Changeset - r2260:e8d302877e4c
[Not reviewed]
master
0 29 0
tron - 19 years ago 2005-08-01 13:01:14
tron@openttd.org
(svn r2780) Remove some more unused strings and make the use of a few strings more explicit
29 files changed with 11 insertions and 240 deletions:
0 comments (0 inline, 0 general)
aircraft_gui.c
Show inline comments
 
@@ -388,7 +388,7 @@ static void AircraftDetailsWndProc(Windo
 
					u = v->next;
 
					SetDParam(2, _cargoc.names_long[u->cargo_type]);
 
					SetDParam(3, u->cargo_cap);
 
					DrawString(60, y, STR_A019_CAPACITY + (u->cargo_cap == 0), 0);
 
					DrawString(60, y, (u->cargo_cap != 0) ? STR_A019_CAPACITY : STR_A01A_CAPACITY, 0);
 
					y += 14;
 
				}
 

	
industry_cmd.c
Show inline comments
 
@@ -1825,7 +1825,11 @@ static void MaybeNewIndustry(uint32 r)
 

	
 
	SetDParam(0, type + STR_4802_COAL_MINE);
 
	SetDParam(1, i->town->index);
 
	AddNewsItem(	STR_482D_NEW_UNDER_CONSTRUCTION + (type == IT_FOREST), NEWS_FLAGS(NM_THIN,NF_VIEWPORT|NF_TILE,NT_ECONOMY,0), i->xy, 0);
 
	AddNewsItem(
 
		(type != IT_FOREST) ?
 
			STR_482D_NEW_UNDER_CONSTRUCTION : STR_482E_NEW_BEING_PLANTED_NEAR,
 
		NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_TILE, NT_ECONOMY,0), i->xy, 0
 
	);
 
}
 

	
 
static void ChangeIndustryProduction(Industry *i)
lang/american.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Create Scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -969,7 +967,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Allow bribing the local authority: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}New depot finding: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nonuniform stations: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING}
 

	
 
@@ -1243,8 +1240,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Start a new network game from a random map, or scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Load Game
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Load Scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Start a new network game from a scenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Any
 
@@ -1393,10 +1388,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Already at sea-level
 
STR_1004_TOO_HIGH                                               :{WHITE}Too high
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}No suitable railroad track
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Train inside depot
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...already built
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Must remove railroad track first
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Too many depots
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Railroad Construction
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorail Construction
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev Construction
 
@@ -1421,7 +1414,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Bridge selection - click on selected bridge to build it
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Select railroad depot orientation
 
STR_1021_RAILROAD_TRACK                                         :Railroad track
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Railroad track with signals
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Railroad train depot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...area is owned by another company
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Railroad track with normal signals
 
@@ -1782,8 +1774,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Can't build tunnel here...
 
STR_5017_RAILROAD_TUNNEL                                        :Railroad tunnel
 
STR_5018_ROAD_TUNNEL                                            :Road tunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Steel suspension rail bridge
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Steel girder rail bridge
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Steel cantilever rail bridge
lang/brazilian_portuguese.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Criar Cenário
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Função non-stop compatível com TTDPatch: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Fila de veículos de estrada (com efeitos de quantidade): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Deslocar janela quando o cursor está na borda do mapa: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permitir o suborno da autoridade local: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Novo sistema de localização de depósitos: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Estações não uniformes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Novo busca de caminho global (NPF, sobrepõe NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Iniciar um novo jogo em rede
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Abrir Jogo
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Continuar um jogo multi-jogador anteriormente gravado (assegure-se de conectar com o jogador correto)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Abrir Cenário
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Iniciar um novo jogo em rede a partir de um cenário
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Qualquer
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}A escavação estragaria o túnel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Já está ao nível do mar
 
STR_1004_TOO_HIGH                                               :{WHITE}Muito alto
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Tipo de linha não apropriado
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Trem no depósito
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...já construído
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Deverá remover a linha férrea primeiro
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Muitos depósitos
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Construir ferrovias
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Construir ferrovias (monotrilho)
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Construir ferrovias (trem-bala)
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Alternar entre construir/remover linha férrea e sinais
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Seleção de ponte - clique na ponte desejada para construir
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Selecionar a orientação do depósito
 
STR_1021_RAILROAD_TRACK                                         :Ferrovias
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Ferrovia com sinais
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Depósito ferroviário
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...a área é propriedade de outra empresa
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Ferrovia com sinais normais
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Não é possível construir ponte aqui...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Não é possível construir túnel aqui...
 
STR_5017_RAILROAD_TUNNEL                                        :Túnel ferroviário
 
STR_5018_ROAD_TUNNEL                                            :Túnel de estrada
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Ponte ferroviária suspensa em aço
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Ponte ferroviária com vigas em aço
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Ponte ferroviária cantilever em aço
lang/catalan.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} asoleix l'estat '{STRING}' !
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} asoleix l'estat '{STRING}' !
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Crear Escenari
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Gestió de funció 'nonstop' compatible amb TTDPatch: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Cues de trànsit rodat (amb efectes quàntics): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Finestra d'avis quan el ratolí és al marc del programa: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permetre subornar a les autoritats locals: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Cerca de noves cotxeres: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Estacions no uniformes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nova cerca de rutes global (NPF, anul.la NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Iniciar un nou joc de xarxa des de un mapa aleatori, o escenari
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Carregar Joc
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Continúa amb un joc multijugador desat previament (comprova de connectar-te amb el jugador correcte)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Carregar Escenari
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Iniciar un nou joc de xarxa des de un escenari
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Qualsevol
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}La excavació pot malmetre el tunel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Ja hi és a nivell del mar
 
STR_1004_TOO_HIGH                                               :{WHITE}Massa alt
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Via de tren no apropiada
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Tren dintre de les cotxeres
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...ja construit
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}S'ha de treure la vía primer
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Massa cotxeres
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Construcció de Ferrocarril
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Construcció de Monorail
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Construcció de Maglev
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Intercanvía funció construir/treure per víes de tren i senyals
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Selecció de pont - clica al pont triat per construir-lo
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Selecciona la orientació de les Cotxeres de tren
 
STR_1021_RAILROAD_TRACK                                         :Vía de tren
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Vía de tren amb senyals
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Cotxeres de tren
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...l'àrea és propietat d'un altre empresa
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Vía de tren amb senyals normals
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}No es pot construir el tunel aqui...
 
STR_5017_RAILROAD_TUNNEL                                        :Tunel ferroviari
 
STR_5018_ROAD_TUNNEL                                            :Tunel de carretera
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Pont ferroviari en suspensió d'acer
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Pont ferroviari de biga d'acer
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Pont ferroviari de volada d'acer
lang/czech.txt
Show inline comments
 
@@ -605,8 +605,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} získal oznaceni '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} získal oznaceni '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Vytvorit mapu
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -1028,7 +1026,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Pouziti prikazu 'bez zastavení' jako v TTDPatch: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Silnicni vozidla stojí fronty (s kvantovým efektem): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Posouvat okno, kdyz je kurzor na okraji: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Povolit úplatek místní sprave: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Nové vyhledávání dep: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nejednolité stanice: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nový globální algoritmus hledání cesty (NPF, nahradí NTP): {ORANGE}{STRING}
 

	
 
@@ -1303,8 +1300,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Hru po síti zacit s náhodnou mapou nebo se scenariem
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Nahrát hru
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Pokracovat ve drive ulozene hre pro více hracu (ujisti se, ze se pripojujes na správného hrace)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Hrát mapu
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Zacit sitovou hru ze scenaria
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Jakýkoli
 
@@ -1455,10 +1450,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Úprava terénu by poskodila tunel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Jiz na úrovni more
 
STR_1004_TOO_HIGH                                               :{WHITE}Prilis vysoko
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Zadne pouzitelne koleje
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Vlak v depu
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...jiz vystaveno
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Musis nejprve odstranit koleje
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Prilis mnoho dep
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Výstavba kolejí
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Výstavba monorailu
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Výstavba maglevu
 
@@ -1483,7 +1476,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Vyber mostu - stiskni vybrany typ mostu pro vystavbu
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Zvolit orientaci zeleznicniho depa
 
STR_1021_RAILROAD_TRACK                                         :Koleje
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Koleje se semaforem
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Zeleznicni depo
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...uzemi vlastni jina spolecnost
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Zeleznicni trat s normálními signály
 
@@ -1849,8 +1841,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Zde nelze postavit tunel...
 
STR_5017_RAILROAD_TUNNEL                                        :Zeleznicni tunel
 
STR_5018_ROAD_TUNNEL                                            :Silnicni tunel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Ocelový zaveseny zeleznicni most
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Ocelový trámový zeleznicni most
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Ocelový konzolový zeleznicni most
lang/danish.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} får '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} fra {COMPANY} får '{STRING}' status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Lav et scenarie
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch kombatibel nonstop håndtering: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Kø dannelse af lastbiler (med kvante effekt): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pannorer vindue når musen er ved kanten: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Tillad bestikkelse af de lokale myndigheder: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Find nyt depot: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Ikke uniforme stationer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Ny global ruteplanlægger (NPF, tilsidesætter NTP): {ORANGE}{STRING}
 

	
 
@@ -1245,8 +1242,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Start et nyt netværksspil med et tilfældigt kort eller et scenarie
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Hent et spil
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Fortsyt et tidligere gemt spil med flere spillere (sør for at få den rigtige virksomhed)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Hent et scenarie
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Start et netværksspil fra et scenarie
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Hvilketsomhelst
 
@@ -1395,10 +1390,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Allerede ved havoverfladen
 
STR_1004_TOO_HIGH                                               :{WHITE}For højt
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Ingen brugbare togskinner
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Der er et tog i depotet
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...allerede bygget
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Det er nødvendigt at fjerne togskinnerne først
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}For mange depoter
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Togskinne Konstruktion
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorail Konstruktion
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Magnetskinnetog Konstruktion
 
@@ -1423,7 +1416,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Valg af bro - klik på den valgte bro for at bygge den
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Vælg orientering af depot
 
STR_1021_RAILROAD_TRACK                                         :Togskinner
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Togskinner med signaler
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Depot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...området ejes af et andet firma
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Togskinner med almindelige signaler
 
@@ -1784,8 +1776,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Kan ikke bygge en tunnel her...
 
STR_5017_RAILROAD_TUNNEL                                        :Jernbanetunnel
 
STR_5018_ROAD_TUNNEL                                            :Tunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Jernbanehængebro af stål
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Jernbanebjælkebro af stål
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Jernbanecantileverbro af stål
lang/dutch.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} bereikt '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} van {COMPANY} bereikt '{STRING}' status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Maak scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Rijvorming bij wegvoertuigen (met bijwerkingen): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Verschuif scherm als muis aan de rand is: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Omkopen van de gemeente toestaan: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Nieuwe methode om het depot te vinden: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Vrij gevormde stations: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nieuwe globale routeplanner (NPF, voorkeur over NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Start een nieuw netwerkspel van een willekeurige kaart, of scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Laad spel
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Hervat een eerder opgeslagen netwerkspel (ben er zeker van dat je verbind als de juiste speler)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Laad Scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Start een nieuw netwerkspel van een scenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Elke
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Reeds op zeeniveau
 
STR_1004_TOO_HIGH                                               :{WHITE}Te hoog
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Geen bruikbaar spoor
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Trein in depot
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...reeds gebouwd
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Bestaand spoor moet eerst weggehaald worden
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Te veel depots
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Spoorwegconstructie
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorailconstructie
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLevconstructie
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Brugkeuze - klik op de gewenste brug om die te bouwen
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Kies richting van treindepot
 
STR_1021_RAILROAD_TRACK                                         :Spoor
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Spoor met seinen
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Treindepot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...gebied is van ander bedrijf
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Spoor met normale seinen
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Kan hier geen tunnel bouwen...
 
STR_5017_RAILROAD_TUNNEL                                        :Spoortunnel
 
STR_5018_ROAD_TUNNEL                                            :Weg tunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Stalen hangende spoorweg brug
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Steel girder rail bridge
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Stalen cantilever spoorweg brug
lang/english.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Create Scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}New depot finding: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING1}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Start a new network game from a random map, or scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Load Game
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Load Scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Start a new network game from a scenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Any
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Already at sea-level
 
STR_1004_TOO_HIGH                                               :{WHITE}Too high
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}No suitable railway track
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Train inside depot
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...already built
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Must remove railway track first
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Too many depots
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Railway Construction
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorail Construction
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev Construction
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Bridge selection - click on your prefered bridge to build it
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Select railway depot orientation
 
STR_1021_RAILROAD_TRACK                                         :Railway track
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Railway track with signals
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Railway train depot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...area is owned by another company
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Railway track with normal signals
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Can't build tunnel here...
 
STR_5017_RAILROAD_TUNNEL                                        :Railway tunnel
 
STR_5018_ROAD_TUNNEL                                            :Road tunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Steel suspension rail bridge
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Steel girder rail bridge
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Steel cantilever rail bridge
lang/finnish.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} saavuttaa arvon '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} yhtiöstä {COMPANY} saavuttaa arvon '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Luo skenaario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch: Junat pysähtyvät vain aikataulun asemilla: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Ajoneuvojonotus (kvanttitehostein): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Vieritä ikkunaa, kun hiiri osuu reunaan: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Salli viranomaisten lahjominen: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Uusi huoltoasemahaku: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Epäyhtenäiset asemat: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Uusi globaali tienhakualgor. (NPF, korvaa NTP:n): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Aloita uusi verkkopeli skenaariolla tai satunnaisella kartalla.
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Lataa peli
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Jatka aiemmin tallennettua moninpeliä (muista liittyä oikeana pelaajana).
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Lataa skenaario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Aloita uusi verkkopeliskenaario.
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :mikä tahansa
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Merenpinta on jo saavutettu.
 
STR_1004_TOO_HIGH                                               :{WHITE}Liian korkea.
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Ei soveliasta rautatiekiskoa.
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Juna on huoltoasemalla.
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...se on jo rakennettu.
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Rautatiekisko pitää siirtää ensin.
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Liian monta huoltoasemaa.
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Rautatien rakentaminen
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Yksiraiteisen rakentaminen
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLevin rakentaminen
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Rautatiekiskojen ja -merkkien rakentaminen/poisto päälle/pois.
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Sillan valinta - napsauta valittua siltaa rakentaaksesi sen.
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Valitse veturitallin suunta.
 
STR_1021_RAILROAD_TRACK                                         :Rautatiekisko
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Rautatiekisko sekä opastin
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Veturitalli
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...alueen omistaa toinen yhtiö.
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Rautatiekisko tavallisin opastimin
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Tunnelia ei voi rakentaa...
 
STR_5017_RAILROAD_TUNNEL                                        :Rautatietunneli
 
STR_5018_ROAD_TUNNEL                                            :Maantietunneli
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Teräksinen rautatieriippusilta
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Teräksinen rautatiepalkkisilta
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Teräksinen rautatieulokepalkkisilta
lang/french.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} atteint le niveau de '{STRING}' !
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} atteint le niveau de '{STRING}' !
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Créer Scénario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -970,7 +968,6 @@ STR_CONFIG_PATCHES_SHOWFINANCES                                 :{LTBLUE}Afficher le bilan de finances en fin d'année: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Compatibilité TTDPatch "nonstop handling": {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Défiler la vue horizontalement avec le pointeur: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permettre la corruption de la municipalité: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Nouvelle recherche de dépôt: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Gares non uniformes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nouvelle recherche de chemin globale (NPF, écrase NTP): {ORANGE}{STRING}
 

	
 
@@ -1245,8 +1242,6 @@ STR_NETWORK_START_GAME                                          :{BLACK}Démarrer la partie
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Démarrer une nouvelle partie réseau à partir d'une carte aléatoire ou d'un scénario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Charger une partie
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Continuer une partie multijoueur sauvée précédemment (attention à reprendre le même joueur)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Charger un scénario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Démarrer une nouvelle partie réseau à partir d'un scénario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Peu importe
 
@@ -1397,10 +1392,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Déjà au niveau de la mer
 
STR_1004_TOO_HIGH                                               :{WHITE}Trop élevé
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Aucuns rails convenables
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Train à l'intérieur du dépôt
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...déjà construit
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Doit d'abord enlever les rails
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Trop de dépôts
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Construction de voie ferrée
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Construction de Monorail
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Construction de MagLev
 
@@ -1425,7 +1418,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Sélection de Pont - cliquer sur le type de pont désiré pour le construire
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Choisir l'orientation du dépôt ferroviaire
 
STR_1021_RAILROAD_TRACK                                         :Rails
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Rails avec signaux
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Dépôt ferroviaire
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...appartient à une autre compagnie
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Rails avec des signaux normaux
 
@@ -1791,8 +1783,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Impossible de construire un tunnel ici...
 
STR_5017_RAILROAD_TUNNEL                                        :Tunnel ferroviaire
 
STR_5018_ROAD_TUNNEL                                            :Tunnel routier
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Pont ferroviaire suspendu en acier
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Pont ferroviaire à poutres en acier
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Pont ferroviaire à porte-à-faux en acier
lang/galician.txt
Show inline comments
 
@@ -547,8 +547,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}¡{COMPANY} logra o status de '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}¡{PLAYERNAME} de {COMPANY} logra o status '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Crear Escenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -966,7 +964,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Cola para vehículos de estrada (con efectos cuánticos): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Desplaza-la fiestra cando o ratón esté no borde: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permiti-la chantaxe as autoridades locales: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Novo sistema para atopar depósito: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Estacións non uniformes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nova búsqueda de ruta global (NPF, invalida NTP): {ORANGE}{STRING}
 

	
 
@@ -1237,8 +1234,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Comezar unha nova partida en rede a partires dun mapa aleatorio, ou un escenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Cargar Partida
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Resumir unha partida multixogador anterior (asegúrate de conectarte coma o xogador correcto)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Cargar Escenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Comezar unha nova partida de rede a partires dun escenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Calquera
 
@@ -1386,10 +1381,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}A excavación danaría un tunel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Xa está a nivel do mar
 
STR_1004_TOO_HIGH                                               :{WHITE}Demasiado alto
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Non hay vía de ferrocarril adecuada
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Hai un tren no depósito
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...xa está construído
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Debes elimina-la pistad e ferrocarril primeiro
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Hai demasiados depósitos
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Construcción de Ferrocarrís
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Construcción de Monorraíl
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Construcción de MagLev
 
@@ -1414,7 +1407,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Intecambiar construír/eliminar para vías e sinais de ferrocarril
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Selección de pontes - picha na ponte seleccionada para construíla
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Selecciona-la orientación do depósito de ferrocarrís
 
STR_1021_RAILROAD_TRACK                                         :Vía de ferrocarril
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Vía de ferrocarril con sinais
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Depósito para trens
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...a área é propiedade doutra compañía
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Vía de ferrocarril con sinais normais
 
@@ -1767,8 +1759,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}No se pode construí-la ponte aí...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Non se pode construí-lo túnel ahí...
 
STR_5017_RAILROAD_TUNNEL                                        :Túnel de ferrocarril
 
STR_5018_ROAD_TUNNEL                                            :Túnel de estrada
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Ponte colgante de aceiro para ferrocarrís
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Ponte de vigas de aceiro para ferrocarrís
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Ponte voladiza de aceiro para ferrocarrís
lang/german.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} erreicht '{STRING}' Status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} von {COMPANY} erreicht '{STRING}' Status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Szenario erstellen
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Fahrzeugwarteschlange (mit Überlagerung): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Karte scrollen, wenn die Maus am Bildrand anstößt: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Bestechen der Stadtverwaltung erlauben: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Neues Wegfinden für Depots: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Ungleichmäßige Bahnhöfe: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Neue globale Wegfindung für alle Fahrzeuge: {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Startet ein neues Mehrspielerspiel auf einer Zufallskarte oder einem Szenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Spiel Laden
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Lädt ein gespeichertes Spiel
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Szenario Laden
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Startet ein Mehrspielerspiel in einem Szenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Egal
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Die Ausschachtung würde den Tunnel zerstören
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Ist bereits auf Meereshöhe
 
STR_1004_TOO_HIGH                                               :{WHITE}Zu hoch
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Keine geeigneten Gleise
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Zug ist im Depot
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...ist bereits gebaut
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Gleise müssen erst entfernt werden
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Zu viele Depots
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Gleis- / Bahnhofsbau
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Einschienbahnbau
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Magnetschwebebahnbau
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Umschalter für Bau/Abriss von Gleisen und Signalen
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Brückenauswahl - klicke auf die gewünschte Brücke, um sie zu bauen
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Ausrichtung des Zugdepots auswählen
 
STR_1021_RAILROAD_TRACK                                         :Gleis
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Gleis mit Signal
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Zugdepot
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...Gelände gehört jemand anderem
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Gleis mit normalen Signalen
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Kann die Brücke hier nicht bauen...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Kann den Tunnel hier nicht bauen...
 
STR_5017_RAILROAD_TUNNEL                                        :Eisenbahntunnel
 
STR_5018_ROAD_TUNNEL                                            :Straßentunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Stahlhängebrücke
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Stahlträgerbrücke
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Selbsttragende Stahlbrücke
lang/hungarian.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} elérte a '{STRING}' rangot!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} - {COMPANY} elérte a '{STRING}' rangot!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Saját pálya készítése
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch kompatibilis nonstop kezelés: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Közúti jármûvek sorbanállása (quantum effektektus): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Ablakmozgatás, ha az egér a képernyõ szélén van: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Önkormányzatok lefizethetõsége: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Új garázskeresés: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Különbözõ vágánytípusok engedélyezése egy állomáson: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Új útvonalkeresõ (NPF, felülbírálja az NTP-t): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                                          :{BLACK}Játék elindítása
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Új hálózati játék kezdése véletlen térképpel vagy misszióval
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Játék betöltése
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Korábban elmentett többfelhasználós játék folytatása (gyõzõdj meg, hogy megfelelõ játékosként kapcsolódtál)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Pálya betöltése
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Új hálózati játék kezdése missziós alapon
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Bármilyen
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Az ásás megsértené az alagutat
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Már tengerszinten van
 
STR_1004_TOO_HIGH                                               :{WHITE}Túl magas
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Nincs megfelelõ sín
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}A vonat a jármûtelepen van
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...már van itt
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Elõbb le kell rombolnod a sínt
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Túl sok a raktár
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Vasútépítés
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Egysínû vasút építése
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev vasút építése
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Felszedés/lerakás közötti váltás síneknél és szemafornál
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Híd kiválasztása - kattints arra a hídra, amit meg akarsz építeni
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Válaszd ki a jármûtelep helyzetét
 
STR_1021_RAILROAD_TRACK                                         :Vasúti sín
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Vasúti sín szemaforral
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Jármûtelep
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...a terület más cégé
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Vasúti sin szemaforral
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Nem építhetsz ide hidat...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Nem áshatsz ide alagutat...
 
STR_5017_RAILROAD_TUNNEL                                        :Vasúti alagút
 
STR_5018_ROAD_TUNNEL                                            :Közúti alagút
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Acél függõ vasúti híd
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Gerendás acél vasúti híd
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Konzolos acél vasúti híd
lang/icelandic.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} öðlast '{STRING}' titil!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} úr {COMPANY} öðlast '{STRING}' titil!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Búa til kort
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch samhæfð meðhöndlun stansleysu: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Bifreiðir fara í biðraðir (með stórvægilegum aukaverkunum): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Færa sjónarhorn þegar músin nálgast brún gluggans: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Leyfilegt að múta bæjaryfirvöldum: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Lestar finna ný skýli: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Órétthyrndar lestarstöðvar leyfðar: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nýtt heildar-leiðarkerfi (NPF, yfirtekur NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Hefja nýjan netleik í sérvöldu korti eða landslagi af handahófi
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Hlaða leik
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Hefja aftur vistaðan fjölspilunarleik (vertu viss um að tengjast sem réttur leikmaður)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Opna landslag
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Hefja nýjan netleik í landslagi
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Hvað sem er
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Framkvæmdin myndi skemma göng
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Nú þegar við sjávarmál
 
STR_1004_TOO_HIGH                                               :{WHITE}Of hátt
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Enginn hentugur lestarteinn
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Lest er inní skýli
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...nú þegar byggt
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Verður að fjarlægja lestartein fyrst
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Of mörg skýli
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Járnbrautarlestarframkvæmdir
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Einteinungsframkvæmdir
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev framkvæmdir
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Skipta á milli byggja/fjarlægja lestarteina og lestarljós
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Brúarval - veldu brú til að byggja
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Veldu legu lestarskýlis
 
STR_1021_RAILROAD_TRACK                                         :Lestarteinn
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Lestarteinn með umferðarljósum
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Lestarskýli
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...svæðið er í eigu annars fyrirtækis
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Lestarteinn með venjulegum ljósum
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Get ekki reist brú hér...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Get ekki grafið göng hér...
 
STR_5017_RAILROAD_TUNNEL                                        :Lestagöng
 
STR_5018_ROAD_TUNNEL                                            :Vegagöng
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Stálhengibrú, lestir
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Stálburðarbitabrú, lestir
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Stálsvifbitabrú, lestir
lang/italian.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} raggiunge lo stato '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} di {COMPANY} raggiunge lo stato '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Crea Scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Accoda veicoli stradali quando l'area di carico è occupata: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Scorri orizzontalmente la visuale se il mouse è agli angoli: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Consenti corruzione autorità locale: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Nuovo sistema individuazione deposito: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Stazioni non uniformi: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nuovo pathfinding globale (NPF, sovrascrive NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Inizia una nuova partita in rete partendo da una mappa random o da uno scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Carica Gioco
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Riprendi una partita salvata in precedenza (Assicurati di connetterti come il giocatore corretto)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Carica Scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Inizia una nuova partita in rete partendo da uno scenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Qualsiasi
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Già al livello del mare
 
STR_1004_TOO_HIGH                                               :{WHITE}Troppo alto
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Tipo di binari non adatti
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Treno nel deposito
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...già costruito
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Rimuovere binari prima
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Troppi depositi
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Costruzioni ferroviarie
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Costruzione monorotaia
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Costruzioni MagLev
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Selezione ponte - clicca sul ponte selezionato per costruirlo
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Seleziona orientamento deposito ferroviario
 
STR_1021_RAILROAD_TRACK                                         :Binari
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Binari con segnali
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Deposito ferroviario
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...area di proprietà di un altra società
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Binario ferroviario con segnali normali
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Non puoi costruire tunnel qui...
 
STR_5017_RAILROAD_TUNNEL                                        :Tunnel ferroviario
 
STR_5018_ROAD_TUNNEL                                            :Tunnel stradale
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Ponte ferroviario sospeso in acciaio
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Ponte ferroviario in acciaio
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Ponte ferroviario in travi d'acciaio
lang/lithuanian.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Sukurti scenariju
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -967,7 +965,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Automobiliu vilkstine (su kvantavimo efektu): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Perstumti vaizda, kai pele pasiekia ekrano krasta: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Leisti papirkineti miesto valdzia: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Naujo depo radimas: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Nestandartines stoteles: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Globalus kelio radimo algoritmas (NPF, panaikina NTP): {ORANGE}{STRING}
 

	
 
@@ -1241,8 +1238,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Predeti nauja zaidima tinkle (atsitiktinis zemelapis ar scenarijus)
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Atverti zaidima
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Atstatyti anksciau issaugota zaidima tinkle (isitikink kad prisijungei prie to pacio zaidejo)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Atverti scenariju
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Pradeti zaidima tinkle pagal scenariju
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Bet kokia
 
@@ -1391,10 +1386,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Ir taip juros lygis
 
STR_1004_TOO_HIGH                                               :{WHITE}Per auksta
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Netinkamas begis
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Traukinys depe
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...jau pastatytas
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Pirmiau pasalinkite gelezinkelio begius
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Per daug depu
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Gelezinkelio statyba
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Vienbegio gelezinkelio statyba
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLev statyba
 
@@ -1419,7 +1412,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Tilto statymas - parink kur statyti tilta
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Pasirink gelezinkelio depo orientacija
 
STR_1021_RAILROAD_TRACK                                         :Genezinkelio begiai
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Gelezinkelio begiai su sviesoforu
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Traukiniu depas
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...sis langelis priklauso kitai kompanijai
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Gelezinkelio begiai su paprastais sviesoforais
 
@@ -1780,8 +1772,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Negalima cia statyti tunelio...
 
STR_5017_RAILROAD_TUNNEL                                        :Gelezinkelio tunelis
 
STR_5018_ROAD_TUNNEL                                            :Tunelis
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Plieninis kabantis gelezinkelio tiltas
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Plieno siju gelezinkelio tiltas
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Plieno konstrukciju gelezinkelio tiltas
lang/norwegian.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} oppnår '{STRING}'-status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} av {COMPANY} oppnår '{STRING}'-status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Lag scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatch-kompatibel nonstop-håndtering: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Kjøretøykø (med kvantumseffekter): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Flytt på bildet hvis pilen er nær ytterkantene av skjermen: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Tillat bestikkelser av bystyret: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Ny togstallokalisering: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Ikke-ensartede stasjoner: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Ny global rutesøking (NGR, overstyrer NTK): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Start et nytt nettverksspill fra en tilfeldig bane, eller scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Last Spill
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Fortsette et tidligere lagret flerspillere spill (vær sikker på å koble til som den korrekte spilleren)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Last Scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Start et nytt nettverksspill fra en scenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Hva som helst
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Allerede på havnivå
 
STR_1004_TOO_HIGH                                               :{WHITE}For høyt
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Upassende jernbanespor
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Tog i togstallen
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...allerede bygget
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Må fjerne jernbanespor først
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}For mange togstaller
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Bygg jernbane
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Bygg Monorail
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Bygg MagLev
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Brovalg - trykk på broen du har valg for å bygge den.
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Velg togstallens retning
 
STR_1021_RAILROAD_TRACK                                         :Jernbanespor
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Jernbanespor med signallykter
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Togstall
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...felt eies av et annet firma
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Jernbanespor med normale signaler
 
@@ -1789,8 +1781,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Kan ikke bygge tunnel her...
 
STR_5017_RAILROAD_TUNNEL                                        :Jernbanetunnel
 
STR_5018_ROAD_TUNNEL                                            :Veitunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Hengebro av stål (jernbane)
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Bjelkebro av stål (jernbane)
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Frittbærende bro av stål (jernbane)
lang/polish.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} osiaga status: '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} osiagnelo status '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Tworzenie scenariusza
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Kolejki samochodow (with quantum effects): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Przesun okno kiedy kursor jest przy krawedzi: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Pozwol dawac lapowki lokalnym wladzom: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Szukanie nowych zajezdni: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Niejednolite stacje: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nowe szukanie drogi (NPF, zastepuje NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Uruchom nowa gre sieciowa z przypadkowa mapa lub scenariuszem
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Zaladuj gre
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Przywroc wczesniej zapisana gre wieloosobowa(upewnij sie ze polaczyles sie jako odpowiedni gracz)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Zaladuj scenariusz
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Uruchom gre sieciowa uzywajac scenariusza
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Dowolny
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Juz na poziome morza
 
STR_1004_TOO_HIGH                                               :{WHITE}Zbyt wysoko
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Nie ma odpowiedniego rodz. torow
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Pociag w zajezdni
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...juz zbudowano
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Najpierw trzeba usunac tory
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Zbyt wiele zajezdni
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Konstrukcja torowiska
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Konstrukcja szyny trak.
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Konstrukcja szyny MagLev
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Wybor mostu - klik na wybranym moscie aby go zbudowac
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Wybierz orientacje zajezdni kolejowej
 
STR_1021_RAILROAD_TRACK                                         :Tory
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Tory wraz z sygnalizacja
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Zajezdnia kolejowa
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...teren jest wlasnoscia innej firmy
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Tory ze zwykla sygnalizacja
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Nie mozna tutaj wybudowac tunelu...
 
STR_5017_RAILROAD_TUNNEL                                        :Tunel kolejowy
 
STR_5018_ROAD_TUNNEL                                            :Tunel samochodowy
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Stalowy most kolejowy podwieszany
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Stalowy dzwigarowy most kolejowy
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Stalowy wspornikowy most kolejowy
lang/portuguese.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} conquista '{STRING}' desempenho!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} conquista '{STRING}' desempenho!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Criar Cenário
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Função non-stop compatível com TTDPatch: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Fila de veículos de estrada (com efeitos de quantidade): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Deslocar janela quando o rato está na borda do mapa: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permitir o suborno da autoridade local: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Novo sistema de localização de depósitos: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Estações não uniformes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nova procura de caminho global (NPF, overrides NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Iniciar um novo jogo em rede de um mapa aleatório, ou cenário
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Abrir Jogo
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Continuar um jogo multi-jogador anteriormente guardado (assegure-se de conectar com o jogador correcto)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Abrir Cenário
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Iniciar um novo jogo em rede a partir de um cenário
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Qualquer
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}A escavação estragaria o túnel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Já está ao nível do mar
 
STR_1004_TOO_HIGH                                               :{WHITE}Demasiado alto
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Tipo de linha não apropriado
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Comboio no depósito
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...já construído
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Deverá remover a linha férrea primeiro
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Demasiados depósitos
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Construir caminhos-de-ferro
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Construir monocarril
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Construir MagLev
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Alternar entre construir/remover linha férrea e sinais
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Selecção de ponte - clique na ponte desejada para a construir
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Seleccionar a orientação do depósito
 
STR_1021_RAILROAD_TRACK                                         :Caminhos-de-ferro
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :caminhos-de-ferro com sinais
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Depósito ferroviário
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...a área é propriedade de outra empresa
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Caminhos-de-ferro com sinais normais
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Não é possível construir ponte aqui...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Não é possível construir túnel aqui...
 
STR_5017_RAILROAD_TUNNEL                                        :Túnel ferroviário
 
STR_5018_ROAD_TUNNEL                                            :Túnel de estrada
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Ponte ferroviária suspensa em aço
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Ponte ferroviária com vigas em aço
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Ponte ferroviária cantilever em aço
lang/romanian.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} a dobandit titlul de '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} al {COMPANY} dobandeste titlul de '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Creeazã scenariu
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}Utilizeazã o metodã gen TTDPatch pentru 'non stop': {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Autovehiculele formeazã o coadã (cu efecte cuantice): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Mutã imaginea când mouse-ul este la marginea ecranului: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permite mituirea autoritãtilor locale: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Metodã nouã pentru gãsire depou: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Statii neuniforme: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nou pathfinding global(NPF, dezactiveaza NTP): {ORANGE}{STRING}
 

	
 
@@ -1243,8 +1240,6 @@ STR_NETWORK_START_GAME                                          :{BLACK}Începe jocul
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Incepe un joc nou in retea cu o harta aleatoare sau intr-un scenariu
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Incarca joc
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Reia un joc multiplayer salvat anterior (asigura-te ca s-au conectat jucatorii corespunzatori)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Incarca scenariu
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Incepe un joc nou intr-un scenariu
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Oricare
 
@@ -1395,10 +1390,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Sãpãturile ar afecta tunelul
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Te afli deja la nivelul mãrii
 
STR_1004_TOO_HIGH                                               :{WHITE}Prea înalt
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Cale feratã nepotrivitã
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Un tren se aflã in depou
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...deja construit
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Mai intâi trebuie demolatã calea feratã
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Prea multe depouri
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Constructii feroviare
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Constructii monorail
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Constructii maglev
 
@@ -1423,7 +1416,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Comutator pentru constructie/demolare cãi ferate si semnale
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Alegere pod - clic pe podul selectat pentru a-l construi
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Alege orientarea depoului
 
STR_1021_RAILROAD_TRACK                                         :Cale feratã
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Cale feratã cu semnalizare
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Depou de cale feratã
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...terenul se aflã in posesia altei companii
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Cale feratã cu semnale normale
 
@@ -1776,8 +1768,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Nu pot construi tunel aici...
 
STR_5017_RAILROAD_TUNNEL                                        :Tunel feroviar
 
STR_5018_ROAD_TUNNEL                                            :Tunel rutier
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Pod feroviar suspendat din otel
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Pod feroviar tip grindã din otel
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Pod feroviar tip arc din otel
lang/slovak.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Vytvorit Scenar
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Radenie cestnych vozidiel (podla mnozstva tovaru): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Posuvanie okna ked je mys na kraji: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Umoznit podplacanie miestnej spravy: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Nove vyhladavanie depa: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Roznorode stanice: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Novy globalny algoritmus hladania cesty (NPF namiesto NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenaria
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Nacitat hru
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Nahrat scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Zacat sietovu hru zo scenaria
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Lubovolny
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Na urovni mora
 
STR_1004_TOO_HIGH                                               :{WHITE}Prilis vysoko
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Ziadne pouzitelne zeleznicne kolaje
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}V depe je vlak
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...uz bolo vytvorene
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Najskor treba odstranit zeleznicne kolaje
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Prilis velky pocet dep
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Vystavba zeleznice
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Vystavba jednokolajky
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Vystavba magnetickej drahy
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR        
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Vyber mostu - kliknut na vybrany most
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Vyber otocenie depa
 
STR_1021_RAILROAD_TRACK                                         :Zeleznicne kolaje
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Zeleznicne kolaje so semaforom
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Zeleznicne depo
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...oblast vlastni ina spolocnost
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Zeleznicne kolaje zo standartnym semaforom
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Tu sa neda postavit tunel...
 
STR_5017_RAILROAD_TUNNEL                                        :Zeleznicny tunel
 
STR_5018_ROAD_TUNNEL                                            :Cestny tunel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Ocelovy zavesny zeleznicny most
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Ocelovy pilierovy zeleznicny most
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Ocelovy visuty zeleznicny most
lang/spanish.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} logra el estado '{STRING}'!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} de {COMPANY} logra el estado '{STRING}'!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Crear Escenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Cola de vehículos de carretera (con efecto cuantificador): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Desplazar ventana mediante el cursor en los bordes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Permitir sobornos a la autoridad local: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Encuentro de nuevos depósitos: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Estaciones no uniformes: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Nuevo sistema de busq. de rutas global (NPF, anula a NTP): {ORANGE}{STRING}
 

	
 
@@ -1246,8 +1243,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Empezar un nuevo juego en red desde un mapa al azar o escenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Cargar Juego
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Continúa un juego multijugador guardado (asegúrese de conectar con el jugador correcto)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Cargar Escenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Comenzar un juego multijugador desde un escenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Cualquiera
 
@@ -1398,10 +1393,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}La excavación dañaría el túnel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Ya está al nivel del mar
 
STR_1004_TOO_HIGH                                               :{WHITE}Demasiado alto
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Tramo de vía no apropiado
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Tren en depósito
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...ya construído
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Se debe retirar primero tramo de vía
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Demasiados depósitos
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Construcción de ferrocarril
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Construcción de monorraíl
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Construcción de tren de levitación magnética
 
@@ -1426,7 +1419,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Cambiar entre construir/retirar tramos y señales de ferrocarril
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Selección de puente - click en el puente elegido para construirlo
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Seleccione la orientación del depósito de trenes
 
STR_1021_RAILROAD_TRACK                                         :Vía del tren
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Vía del tren con señales
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Depósito de trenes
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...otra compañía posee el área
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Vía del tren con señales normales
 
@@ -1792,8 +1784,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}No se puede construir puente aquí...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}No se puede construir túnel aquí...
 
STR_5017_RAILROAD_TUNNEL                                        :Túnel de tren
 
STR_5018_ROAD_TUNNEL                                            :Túnel de carretera
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Puente de tren de acero suspendido
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Puente de tren de acero con tirantes
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Puente de tren colgante de acero
lang/swedish.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} uppnår '{STRING}' status!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} från {COMPANY} uppnår '{STRING}' status!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Nytt scenario
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -971,7 +969,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP          
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Vägfordonsköing (med kvanteffekter): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Scrolla vyn när musen är vid kanten: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Tillåt mutning av den lokala kommunen: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Ny algoritm för att hitta depå: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Icke-rektangulära stationer: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Ny globalt sätt att hitta rutt (NPF, åsidosätter NTP): {ORANGE}{STRING}
 

	
 
@@ -1245,8 +1242,6 @@ STR_NETWORK_START_GAME                  
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Starta ett nytt spel med en slumpmässig karta eller från ett scenario
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Ladda spel
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Återuppta ett tidigare sparat spel för flera spelare (tänk på att välja rätt spelare vid start)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Ladda scenario
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Starta ett nätverksspel från ett scenario
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Valfritt
 
@@ -1395,10 +1390,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE                                :{WHITE}Utgrävning skulle förstöra tunnel
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Redan på havsnivå
 
STR_1004_TOO_HIGH                                               :{WHITE}För hög
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Inget passande järnvägsspår
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Tåg inuti depå
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...redan byggd
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Måste ta bort järnväg först
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}För många depåer
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Bygg järnväg
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Bygg monorail
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}Bygg maglev
 
@@ -1423,7 +1416,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Växla mellan att bygga/ta bort järnväg och signaler
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Välj bro - klicka på vald bro för att bygga den
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Välj riktning för depå
 
STR_1021_RAILROAD_TRACK                                         :Järnvägsspår
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Järnvägsspår med signaler
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Järnvägsdepå
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...området ägs av ett annat företag
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Järnväg med normala signaler
 
@@ -1784,8 +1776,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE                                :{WHITE}Kan inte bygga bro här...
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Kan inte bygga tunnel här...
 
STR_5017_RAILROAD_TUNNEL                                        :Järnvägstunnel
 
STR_5018_ROAD_TUNNEL                                            :Vägtunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Upphängd järnvägsbro av stål
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Järnvägsbro med stålbalkar
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Järnvägsbro med utskjutande stålstöd
lang/unfinished/estonian.txt
Show inline comments
 
@@ -537,8 +537,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA16})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{STRING} saavtas '{STRING}' staatuse!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{STRING} {STRING}'st saavutas '{STRING}' staatuse!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA16}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Kaardi tegemine
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -953,7 +951,6 @@ STR_CONFIG_PATCHES_NEW_NONSTOP                                  :{LTBLUE}TTDPatchiga ühilduv 'mittepeatumine': {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_ROADVEH_QUEUE                                :{LTBLUE}Maanteesõidukite järjekorrad (koos mahueffektidega): {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_AUTOSCROLL                                   :{LTBLUE}Keri vaadet, kui hiir on viidud ekraani serva: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_BRIBE                                        :{LTBLUE}Luba kohalikele võimudele altkäemaksu maksmine: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING                            :{LTBLUE}Uue depoo otsimine: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS                          :{LTBLUE}Luba suvalise kujuga jaamad: {ORANGE}{STRING}
 
STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL                          :{LTBLUE}Uus teeotsimise algoritm(NPF asendab NTP): {ORANGE}{STRING}
 

	
 
@@ -1227,8 +1224,6 @@ STR_NETWORK_START_GAME                                          :{BLACK}Alusta mängu
 
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Uue võrgumängu alustamine suvalise kaardiga
 
STR_NETWORK_LOAD_GAME                                           :{BLACK}Mängu laadimine
 
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Varasema võrgumängu jätkamine (vaata, et ühendad ennast õige mängijana)
 
STR_NETWORK_LOAD_SCENARIO                                       :{BLACK}Laadi kaart
 
STR_NETWORK_LOAD_SCENARIO_TIP                                   :{BLACK}Alusta uut võrgumängu olemasoleva kaardiga
 

	
 
############ Leave those lines in this order!!
 
STR_NETWORK_LANG_ANY                                            :Suvaline
 
@@ -1377,10 +1372,8 @@ STR_1002_EXCAVATION_WOULD_DAMAGE        
 
STR_1003_ALREADY_AT_SEA_LEVEL                                   :{WHITE}Juba jõutud merepinna tasemele
 
STR_1004_TOO_HIGH                                               :{WHITE}Liiga kõrge
 
STR_1005_NO_SUITABLE_RAILROAD_TRACK                             :{WHITE}Rööpad pole sobivad
 
STR_1006_TRAIN_INSIDE_DEPOT                                     :{WHITE}Depoos on rong
 
STR_1007_ALREADY_BUILT                                          :{WHITE}...juba ehitatud
 
STR_1008_MUST_REMOVE_RAILROAD_TRACK                             :{WHITE}Enne tuleb raudtee eemaldada
 
STR_1009_TOO_MANY_DEPOTS                                        :{WHITE}Liiga palju depoosid
 
STR_100A_RAILROAD_CONSTRUCTION                                  :{WHITE}Raudtee ehitamine
 
STR_100B_MONORAIL_CONSTRUCTION                                  :{WHITE}Monorelssi ehitamine
 
STR_100C_MAGLEV_CONSTRUCTION                                    :{WHITE}MagLevi ehitamine
 
@@ -1405,7 +1398,6 @@ STR_101E_TOGGLE_BUILD_REMOVE_FOR                                :{BLACK}Rööbaste ja signaaltulede ehitamine/eemaldamine
 
STR_101F_BRIDGE_SELECTION_CLICK                                 :{BLACK}Silla valik - vajuta sobival sillal, et seda ehitada
 
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO                       :{BLACK}Depoo orientatsiooni valimine
 
STR_1021_RAILROAD_TRACK                                         :Raudteerööpad
 
STR_1022_RAILROAD_TRACK_WITH_SIGNALS                            :Raudteerööpad koos signaaltuledega
 
STR_1023_RAILROAD_TRAIN_DEPOT                                   :Rongi depoo
 
STR_1024_AREA_IS_OWNED_BY_ANOTHER                               :{WHITE}...ala kuulub teisele ettevõttele
 
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Raudtee tavaliste signaaltuledega
 
@@ -1762,8 +1754,6 @@ STR_5015_CAN_T_BUILD_BRIDGE_HERE        
 
STR_5016_CAN_T_BUILD_TUNNEL_HERE                                :{WHITE}Siia ei saa tunnelit ehitada...
 
STR_5017_RAILROAD_TUNNEL                                        :Raudteetunnel
 
STR_5018_ROAD_TUNNEL                                            :Maanteetunnel
 
STR_5019                                                        :
 
STR_501A                                                        :
 
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE                           :Terasest raudtee rippsild
 
STR_501C_STEEL_GIRDER_RAIL_BRIDGE                               :Terasest võrestikuga raudteesild
 
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE                           :Terasest ulgtoestikuga raudteesild
lang/unfinished/latvian.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} sasniegus'i  '{STRING}' statusu!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} no {COMPANY} sasniegusi '{STRING}' statusu!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Radi't scena'riju
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
 
@@ -1155,8 +1153,6 @@ STR_5004                                
 
STR_500C                                                        :
 
STR_500D                                                        :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
 
STR_500E_SUSPENSION_STEEL                                       :Vanšu, Terauda
 
STR_5019                                                        :
 
STR_501A                                                        :
 

	
 
##id 0x5800
 
STR_5803_COMPANY_HEADQUARTERS                                   :Firmas Ofiss
lang/unfinished/turkish.txt
Show inline comments
 
@@ -548,8 +548,6 @@ STR_HIGHSCORE_NAME                      
 
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA16})
 
STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{STRING} '{STRING}' seviyesine ulasti!
 
STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{STRING} - {STRING} '{STRING}' seviyesine ulasti!
 
STR_021D                                                        :{BLACK}
 
STR_021E                                                        :{WHITE}
 
STR_021F                                                        :{BLUE}{COMMA16}
 
STR_0220_CREATE_SCENARIO                                        :{BLACK}Senaryo olustur
 
STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
roadveh_cmd.c
Show inline comments
 
@@ -561,7 +561,9 @@ static void RoadVehCrash(Vehicle *v)
 
	v->cargo_count = 0;
 
	SetDParam(0, pass);
 

	
 
	AddNewsItem(STR_9031_ROAD_VEHICLE_CRASH_DRIVER+(pass!=1),
 
	AddNewsItem(
 
		(pass == 1) ?
 
			STR_9031_ROAD_VEHICLE_CRASH_DRIVER : STR_9032_ROAD_VEHICLE_CRASH_DIE,
 
		NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
 
		v->index,
 
		0);
tunnelbridge_cmd.c
Show inline comments
 
@@ -1288,7 +1288,8 @@ static const StringID _bridge_tile_str[(
 
static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td)
 
{
 
	if ((_m[tile].m5 & 0x80) == 0) {
 
		td->str = STR_5017_RAILROAD_TUNNEL + GB(_m[tile].m5, 2, 2);
 
		td->str =
 
			(GB(_m[tile].m5, 2, 2) == 0) ? STR_5017_RAILROAD_TUNNEL : STR_5018_ROAD_TUNNEL;
 
	} else {
 
		td->str = _bridge_tile_str[GB(_m[tile].m5, 1, 2) << 4 | GB(_m[tile].m2, 4, 4)];
 

	
0 comments (0 inline, 0 general)