@@ -277,7 +277,7 @@ struct GameOptionsWindow : Window {
}
virtual void OnClick(Point pt, int widget)
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case GOW_CURRENCY_DROPDOWN: // Setup currencies dropdown
@@ -625,7 +625,7 @@ public:
this->DrawWidgets();
if (widget >= GDW_OPTIONS_START) {
widget -= GDW_OPTIONS_START;
@@ -1539,7 +1539,7 @@ struct GameSettingsWindow : Window {
if (widget != SETTINGSEL_OPTIONSPANEL) return;
@@ -1826,7 +1826,7 @@ struct CustomCurrencyWindow : Window {
int line = 0;
int len = 0;