,     0,    13, STR_00C5},
{    WWT_CAPTION,     4,    11,   239,     0,    13, STR_00B2_MESSAGE},
{      WWT_PANEL,     4,     0,   239,    14,    45, 0x0},
{      WWT_LAST},
};

static const Widget _errmsg_face_widgets[] = {
{   WWT_CLOSEBOX,     4,     0,    10,     0,    13, STR_00C5},
{    WWT_CAPTION,     4,    11,   333,     0,    13, STR_00B3_MESSAGE_FROM},
{      WWT_PANEL,     4,     0,   333,    14,   136, 0x0},
{      WWT_LAST},
};

static void ErrmsgWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT:
		COPY_IN_DPARAM(0, _errmsg_decode_params, lengthof(_errmsg_decode_params));
		DrawWindowWidgets(w);
		COPY_IN_DPARAM(0, _errmsg_decode_params, lengthof(_errmsg_decode_params));
		if (w->widget != _errmsg_face_widgets) {
			DrawStringMultiCenter(
				120,
				(_errmsg_message_1 == INVALID_STRING_ID ? 25 : 15), 
				_errmsg_message_2,
				238);
			if (_errmsg_message_1 != INVALID_STRING_ID)
				DrawStringMultiCenter(
					120,
					30,
					_errmsg_message_1,
					238);
		} else {
			Player *p = DEREF_PLAYER(_errmsg_decode_params[2]);
			DrawPlayerFace(p->face, p->player_color, 2, 16);

			DrawStringMultiCenter(
				214,
				(_errmsg_message_1 == INVALID_STRING_ID ? 65 : 45), 
				_errmsg_message_2,
				238);
			if (_errmsg_message_1 != INVALID_STRING_ID)
				DrawStringMultiCenter(
					214,
					90,
					_errmsg_message_1,
					238);
		}
		break;

	case WE_MOUSELOOP:
		if (_right_button_down)
			DeleteWindow(w);
		break;
	case WE_4:
		if (!--_errmsg_duration)
			DeleteWindow(w);
		break;
	case WE_DESTROY: {
		TileHighlightData *thd = _thd_ptr;
		TileIndex tile = thd->redsq;
		thd->redsq = 0;
		if (tile != 0)
			MarkTileDirtyByTile(tile);
		break;
		}

	case WE_KEYPRESS:
		if (e->keypress.keycode == WKC_SPACE) {
			// Don't continue.
			e->keypress.cont = false;
			DeleteWindow(w);
		}
		break;
	}
}

void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
{
	Window *w;
	ViewPort *vp;
	Point pt;

	DeleteWindowById(WC_ERRMSG, 0);

	//assert(msg_2);
	if (msg_2 == 0) msg_2 = STR_EMPTY;

	_errmsg_message_1 = msg_1;
	_errmsg_message_2 = msg_2;
	COPY_OUT_DPARAM(_errmsg_decode_params, 0, lengthof(_errmsg_decode_params));
	_errmsg_duration = _patches.errmsg_duration;
	if (!_errmsg_duration)
		return;
	
	if (_errmsg_message_1 != STR_013B_OWNED_BY || GET_DPARAMX8(_errmsg_decode_params,2) >= 8) {

		if ( (x|y) != 0) {
			pt = RemapCoords2(x, y);
			for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
			vp = w->viewport;

			// move x pos to opposite corner
			pt.x = ((pt.x - vp->virtual_left) >> vp->zoom) + vp->left;
			pt.x = (pt.x < (_screen.width >> 1)) ? _screen.width - 260 : 20;
			
			// move y pos to opposite corner
			pt.y = ((pt.y - vp->virtual_top) >> vp->zoom) + vp->top;
			pt.y = (pt.y < (_screen.height >> 1)) ? _screen.height - 80 : 100;
			
		} else {
			pt.x = (_screen.width - 240) >> 1;
			pt.y = (_screen.height - 46) >> 1;
		}
		w = AllocateWindow(pt.x, pt.y, 240, 46, ErrmsgWndProc, WC_ERRMSG, _errmsg_widgets);
	} else {
		if ( (x|y) != 0) {
			pt = RemapCoords2(x, y);
			for(w=_windows; w->window_class != WC_MAIN_WINDOW; w++) {}
			vp = w->viewport;
			pt.x = clamp(((pt.x - vp->virtual_left) >> vp->zoom) + vp->left - (334/2), 0, _screen.width - 334);
			pt.y = clamp(((pt.y - vp->virtual_top) >> vp->zoom) + vp->top - (137/2), 22, _screen.height - 137);
		} else {
			pt.x = (_screen.width - 334) >> 1;
			pt.y = (_screen.height - 137) >> 1;
		}
		w = AllocateWindow(pt.x, pt.y, 334, 137, ErrmsgWndProc, WC_ERRMSG, _errmsg_face_widgets);
	}

	w->desc_flags = WDF_STD_BTN | WDF_DEF_WIDGET;
}


void ShowEstimatedCostOrIncome(int32 cost, int x, int y)
{
	int msg = STR_0805_ESTIMATED_COST;

	if (cost < 0) {
		cost = -cost;
		msg = STR_0807_ESTIMATED_INCOME;
	}
	SET_DPARAM32(0, cost);
	ShowErrorMessage(-1, msg, x, y);
}

void ShowCostOrIncomeAnimation(int x, int y, int z, int32 cost)
{
	int msg;
	Point pt = RemapCoords(x,y,z);

	msg = STR_0801_COST;
	if (cost < 0) {
		cost = -cost;
		msg = STR_0803_INCOME;
	}
	SET_DPARAM32(0, cost);
	AddTextEffect(msg, pt.x, pt.y, 0x250);
}

static Widget _tooltips_widgets[] = {
{      WWT_PANEL,    14,     0,   199,     0,    31, 0x0},
{      WWT_LAST},
};


static void TooltipsWndProc(Window *w, WindowEvent *e)
{

	switch(e->event) {
	case WE_PAINT: {
		GfxFillRect(0, 0, w->width - 1, w->height - 1, 0);	
		GfxFillRect(1, 1, w->width - 2, w->height - 2, 0x44);
		DrawStringMultiCenter((w->width>>1), (w->height>>1)-5, WP(w,tooltips_d).string_id, 197);
		break;
	}
	case WE_MOUSELOOP:
		if (!_right_button_down)
			DeleteWindow(w);
		break;
	}
}

void GuiShowTooltips(StringID string_id)
{
	Window *w;
	int right,bottom;
	int x,y;
	
	if (string_id == 0)
		return;

	w = FindWindowById(WC_TOOLTIPS, 0);
	if (w != NULL) {
		if (WP(w,tooltips_d).string_id == string_id)
			return;
		DeleteWindow(w);
	}

	GetString(str_buffr, string_id);
	assert(strlen(str_buffr) < sizeof(str_buffr) - 1);

	right = GetStringWidth(str_buffr) + 4;

	bottom = 14;
	if (right > 200) {
		bottom += ((right - 4) / 176) * 10;
		right = 200;
	}

	_tooltips_widgets[0].right = right;
	_tooltips_widgets[0].bottom = bottom;

	y = _cursor.pos.y + 30;
	if (y < 22) y = 22;

	if (y > (_screen.height - 44) && (y-=52) > (_screen.height - 44))
		y = (_screen.height - 44);

	x = _cursor.pos.x - (right >> 1);
	if (x < 0) x = 0;
	if (x > (_screen.width - right)) x = _screen.width - right;

	w = AllocateWindow(x, y, right, bottom, TooltipsWndProc, WC_TOOLTIPS, _tooltips_widgets);
	WP(w,tooltips_d).string_id = string_id;
	w->flags4 &= ~WF_WHITE_BORDER_MASK;
}


static void DrawStationCoverageText(const uint *accepts, int str_x, int str_y, uint mask)
{
	int i;
	byte *b;
	
	b = _userstring;
	b[0] = 0x81;
	b[1] = STR_000D_ACCEPTS;
	b[2] = STR_000D_ACCEPTS >> 8;
	b += 3;

	for(i=0; i!=NUM_CARGO; i++,mask>>=1) {
		if (accepts[i] >= 8 && (mask&1) ) {
			StringID id = _cargoc.names_s[i];
			b[0] = 0x81;
			b[1] = (byte)(id & 255);
			b[2] = (byte)(id >> 8);
			b[3] = ',';
			b[4] = ' ';
			b += 5;
		}
	}

	if (b == (byte*)&_userstring[3]) {
		b[0] = 0x81;
		b[1] = STR_00D0_NOTHING;
		b[2] = STR_00D0_NOTHING >> 8;
		b[3] = 0;
	} else {
		b[-2] = 0;
	}

	DrawStringMultiLine(str_x, str_y, STR_SPEC_USERSTRING, 144);
}

void DrawStationCoverageAreaText(int sx, int sy, uint mask) {
	int x = _thd.pos.x;
	int y = _thd.pos.y;
	uint accepts[NUM_CARGO];
	if (x != -1) {
		GetAcceptanceAroundTiles(accepts, TILE_FROM_XY(x,y), _thd.new_size.x >> 4, _thd.new_size.y >> 4);
		DrawStationCoverageText(accepts, sx, sy, mask);
	}
}

void CheckRedrawStationCoverage(Window *w)
{
	if (_thd.dirty&1) {
		_thd.dirty&=~1;
		SetWindowDirty(w);
	}
}


void UnclickSomeWindowButtons(Window *w, uint32 mask)
{
	uint32 x = w->click_state & mask;
	int i = 0;
	w->click_state ^= x;
	do {
		if (x&1) InvalidateWidget(w,i);
	} while(i++,x>>=1);
}


void UnclickWindowButtons(Window *w)
{
	UnclickSomeWindowButtons(w, (uint32)-1);
}


void SetVScrollCount(Window *w, int num)
{
	w->vscroll.count = num;
	num -= w->vscroll.cap;
	if (num < 0) num = 0;
	if (num < w->vscroll.pos) w->vscroll.pos = num;
}

void SetHScrollCount(Window *w, int num)
{
	w->hscroll.count = num;
	num -= w->hscroll.cap;
	if (num < 0) num = 0;
	if (num < w->hscroll.pos) w->hscroll.pos = num;
}


int HandleEditBoxKey(Window *w, int wid, WindowEvent *we)
{
	byte *p;
	int width,count;
	int key = we->keypress.ascii;

	we->keypress.cont = false;

	if (we->keypress.keycode == WKC_ESC) {
		return 2;
	} else if (we->keypress.keycode == WKC_RETURN) {
		return 1;
	} else {
		width = -1;
		p = WP(w,querystr_d).buf - 1;
		count = 0;
		do {
			if (*++p == 0)
				break;
			count++;
			width += _stringwidth_table[*p - 32];
		} while (1);
		
		if (we->keypress.keycode == WKC_BACKSPACE) {
			if (count != 0) {
				WP(w,querystr_d).buf[count-1] = 0;
				InvalidateWidget(w, wid);
			}
		} else if (IS_INT_INSIDE((key = we->keypress.ascii), 32, 256)) {
			if (count < WP(w,querystr_d).maxlen && width + _stringwidth_table[key-32] <= WP(w,querystr_d).maxwidth) {
				WP(w,querystr_d).buf[count] = key;
				WP(w,querystr_d).buf[count+1] = 0;
				InvalidateWidget(w, wid);
			}
		} else {
			// key wasn't caught
			we->keypress.cont = true;
		}
	}

	return 0;
}

void HandleEditBox(Window *w, int wid)
{
	bool b;

	/* caret changed? */
	b = !!(_caret_timer & 0x20);
	if (b != WP(w,querystr_d).caret) {
		WP(w,querystr_d).caret = b;
		InvalidateWidget(w, wid);
	}
}

void DrawEditBox(Window *w, int wid)
{
	const Widget *wi = w->widget + wid;
	int x;

	GfxFillRect(wi->left+1, wi->top+1, wi->right-1, wi->bottom-1, 215);
	x = DoDrawString(WP(w,querystr_d).buf, wi->left+2, wi->top+1, 8);
	if (WP(w,querystr_d).caret)
		DoDrawString("_", x, wi->top+1, 12);
}


#define MAX_QUERYSTR_LEN 64

static void QueryStringWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
//		int x;

		SET_DPARAM16(0, WP(w,querystr_d).caption);
		DrawWindowWidgets(w);

		DrawEditBox(w, 5);
	} break;

	case WE_CLICK:
		switch(e->click.widget) {
		case 3: DeleteWindow(w); break;
		case 4:
press_ok:;
			if (str_eq(WP(w,querystr_d).buf, WP(w,querystr_d).buf + MAX_QUERYSTR_LEN)) {
				DeleteWindow(w);
			} else {
				Window *parent = FindWindowById(WP(w,querystr_d).wnd_class, WP(w,querystr_d).wnd_num);
				byte *buf = WP(w,querystr_d).buf;
				DeleteWindow(w);
				if (parent != NULL) {
					WindowEvent e;
					e.event = WE_ON_EDIT_TEXT;
					e.edittext.str = buf;
					parent->wndproc(parent, &e);
				}
			}
			break;
		}
		break;

	case WE_MOUSELOOP: {
		if (!FindWindowById(WP(w,querystr_d).wnd_class, WP(w,querystr_d).wnd_num)) {
			DeleteWindow(w);
			return;
		}
		HandleEditBox(w, 5);
	} break;

	case WE_KEYPRESS: {
		switch(HandleEditBoxKey(w, 5, e)) {
		case 1: // Return
			goto press_ok;
		case 2: // Escape
			DeleteWindow(w);
			break;
		}
	} break;

	case WE_DESTROY:
		_query_string_active = false;
		break;
	}
}

static const Widget _query_string_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5},
{    WWT_CAPTION,    14,    11,   259,     0,    13, STR_012D},
{     WWT_IMGBTN,    14,     0,   259,    14,    29, 0x0},
{    WWT_TEXTBTN,    14,     0,   129,    30,    41, STR_012E_CANCEL},
{    WWT_TEXTBTN,    14,   130,   259,    30,    41, STR_012F_OK},
{     WWT_IMGBTN,    14,     2,   257,    16,    27, 0x0},
{      WWT_LAST},
};

static const WindowDesc _query_string_desc = {
	190, 219, 260, 42,
	WC_QUERY_STRING,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_query_string_widgets,
	QueryStringWndProc
};

static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];

void ShowQueryString(StringID str, StringID caption, int maxlen, int maxwidth, byte window_class, uint16 window_number)
{
	Window *w;

#define _orig_edit_str_buf (_edit_str_buf+MAX_QUERYSTR_LEN)

	if (_pause != 0 && !_patches.build_in_pause)
		return;

	DeleteWindowById(WC_QUERY_STRING, 0);
	DeleteWindowById(WC_SAVELOAD, 0);

	if (str == 0xFFFF) {
		memcpy(_orig_edit_str_buf, str_buffr, MAX_QUERYSTR_LEN);
	} else {
		GetString(_orig_edit_str_buf, str);
	}
	_orig_edit_str_buf[maxlen] = 0;

	memcpy(_edit_str_buf, _orig_edit_str_buf, MAX_QUERYSTR_LEN);

	w = AllocateWindowDesc(&_query_string_desc);

	w->click_state = 1 << 5;
	WP(w,querystr_d).caption = caption;
	WP(w,querystr_d).wnd_class = window_class;
	WP(w,querystr_d).wnd_num = window_number;
	WP(w,querystr_d).caret = 0;
	WP(w,querystr_d).maxlen = maxlen;
	WP(w,querystr_d).maxwidth = maxwidth;
	WP(w,querystr_d).buf = _edit_str_buf;

	_query_string_active = true;
}

static const Widget _load_dialog_1_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   256,     0,    13, STR_4001_LOAD_GAME, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN,    14,     0,   127,    14,    25, STR_SORT_BY_NAME, STR_SORT_TIP},
{ WWT_PUSHTXTBTN,    14,   128,   256,    14,    25, STR_SORT_BY_DATE,STR_SORT_TIP},
{     WWT_IMGBTN,    14,     0,   256,    26,    47, 0x0},
{     WWT_IMGBTN,    14,     0,   256,    48,   293, 0x0},
{          WWT_6,    14,     2,   243,    50,   291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{  WWT_SCROLLBAR,    14,   246,   256,    48,   293, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{      WWT_LAST},
};

static const Widget _load_dialog_2_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   256,     0,    13, STR_0298_LOAD_SCENARIO, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN,    14,     0,   127,    14,    25, STR_SORT_BY_NAME, STR_SORT_TIP},
{ WWT_PUSHTXTBTN,    14,   128,   256,    14,    25, STR_SORT_BY_DATE,STR_SORT_TIP},
{     WWT_IMGBTN,    14,     0,   256,    26,    47, 0x0},
{     WWT_IMGBTN,    14,     0,   256,    48,   293, 0x0},
{          WWT_6,    14,     2,   243,    50,   291, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{  WWT_SCROLLBAR,    14,   246,   256,    48,   293, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{      WWT_LAST},
};

static const Widget _save_dialog_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   256,     0,    13, STR_4000_SAVE_GAME, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN,    14,     0,   127,    14,    25, STR_SORT_BY_NAME, STR_SORT_TIP},
{ WWT_PUSHTXTBTN,    14,   128,   256,    14,    25, STR_SORT_BY_DATE,STR_SORT_TIP},
{     WWT_IMGBTN,    14,     0,   256,    26,    47, 0x0},
{     WWT_IMGBTN,    14,     0,   256,    48,   291, 0x0},
{          WWT_6,    14,     2,   243,    50,   289, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{  WWT_SCROLLBAR,    14,   246,   256,    48,   291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{     WWT_IMGBTN,    14,     0,   256,   292,   307, 0x0},
{     WWT_IMGBTN,    14,     2,   254,   294,   305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME},
{ WWT_PUSHTXTBTN,    14,     0,   127,   308,   319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED},
{ WWT_PUSHTXTBTN,    14,   128,   256,   308,   319, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING},
{      WWT_LAST},
};

static const Widget _save_dialog_scen_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   256,     0,    13, STR_0299_SAVE_SCENARIO, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN,    14,     0,   127,    14,    25, STR_SORT_BY_NAME, STR_SORT_TIP},
{ WWT_PUSHTXTBTN,    14,   128,   256,    14,    25, STR_SORT_BY_DATE,STR_SORT_TIP},
{     WWT_IMGBTN,    14,     0,   256,    26,    47, 0x0},
{     WWT_IMGBTN,    14,     0,   256,    48,   291, 0x0},
{          WWT_6,    14,     2,   243,    50,   289, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES},
{  WWT_SCROLLBAR,    14,   246,   256,    48,   291, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{     WWT_IMGBTN,    14,     0,   256,   292,   307, 0x0},
{     WWT_IMGBTN,    14,     2,   254,   294,   305, 0x0, STR_400B_CURRENTLY_SELECTED_NAME},
{ WWT_PUSHTXTBTN,    14,     0,   127,   308,   319, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED},
{ WWT_PUSHTXTBTN,    14,   128,   256,   308,   319, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING},
{      WWT_LAST},
};


static FiosItem *_fios_list;
static int _fios_num;
static int _saveload_mode;

static void BuildFileList()
{
	FiosFreeSavegameList();
	if(_saveload_mode==SLD_NEW_GAME || _saveload_mode==SLD_LOAD_SCENARIO || _saveload_mode==SLD_SAVE_SCENARIO)
		_fios_list = FiosGetScenarioList(&_fios_num, _saveload_mode);
	else
		_fios_list = FiosGetSavegameList(&_fios_num, _saveload_mode);
}

static void DrawFiosTexts()
{
	char *path;
	StringID str;

	str = FiosGetDescText(&path);
	if (str != 0)
		DrawString(2, 37, str, 0);
	DoDrawString(path, 2, 27, 16);
}

/*	FIOS_TYPE_FILE, FIOS_TYPE_OLDFILE etc. different colours */
static const byte _fios_colors[] = {13, 9, 9, 6, 5, 6, 5};

#if defined(_WIN32)
	extern int CDECL compare_FiosItems (const void *a, const void *b);
#else
	extern int compare_FiosItems (const void *a, const void *b);
#endif


static void MakeSortedSaveGameList()
{
	/*	Directories are always above the files (FIOS_TYPE_DIR)
	 *	Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
	 *	Only sort savegames/scenarios, not directories
	 */

	int i, sort_start, sort_end, s_amount;
	i = sort_start = sort_end = 0;

	while (i < _fios_num) {
		if (_fios_list[i].type == FIOS_TYPE_DIR || _fios_list[i].type == FIOS_TYPE_PARENT)
			sort_start++;

		if (_fios_list[i].type == FIOS_TYPE_DRIVE)
			sort_end++;

		i++;
	}

	s_amount = _fios_num - sort_start - sort_end;
	if ((bool)s_amount)
		qsort(_fios_list + sort_start, s_amount, sizeof(FiosItem), compare_FiosItems);
}

static void SaveLoadDlgWndProc(Window *w, WindowEvent *e)
{
	const int list_start = 51;

	switch(e->event) {
	case WE_PAINT: {
		int y,pos;
		const FiosItem *item;

		SetVScrollCount(w, _fios_num);
		DrawWindowWidgets(w);
		DrawFiosTexts();

		if (_savegame_sort_dirty) {
			_savegame_sort_dirty = false;
			MakeSortedSaveGameList();
		}

		GfxFillRect(3, list_start, 3+239, list_start+239, 0xD7);
		DoDrawString(_savegame_sort_order & 1 ? "\xAA" : "\xA0", _savegame_sort_order <= 1 ? 248 : 118, 15, 0x10);

		y = list_start;
		pos = w->vscroll.pos;
		while (pos < _fios_num) {
			item = _fios_list + pos;
			DoDrawString(item->title[0] ? item->title : item->name, 4, y, _fios_colors[item->type] );
			pos++;
			y+=10;
			if (y >= w->vscroll.cap*10+list_start)
				break;
		}

		if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
			DrawEditBox(w, 9);
		}
		break;
	}
	case WE_CLICK:
		switch(e->click.widget) {
		case 2: /* Sort save names by name */
			_savegame_sort_order = (_savegame_sort_order == 2) ? 3 : 2;
			_savegame_sort_dirty = true;
			SetWindowDirty(w);
			break;

		case 3: /* Sort save names by date */
			_savegame_sort_order = (_savegame_sort_order == 0) ? 1 : 0;
			_savegame_sort_dirty = true;
			SetWindowDirty(w);
			break;

		case 6: { /* Click the listbox */
			int y = (e->click.pt.y - list_start) / 10;
			char *name;
			const FiosItem *file;

			if (y < 0 || (y += w->vscroll.pos) >= w->vscroll.count)
				return;

			file = _fios_list + y;
			
			if ((name = FiosBrowseTo(file)) != NULL) {
				if (_saveload_mode == SLD_LOAD_GAME) {
					_switch_mode = SM_LOAD;
					SetFiosType(file->type);
					strcpy(_file_to_saveload.name, name);
					DeleteWindow(w);
				} else if (_saveload_mode == SLD_LOAD_SCENARIO) {
					_switch_mode = SM_LOAD_SCENARIO;
					SetFiosType(file->type);
					strcpy(_file_to_saveload.name, name);
					DeleteWindow(w);
				} else {
					// SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox
					strcpy(WP(w,querystr_d).buf, file->title[0] ? file->title : file->name);
					InvalidateWidget(w, 9);
				}
			} else {
				// Changed directory, need repaint.
				SetWindowDirty(w);
				BuildFileList();
			}
			break;
		}
		case 10: case 11: /* Delete, Save game */
			break;
		}
		break;
	case WE_MOUSELOOP:
		HandleEditBox(w, 9);
		break;
	case WE_KEYPRESS:
		switch (HandleEditBoxKey(w, 9, e)) {
		case 1:
			HandleButtonClick(w, 11);
			break;
		}
		break;
	case WE_TIMEOUT:
		if (HASBIT(w->click_state, 10)) { /* Delete button clicked */
			FiosDelete(WP(w,querystr_d).buf);
			SetWindowDirty(w);
			BuildFileList();
		} else if (HASBIT(w->click_state, 11)) { /* Save button clicked */
			_switch_mode = SM_SAVE;
			FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).buf);
		}
		break;
	case WE_DESTROY:
		DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
		_query_string_active = false;
		FiosFreeSavegameList();
		break;
	}	
}

static const WindowDesc _load_dialog_desc = {
	WDP_CENTER, WDP_CENTER, 257, 294,
	WC_SAVELOAD,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
	_load_dialog_1_widgets,
	SaveLoadDlgWndProc,
};

static const WindowDesc _load_dialog_scen_desc = {
	WDP_CENTER, WDP_CENTER, 257, 294,
	WC_SAVELOAD,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
	_load_dialog_2_widgets,
	SaveLoadDlgWndProc,
};

static const WindowDesc _save_dialog_desc = {
	WDP_CENTER, WDP_CENTER, 257, 320,
	WC_SAVELOAD,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
	_save_dialog_widgets,
	SaveLoadDlgWndProc,
};

static const WindowDesc _save_dialog_scen_desc = {
	WDP_CENTER, WDP_CENTER, 257, 320,
	WC_SAVELOAD,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
	_save_dialog_scen_widgets,
	SaveLoadDlgWndProc,
};

static const WindowDesc * const _saveload_dialogs[] = {
	&_load_dialog_desc,
	&_load_dialog_scen_desc,
	&_save_dialog_desc,
	&_save_dialog_scen_desc,
};

void ShowSaveLoadDialog(int mode)
{
	Window *w;

	SetObjectToPlace(1, 0, 0, 0);
	DeleteWindowById(WC_QUERY_STRING, 0);
	DeleteWindowById(WC_SAVELOAD, 0);

	_saveload_mode = mode;

	w = AllocateWindowDesc(_saveload_dialogs[mode]);
	w->vscroll.cap = 24;
	w->click_state |= (1 << 6);
	WP(w,querystr_d).caret = 0;
	WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
	WP(w,querystr_d).maxwidth = 240;
	WP(w,querystr_d).buf = _edit_str_buf;

	if (mode == SLD_SAVE_GAME) {
		Player *p = &_players[_local_player];
		SET_DPARAM16(0, p->name_1);
		SET_DPARAM32(1, p->name_2);
		SET_DPARAM16(2, _date);
		GetString(_edit_str_buf, STR_4004);
	} else if (mode == SLD_SAVE_SCENARIO) {
		strcpy(_edit_str_buf, "UNNAMED");
	}

	if (_game_mode != GM_MENU)
		DoCommandP(0, 1, 0, NULL, CMD_PAUSE);

	BuildFileList();

	ResetObjectToPlace();
}

void RedrawAutosave()
{
	SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
}

static const Widget _select_scenario_widgets[] = {
{    WWT_TEXTBTN,     7,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,     7,    11,   256,     0,    13, STR_400E_SELECT_NEW_GAME_TYPE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN,     7,     0,   127,    14,    25, STR_SORT_BY_NAME, STR_SORT_TIP},
{ WWT_PUSHTXTBTN,     7,   128,   256,    14,    25, STR_SORT_BY_DATE, STR_SORT_TIP},
{     WWT_IMGBTN,     7,     0,   245,    26,   319, 0x0},
{          WWT_6,     7,     2,   243,    28,   317, 0x0, STR_400F_SELECT_SCENARIO_GREEN_PRE},
{  WWT_SCROLLBAR,     7,   246,   256,    26,   319, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{      WWT_LAST},
};

static void SelectScenarioWndProc(Window *w, WindowEvent *e) {
	const int list_start = 45;
	switch(e->event) {
	case WE_PAINT:
	{
		int y,pos;
		const FiosItem *item;

		if (_savegame_sort_dirty) {
			_savegame_sort_dirty = false;
			MakeSortedSaveGameList();
		}
		
		SetVScrollCount(w, _fios_num);

		DrawWindowWidgets(w);
		DoDrawString(_savegame_sort_order & 1 ? "\xAA" : "\xA0", _savegame_sort_order <= 1 ? 248 : 118, 15, 0x10);
		DrawString(4, 32, STR_4010_GENERATE_RANDOM_NEW_GAME, 9);

		y = list_start;
		pos = w->vscroll.pos;
		while (pos < _fios_num) {
			item = _fios_list + pos;
			DoDrawString(item->title[0] ? item->title : item->name, 4, y, _fios_colors[item->type] );
			pos++;
			y+=10;
			if (y >= w->vscroll.cap*10+list_start)
				break;
		}
	}
		break;

	case WE_CLICK:
		switch(e->click.widget) {
		case 2: /* Sort scenario names by name */
			_savegame_sort_order = (_savegame_sort_order == 2) ? 3 : 2;
			_savegame_sort_dirty = true;
			SetWindowDirty(w);
			break;

		case 3: /* Sort scenario names by date */
			_savegame_sort_order = (_savegame_sort_order == 0) ? 1 : 0;
			_savegame_sort_dirty = true;
			SetWindowDirty(w);
			break;

		case 5: /* Click the listbox */
			if(e->click.pt.y < list_start)
				DoCommandP(0, Random(), InteractiveRandom(), NULL, CMD_GEN_RANDOM_NEW_GAME);
			else {
				char *name;
				int y = (e->click.pt.y - list_start) / 10;
				const FiosItem *file;

				if (y < 0 || (y += w->vscroll.pos) >= w->vscroll.count)
					return;

				file = _fios_list + y;
			
				if ((name = FiosBrowseTo(file)) != NULL) {
					SetFiosType(file->type);
					strcpy(_file_to_saveload.name, name);
					DeleteWindow(w);
					DoCommandP(0, Random(), InteractiveRandom(), NULL, CMD_START_SCENARIO);
				}
			}
			break;
		}
	case WE_DESTROY:
		break;
	}
}

static void SetFiosType(const byte fiostype)
{
	switch (fiostype) {
	case FIOS_TYPE_FILE: case FIOS_TYPE_SCENARIO:
		_file_to_saveload.mode = SL_LOAD;
		break;
	case FIOS_TYPE_OLDFILE: case FIOS_TYPE_OLD_SCENARIO:
		_file_to_saveload.mode = SL_OLD_LOAD;
		break;
	default:
		_file_to_saveload.mode = SL_INVALID;
	}
}

static const WindowDesc _select_scenario_desc = {
	WDP_CENTER, WDP_CENTER, 257, 320,
	WC_SAVELOAD,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
	_select_scenario_widgets,
	SelectScenarioWndProc
};

void AskForNewGameToStart()
{
	Window *w;

	DeleteWindowById(WC_QUERY_STRING, 0);
	DeleteWindowById(WC_SAVELOAD, 0);

	_saveload_mode = SLD_NEW_GAME;
	BuildFileList();

	w = AllocateWindowDesc(&_select_scenario_desc);
	w->vscroll.cap = 27;
}




int32 ClickMoneyCheat(int32 p1, int32 p2)
{
		DoCommandP(0, -10000000, 0, NULL, CMD_MONEY_CHEAT);
		return true;
}

// p1 player to set to, p2 is -1 or +1 (down/up)
int32 ClickChangePlayerCheat(int32 p1, int32 p2)
{
	while(p1 >= 0 && p1 < MAX_PLAYERS)
	{
		if (_players[p1].is_active)
		{
			_local_player = p1;
			return _local_player;
		}
		p1 += p2;
	}
return _local_player;
}

typedef int32 CheckButtonClick(int32, int32);
static CheckButtonClick * const _cheat_button_proc[] = {
	ClickMoneyCheat,
	ClickChangePlayerCheat,
};


typedef struct CheatEntry {
	byte type;    // type of selector
	byte flags;		// selector flags
	StringID str; // string with descriptive text
	void *variable; // pointer to the variable
	bool *been_used; // has this cheat been used before?
	CheckButtonClick *click_proc; // procedure
	int16 min,max; // range for spinbox setting
	uint16 step;   // step for spinbox
} CheatEntry;

enum {
	CE_BOOL = 0,
	CE_UINT8 = 1,
	CE_INT16 = 2,
	CE_UINT16 = 3,
	CE_INT32 = 4,
	CE_BYTE = 5,
	CE_CLICK = 6,

	CF_0ISDIS = 1,
	CF_NOCOMMA = 2,
};

static int32 ReadCE(const CheatEntry*ce)
{
	switch(ce->type) {
	case CE_BOOL:   return *(bool*)ce->variable;
	case CE_UINT8:  return *(uint8*)ce->variable;
	case CE_INT16:  return *(int16*)ce->variable;
	case CE_UINT16: return *(uint16*)ce->variable;
	case CE_INT32:  return *(int32*)ce->variable;
	case CE_BYTE:   return *(byte*)ce->variable;
	case CE_CLICK:  return 0;
	default:
		NOT_REACHED();
	}
  
	/* useless, but avoids compiler warning this way */
	return 0;
}

static void WriteCE(const CheatEntry *ce, int32 val)
{
	switch(ce->type) {
	case CE_BOOL: *(bool*)ce->variable = (bool)val; break;
	case CE_BYTE: *(byte*)ce->variable = (byte)val; break;
	case CE_UINT8: *(uint8*)ce->variable = (uint8)val; break;
	case CE_INT16: *(int16*)ce->variable = (int16)val; break;
	case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break;
	case CE_INT32: *(int32*)ce->variable = val; break;
	case CE_CLICK: break;
	default:
		NOT_REACHED();
	}
}


static const CheatEntry _cheats_ui[] = {
	{CE_CLICK, 0, STR_CHEAT_MONEY, 					&_cheats.money.value, 					&_cheats.money.been_used, 				&ClickMoneyCheat},
	{CE_UINT8, 0, STR_CHEAT_CHANGE_PLAYER, 	&_local_player, 								&_cheats.switch_player.been_used,	&ClickChangePlayerCheat, 0, 11, 1},
	{CE_BOOL, 0, STR_CHEAT_EXTRA_DYNAMITE,	&_cheats.magic_bulldozer.value,	&_cheats.magic_bulldozer.been_used},
	{CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS,	&_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used},
};


static const Widget _cheat_widgets[] = {
{   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,			STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   399,     0,    13, STR_CHEATS,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{      WWT_PANEL,    14,     0,   399,    14,   147, 0x0},

{     WWT_IMGBTN,    14,     0,   399,    14,   147, 0x0, STR_CHEATS_TIP},
{      WWT_LAST},
};

extern void DrawPlayerIcon(int p, int x, int y);

static void CheatsWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		int clk = WP(w,def_d).data_1;
		const CheatEntry *ce = &_cheats_ui[0];
		int32 val;
		int x, y;
		int i;

		DrawWindowWidgets(w);

		DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, 350);

		x=0;
		y=45;

		for(i=0; i!=lengthof(_cheats_ui); i++,ce++) {

			DrawSprite((SPR_OPENTTD_BASE + ((*ce->been_used)?67:66)), x+5, y+2);

			if (ce->type == CE_BOOL) {
				DrawFrameRect(x+20, y+1, x+30+9, y+9, (*(bool*)ce->variable)?6:4, (*(bool*)ce->variable)?0x20:0);
				SET_DPARAM16(0, *(bool*)ce->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);

			}	else if (ce->type == CE_CLICK) {
				DrawFrameRect(x+20, y+1, x+30+9, y+9, 0, (WP(w,def_d).data_1==i*2+1)?0x20:0x00);
				if(i==0)
					SET_DPARAM64(0, (int64) 10000000);
				else
					SET_DPARAM16(0, false);

			} else {
				DrawFrameRect(x+20, y+1, x+20+9, y+9, 3, clk == i*2+1 ? 0x20 : 0);
				DrawFrameRect(x+30, y+1, x+30+9, y+9, 3, clk == i*2+2 ? 0x20 : 0);
				DrawStringCentered(x+25, y+1, STR_6819, 0);
				DrawStringCentered(x+35, y+1, STR_681A, 0);
				
				val = ReadCE(ce);
				SET_DPARAM16(0, val);
				
				// draw colored flag for change player cheat
				if(ce->str==STR_CHEAT_CHANGE_PLAYER)
					DrawPlayerIcon(_current_player, 156, y+2);

				
			}

		DrawString(50, y+1, ce->str, 0);

		y+=12;
		}
		break;
	}
	case WE_CLICK: {
			const CheatEntry *ce;
			uint btn = (e->click.pt.y - 46) / 12;
			int32 val, oval;
			uint x = e->click.pt.x;

			// not clicking a button?
			if(!IS_INT_INSIDE(x, 20, 40) || btn>=lengthof(_cheats_ui))
				break;

			ce = &_cheats_ui[btn];
			oval = val = ReadCE(ce);

			*ce->been_used = true;

			switch(ce->type) {
				case CE_BOOL:	{
					val ^= 1;
					if (ce->click_proc != NULL)
						ce->click_proc(val, 0);
					break;
				}

				case CE_CLICK:	{
					ce->click_proc(val, 0);
					WP(w,def_d).data_1 = btn * 2 + 1;
					break;
				}

				default:	{
					if (x >= 30) {
						//increase
						val += ce->step;
						if (val > ce->max) val = ce->max;
					} else {
						// decrease
						val -= ce->step;
						if (val < ce->min) val = ce->min;
					}

					// take whatever the function returns
					val = ce->click_proc(val, (x>=30) ? 1 : -1);

					if (val != oval)
						WP(w,def_d).data_1 = btn * 2 + 1 + ((x>=30) ? 1 : 0);

					break;
				}
			}

			if (val != oval) {
				WriteCE(ce, val);
				SetWindowDirty(w);
			}

			w->flags4 |= 5 << WF_TIMEOUT_SHL;

			SetWindowDirty(w);
		}
		break;
	case WE_TIMEOUT:
		WP(w,def_d).data_1 = 0;
		SetWindowDirty(w);
		break;
	}	
}
static const WindowDesc _cheats_desc = {
	240, 22, 400, 148,
	WC_CHEATS,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_cheat_widgets,
	CheatsWndProc
};


void ShowCheatWindow()
{
	Window *w;
	
	DeleteWindowById(WC_CHEATS, 0);
	w = AllocateWindowDesc(&_cheats_desc);

	if (w)
		SetWindowDirty(w);
}