File diff r23419:6b552b72acc7 → r23420:9c4e5ff5cf11
src/station_func.h
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/* $Id$ */
 

	
 
/*
 
 * This file is part of OpenTTD.
 
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 
 */
 

	
 
/** @file station_func.h Functions related to stations. */
 

	
 
#ifndef STATION_FUNC_H
 
#define STATION_FUNC_H
 

	
 
#include "sprite.h"
 
#include "rail_type.h"
 
#include "road_type.h"
 
#include "vehicle_type.h"
 
#include "economy_func.h"
 
#include "rail.h"
 
#include "linkgraph/linkgraph_type.h"
 
#include "industry_type.h"
 

	
 
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
 

	
 
void FindStationsAroundTiles(const TileArea &location, StationList *stations);
 

	
 
void ShowStationViewWindow(StationID station);
 
void UpdateAllStationVirtCoords();
 

	
 
CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad);
 
CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, CargoTypes *always_accepted = NULL);
 
CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, CargoTypes *always_accepted = NULL, const Industry *ind = NULL);
 

	
 
void UpdateStationAcceptance(Station *st, bool show_msg);
 

	
 
const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
 
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
 

	
 
bool HasStationInUse(StationID station, bool include_company, CompanyID company);
 

	
 
void DeleteOilRig(TileIndex t);
 

	
 
/* Check if a rail station tile is traversable. */
 
bool IsStationTileBlocked(TileIndex tile);
 

	
 
bool CanStationTileHavePylons(TileIndex tile);
 
bool CanStationTileHaveWires(TileIndex tile);
 

	
 
void UpdateAirportsNoise();
 

	
 
bool SplitGroundSpriteForOverlay(const TileInfo *ti, SpriteID *ground, RailTrackOffset *overlay_offset);
 

	
 
void IncreaseStats(Station *st, const Vehicle *v, StationID next_station_id);
 
void IncreaseStats(Station *st, CargoID cargo, StationID next_station_id, uint capacity, uint usage, EdgeUpdateMode mode);
 
void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2);