File diff r14398:461a80e5f996 → r14399:3f819c0da60a
src/settings_gui.cpp
Show inline comments
 
@@ -268,25 +268,25 @@ struct GameOptionsWindow : Window {
 
				/* Find the biggest description for the default size. */
 
				for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
 
					uint invalid_files = BaseMusic::GetSet(i)->GetNumInvalid();
 
					if (invalid_files == 0) continue;
 

	
 
					SetDParam(0, invalid_files);
 
					*size = maxdim(*size, GetStringBoundingBox(STR_GAME_OPTIONS_BASE_MUSIC_STATUS));
 
				}
 
				break;
 
		}
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case GOW_CURRENCY_DROPDOWN: // Setup currencies dropdown
 
				ShowDropDownMenu(this, BuildCurrencyDropdown(), this->opt->locale.currency, GOW_CURRENCY_DROPDOWN, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0);
 
				break;
 

	
 
			case GOW_DISTANCE_DROPDOWN: // Setup distance unit dropdown
 
				ShowDropDownMenu(this, _units_dropdown, this->opt->locale.units, GOW_DISTANCE_DROPDOWN, 0, 0);
 
				break;
 

	
 
			case GOW_ROADSIDE_DROPDOWN: { // Setup road-side dropdown
 
				int i = 0;
 
@@ -616,25 +616,25 @@ public:
 
		StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
 
		for (int32 value = sdb->min; (uint32)value <= sdb->max; value += sdb->interval) {
 
			SetDParam(0, sdb->str + value);
 
			*size = maxdim(*size, GetStringBoundingBox(str));
 
		}
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->DrawWidgets();
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		if (widget >= GDW_OPTIONS_START) {
 
			widget -= GDW_OPTIONS_START;
 
			if ((widget % 3) == 2) return;
 

	
 
			/* Don't allow clients to make any changes */
 
			if (_networking && !_network_server) return;
 

	
 
			uint i;
 
			const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i) + (widget / 3);
 
			const SettingDescBase *sdb = &sd->desc;
 

	
 
@@ -1530,25 +1530,25 @@ struct GameSettingsWindow : Window {
 
	{
 
		if (widget != SETTINGSEL_OPTIONSPANEL) return;
 

	
 
		_settings_main_page.Draw(settings_ptr, r.left + SETTINGTREE_LEFT_OFFSET, r.right - SETTINGTREE_RIGHT_OFFSET, r.top + SETTINGTREE_TOP_OFFSET,
 
				this->vscroll.GetPosition(), this->vscroll.GetPosition() + this->vscroll.GetCapacity());
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->DrawWidgets();
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		if (widget != SETTINGSEL_OPTIONSPANEL) return;
 

	
 
		int y = pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - SETTINGTREE_TOP_OFFSET;  // Shift y coordinate
 
		if (y < 0) return;  // Clicked above first entry
 

	
 
		byte btn = this->vscroll.GetPosition() + y / this->resize.step_height;  // Compute which setting is selected
 
		if (y % this->resize.step_height > this->resize.step_height - 2) return;  // Clicked too low at the setting
 

	
 
		uint cur_row = 0;
 
		SettingEntry *pe = _settings_main_page.FindEntry(btn, &cur_row);
 

	
 
@@ -1817,25 +1817,25 @@ struct CustomCurrencyWindow : Window {
 
				SetDParam(0, 1);
 
				SetDParam(1, INT32_MAX);
 
				*size = GetStringBoundingBox(STR_CURRENCY_EXCHANGE_RATE);
 
				break;
 
		}
 
	}
 

	
 
	virtual void OnPaint()
 
	{
 
		this->DrawWidgets();
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		int line = 0;
 
		int len = 0;
 
		StringID str = 0;
 
		CharSetFilter afilter = CS_ALPHANUMERAL;
 

	
 
		switch (widget) {
 
			case CUSTCURR_RATE_DOWN:
 
				if (_custom_currency.rate > 1) _custom_currency.rate--;
 
				if (_custom_currency.rate == 1) this->DisableWidget(CUSTCURR_RATE_DOWN);
 
				this->EnableWidget(CUSTCURR_RATE_UP);
 
				break;