File diff r10695:3124a970a753 → r10696:8dfe83e30d01
src/ai/api/ai_object.hpp
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new file 100644
 
/* $Id$ */
 

	
 
/** @file ai_object.hpp Main object, on which all objects depend. */
 

	
 
#ifndef AI_OBJECT_HPP
 
#define AI_OBJECT_HPP
 

	
 
#include "../../stdafx.h"
 
#include "../../misc/countedptr.hpp"
 
#include "../../road_type.h"
 
#include "../../rail_type.h"
 

	
 
#include "ai_types.hpp"
 

	
 
/**
 
 * The callback function when an AI suspends.
 
 */
 
typedef void (AISuspendCallbackProc)(class AIInstance *instance);
 

	
 
/**
 
 * The callback function for Mode-classes.
 
 */
 
typedef bool (AIModeProc)(TileIndex tile, uint32 p1, uint32 p2, uint cmd, CommandCost costs);
 

	
 
/**
 
 * Uper-parent object of all API classes. You should never use this class in
 
 *   your AI, as it doesn't publish any public functions. It is used
 
 *   internally to have a common place to handle general things, like internal
 
 *   command processing, and command-validation checks.
 
 */
 
class AIObject : public SimpleCountedObject {
 
friend void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2);
 
friend class AIInstance;
 
friend class AIController;
 
protected:
 
	/**
 
	 * Executes a raw DoCommand for the AI.
 
	 */
 
	static bool DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text = NULL, AISuspendCallbackProc *callback = NULL);
 

	
 
	/**
 
	 * Sets the DoCommand costs counter to a value.
 
	 */
 
	static void SetDoCommandCosts(Money value);
 

	
 
	/**
 
	 * Increase the current value of the DoCommand costs counter.
 
	 */
 
	static void IncreaseDoCommandCosts(Money value);
 

	
 
	/**
 
	 * Get the current DoCommand costs counter.
 
	 */
 
	static Money GetDoCommandCosts();
 

	
 
	/**
 
	 * Set the DoCommand last error.
 
	 */
 
	static void SetLastError(AIErrorType last_error);
 

	
 
	/**
 
	 * Get the DoCommand last error.
 
	 */
 
	static AIErrorType GetLastError();
 

	
 
	/**
 
	 * Set the road type.
 
	 */
 
	static void SetRoadType(RoadType road_type);
 

	
 
	/**
 
	 * Get the road type.
 
	 */
 
	static RoadType GetRoadType();
 

	
 
	/**
 
	 * Set the rail type.
 
	 */
 
	static void SetRailType(RailType rail_type);
 

	
 
	/**
 
	 * Get the rail type.
 
	 */
 
	static RailType GetRailType();
 

	
 
	/**
 
	 * Set the current mode of your AI to this proc.
 
	 */
 
	static void SetDoCommandMode(AIModeProc *proc, AIObject *instance);
 

	
 
	/**
 
	 * Get the current mode your AI is currently under.
 
	 */
 
	static AIModeProc *GetDoCommandMode();
 

	
 
	/**
 
	 * Get the instance of the current mode your AI is currently under.
 
	 */
 
	static AIObject *GetDoCommandModeInstance();
 

	
 
	/**
 
	 * Set the delay of the DoCommand.
 
	 */
 
	static void SetDoCommandDelay(uint ticks);
 

	
 
	/**
 
	 * Get the delay of the DoCommand.
 
	 */
 
	static uint GetDoCommandDelay();
 

	
 
	/**
 
	 * Get the latest result of a DoCommand.
 
	 */
 
	static bool GetLastCommandRes();
 

	
 
	/**
 
	 * Get the latest stored new_vehicle_id.
 
	 */
 
	static VehicleID GetNewVehicleID();
 

	
 
	/**
 
	 * Get the latest stored new_sign_id.
 
	 */
 
	static SignID GetNewSignID();
 

	
 
	/**
 
	 * Get the latest stored new_tunnel_endtile.
 
	 */
 
	static TileIndex GetNewTunnelEndtile();
 

	
 
	/**
 
	 * Get the latest stored new_group_id.
 
	 */
 
	static GroupID GetNewGroupID();
 

	
 
	/**
 
	 * Get the latest stored allow_do_command.
 
	 *  If this is false, you are not allowed to do any DoCommands.
 
	 */
 
	static bool GetAllowDoCommand();
 

	
 
	/**
 
	 * Get the pointer to store event data in.
 
	 */
 
	static void *&GetEventPointer();
 

	
 
	static void SetLastCost(Money last_cost);
 
	static Money GetLastCost();
 
	static void SetCallbackVariable(int index, int value);
 
	static int GetCallbackVariable(int index);
 

	
 
public:
 
	/**
 
	 * Store the latest result of a DoCommand per company.
 
	 * @note NEVER use this yourself in your AI!
 
	 * @param res The result of the last command.
 
	 */
 
	static void SetLastCommandRes(bool res);
 

	
 
	/**
 
	 * Store a new_vehicle_id per company.
 
	 * @note NEVER use this yourself in your AI!
 
	 * @param vehicle_id The new VehicleID.
 
	 */
 
	static void SetNewVehicleID(VehicleID vehicle_id);
 

	
 
	/**
 
	 * Store a new_sign_id per company.
 
	 * @note NEVER use this yourself in your AI!
 
	 * @param sign_id The new SignID.
 
	 */
 
	static void SetNewSignID(SignID sign_id);
 

	
 
	/**
 
	 * Store a new_tunnel_endtile per company.
 
	 * @note NEVER use this yourself in your AI!
 
	 * @param tile The new TileIndex.
 
	 */
 
	static void SetNewTunnelEndtile(TileIndex tile);
 

	
 
	/**
 
	 * Store a new_group_id per company.
 
	 * @note NEVER use this yourself in your AI!
 
	 * @param group_id The new GroupID.
 
	 */
 
	static void SetNewGroupID(GroupID group_id);
 

	
 
	/**
 
	 * Store a allow_do_command per company.
 
	 * @note NEVER use this yourself in your AI!
 
	 * @param allow The new allow.
 
	 */
 
	static void SetAllowDoCommand(bool allow);
 

	
 
	/**
 
	 * Get the pointer to store log message in.
 
	 * @note NEVER use this yourself in your AI!
 
	 */
 
	static void *&GetLogPointer();
 
};
 

	
 
#endif /* AI_OBJECT_HPP */