Files @ r12087:0095f1069b29
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Location: cpp/openttd-patchpack/source/src/depot_base.h

yexo
(svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
/* $Id$ */

/** @file depot_base.h Base for all depots (except hangars) */

#ifndef DEPOT_BASE_H
#define DEPOT_BASE_H

#include "tile_type.h"
#include "depot_type.h"
#include "core/pool_type.hpp"
#include "town_type.h"

typedef Pool<Depot, DepotID, 64, 64000> DepotPool;
extern DepotPool _depot_pool;

struct Depot : DepotPool::PoolItem<&_depot_pool> {
	TileIndex xy;
	TownID town_index;

	Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
	~Depot();
};

Depot *GetDepotByTile(TileIndex tile);

#define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start)
#define FOR_ALL_DEPOTS(var) FOR_ALL_DEPOTS_FROM(var, 0)

#endif /* DEPOT_BASE_H */